Clefairy (Pokémon)/Generation I learnset: Difference between revisions

m (Protected "Clefairy (Pokémon)/Generation I learnset" ([Move=Allow only administrators] (indefinite)))
m (→‎By [[transfer]] from another generation: Adding transfer move sources)
 
(6 intermediate revisions by 3 users not shown)
Line 4: Line 4:
{{learnlist/levelh|Clefairy|normal|normal|1|1}}
{{learnlist/levelh|Clefairy|normal|normal|1|1}}
{{learnlist/level1|1|Pound|Normal|40|100|35||'''}}
{{learnlist/level1|1|Pound|Normal|40|100|35||'''}}
{{learnlist/level1|1|Growl|Normal|—|100|40}}
{{learnlist/level1|1|Growl|Normal||100|40}}
{{learnlist/level1|13|Sing|Normal|—|55|15}}
{{learnlist/level1|13|Sing|Normal||55|15}}
{{learnlist/level1|18|DoubleSlap|Normal|15|85|10||'''}}
{{learnlist/level1|18|DoubleSlap|Normal|15|85|10||'''}}
{{learnlist/level1|24|Minimize|Normal|—|—|20}}
{{learnlist/level1|24|Minimize|Normal|||20}}
{{learnlist/level1|31|Metronome|Normal|—|—|10}}
{{learnlist/level1|31|Metronome|Normal|||10}}
{{learnlist/level1|39|Defense Curl|Normal|—|—|40}}
{{learnlist/level1|39|Defense Curl|Normal|||40}}
{{learnlist/level1|48|Light Screen|Psychic|—|—|30}}
{{learnlist/level1|48|Light Screen|Psychic|||30}}
{{learnlist/levelf|Clefairy|normal|normal|1|1}}
{{learnlist/levelf|Clefairy|normal|normal|1|1}}


