Hyper Fang ひっさつまえば Certain-kill Fang
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Range
Opponent
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Opponent
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Opponent
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Self
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Ally
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Ally
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Unknown
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Availability
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Hyper Fang (Japanese: ひっさつまえば Certain-kill Fang) is a slightly inaccurate damage-dealing Template:Type2 move introduced in Generation I.
Effect
Generation I
Hyper Fang deals damage and has a 9.8% chance of causing the target to flinch. Hyper Fang cannot cause an opponent with a Substitute flinch.
Generation II and on
Hyper Fang deals damage and has a 10% chance of causing the target to flinch if the user moves before the target.
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