Elekid (Pokémon)/Generation IV learnset: Difference between revisions

 
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Line 2: Line 2:
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Elekid|electric|electric|4|2}}
{{learnlist/levelh|Elekid|electric|electric|4|2}}
{{learnlist/level4|Start|Quick Attack|Normal|Physical|40|100|30|Cool|2}}
{{learnlist/level4|1|Quick Attack|Normal|Physical|40|100|30|Cool|2}}
{{learnlist/level4|Start|Leer|Normal|Status|—|100|30|Cool|2}}
{{learnlist/level4|1|Leer|Normal|Status||100|30|Cool|2}}
{{learnlist/level4|7|ThunderShock|Electric|Special|40|100|30|Cool|3||'''}}
{{learnlist/level4|7|ThunderShock|Electric|Special|40|100|30|Cool|3||'''}}
{{learnlist/level4|10|Low Kick|Fighting|Physical|—|100|20|Tough|3}}
{{learnlist/level4|10|Low Kick|Fighting|Physical||100|20|Tough|3}}
{{learnlist/level4|16|Swift|Normal|Special|60|—|20|Cool|2}}
{{learnlist/level4|16|Swift|Normal|Special|60||20|Cool|2}}
{{learnlist/level4|19|Shock Wave|Electric|Special|60|—|20|Cool|2||'''}}
{{learnlist/level4|19|Shock Wave|Electric|Special|60||20|Cool|2||'''}}
{{learnlist/level4|25|Light Screen|Psychic|Status|—|—|30|Beauty|2}}
{{learnlist/level4|25|Light Screen|Psychic|Status|||30|Beauty|2}}
{{learnlist/level4|28|ThunderPunch|Electric|Physical|75|100|15|Cool|2||'''}}
{{learnlist/level4|28|ThunderPunch|Electric|Physical|75|100|15|Cool|2||'''}}
{{learnlist/level4|34|Discharge|Electric|Special|80|100|15|Cool|2||'''}}
{{learnlist/level4|34|Discharge|Electric|Special|80|100|15|Cool|2||'''}}
{{learnlist/level4|37|Thunderbolt|Electric|Special|95|100|15|Cool|2||'''}}
{{learnlist/level4|37|Thunderbolt|Electric|Special|95|100|15|Cool|2||'''}}
{{learnlist/level4|43|Screech|Normal|Status|—|85|40|Smart|2}}
{{learnlist/level4|43|Screech|Normal|Status||85|40|Smart|2}}
{{learnlist/level4|46|Thunder|Electric|Special|120|70|10|Cool|2||'''}}
{{learnlist/level4|46|Thunder|Electric|Special|120|70|10|Cool|2||'''}}
{{learnlist/levelf|Elekid|electric|electric|4|2}}
{{learnlist/levelf|Elekid|electric|electric|4|2}}
Line 19: Line 19:
{{learnlist/tmh|Elekid|electric|electric|4|2}}
{{learnlist/tmh|Elekid|electric|electric|4|2}}
{{learnlist/tm4|TM01|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}
{{learnlist/tm4|TM01|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}
{{learnlist/tm4|TM06|Toxic|Poison|Status|—|85|10|Smart|2}}
{{learnlist/tm4|TM06|Toxic|Poison|Status||85|10|Smart|2}}
{{learnlist/tm4|TM10|Hidden Power|Normal|Special|—|100|15|Smart|1}}
{{learnlist/tm4|TM10|Hidden Power|Normal|Special||100|15|Smart|1}}
{{learnlist/tm4|TM16|Light Screen|Psychic|Status|—|—|30|Beauty|2}}
{{learnlist/tm4|TM16|Light Screen|Psychic|Status|||30|Beauty|2}}
{{learnlist/tm4|TM17|Protect|Normal|Status|—|—|10|Cute|0}}
{{learnlist/tm4|TM17|Protect|Normal|Status|||10|Cute|0}}
{{learnlist/tm4|TM18|Rain Dance|Water|Status|—|—|5|Tough|2}}
{{learnlist/tm4|TM18|Rain Dance|Water|Status|||5|Tough|2}}
{{learnlist/tm4|TM21|Frustration|Normal|Physical|—|100|20|Cute|2}}
{{learnlist/tm4|TM21|Frustration|Normal|Physical||100|20|Cute|2}}
{{learnlist/tm4|TM24|Thunderbolt|Electric|Special|95|100|15|Cool|2||'''}}
{{learnlist/tm4|TM24|Thunderbolt|Electric|Special|95|100|15|Cool|2||'''}}
{{learnlist/tm4|TM25|Thunder|Electric|Special|120|70|10|Cool|2||'''}}
{{learnlist/tm4|TM25|Thunder|Electric|Special|120|70|10|Cool|2||'''}}
{{learnlist/tm4|TM27|Return|Normal|Physical|—|100|20|Cute|2}}
