Weather (Mystery Dungeon)

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There are several weather effects in the Pokémon Mystery Dungeon series.

The weather can change from floor to floor in the dungeons, and can also be altered through the use of Wonder Orbs.

Effects

In Gates to Infinity, Pokémon will regenerate HP only if the weather is Clear, or if it is holding a Weather Band. In Super Mystery Dungeon and Rescue Team DX, Pokémon can regenerate HP in any weather as long as they do not take damage from the weather condition, or if it is holding a Weather Looplet.

Uproar Forest, Howling Forest, Lightning Field, Mt. Faraway, Northern Range, Pitfall Valley, Wyvern Hill and Purity Forest have random weather effect on specific floors.

The Abilities Cloud Nine and Air Lock cause the floor to have ineffective weather as long as there is at least one Pokémon on the floor with either of the aforementioned Abilities. Prior to Gates to Infinity, the Abilities change the weather on the floor to Clear and renders Wonder Orbs, moves, and other Abilities that change the weather useless.

  • Clear: NoneRBTDSBSL, Pokémon will restore HP naturally as turns go byGtISMD
  • Sunny: Fire-type moves increase power by 50%, while the power of Water-type moves is cut in half. Pokémon cannot be frozen in sunny weatherSMDRTDX.
  • Fog: The power of Electric-type moves is cut in half. Also turns Castform into a Water type. This weather effect is only available in the Red and Blue Rescue Team and Explorers games. In Red and Blue Team, this weather effect is not guaranteed and only appears in dungeons with random weather.
  • Snow: Ice-type Pokémon have an increased Movement Speed. Also turns Castform into an Ice type. This weather effect is only available in the Red and Blue Rescue Team and Explorers games. It is guaranteed to occur on certain floors of Frosty Forest, Mt. Freeze and Oddity Cave.
  • Rain: Water-type moves increase power by 50%, while the power of Fire-type moves is cut in half. The floor becomes defused, preventing explosions from traps and moves like Self-Destruct.
  • Hail: Deals 5RB/3TDSRTDX/1GtISMD points of damage to non-Ice types every 10 turns. Non-Ice types also cannot regenerate HP naturally.
  • Sandstorm: Deals 5RB/3TDSRTDX/1GtISMD points of damage to non-Rock, Ground, and Steel types every 10 turns. Rock-type Pokémon take less damage from special attacks. Pokémon that don't resist this weather cannot regenerate HP naturally.
  • Cloudy: Reduces the damage of all non-Normal-type moves by 25%. This weather effect is only available in the Red and Blue Rescue Team and Explorers games. It is guaranteed to occur on certain floors of Sky Tower and Western Cave.
  • Extremely Harsh Sunlight: Fire-type attacking moves increase power by 50%, while Water-type attacking moves are nullified. This weather effect is only available in Pokémon Super Mystery Dungeon and Rescue Team DX.
  • Heavy Rain: Water-type moves increase power by 50%, while Fire-type moves are nullified. The floor becomes defused. This weather effect is only available in Pokémon Super Mystery Dungeon and Rescue Team DX.
  • Strong Winds: Moves that would be super effective against pure Flying-type Pokémon will only be normally effective. This weather effect is only available in Pokémon Super Mystery Dungeon and Rescue Team DX.
  • Rainbow Light (Japanese: にじのひかり Rainbow Light): Heals and protects Ho-Oh from bad status. This weather effect is only available in Rescue Team DX and is exclusive to the Ho-Oh boss fight at the peak of Mt. Faraway.

Description

Gates to Infinity

Clear Sunny Rain Hail Sandstorm

The weather is clear and pleasant. In this weather, you can restore your HP naturally just by walking.

The sun blazes. In this weather, you can't restore your HP naturally. It boosts the power of Fire-type moves and weakens Water-type moves.

It's rainy and humid. In this weather, you can't restore your HP naturally. It boosts the power of Water-type moves and weakens the power of Fire-type moves.

It's cold and hailing. In this weather, you can't restore your HP naturally. Also, all Pokémon, except Ice types, keep taking damage! The status returns to normal when you go to the next floor.

A sandstorm rages. In this weather, you can't restore your HP naturally. Also, all Pokémon, except Ground, Rock, and Steel types, keep taking damage. Sp. Def of Rock types goes up.

Super Mystery Dungeon

Clear Sunny Rain Hail Sandstorm Harsh Sunlight Heavy Rain Strong Winds

The weather is clear and pleasant. In this weather, you can restore your HP naturally just by walking.

The sun blazes. If you don't do well with this weather, you can't restore your HP naturally and will keep taking damage. It boosts the power of Fire-type moves and weakens Water-type moves. During this weather, Pokémon won't get frozen.

It's rainy and humid. This weather boosts the power of Water-type moves and weakens the power of Fire-type moves. The floor will be defused.

It's cold and hailing. You can't restore your HP naturally and will keep taking damage unless you are Ice type.

Sand blows really hard. You can't restore your HP naturally, and you'll keep taking damage unless you are a Ground, Rock, or Steel type. It boosts the Sp. Def of Rock-type Pokémon.

The sunlight is extremely harsh. If you don't do well with this weather, you can't restore your HP naturally and will keep taking damage. It boosts Fire-type moves and nullifies the effects of Water-type moves. During this weather, Pokémon won't get frozen.

Torrential rain falls and soaks you to the bone. It boosts Water-type moves and nullifies the effects of Fire-type moves. The floor will also be defused.

Very strong winds are blowing. Flying-type Pokémon won't have weaknesses.

Rescue Team DX

Clear Sunny Rain Hail Sandstorm Extremely Harsh Sunlight Heavy Rain Strong Winds Rainbow Light

The weather is clear and pleasant. In this weather, you can restore your HP naturally just by walking.

The sun blazes. The power of Fire-type attacking moves goes up, and the power of Water-type attacking moves goes down! During this weather, Pokémon won't get Frozen.

It's rainy and humid. The power of Water-type attacking moves goes up, and the power of Fire-type attacking moves goes down! The floor is also defused.

It's cold and hailing. Unless you are Ice type, you can't restore your HP naturally and you'll keep taking damage.

Sand blows really hard. Unless you are Ground, Rock, or Steel type, you can't restore your HP naturally and you'll keep taking damage. The Sp. Def of Rock-type Pokémon is boosted.

The sunlight is extremely harsh. It boosts Fire-type attacking moves and nullifies the effects of Water-type attacking moves. During this weather, Pokémon won't get Frozen.

Torrential rain falls and soaks you to the bone. It boosts Water-type attacking moves and nullifies the effects of Fire-type attacking moves. The floor will also be Defused.

Very strong winds are blowing. The changing weather eliminates all of the Flying type's weaknesses.

It's a cataclysm! While the master of this dungeon is bathed in light, its HP will be restored and its bad statuses will be healed.

Appearance

Sunny

Fog

Snow

Rain

Hail

Sandstorm

Cloudy


  This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.