Base camp (Quest)
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The base camp (Japanese: ベースキャンプ Base Camp) is a location in Tumblecube Island in the game Pokémon Quest. It is the Player's and MoBee's base of operations for their expeditions on Tumblecube Island. It was set up in a grassy clearing somewhere within the First Steppe. Its north and west are bordered by hills and forests, with a path through the forest to the north available. The coast of the island is on the south and east sides. The player's boat is docked off the east side, and MoBee can be seen hovering right by it. Three small landmasses are just past the shore: one to the east and two on the south. Of the southern landmasses, one is long and rectangular and the other is a square. The player keeps their cooking pots in the center of the camp.
It is here that the player discovers how Power Stones work. After taking out a Power Stone they picked up on their first expedition, the player's first partner Pokémon started to glow. The player found out about the Power Charm their Pokémon, like all other Pokémon on Tumblecube Island, has, and equipped the Power Stone to it to strengthen their Pokémon. Later, after a second expedition, MoBee advised cooking to attract new Pokémon. The player did so, creating a serving of Mulligan Stew a la Cube which attracted a Rattata and a Pidgey. Both of these Pokémon were befriended, and added to the player's team. After this, the scripted portion of the tutorial largely ends and the player is free to explore Tumblecube Island on their own.
The Pokémon the player has befriended reside and play at the base camp. It is also the location where new Pokémon appear to be befriended.
The base camp serves as the game's main menu, with Pokémon Quest booting into it in any case except for the tutorial at the very beginning. The borders of the screen are taken up by buttons that lead to a number of other menus. The button for the Poké Mart is at the top right, and to the right of that is the Battery. Across the bottom are the button that open the Decoration menu, buttons for Options, Quests, and the Pokédex, the button for the Edit Team menu, and buttons for each member of the team. The bottom right has the button that leads to the map screen for partaking in expeditions. If the game is left alone for long enough, all of the menu elements will slide off of the screen. Tapping on the screen will bring all of these menu elements back.
Pokémon
Many of the Pokémon that the player has befriended can be seen wandering about the base camp. Sometimes, they stack on top of each other in towers of two or three. Other times, they play fight, or take turns spinning around. Sometimes, Pokémon just stand in formation with other Pokémon. Pokémon can be tapped on, which causes the camera to zoom in on that Pokémon and causes them to cry out. If they are not partaking in another activity, the Pokémon will look at the player and either growl or do a spin.
If the Base Camp menu is reloaded, the Pokémon present, aside from any Pokémon waiting to be befriended, are randomized from among the Pokémon that the player has befriended.
Cooking
- Main article: Cooking (Quest)
In the center of the base camp there are four spots where the grass has receded. The player has one cooking pot on the north-most spot from the start of the game. Three others can be obtained and placed over the remaining spots by purchasing Expedition Packs as downloadable content. By default, pots are left in an open position. The player can cook dishes by using the ingredients the found in one of their pots. Doing so will attract wild Pokémon to the base camp, and is the primary means of befriending new Pokémon. The Cooking menu is accessed by tapping on an empty pot.
While cooking, the pot will be closed and a fire is lit below it. The process takes a set number of expeditions to complete, with the use of particular ingredients increasing the number of expeditions it takes for cooking to complete. The progress meter fills up with each expedition, and is replaced with a pot icon once cooking is complete. The pot bobs up and down while in this state, and the fire stops.
By tapping the pot that has completed the cooking process, the lid flips off and the dish created by the ingredients is revealed. (There is a camera zoom for this as well.) The exact dish depends on the ingredients used, but it can be more reliably discerned by following one of the recipes unlocked after the player creates each dish for the first time.
After closing that menu, the pot glows white, transitioning to a cutscene showing one or more Pokémon displayed in silhouette coming into the base camp attracted by the cooking. The game transitions back to a zoomed in view of the new arrival near the pot, automatically befriending them if the number of Pokémon buddies the player has is not as the limit. If it is, the attracted Pokémon not be befriended and remain near the pot at the base camp until interacted with again with space for a new Pokémon. A pop-up forces the player to the Training or Poké Mart menus to make some space in one way or another.
After closing the befriending menu, if all attracted Pokémon have been befriended, Cooking concludes. The pot closes, spins around, flashes white, then opens again. It is completely reset, allowing for cooking another dish. The camp's other Pokémon will face the pot and hop a little to acknowledge this, then return to their usual activities.
As the player completes certain areas, they complete Main Quests that reward new kinds of cooking pots. These can be swapped out for older versions of cooking pots from the Cooking menu. Each one has a different texture, and more ingredients can be used to make a single dish by using these cooking pots. This improves the Pokémon the dishes attract, but makes the cooking process take more expeditions to complete.
Befriending
When Pokémon the player has not befriended show up at their base camp, they have exclamation point icons over them. By tapping on these Pokémon, they are befriended. The camera zooms in on the Pokémon in question, and they spin around to commemorate this. Sometimes, the Pokémon will jump while spinning. Their information screen will be displayed on the left side of the screen until the player backs out of this menu.
One Pokémon shows up in the upper left corner of the base camp every 22 hours to be befriended. There is also a chance that a rare Pokémon encountered during an expedition comes to visit the base afterward. Of course, cooking causes Pokémon to arrive at the base camp, but they are normally automattically befriended. They only remain in a befriendable state if there is no space in the Pokémon Box for them. Only Pokémon that have already been encountered on an expedition at least once can show up at the base camp.