Line 17: Line 17:
{{learnlist/tm1|TM01|Mega Punch|Normal|80|85|20||'''}}
{{learnlist/tm1|TM01|Mega Punch|Normal|80|85|20||'''}}
{{learnlist/tm1|TM05|Mega Kick|Normal|120|75|5||'''}}
{{learnlist/tm1|TM05|Mega Kick|Normal|120|75|5||'''}}
{{learnlist/tm1|TM06|Toxic|Poison|—|85|10}}
{{learnlist/tm1|TM06|Toxic|Poison||85|10}}
{{learnlist/tm1|TM08|Body Slam|Normal|85|100|15||'''}}
{{learnlist/tm1|TM08|Body Slam|Normal|85|100|15||'''}}
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20||'''}}
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20||'''}}
Line 26: Line 26:
{{learnlist/tm1|TM14|Blizzard|Ice|120|90|5}}
{{learnlist/tm1|TM14|Blizzard|Ice|120|90|5}}
{{learnlist/tm1|TM17|Submission|Fighting|80|80|25}}
{{learnlist/tm1|TM17|Submission|Fighting|80|80|25}}
{{learnlist/tm1|TM18|Counter|Fighting|—|100|20}}
{{learnlist/tm1|TM18|Counter|Fighting||100|20}}
{{learnlist/tm1|TM19|Seismic Toss|Fighting|—|100|20}}
{{learnlist/tm1|TM19|Seismic Toss|Fighting||100|20}}
{{learnlist/tm1|TM20|Rage|Normal|20|100|20||'''}}
{{learnlist/tm1|TM20|Rage|Normal|20|100|20||'''}}
{{learnlist/tm1|TM22|SolarBeam|Grass|120|100|10}}
{{learnlist/tm1|TM22|SolarBeam|Grass|120|100|10}}
Line 33: Line 33:
{{learnlist/tm1|TM25|Thunder|Electric|120|70|10}}
{{learnlist/tm1|TM25|Thunder|Electric|120|70|10}}
{{learnlist/tm1|TM29|Psychic|Psychic|90|100|10}}
{{learnlist/tm1|TM29|Psychic|Psychic|90|100|10}}
{{learnlist/tm1|TM30|Teleport|Psychic|—|—|20}}
{{learnlist/tm1|TM30|Teleport|Psychic|||20}}
{{learnlist/tm1|TM31|Mimic|Normal|—|—|10}}
{{learnlist/tm1|TM31|Mimic|Normal||100|10}}
{{learnlist/tm1|TM32|Double Team|Normal|—|—|15}}
{{learnlist/tm1|TM32|Double Team|Normal|||15}}
{{learnlist/tm1|TM33|Reflect|Psychic|—|—|20}}
{{learnlist/tm1|TM33|Reflect|Psychic|||20}}
{{learnlist/tm1|TM34|Bide|Normal|—|—|10}}
{{learnlist/tm1|TM34|Bide|Normal|||10}}
{{learnlist/tm1|TM35|Metronome|Normal|—|—|10}}
{{learnlist/tm1|TM35|Metronome|Normal|||10}}
{{learnlist/tm1|TM38|Fire Blast|Fire|120|85|5}}
{{learnlist/tm1|TM38|Fire Blast|Fire|120|85|5}}
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15||'''}}
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15||'''}}
{{learnlist/tm1|TM44|Rest|Psychic|—|—|10}}
{{learnlist/tm1|TM44|Rest|Psychic|||10}}
{{learnlist/tm1|TM45|Thunder Wave|Electric|—|100|20}}
{{learnlist/tm1|TM45|Thunder Wave|Electric||100|20}}
{{learnlist/tm1|TM46|Psywave|Psychic|—|80|15}}
{{learnlist/tm1|TM46|Psywave|Psychic||80|15}}
{{learnlist/tm1|TM49|Tri Attack|Normal|80|100|10||'''}}
{{learnlist/tm1|TM49|Tri Attack|Normal|80|100|10||'''}}
{{learnlist/tm1|TM50|Substitute|Normal|—|—|10}}
{{learnlist/tm1|TM50|Substitute|Normal|||10}}
{{learnlist/tm1|HM04|Strength|Normal|80|100|15||'''}}
{{learnlist/tm1|HM04|Strength|Normal|80|100|15||'''}}
{{learnlist/tm1|HM05|Flash|Normal|—|70|20}}
{{learnlist/tm1|HM05|Flash|Normal||70|20}}
{{learnlist/tmf|Clefairy|normal|normal|1|1}}
{{learnlist/tmf|Clefairy|normal|normal|1|1}}


====By [[transfer]] from another generation====
{{learnlist/prevgenh/1|Clefairy|normal|normal|1}}
{{learnlist/prevgen1|Clefairy|1|Amnesia|Psychic|—|—|20|II=yes<!--breed-->}}
{{learnlist/prevgen1|Clefairy|1|Dizzy Punch|Normal|70|100|10||'''|II=yes<!--prevo-->}}
{{learnlist/prevgen1|Clefairy|1|Dream Eater|Psychic|100|100|15|II=yes<!--TM-->}}
{{learnlist/prevgen1|Clefairy|1|Fire Punch|Fire|75|100|15|II=yes<!--TM-->}}
{{learnlist/prevgen1|Clefairy|1|Flamethrower|Fire|95|100|15|II=yes<!--tutor-->}}
{{learnlist/prevgen1|Clefairy|1|Headbutt|Normal|70|100|15||'''|II=yes<!--TM-->}}
{{learnlist/prevgen1|Clefairy|1|Ice Punch|Ice|75|100|15|II=yes<!--TM-->}}
{{learnlist/prevgen1|Clefairy|1|Petal Dance|Grass|70|100|20|II=event<!--prevo-->}}
{{learnlist/prevgen1|Clefairy|1|Splash|Normal|—|—|40|II=yes<!--breed-->}}
{{learnlist/prevgen1|Clefairy|1|Swift|Normal|60|—|20||'''|II=event<!--prevo-->}}
{{learnlist/prevgen1|Clefairy|1|ThunderPunch|Electric|75|100|15|II=yes<!--TM-->}}
{{learnlist/prevgenf/1|Clefairy|normal|normal|1}}
[[it:Clefairy/Mosse apprese in prima generazione]]
[[zh:皮皮/第一世代招式表]]
[[zh:皮皮/第一世代招式表]]

