Challenge (TCGO)

0050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: Missing dates on some Special Challenges

For the single-player mode, see Trainer Challenge.

The Challenges are a system of player rewards for the Pokémon Trading Card Game Online introduced on March 26, 2015.

Daily Challenges

The Daily Challenge rewards players for playing the game on a daily basis. Players are presented with specific game related challenges starting at 9:00 AM UTC each day. Players may only accept a single challenge during a single day. The challenges may be completed anytime, however players will not be offered a new challenge until finishing their current one or abandon it, except as a new day's challenge may be worked on simultaneously as players advance in Player level. If players complete their current challenge and a new day has already started, players will be offered that new day's challenge. If more than one day passes before players complete their current challenge, only the current new day's challenge will be presented. The challenge backlog or queue is never greater than one day at a time.

At higher Player levels, players have the opportunity to choose between two and eventually three options each day, but are still limited to select only one new challenge each day.

As players successfully complete challenges, they earn Trainer Tokens and random Booster packs from the current Standard format. Each Daily Challenge has a Pokémon type associated with it as well as an Experience Point (or XP) value, which are applied to that given Pokémon type. Each Pokémon type starts at Level 0 (zero) and increases to Level 3, unlocking Pokémon type themed Coins (Level 1), Card sleeves (Level 2), and Deck boxes (Level 3). It takes a total of 5 XP for players to reach Level 1 in a given Pokémon type and then 5 more XP for Level 2. Pokémon type Level 3 requires 10 additional XP. No XP will be applied after players reach Level 3 in a given Pokémon type.

Earning a Pokémon type level also increases overall Player level by one.

The very first three challenges are presented in order and cannot be abandoned or bypassed. After these are completed, challenges are selected randomly from a set of challenge types based on the player's current level. Random challenges have a rarity frequency that defines how often players should expect to be presented with a particular type of challenge: Common ( ), Uncommon ( ), and Rare ( ). The less common the challenge, the better the rewards. Booster packs awarded from Daily challenges are always 10-card packs. Current challenges include:

