Conversion (move): Difference between revisions

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m (r2.7.3) (Robot: Modifying fr:Adaptation to fr:Conversion)
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{{MoveInfobox|
{{bad picture|2=Should be replaced with Generation VII images}}
n=160 |
{{incomplete|2=Missing Generation VI image}}
name=Conversion |
{{MoveInfobox
jname=テクスチャー |
|n=160
jtrans=Texture |
|name=Conversion
jtranslit=Tekusuchā |
|jname=テクスチャー
gameimage=Conversion V.png |
|jtrans=Texture
type=Normal |
|jtranslit=Tekusuchā
damagecategory=Status |
|gameimage=Conversion V.png
basepp=30 |
|type=Normal
maxpp=48 |
|damagecategory=Status
power=— |
|basepp=30
accuracy=— |
|maxpp=48
bdesc=??? |
|power=—
gen=I |
|accuracy=—
category=Beauty |
|gen=I
appeal=2 |
|category=Beauty
jam=0 |
|appeal=2
cdesc=Works well if it's the same type as the one before. |
|jam=0
appealsc=1 |
|cdesc=Works well if it's the same type as the one before.
scdesc=Earn +3 if the Pokémon gets the lowest score. |
|appealsc=1
pokefordex=conversion |
|scdesc=Earn +3 if the Pokémon gets the lowest score.
touches=no |
|category6=Beautiful
protect=no |
|appeal6=2
magiccoat=no |
|jam6=0
snatch=yes |
|cdesc6=Works well if it is the same type as the move used by the last Pokémon.
brightpowder=no |
|touches=no
kingsrock=no |
|protect=no
flag7=yes |
|magiccoat=no
flag8=no |
|snatch=yes
sound=no |
|mirrormove=no
target=self |
|kingsrock=no
footnotes= }}
|sound=no
'''Conversion''' (Japanese: '''テクスチャー''' ''Texture'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. It is a [[signature move]] of the {{p|Porygon}} [[evolution family]].
|target=self
}}
'''Conversion''' (Japanese: '''テクスチャー''' ''Texture'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. It is one of the [[signature move]]s of {{p|Porygon}}'s [[evolution family|evolutionary line]].


==Effect==
==Effect==
{{MoveResearch|What happens if used by a Pokémon that knows a Shadow move?}}
===Generation I===
===Generation I===
Conversion changes the user's current type(s) to the target's current type(s).
Conversion changes the user's current type(s) to the target's current type(s).


===Generation II to IV===
===Generations II to IV===
Conversion changes the user's type to match the type of one of the user's moves. Conversion cannot be used on {{m|Curse}} in order to turn into a {{type|???}} Pokémon.
Conversion changes the user's type to match the type of one of the user's moves. Conversion cannot be used on {{m|Curse}} in order to turn into a {{type|???}} Pokémon.


===Generation V===
===Generation V===
Same as Generation II to IV, but can now be stolen by {{m|Snatch}}, and used on {{m|Curse}}, which is now a {{type|Ghost}} move.
Conversion can now be stolen by {{m|Snatch}}.
 
Conversion can now be used on {{m|Curse}}, which is now a {{type|Ghost}} move.
 
===Generation VI onwards===
Conversion now changes the user's current type to match the type of the move the user has in its first move slot.


===Generation VI===
If powered up by a [[Normalium Z]] into Z-Conversion, the user's {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}} are raised by one stage each.
Same as Generation V, except that it changes the user's current type to match the type of the first of the user's moves.


==Description==
==Description==
{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|{{gameabbrev3|Stad}}|A special move that switches the user's elemental type to that of the target.}}
{{movedescentry|{{gameabbrevss|Stad}}|A special move that switches the user's elemental type to that of the target.}}
{{movedescentry|{{gameabbrev3|Stad2}}|A special move that switches the user's elemental type into one of the user's attack types.}}
{{movedescentry|{{gameabbrevss|Stad2}}|A special move that switches the user's elemental type into one of the user's attack types.}}
{{movedescentry|{{gameabbrev3|GSC}}|Change user's type to a move's type.}}
{{movedescentry|{{gameabbrev2|GSC}}|Change user's type to a move's type.}}
{{movedescentry|{{gameabbrev3|RSE}}|Changes the user’s type into a known move’s type.}}
{{movedescentry|{{gameabbrev3|RS}}|Changes the user's type into an own move's type.}}
{{movedescentry|{{gameabbrev3|E}}|Changes the user's type into a known move's type.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user changes its type to match the type of one of its moves.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user changes its type to match the type of one of its moves.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Changes the user’s type into its own move’s type.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Changes the user's type into its own move's type.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}|The user changes its type to become the same type as one of its moves. }}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|The user changes its type to become the same type as one of its moves.}}
{{movedescentry|{{gameabbrev3|XY}}|The user changes its type to become the same type as the move at the top of the list of moves it knows. }}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user changes its type to become the same type as the move at the top of the list of moves it knows.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Normal|1}}
{{Movehead/Level|Normal|1}}
{{Moveentry/Level1|137|Porygon|1|Normal|Normal|--|--|--|--|--|--}}
{{Moveentry/7|137|Porygon|type=Normal|1|Mineral|Mineral|1|1|1|1|1|1|1}}
{{Moveentry/Level1|233|Porygon2|1|Normal|Normal|no|--|--|--|--|--}}
{{Moveentry/7|233|Porygon2|type=Normal|1|Mineral|Mineral||1|1|1|1|1|1}}
{{Moveentry/Level1|474|Porygon-Z|1|Normal|Normal|no|no|no|--|--|--}}
{{Moveentry/7|474|Porygon-Z|type=Normal|1|Mineral|Mineral||||1|1|1|1}}
{{Movefooter|Normal|1}}
{{Movefoot|Normal|7}}
 
