Barrage (move)

Revision as of 07:42, 25 July 2008 by Gracenotes (talk | contribs) (Adding gen field to Template:MoveInfobox transclusion)
Barrage
たまなげ Ball Throw
Type  Normal
Category  Physical
PP  20 (max. 32)
Power  15
Accuracy  85%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  Generation I
Condition  Tough
Appeal  2 ♥♥
Jam  0  
Works well if it's the same type as the one before.
Condition  Tough
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Tough
Appeal  0  
Jamming  0  

Barrage (Japanese: たまなげ Ball Throw) is a mostly accurate Normal-type move introduced in Generation I that deals very little damage.

Effect

Generation I

Barrage does damage, hitting 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Though technically only the first hit can critical hit, each hit per use will do the same amount of damage.

Barrage will end immediately if it breaks a Substitute. Bide and Counter will only acknowledge the last hit of this move.

Generation IV

Same as Generation I, except it will continue attacking after a Substitute is broken.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

  • French: Pilonnage
  • German: Stakkato
  • Spanish: Presa

Template:Project MoveDex notice

Variations of the move Fury Attack
  Fury AttackBarrage