Challenge Name First Three Challenges Game mode Reward XP Sequence
Rampage
  • Do 200 damage to opposing Pokémon.
Any x1 Booster pack 2   Challenge #1
Knock Out Any x1 Booster pack 2   Challenge #2
Victory Lap Any x2 Booster packs 2   Challenge #3
Challenge Name Challenges appearing randomly during Player levels 0 to 5 Game mode Reward XP Rarity
Combustion
  • Do 500 damage to opposing Pokémon with your Fire   Pokémon.
Any 25 Trainer Tokens 1   Common  
Seeds of Destruction
  • Do 500 damage to opposing Pokémon with your Grass   Pokémon.
Any 25 Trainer Tokens 1   Common  
Little Splash
  • Do 500 damage to opposing Pokémon with your Water   Pokémon.
Any 25 Trainer Tokens 1   Common  
Mind Games
  • Do 500 damage to opposing Pokémon with your Psychic   Pokémon.
Versus Mode or Events 25 Trainer Tokens 1   Common  
Smouldering Any 50 Trainer Tokens 2   Uncommon  
Planting Seeds
  • Put 5 Grass   Evolution cards into play.
Any 50 Trainer Tokens 2   Uncommon  
Narrow Stream
  • Put 5 Water   Evolution cards into play.
Any 50 Trainer Tokens 2   Uncommon  
Psy Awakening Versus Mode or Events 50 Trainer Tokens 2   Uncommon  
Embers
  • Knock Out 5 opposing Pokémon with your Fire   Pokémon.
Any 1x Booster pack 3   Rare  
Splinter
  • Knock Out 5 opposing Pokémon with your Grass   Pokémon.
Any 1x Booster pack 3   Rare  
Undertow
  • Knock Out 5 opposing Pokémon with your Water   Pokémon.
Any 1x Booster pack 3   Rare  
Brain Drain
  • Knock Out 5 opposing Pokémon with your Psychic   Pokémon.
Versus Mode or Events 1x Booster pack 3   Rare  
Player level 6 challenges are a mixture of the above and below sets.
Challenge Name Challenges appearing randomly during Player levels 7 to 15 Game mode Reward XP Rarity
Shadow Strike
  • Do 750 damage to opposing Pokémon with your Darkness   Pokémon.
Versus Mode or Events 30 Trainer Tokens 1   Common  
Sharp Claws
  • Do 750 damage to opposing Pokémon with your Dragon   Pokémon.
Versus Mode or Events 30 Trainer Tokens 1   Common  
Pixie Punch
  • Do 750 damage to opposing Pokémon with your Fairy   Pokémon.
Versus Mode or Events 30 Trainer Tokens 1   Common  
Roundhouse Kick
  • Do 750 damage to opposing Pokémon with your Fighting   Pokémon.
Versus Mode or Events 30 Trainer Tokens 1   Common  
Incineration
  • Do 750 damage to opposing Pokémon with your Fire   Pokémon.
Versus Mode or Events 30 Trainer Tokens 1   Common  
Dangerous Spores
  • Do 750 damage to opposing Pokémon with your Grass   Pokémon.
Versus Mode or Events 30 Trainer Tokens 1   Common  
Powerful Jolt
  • Do 750 damage to opposing Pokémon with your Lightning   Pokémon.
Versus Mode or Events 30 Trainer Tokens 1   Common  
Iron Crash
  • Do 750 damage to opposing Pokémon with your Metal   Pokémon.
Versus Mode or Events 30 Trainer Tokens 1   Common  
Bad Dreams
  • Do 750 damage to opposing Pokémon with your Psychic   Pokémon.
Versus Mode or Events 30 Trainer Tokens 1   Common  
Tidal Wave
  • Do 750 damage to opposing Pokémon with your Water   Pokémon.
Versus Mode or Events 30 Trainer Tokens 1   Common  
Total Eclipse Versus Mode or Events 55 Trainer Tokens 2   Uncommon  
Learning to Fly
  • Put 7 Dragon   Evolution cards into play.
Versus Mode or Events 55 Trainer Tokens 2   Uncommon  
Dazzling Sparkle
  • Put 7 Fairy   Evolution cards into play.
Versus Mode or Events 55 Trainer Tokens 2   Uncommon  
Training Hard Versus Mode or Events 55 Trainer Tokens 2   Uncommon  
Burning Bright
  • Put 7 Fire   Evolution cards into play.
Versus Mode or Events 55 Trainer Tokens 2   Uncommon  
Taking Root
  • Put 7 Grass   Evolution cards into play.
Versus Mode or Events 55 Trainer Tokens 2   Uncommon  
High Voltage Versus Mode or Events 55 Trainer Tokens 2   Uncommon  
Reinforcing
  • Put 7 Metal   Evolution cards into play.
Versus Mode or Events 55 Trainer Tokens 2   Uncommon  
Phantom Power Versus Mode or Events 55 Trainer Tokens 2   Uncommon  
Rising Tides
  • Put 7 Water   Evolution cards into play.
Versus Mode or Events 55 Trainer Tokens 2   Uncommon  
Shroud of Pain Versus Mode or Events 1x Booster pack 3   Rare  
Dragon Blast
  • Knock Out 12 opposing Pokémon with your Dragon   Pokémon.
Versus Mode or Events 1x Booster pack 3   Rare  
Dazzling Power
  • Knock Out 12 opposing Pokémon with your Fairy   Pokémon.
Versus Mode or Events 1x Booster pack 3   Rare  
Rock Slide
  • Knock Out 12 opposing Pokémon with your Fighting   Pokémon.
Versus Mode or Events 1x Booster pack 3   Rare  
Wildfire
  • Knock Out 12 opposing Pokémon with your Fire   Pokémon.
Versus Mode or Events 1x Booster pack 3   Rare  
Forest Flurry
  • Knock Out 12 opposing Pokémon with your Grass   Pokémon.
Versus Mode or Events 1x Booster pack 3   Rare  
Turbo Laser
  • Knock Out 12 opposing Pokémon with your Lightning   Pokémon.
Versus Mode or Events 1x Booster pack 3   Rare  
Sharp Strike
  • Knock Out 12 opposing Pokémon with your Metal   Pokémon.
Versus Mode or Events 1x Booster pack 3   Rare  