==In other games==
===Description===
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|RB}}|Changes the user's type into the same type as one of its moves.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|type=normal|exp=yes|gen=The user scans the opponent and coverts into it.|image1=Porygon Conversion.png|image1p=Porygon|image2=Porygon Conversion Revert.png|image2p=Reverting back}}
{{moveanime|type=normal|exp=yes|gen=The user scans the opponent and coverts into it.|image1=Porygon Conversion.png|image1p=Porygon|image2=Porygon Conversion Revert.png|image2p=Reverting back}}
{{movep|type=normal|ms=137|pkmn=Porygon|method=Porygon focuses a transmitter on the opponent. Its surface then glows and turns similar to the opponent's surface.}}
{{movep|type=normal|ms=137|pkmn=Porygon|method=Porygon focuses a transmitter on the opponent. Its surface then glows and turns similar to the opponent's surface.}}
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==In the manga==
==In the manga==
===In the How I Became a Pokémon Card manga===
{{movemanga|type=normal|exp=yes|gen=The user's becomes transparent.|image1=Porygon Conversion HIBAPC.png|image1p=Porygon}}
{{movep|type=normal|ms=137|pkmn=Porygon|method=Porygon's body becomes transparent and camouflages with its surroundings.}}
{{movebtmManga|type=normal|user=Porygon (Pokémon)|user1=A wild Porygon|startcode=PW25|notes=Debut}}
===In the Pokémon Adventures manga===
===In the Pokémon Adventures manga===
{{movemanga|type=normal|exp=yes|gen=The user's body glows and it becomes the opponent's type.|image1=Blue Porygon Conversion.png|image1p=Porygon}}
{{movemanga|type=normal|exp=yes|gen=The user's body glows and it becomes the opponent's type.|image1=Blue Porygon Conversion.png|image1p=Porygon}}
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==In other generations==
==In other generations==
{{Movegen|
===Core series games===
type=Normal|
{{Movegen
genI=Conversion I|
|type=Normal
genII=Conversion II|
|genI=Conversion I
genIII=Conversion III|
|genII=Conversion II
genIV=Conversion IV|
|genIII=Conversion III
|genIV=Conversion IV
}}
===Spin-off series games===
{{Movegen
|type=Normal
|Stad=Conversion Stad
|Stad2=Conversion Stad2
|Colo=Conversion Colo
|XD=Conversion XD
}}
{{Movegen
|type=Normal
|PBR=Conversion PBR
}}
}}
{{Movegen|
{{Movegen
type=Normal|
|type=Normal
Stad=Conversion Stad|
|PMDRB=Conversion PMD RB
Stad2=Conversion Stad2|
}}
}}


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==In other languages==
==In other languages==
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
|zh_cmn=變性 ''{{tt|Biànxìng|Denature}}''
|zh_yue=紋理 ''{{tt|Màhnléih|Texture}}'' {{tt|*|Games}}<br>轉換屬性 ''{{tt|Jyúnwuhn Suhksing|Type Conversion}}'' {{tt|*|Pre-Gen VII Media}}
|zh_cmn=紋理 / 纹理 ''{{tt|Wénlǐ|Texture}}'' {{tt|*|Games}}<br>變性 ''{{tt|Biànxìng|Variability}}'' {{tt|*|Pre-Gen VII Media}}
|da=Konvertering<!--source: Danish version of The Official Pokémon Handbook-->
|da=Konvertering<!--source: Danish version of The Official Pokémon Handbook-->
|nl=Omzetting
|nl=Omzetting
|fr=Adaptation
|fr=Conversion{{tt|*|Generation VI onwards}}<br>Adaptation{{tt|*|Generations I-V}}
|de=Umwandlung
|de=Umwandlung
|el=Μετατροπή
|el=Μετατροπή ''Metatropí''
|it=Conversione
|it=Conversione
|ko=텍스처 ''Texture''
|ko=텍스처 ''Texture''
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|pt_eu=Conversão
|pt_eu=Conversão
|sr=Konverzija
|sr=Konverzija
|es=Conversión}}
|es=Conversión
|vi=Chuyển Hệ
}}
{{-}}
{{-}}


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[[Category:Signature moves]]
[[Category:Signature moves]]
[[Category:Moves that change a Pokémon's type]]


[[de:Umwandlung]]
[[de:Umwandlung]]
[[es:Conversión]]
[[pt:Conversion]]
[[fr:Conversion]]
[[fr:Conversion]]
[[it:Conversione (mossa)]]
[[it:Conversione (mossa)]]
[[ja:テクスチャー]]
[[ja:テクスチャー]]
[[pl:Conversion]]
[[pl:Conversion]]
[[zh:变性(技能)]]
[[zh:纹理(招式)]]
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