After being befriended, the Pokémon will not start to move around the base camp. They just stand in place
Decorations
The base camp can be customized with decorations bought at the Poké Mart or obtained through completing the last stage of each area of Tumblecube Island. The decorations obtained through the latter method are the Chamber of Legends statues the player and MoBee discovered. Each decoration can be placed in preset spots based on their size. Decorations are come in three groups.
Mewtwo Arch: These decorations are quite wide and rectangular. They can be placed in one of four spots: near the boat, by the entrance to the camp from the forest, or on the longest landmass in the water to the south. They can face in one of two directions, which are 180 degrees apart from one another, such that the dimensions of the spot do not change,
The Dodrio Tent, Charizard Planter, Blastoise Fountain, Venusaur Planter, and Mechanical Tauros: These decorations are rectangular and rather large, but are a bit shorter than the above group. There are only four spots for them: two on the southern shore and two on the western border. They too can only face in two directions, in the same way the above category works.
Other decorations: These decorations only take up the same amount of space as one of the pots, just having a square footprint. As such, they can be placed much more freely. There are 14 spaces available: one on the western border, two on the southern shore, two on the eastern shore, one on the southeast corner, one on the southwest corner, one in each of the corners between each of the spaces for a cooking pot (four total), one in the center of the spaces for the cooking pots, one on the small landmass near the eastern shore, and two on the square landmass off the southern shore. These can be rotated to face any one of four directions.
When a decoration is placed, it drops down from the sky. Removing a decoration is similar, lifting it back up and off the screen. Trying to place a decoration in an already occupied space causes the first to be removed. Rotating a decoration causes it to shrink down, then rotate in place, before springing back to normal size. (This means the decorations of larger rectangular shapes do not leave their bounding box when rotating. However, the arches do indeed take up some extra space while rotating.)
While each decoration has an effect, those effects automatically activate when the decoration is obtained. The decoration does not need to be placed in the base camp to take effect.
Decorations are not interacted with by Pokémon. Tapping on them has no effect. Many of them have light animations.
List of decorations
Decorations that are arches
Decorations that fit a rectangular shape, but are not arches
Decorations that fit a square shape
Image | Name | Description | Availability |
---|---|---|---|
Pikachu Surfboard | Chance of attracting multiple Pokémon with your cooking ×1.5 | Poké Mart ( 400) | |
Victreebel Golf Bag | Chance for Pokémon with a multi-socket ×1.5 | Poké Mart ( 200) | |
Fearow Weathervane | Exp. received from Level-Up Training ×2 | Poké Mart ( 500) | |
Meowth Balloon | Number of ingredients received from recycling ×2 | Poké Mart ( 400) | |
Ditto Balloon | Success rate of Move-Learning Training ×2 | Poké Mart ( 700) | |
Gengar Balloon | Size of all ingredient drops ×2 | Purchase the Ultra Expedition Pack | |
Bulbasaur Flag | Exp. received from Level-Up Training ×1.5 | Poké Mart ( 150) | |
Charmander Flag | Success rate of Move-Learning Training ×1.5 | Poké Mart ( 200) | |
Squirtle Flag | Number of ingredients received from recycling ×1.5 | Poké Mart ( 100) | |
Flareon Cusheon | Size of red ingredient drops ×1.5 | Poké Mart ( 50) | |
Vaporeon Cusheon | Size of blue ingredient drops ×1.5 | Poké Mart ( 50) | |
Jolteon Cusheon | Size of yellow ingredient drops ×1.5 | Poké Mart ( 50) | |
Prolific Statue | Exp. from expeditions for Pokémon up to Lv. 5 ×1.5 | Complete First Steppe | |
Spring Showers Statue | Exp. from expeditions for Pokémon up to Lv. 10 ×1.5 | Complete Gloomy Grove | |
Flourishing Statue | Exp. from expeditions for Pokémon up to Lv. 15 ×1.5 | Complete Backforth Brook | |
Tranquility Statue | Exp. from expeditions for Pokémon up to Lv. 20 ×1.5 | Complete Parched Peak | |
Gentle Breeze Statue | Exp. from expeditions for Pokémon up to Lv. 25 ×1.5 | Complete Belly Button Cave | |
Abundance Statue | Exp. from expeditions for Pokémon up to Lv. 30 ×1.5 | Complete Pincushion Plain | |
Purification Statue | Exp. from expeditions for Pokémon up to Lv. 35 ×1.5 | Complete Miasma Moor | |
Burning Mane Statue | Exp. from expeditions for Pokémon up to Lv. 40 ×1.5 | Complete Hushed Highlands | |
Longevity Statue | Exp. from expeditions for Pokémon up to Lv. 50 ×1.5 | Complete Nightlight Nook | |
Reverent Statue | Exp. from expeditions for Pokémon up to Lv. 60 ×1.5 | Complete Farside Fjord | |
Poké Ball Model | PM Tickets received as a service for members +20 | Purchase the Expedition Pack | |
Great Ball Model | PM Tickets received as a service for members +30 | Purchase the Great Expedition Pack | |
Ultra Ball Model | PM Tickets received as a service for members +40 | Purchase the Ultra Expedition Pack | |
Premier Ball Model | PM Tickets received as a service for members +10 | Purchase 10 decorations at the Poké Mart | |
Master Ball Model | PM Tickets received as a service for members +50 | Purchase the Expedition 3-Pack Bundle |
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