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Truant causes the user to only move every other turn. Moves which require a turn to charge, such as SolarBeam, will not work because the turn in which the move is executed is the same turn in which the Pokémon will be truant. If a Pokémon with Truant uses a move such as Hyper Beam, which recharges after use, then Truant will take effect during the turn that would normally be used recharging; however, the Pokémon still cannot switch out. The moves Worry Seed, Entrainment, and Simple Beam will not work on Pokémon with this Ability. Truant is reset by sleep and a Pokémon with Truant will always be able to attack on the turn they wake up.