{{learnlist/tm4|TM27|Return|Normal|Physical||100|20|Cute|2}}
{{learnlist/tm4|TM29|Psychic|Psychic|Special|90|100|10|Smart|2}}
{{learnlist/tm4|TM29|Psychic|Psychic|Special|90|100|10|Smart|2}}
{{learnlist/tm4|TM31|Brick Break|Fighting|Physical|75|100|15|Cool|3}}
{{learnlist/tm4|TM31|Brick Break|Fighting|Physical|75|100|15|Cool|3}}
{{learnlist/tm4|TM32|Double Team|Normal|Status|—|—|15|Cool|2}}
{{learnlist/tm4|TM32|Double Team|Normal|Status|||15|Cool|2}}
{{learnlist/tm4|TM34|Shock Wave|Electric|Special|60|—|20|Cool|2||'''}}
{{learnlist/tm4|TM34|Shock Wave|Electric|Special|60||20|Cool|2||'''}}
{{learnlist/tm4|TM42|Facade|Normal|Physical|70|100|20|Cute|2}}
{{learnlist/tm4|TM42|Facade|Normal|Physical|70|100|20|Cute|2}}
{{learnlist/tm4|TM43|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{learnlist/tm4|TM43|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{learnlist/tm4|TM44|Rest|Psychic|Status|—|—|10|Cute|0}}
{{learnlist/tm4|TM44|Rest|Psychic|Status|||10|Cute|0}}
{{learnlist/tm4|TM45|Attract|Normal|Status|—|100|15|Cute|2}}
{{learnlist/tm4|TM45|Attract|Normal|Status||100|15|Cute|2}}
{{learnlist/tm4|TM46|Thief|Dark|Physical|40|100|10|Tough|0}}
{{learnlist/tm4|TM46|Thief|Dark|Physical|40|100|10|Tough|0}}
{{learnlist/tm4|TM56|Fling|Dark|Physical|—|100|10|Tough|1}}
{{learnlist/tm4|TM56|Fling|Dark|Physical||100|10|Tough|1}}
{{learnlist/tm4|TM57|Charge Beam|Electric|Special|50|90|10|Beauty|2||'''}}
{{learnlist/tm4|TM57|Charge Beam|Electric|Special|50|90|10|Beauty|2||'''}}
{{learnlist/tm4|TM58|Endure|Normal|Status|—|—|10|Tough|2}}
{{learnlist/tm4|TM58|Endure|Normal|Status|||10|Tough|2}}
{{learnlist/tm4|TM70|Flash|Normal|Status|—|100|20|Beauty|2}}
{{learnlist/tm4|TM70|Flash|Normal|Status||100|20|Beauty|2}}
{{learnlist/tm4|TM73|Thunder Wave|Electric|Status|—|100|20|Cool|2}}
{{learnlist/tm4|TM73|Thunder Wave|Electric|Status||100|20|Cool|2}}
{{learnlist/tm4|TM78|Captivate|Normal|Status|—|100|20|Beauty|2}}
{{learnlist/tm4|TM78|Captivate|Normal|Status||100|20|Beauty|2}}
{{learnlist/tm4|TM82|Sleep Talk|Normal|Status|—|—|10|Cute|3}}
{{learnlist/tm4|TM82|Sleep Talk|Normal|Status|||10|Cute|3}}
{{learnlist/tm4|TM83|Natural Gift|Normal|Physical|—|100|15|Cool|2}}
{{learnlist/tm4|TM83|Natural Gift|Normal|Physical||100|15|Cool|2}}
{{learnlist/tm4|TM87|Swagger|Normal|Status|—|90|15|Cute|2}}
{{learnlist/tm4|TM87|Swagger|Normal|Status||90|15|Cute|2}}
{{learnlist/tm4|TM90|Substitute|Normal|Status|—|—|10|Smart|1}}
{{learnlist/tm4|TM90|Substitute|Normal|Status|||10|Smart|1}}
{{learnlist/tm4|HM06|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}
{{learnlist/tm4|HM06|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}
{{learnlist/tmf|Elekid|electric|electric|4|2}}
{{learnlist/tmf|Elekid|electric|electric|4|2}}
Line 52: Line 52:
====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Elekid|electric|electric|4|2}}
{{learnlist/breedh|Elekid|electric|electric|4|2}}
{{learnlist/breed4|{{MSP|122|Mr. Mime}}|Barrier|Psychic|Status|—|—|30|Cool|2}}
{{learnlist/breed4|{{MSP/3|122|Mr. Mime}}|Barrier|Psychic|Status|||30|Cool|2|grid=8}}
{{learnlist/breed4|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}|Cross Chop|Fighting|Physical|100|80|5|Cool|2}}
{{learnlist/breed4|{{MSP/3|066|Machop}}{{MSP/3|067|Machoke}}{{MSP/3|068|Machamp}}|Cross Chop|Fighting|Physical|100|80|5|Cool|2|grid=8}}
{{learnlist/breed4|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}|DynamicPunch|Fighting|Physical|100|50|5|Cool|2}}
