Water tile: Difference between revisions

22 bytes removed ,  12 October 2011
m
m (r2.6.5) (Robot: Adding it:Mattonella d'acqua)
Line 128: Line 128:


===Currents===
===Currents===
Currents are tiles that force the player to move in a single direction and are often used to create a puzzle the player must solve. They only appear in [[Generation III]] and [[Generation V]]. They are similar to [[spinner]] tiles, but are on water. [[Route]]s {{rtn|132|Hoenn}}, {{rtn|133|Hoenn}}, {{rtn|134|Hoenn}} are almost completely created from these ocean currents to stop the player from traveling to [[Pacifidlog Town]] too early in the game. Currents are also found in the [[Seafoam Islands]] to create a puzzle the player must solve in order to reach the {{p|Articuno|legendary Pokémon}} residing in the cave. Currents are also found in [[Route]] {{rtn|17|Unova}}, which lead up to [[Route]] {{rtn|18|Unova}}.
Currents are tiles that force the player to move in a single direction and are often used to create a puzzle the player must solve. They only appear in [[Generation III]] and [[Generation V]]. They are similar to [[spinner]] tiles, but are on water. [[Route]]s {{rtn|132|Hoenn}}, {{rtn|133|Hoenn}}, {{rtn|134|Hoenn}} are almost completely created from these ocean currents to stop the player from traveling to [[Pacifidlog Town]] too early in the game. Currents are also found in the [[Seafoam Islands]] to create a puzzle the player must solve in order to reach the {{p|Articuno|legendary Pokémon}} residing in the cave. Currents are also found in {{rt|17|Unova}}, which lead up to {{rt|18|Unova}}.


===Deep water===
===Deep water===