Terror Strike
  • Knock Out 12 opposing Pokémon with your Psychic   Pokémon.
Versus Mode or Events 1x Booster pack 3   Rare  
Whirlpool
  • Knock Out 12 opposing Pokémon with your Water   Pokémon.
Versus Mode or Events 1x Booster pack 3   Rare  
Challenge Name Challenges appearing randomly during Player levels 16 to 30 Game mode Reward XP Rarity
Total Darkness
  • Do 1000 damage to opposing Pokémon with your Darkness   Pokémon.
Versus Mode or Events 35 Trainer Tokens 1   Common  
Sonic Power
  • Do 1000 damage to opposing Pokémon with your Dragon   Pokémon.
Versus Mode or Events 35 Trainer Tokens 1   Common  
Sweet Disaster
  • Do 1000 damage to opposing Pokémon with your Fairy   Pokémon.
Versus Mode or Events 35 Trainer Tokens 1   Common  
Flying Fists
  • Do 1000 damage to opposing Pokémon with your Fighting   Pokémon.
Versus Mode or Events 35 Trainer Tokens 1   Common  
Fire Storm
  • Do 1000 damage to opposing Pokémon with your Fire   Pokémon.
Versus Mode or Events 35 Trainer Tokens 1   Common  
Nature's Wrath
  • Do 1000 damage to opposing Pokémon with your Grass   Pokémon.
Versus Mode or Events 35 Trainer Tokens 1   Common  
Lightning Storm
  • Do 1000 damage to opposing Pokémon with your Lightning   Pokémon.
Versus Mode or Events 35 Trainer Tokens 1   Common  
Cut Down
  • Do 1000 damage to opposing Pokémon with your Metal   Pokémon.
Versus Mode or Events 35 Trainer Tokens 1   Common  
Nightmare
  • Do 1000 damage to opposing Pokémon with your Psychic   Pokémon.
Versus Mode or Events 35 Trainer Tokens 1   Common  
Hurricane
  • Do 1000 damage to opposing Pokémon with your Water   Pokémon.
Versus Mode or Events 35 Trainer Tokens 1   Common  
Eternal Night Versus Mode or Events 60 Trainer Tokens 2   Uncommon  
Dragon's Roar
  • Put 10 Dragon   Evolution cards into play.
Versus Mode or Events 60 Trainer Tokens 2   Uncommon  
Brilliant Light
  • Put 10 Fairy   Evolution cards into play.
Versus Mode or Events 60 Trainer Tokens 2   Uncommon  
Powered Up Versus Mode or Events 60 Trainer Tokens 2   Uncommon  
Blazing Hot
  • Put 10 Fire   Evolution cards into play.
Versus Mode or Events 60 Trainer Tokens 2   Uncommon  
Growing Strong
  • Put 10 Grass   Evolution cards into play.
Versus Mode or Events 60 Trainer Tokens 2   Uncommon  
Turbocharged Versus Mode or Events 60 Trainer Tokens 2   Uncommon  
Gleaming Steel
  • Put 10 Metal   Evolution cards into play.
Versus Mode or Events 60 Trainer Tokens 2   Uncommon  
Superior Mind Versus Mode or Events 60 Trainer Tokens 2   Uncommon  
Raging River
  • Put 10 Water   Evolution cards into play.
Versus Mode or Events 60 Trainer Tokens 2   Uncommon  
Fade to Black
  • Knock Out 16 opposing Pokémon with your Darkness   Pokémon.
Versus Mode or Events 1x Booster pack 3   Rare  
Dragon Rage
  • Knock Out 16 opposing Pokémon with your Dragon   Pokémon.
Versus Mode or Events 1x Booster pack 3   Rare  
Rainbow Power
  • Knock Out 16 opposing Pokémon with your Fairy   Pokémon.
Versus Mode or Events 1x Booster pack 3   Rare  
Earthquake
  • Knock Out 16 opposing Pokémon with your Fighting   Pokémon.
Versus Mode or Events 1x Booster pack 3   Rare  
Inferno
  • Knock Out 16 opposing Pokémon with your Fire   Pokémon.
Versus Mode or Events 1x Booster pack 3   Rare  
Chocking Vines
  • Knock Out 16 opposing Pokémon with your Grass   Pokémon.
Versus Mode or Events 1x Booster pack 3   Rare  
Lightning Blast
  • Knock Out 16 opposing Pokémon with your Lightning   Pokémon.
Versus Mode or Events 1x Booster pack 3   Rare  
Slice and Dice
  • Knock Out 16 opposing Pokémon with your Metal   Pokémon.
Versus Mode or Events 1x Booster pack 3   Rare  
Psychic Assault
  • Knock Out 16 opposing Pokémon with your Psychic   Pokémon.
Versus Mode or Events 1x Booster pack 3   Rare  
Powerful Flood
  • Knock Out 16 opposing Pokémon with your Water   Pokémon.
Versus Mode or Events 1x Booster pack 3   Rare  
Challenge Name Challenges removed with the June 2, 2015 update Game mode Reward XP Rarity
- Versus Mode 5-card Booster pack 2   Challenge #4
- Any 25 Trainer Tokens 1 * Common  
- Versus Mode 25 Trainer Tokens 1   Common  
-
  • Leave 20 opposing Pokémon Asleep
Versus Mode or Events 5 or 10-card Booster pack 3   Rare  
-
  • Leave 24 opposing Pokémon Burned.
Versus Mode or Events 5 or 10-card Booster pack 3   Rare  
- Versus Mode or Events 5 or 10-card Booster pack 3   Rare  
- Versus Mode or Events 5 or 10-card Booster pack 3   Rare  
- Versus Mode or Events 5 or 10-card Booster pack 3   Rare  
Challenge Name Challenges removed with the ? ?, 201? update Game mode Reward XP Rarity
Driving In Any 25 Trainer Tokens 2   Challenge #1
Burning Attack
  • Win a match with 1 Theme Deck that contains Fire   Pokémon.
Any 25 Trainer Tokens 2   Challenge #2
Solid Ground
  • Win a match with 1 Theme Deck that contains Grass   Pokémon.
Any 25 Trainer Tokens 2   Challenge #3
Mighty Mind Versus Mode or Events 5-card Booster pack 2   Challenge #4