Latest revision as of 19:26, 30 October 2020

← Clefairy Clefairy

By leveling up

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Pound Normal 04040 100}}100% 35
011 Growl Normal 0000 100}}100% 40
1313 Sing Normal 0000 055}}55% 15
1818 DoubleSlap Normal 01515 085}}85% 10
2424 Minimize Normal 0000 00—}}—% 20
3131 Metronome Normal 0000 00—}}—% 10
3939 Defense Curl Normal 0000 00—}}—% 40
4848 Light Screen Psychic 0000 00—}}—% 30
  • Bold indicates a move that gets STAB when used by Clefairy
  • Italic indicates a move that gets STAB only when used by an evolution of Clefairy
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
  TM01 Mega Punch Normal 80 85% 20
  TM05 Mega Kick Normal 120 75% 5
  TM06 Toxic Poison 85% 10
  TM08 Body Slam Normal 85 100% 15
  TM09 Take Down Normal 90 85% 20
  TM10 Double-Edge Normal 100 100% 15
  TM11 BubbleBeam Water 65 100% 20
  TM12 Water Gun Water 40 100% 25
  TM13 Ice Beam Ice 95 100% 10
  TM14 Blizzard Ice 120 90% 5
  TM17 Submission Fighting 80 80% 25
  TM18 Counter Fighting 100% 20
  TM19 Seismic Toss Fighting 100% 20
  TM20 Rage Normal 20 100% 20
  TM22 SolarBeam Grass 120 100% 10
  TM24 Thunderbolt Electric 95 100% 15
  TM25 Thunder Electric 120 70% 10
  TM29 Psychic Psychic 90 100% 10
  TM30 Teleport Psychic —% 20
  TM31 Mimic Normal 100% 10
  TM32 Double Team Normal —% 15
  TM33 Reflect Psychic —% 20
  TM34 Bide Normal —% 10
  TM35 Metronome Normal —% 10
  TM38 Fire Blast Fire 120 85% 5
  TM40 Skull Bash Normal 100 100% 15
  TM44 Rest Psychic —% 10
  TM45 Thunder Wave Electric 100% 20
  TM46 Psywave Psychic 80% 15
  TM49 Tri Attack Normal 80 100% 10
  TM50 Substitute Normal —% 10
  HM04 Strength Normal 80 100% 15
  HM05 Flash Normal 70% 20
  • Bold indicates a move that gets STAB when used by Clefairy
  • Italic indicates a move that gets STAB only when used by an evolution of Clefairy
  • Click on the generation numbers at the top to see TM moves from other generations

By transfer from another generation

Generation I
Other generations:
II - IV - V - VI - VII - VIII - IX
 Gen.   Move   Type   Pwr.   Acc.   PP 
II Amnesia Psychic 0000 00—}}—% 20
II Dizzy Punch Normal 07070 100}}100% 10
II Dream Eater Psychic 100100 100}}100% 15
II Fire Punch Fire 07575 100}}100% 15
II Flamethrower Fire 09595 100}}100% 15
II Headbutt Normal 07070 100}}100% 15
II Ice Punch Ice 07575 100}}100% 15
II Petal Dance Grass 07070 100}}100% 20
II Splash Normal 0000 00—}}—% 40
II Swift Normal 06060 00—}}—% 20
II ThunderPunch Electric 07575 100}}100% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Clefairy
  • Italic indicates a move that gets STAB only when used by an evolution of Clefairy
  • Click on the generation numbers at the top to see transfer-only moves for other generations