{{learnlist/breed4|{{MSP/3|066|Machop}}{{MSP/3|067|Machoke}}{{MSP/3|068|Machamp}}|DynamicPunch|Fighting|Physical|100|50|5|Cool|2|grid=8}}
{{learnlist/breed4|{{MSP|106|Hitmonlee}}{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|391|Monferno}}<br>{{MSP|392|Infernape}}{{MSP|448|Lucario}}|Feint|Normal|Physical|50|100|10|Beauty|0|||HGSS}}
{{learnlist/breed4|{{MSP/3|106|Hitmonlee}}{{MSP/3|107|Hitmonchan}}{{MSP/3|237|Hitmontop}}{{MSP/3|307|Meditite}}{{MSP/3|308|Medicham}}{{MSP/3|391|Monferno}}{{MSP/3|392|Infernape}}{{MSP/3|448|Lucario}}|Feint|Normal|Physical|50|100|10|Beauty|0|||HGSS|grid=8}}
{{learnlist/breed4|{{MSP|107|Hitmonchan}}{{MSP|126|Magmar}}{{MSP|467|Magmortar}}{{MSP|308|Medicham}}{{MSP|466|Electivire}}|Fire Punch|Fire|Physical|75|100|15|Beauty|2}}
{{learnlist/breed4|{{MSP/3|107|Hitmonchan}}{{MSP/3|126|Magmar}}{{MSP/3|467|Magmortar}}{{MSP/3|308|Medicham}}{{MSP/3|466|Electivire}}|Fire Punch|Fire|Physical|75|100|15|Beauty|2|grid=8}}
{{learnlist/breed4|{{MSP|107|Hitmonchan}}{{MSP|308|Medicham}}|Ice Punch|Ice|Physical|75|100|15|Beauty|2}}
{{learnlist/breed4|{{MSP/3|107|Hitmonchan}}{{MSP/3|308|Medicham}}|Ice Punch|Ice|Physical|75|100|15|Beauty|2|grid=8}}
{{learnlist/breed4|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}|Karate Chop|Fighting|Physical|50|100|25|Tough|3}}
{{learnlist/breed4|{{MSP/3|066|Machop}}{{MSP/3|067|Machoke}}{{MSP/3|068|Machamp}}|Karate Chop|Fighting|Physical|50|100|25|Tough|3|grid=8}}
{{learnlist/breed4|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|122|Mr. Mime}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}|Meditate|Psychic|Status|&mdash;|&mdash;|40|Beauty|0}}
{{learnlist/breed4|{{MSP/3|096|Drowzee}}{{MSP/3|097|Hypno}}{{MSP/3|106|Hitmonlee}}{{MSP/3|122|Mr. Mime}}{{MSP/3|307|Meditite}}{{MSP/3|308|Medicham}}|Meditate|Psychic|Status|||40|Beauty|0|grid=8}}
{{learnlist/breed4|{{MSP|106|Hitmonlee}}{{MSP|237|Hitmontop}}|Rolling Kick|Fighting|Physical|60|85|15|Cool|3}}
{{learnlist/breed4|{{MSP/3|106|Hitmonlee}}{{MSP/3|237|Hitmontop}}|Rolling Kick|Fighting|Physical|60|85|15|Cool|3|grid=8}}
{{learnlist/breedf|Elekid|electric|electric|4|2}}
{{learnlist/breedf|Elekid|electric|electric|4|2}}


====By [[Move tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh|Elekid|electric|electric|4|2}}
{{learnlist/tutorh|Elekid|electric|electric|4|2}}
{{learnlist/tutor4|Fire Punch|Fire|Physical|75|100|15|Beauty|2|||no|yes|yes}}
{{learnlist/tutor4|Fire Punch|Fire|Physical|75|100|15|Beauty|2|||no|yes|yes}}
{{learnlist/tutor4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}
{{learnlist/tutor4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}
{{learnlist/tutor4|Helping Hand|Normal|Status|&mdash;|&mdash;|10|Smart|1|||no|yes|yes}}
{{learnlist/tutor4|Helping Hand|Normal|Status|||20|Smart|1|||no|yes|yes}}
{{learnlist/tutor4|Ice Punch|Ice|Physical|75|100|15|Beauty|2|||no|yes|yes}}
{{learnlist/tutor4|Ice Punch|Ice|Physical|75|100|15|Beauty|2|||no|yes|yes}}
{{learnlist/tutor4|Low Kick|Fighting|Physical|&mdash;|100|20|Tough|3|||no|no|yes}}
{{learnlist/tutor4|Low Kick|Fighting|Physical||100|20|Tough|3|||no|no|yes}}
{{learnlist/tutor4|Magnet Rise|Electric|Status|&mdash;|&mdash;|10|Cute|2|||no|yes|yes}}
{{learnlist/tutor4|Magnet Rise|Electric|Status|||10|Cute|2|||no|yes|yes}}
{{learnlist/tutor4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Signal Beam|Bug|Special|75|100|15|Beauty|2|||no|yes|yes}}
{{learnlist/tutor4|Signal Beam|Bug|Special|75|100|15|Beauty|2|||no|yes|yes}}
