Imprison (move)

Revision as of 08:27, 25 July 2008 by Gracenotes (talk | contribs) (Adding gen field to Template:MoveInfobox transclusion)
Imprison
ふういん Seal
[[File:|center]]
Type  Psychic
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  Generation III
Condition  Smart
Appeal  3 ♥♥♥
Jam  0  
???
Condition  Smart
Appeal  1
Earn +3 if two Pokémon raise the Voltage in a row.
Condition  Smart
Appeal  0  
Jamming  0  

Imprison is a non-damaging Psychic-type move introduced in Generation III.

Learnset

Generation III

By leveling up

Generation IV

By leveling up

In other languages

  • Spanish: Cerca

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