Special Challenges

Special Challenges work similarly to Daily Challenges but have a time limit and offer greater rewards. They can be abandoned just like Daily Challenges. Special Challenges often accompanied a major client update but have been abscent to players since the Sun & Moon expansion. They do not count towards the limitation of total active challenges. Known Special Challenges included:

Special Challenge Game mode Time Limit Reward XP Rarity
Versus Mode 5 days 2 non-tradeable 10-card Booster packs - Common  
  • Put 90 Evolution cards into play.
Versus Mode 5 days 2 non-tradeable 10-card Booster packs 3   Common  
  • Knock Out 60 opposing Pokémon.
Versus Mode 5 days 2 non-tradeable 10-card Booster packs - Common  
  • Win 20 Versus Mode matches.
Versus Mode 5 days 2 non-tradeable 10-card Booster packs - Common  
  • Win 9 Trainer Challenge matches.
Trainer Challenge 5 days 300 Tokens - Common  
All modes 3 days 3 Event tickets - Common  
  • Do 5000 damage to opposing Pokémon
Expanded Format 9 days 2 Legendary Treasures packs - Common  
  • Do 5000 damage to opposing Pokémon
Legacy Format 9 days 2 Undaunted packs - Common  
  • Win 10 Legacy matches.
Legacy Format 9 days 2 HeartGold & SoulSilver packs - Common  
  • Knock Out 30 opposing Pokémon with Evolution Pokémon.
Versus Mode 3 days 2 Call of Legends packs - Common  
  • Collect 100 Prize Cards
All modes 3 days 300 Tokens - Common  
  • Do 4000 damage to opposing Pokémon with your Fairy   Pokémon.
Versus Mode 9 days 2 XY packs 3   Common  
  • Knock Out 40 opposing Pokémon with your Fairy   Pokémon.
Versus Mode 9 days 2 Flashfire packs 3   Common  
  • Knock Out 40 opposing Pokémon with your Dragon   Pokémon.
Versus Mode 9 days 2 Furious Fists packs 3   Common  
  • Do 3000 damage to opposing Pokémon with your Colorless   Pokémon.
All Modes 3 days 300 Tokens - Common  
  • Win 9 Trainer Challenge matches.
Trainer Challenge 3 days 300 Tokens - Common  
  • Win 6 tournament matches.
Events 3 1/2 days 1000 tokens - Common  
  • Knock Out 12 opposing Pokémon with your Fire   Pokémon.
Events 4 days 750 tokens 3   Common  
  • Do 5000 damage to opposing Pokémon with your Fighting   Pokémon.
Versus Mode 3 days 2 Fates Collide packs 3   Common  
  • Knock Out 40 opposing Pokémon.
Versus Mode 7 days 2 Black & White packs - Common  
  • Knock Out 40 opposing Pokémon with your Water   Pokémon.
Versus Mode 7 days 2 Emerging Powers packs 3   Common  
  • Knock Out 40 opposing Pokémon with your Pokémon that are weak to Water  .
Versus Mode 7 days 2 Noble Victories packs 3   Common  
  • Collect 60 Prize Cards
All modes 3 days 300 Tokens - Common  
  • Win 7 Expanded matches.
Expanded Format 9 days 2 Legendary Treasures packs - Common  
  • Do 3000 damage in Expanded matches
Expanded Format 9 days 2 Boundaries Crossed packs - Common  
  • Collect 42 Prize Cards in Expanded matches
Expanded Format 9 days 2 Phantom Forces packs - Common  
  • Knock Out 20 Pokémon with your Evolution Pokémon
All Modes 4 days 200 tokens - Common  
  • Do 4,000 damage to opposing Pokémon with your Fighting   Pokémon
All modes 4 days 2 Sun & Moon packs 3   Common  
  • Win 10 Expanded matches.
Expanded Format 4 days 2 Plasma Blast packs - Common  

Player level

Player level strictly corresponds to player progress in the Challenge system. Successful completion of challenges earns players Experience Points (or XP) that are applied to a specific Energy type related to a given challenge. Players eventually earn levels (Levels 0 to 3) for each Energy type. Earning Energy type levels increases overall Player level. Every players starts at Player level 0 (zero). Higher Player level grants greater flexibility in completing Daily Challenges and, at level 15, Booster packs from Challenges are no longer trade-locked.

Player level Available Challenges Total Active Challenges
0 to 2 1 1
3 to 4 2 1
5 to 7 2 2
8 to 9 3 2
10 or more 3 3


  This article is part of both Project Sidegames and Project TCG, Bulbapedia projects that, together, aim to write comprehensive articles on the Pokémon Sidegames and TCG, respectively.