{{learnlist/tutor4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Swift|Normal|Special|60|&mdash;|20|Cool|2|||no|yes|yes}}
{{learnlist/tutor4|Swift|Normal|Special|60||20|Cool|2|||no|yes|yes}}
{{learnlist/tutor4|ThunderPunch|Electric|Physical|75|100|15|Cool|2||'''|no|yes|yes}}
{{learnlist/tutor4|ThunderPunch|Electric|Physical|75|100|15|Cool|2||'''|no|yes|yes}}
{{learnlist/tutor4|Uproar|Normal|Special|50|100|10|Cute|2|||no|yes|yes}}
{{learnlist/tutor4|Uproar|Normal|Special|50|100|10|Cute|2|||no|yes|yes}}
{{learnlist/tutorf|Elekid|electric|electric|4|2}}
{{learnlist/tutorf|Elekid|electric|electric|4|2}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/4|Elekid|electric|electric|2}}
{{learnlist/prevgen4|Elekid|2|Body Slam|Normal|Physical|85|100|15|||Tough|3|III=yes<!--tutor-->}}
{{learnlist/prevgen4|Elekid|2|Counter|Fighting|Physical|—|100|20|||Tough|2|III=yes<!--tutor-->}}
{{learnlist/prevgen4|Elekid|2|Double-Edge|Normal|Physical|120|100|15|||Tough|0|III=yes<!--tutor-->}}
{{learnlist/prevgen4|Elekid|2|Mega Kick|Normal|Physical|120|75|5|||Cool|2|III=yes<!--tutor-->}}
{{learnlist/prevgen4|Elekid|2|Mega Punch|Normal|Physical|80|85|20|||Tough|2|III=yes<!--tutor-->}}
{{learnlist/prevgen4|Elekid|2|Mimic|Normal|Status|—|—|10|||Cute|0|III=yes<!--tutor-->}}
{{learnlist/prevgen4|Elekid|2|Seismic Toss|Fighting|Physical|—|100|20|||Tough|3|III=yes<!--tutor-->}}
{{learnlist/prevgenf/4|Elekid|electric|electric|2}}
[[fr:Élekid/Génération 4]]
[[it:Elekid/Mosse apprese in quarta generazione]]
[[ja:エレキッド/第六世代以前のおぼえるわざ]]
[[zh:电击怪/第四世代招式表]]

Latest revision as of 01:44, 22 November 2023

← Elekid Elekid

By leveling up

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
011 Quick Attack Normal Physical 04040 100}}100% 30 Cool 2 ♥♥
011 Leer Normal Status 0000 100}}100% 30 Cool 2 ♥♥
077 ThunderShock Electric Special 04040 100}}100% 30 Cool 3 ♥♥♥
1010 Low Kick Fighting Physical 0000 100}}100% 20 Tough 3 ♥♥♥
1616 Swift Normal Special 06060 00—}}—% 20 Cool 2 ♥♥
1919 Shock Wave Electric Special 06060 00—}}—% 20 Cool 2 ♥♥
2525 Light Screen Psychic Status 0000 00—}}—% 30 Beauty 2 ♥♥
2828 ThunderPunch Electric Physical 07575 100}}100% 15 Cool 2 ♥♥
3434 Discharge Electric Special 08080 100}}100% 15 Cool 2 ♥♥
3737 Thunderbolt Electric Special 09595 100}}100% 15 Cool 2 ♥♥
4343 Screech Normal Status 0000 085}}85% 40 Smart 2 ♥♥
4646 Thunder Electric Special 120120 070}}70% 10 Cool 2 ♥♥
  • Bold indicates a move that gets STAB when used by Elekid
  • Italic indicates a move that gets STAB only when used by an evolution of Elekid
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
  TM01 Focus Punch Fighting Physical 150 100% 20 Tough 1
  TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
  TM10 Hidden Power Normal Special 100% 15 Smart 1
  TM16 Light Screen Psychic Status —% 30 Beauty 2 ♥♥
  TM17 Protect Normal Status —% 10 Cute 0  
  TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
  TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
  TM24 Thunderbolt Electric Special 95 100% 15 Cool 2 ♥♥
  TM25 Thunder Electric Special 120 70% 10 Cool 2 ♥♥
  TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
  TM29 Psychic Psychic Special 90 100% 10 Smart 2 ♥♥
  TM31 Brick Break Fighting Physical 75 100% 15 Cool 3 ♥♥♥
  TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
  TM34 Shock Wave Electric Special 60 —% 20 Cool 2 ♥♥
  TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
  TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
  TM44 Rest Psychic Status —% 10 Cute 0  
  TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
  TM46 Thief Dark Physical 40 100% 10 Tough 0  
  TM56 Fling Dark Physical 100% 10 Tough 1
  TM57 Charge Beam Electric Special 50 90% 10 Beauty 2 ♥♥
  TM58 Endure Normal Status —% 10 Tough 2 ♥♥
  TM70 Flash Normal Status 100% 20 Beauty 2 ♥♥
  TM73 Thunder Wave Electric Status 100% 20 Cool 2 ♥♥
  TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
  TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
  TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
  TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
  TM90 Substitute Normal Status —% 10 Smart 1
  HM06 Rock Smash Fighting Physical 40 100% 15 Tough 2 ♥♥
  • Bold indicates a move that gets STAB when used by Elekid
  • Italic indicates a move that gets STAB only when used by an evolution of Elekid
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Barrier Psychic Status —% 30 Cool 2 ♥♥
Cross Chop Fighting Physical 100 80% 5 Cool 2 ♥♥
DynamicPunch Fighting Physical 100 50% 5 Cool 2 ♥♥
FeintHGSS Normal Physical 50 100% 10 Beauty 0  
Fire Punch Fire Physical 75 100% 15 Beauty 2 ♥♥
Ice Punch Ice Physical 75 100% 15 Beauty 2 ♥♥
Karate Chop Fighting Physical 50 100% 25 Tough 3 ♥♥♥
Meditate Psychic Status —% 40 Beauty 0  
Rolling Kick Fighting Physical 60 85% 15 Cool 3 ♥♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Elekid in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Elekid in that game.
  • Bold indicates a move that gets STAB when used by Elekid
  • Italic indicates a move that gets STAB only when used by an evolution of Elekid
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Fire Punch Fire Physical 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Helping Hand Normal Status —% 20 Smart 1
D P Pt HG SS Ice Punch Ice Physical 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Low Kick Fighting Physical 100% 20 Tough 3 ♥♥♥
D P Pt HG SS Magnet Rise Electric Status —% 10 Cute 2 ♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Signal Beam Bug Special 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Swift Normal Special 60 —% 20 Cool 2 ♥♥
D P Pt HG SS ThunderPunch Electric Physical 75 100% 15 Cool 2 ♥♥
D P Pt HG SS Uproar Normal Special 50 100% 10 Cute 2 ♥♥
  • A black abbreviation in a colored box indicates that Elekid can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Elekid cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Elekid
  • Italic indicates a move that gets STAB only when used by an evolution of Elekid
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation IV
Other generations:
V - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal 
III Body Slam Normal Physical 08585 100}}100% 15 Tough 3 ♥♥♥
III Counter Fighting Physical 0000 100}}100% 20 Tough 2 ♥♥
III Double-Edge Normal Physical 120120 100}}100% 15 Tough 0  
III Mega Kick Normal Physical 120120 075}}75% 5 Cool 2 ♥♥
III Mega Punch Normal Physical 08080 085}}85% 20 Tough 2 ♥♥
III Mimic Normal Status 0000 00—}}—% 10 Cute 0  
III Seismic Toss Fighting Physical 0000 100}}100% 20 Tough 3 ♥♥♥
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Elekid
  • Italic indicates a move that gets STAB only when used by an evolution of Elekid
  • Click on the generation numbers at the top to see transfer-only moves for other generations