Catch rate (GO): Difference between revisions
Tag: Rollback |
m (Text replacement - "|Power Up|" to "|Power up|") |
||
(8 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
The calculation of '''catch rate''' is among the several mechanics that differ in [[Pokémon GO]] compared to the [[core series]]. Every {{OBP|Pokémon|species|species of Pokémon}} is assigned a '''base capture rate''', a raw percentage that determines how difficult that species is to capture. This base rate is then modified by several factors, such as the wild Pokémon's [[ | The calculation of '''catch rate''' is among the several mechanics that differ in [[Pokémon GO]] compared to the [[core series]]. Every {{OBP|Pokémon|species|species of Pokémon}} is assigned a '''base capture rate''', a raw percentage that determines how difficult that species is to capture. This base rate is then modified by several factors, such as the wild Pokémon's [[power up]] level and how skillfully the player threw the [[Poké Ball]], to determine the final catch rate. | ||
==Calculation== | ==Calculation== | ||
{{incomplete|section|[[GO Battle League]] encounter multiplier?}} | {{incomplete|section|[[GO Battle League]] encounter multiplier?}} | ||
The chance for a thrown Poké Ball of successfully capturing a wild Pokémon, ''P'', is <ref>[https://pokemongo.gamepress.gg/catch-mechanics Catch Mechanics]</ref> | |||
<math>P = 1 - \Bigl(1 - \dfrac{baseCaptureRate}{2 \times CPM} \Bigr)^{modifier}</math> | : <math>P = 1 - \Bigl(1 - \dfrac{baseCaptureRate}{2 \times CPM} \Bigr)^{modifier}</math> | ||
where | where | ||
* | * ''baseCaptureRate'' is the [[List of Pokémon by catch rate in Pokémon GO|base capture rate]] of the wild Pokémon's species. | ||
* | * ''CPM'' is the {{DL|Power up|CP multiplier}} corresponding to the wild Pokémon's Power Up level. | ||
:{| class="wikitable" | |||
! Encounter | |||
! Level range | |||
! CPM range | |||
|- | |||
| Wild | |||
| 1 - 30 | |||
| [0.094, 0.7317] | |||
|- | |||
| Wild (weather boosted) | |||
| 5 - 35 | |||
| [0.29024988, 0.76156384] | |||
|- | |||
| {{OBP|Raid Battle|GO}}<br>[[GO Battle League]] | |||
| 20 | |||
| 0.5974 | |||
|- | |||
| {{OBP|Raid Battle|GO}} (weather boosted) | |||
| 25 | |||
| 0.667934 | |||
|- | |||
| {{GO|Research}} | |||
| 15 | |||
| 0.51739395 | |||
|- | |||
| [[Team GO Rocket]] battle | |||
| 8 | |||
| 0.37523559 | |||
|- | |||
| [[Team GO Rocket]] battle (weather boosted) | |||
| 13 | |||
| 0.48168495 | |||
|} | |||
and | and | ||
Line 25: | Line 48: | ||
where | where | ||
* | * ''Ball'' = | ||
: {| class="wikitable" | |||
! colspan="2" | Ball | |||
! Value | |||
|- | |||
* | | {{bag/GO|Poké Ball|Poké Ball (item)#Pokémon GO}} | ||
| {{i|Poké Ball}} | |||
| 1 | |||
|- | |||
| {{bag/GO|Great Ball}} | |||
| [[Great Ball]] | |||
| 1.5 | |||
|- | |||
| {{bag/GO|Ultra Ball}} | |||
| [[Ultra Ball]] | |||
| 2 | |||
|- | |||
| {{bag/GO|Premier Ball}} | |||
| [[Premier Ball]] | |||
| 1.05<sup>N</sup> <ref>[https://twitter.com/bmenrigh_pogo/status/1685097751007440896 bmenrigh on X]</ref><br> | |||
''N'' is the number of balls already thrown during the same bonus challenge<ref>[https://web.archive.org/web/20221205221639/https://thesilphroad.com/science/raid-bosses-easier-catch-later-encounter Raid Bosses Are Easier to Catch Later in the Encounter | The Silph Road]</ref> | |||
|- | |||
| {{bag/GO|Beast Ball}} | |||
| [[Beast Ball]] | |||
| 20<ref>[https://twitter.com/bmenrigh_pogo/status/1622760228063449088 bmenrigh (@bmenrigh_pogo) / X]</ref> (for [[Ultra Beast]]s) | |||
|- | |||
| {{bag/GO|Master Ball}} | |||
| [[Master Ball]] | |||
| N/A (guarantees capture and ignores catch rate formula) | |||
|} | |||
* ''Berry'' = | |||
: {| class="wikitable" | |||
! colspan="2" | Berry | |||
! Value | |||
|- | |||
| {{bag/GO|Razz Berry}} | |||
| [[Razz Berry]] | |||
| 1.5 | |||
|- | |||
| {{bag/GO|Silver Pinap Berry}} | |||
| [[Silver Pinap Berry]] | |||
| 1.8 | |||
|- | |||
| {{bag/GO|Golden Razz Berry}} | |||
| [[Golden Razz Berry]] | |||
| 2.5 | |||
|- | |||
| | |||
| Otherwise | |||
| 1 | |||
|} | |||
* ''Throw'' = <math>2 - r</math> if the Ball hits within the target ring, where <math>r = \dfrac{RingSize_{target}}{RingSize_{max}}</math>, and <math>0 < r \le 1</math> | |||
: {| class="wikitable" | |||
! Throw | |||
! Range | |||
|- | |||
| ''Nice'' | |||
| [1, 1.3) | |||
|- | |||
| ''Great'' | |||
| [1.3, 1.7) | |||
|- | |||
| ''Excellent'' | |||
| [1.7, 2) | |||
|- | |||
| None | |||
| 1 | |||
|} | |||
* ''Curveball'' = | |||
** 1.7 if the Ball is spun before being thrown | |||
** 1 otherwise | |||
* ''Encounter'' = | |||
** 2 if the Pokémon encounter is a {{GO|Research}} task reward <!-- and GBL encounters?--> | |||
** 10 from {{GO|Raid Battle}}s during Pokémon GO Fest: Global <ref>[https://twitter.com/bmenrigh_pogo/status/1695274102494568577 bmenrigh on X]</ref> | |||
** 1 if otherwise | ** 1 if otherwise | ||
* | * ''Medal'' is based on the player's [[Medal (GO)#Type-specific medals|type-specific medals]] that matches the wild Pokémon's type. If the wild Pokémon has two types, ''Medal'' will be the average of the types' multipliers. | ||
: {| class="wikitable" style="caption-side:bottom" | |||
! colspan="2" | Medal | |||
! Value | |||
|- | |||
| [[File:No Medal Pokémon GO.png|20px]] | |||
| None | |||
| 1 | |||
|- | |||
| [[File:Bronze Medal Pokémon GO.png|20px]] | |||
| Bronze | |||
| 1.1 | |||
|- | |||
| [[File:Silver Medal Pokémon GO.png|20px]] | |||
| Silver | |||
| 1.2 | |||
|- | |||
| [[File:Gold Medal Pokémon GO.png|20px]] | |||
| Gold | |||
| 1.3 | |||
|- | |||
| [[File:Platinum Medal Pokémon GO.png|20px]] | |||
| Platinum | |||
| 1.4 | |||
|} | |||
When capturing Pokémon using a peripheral device, such as the [[Pokémon GO Plus]] or [[Poké Ball Plus]], only the ''Ball'' and ''Medal'' modifiers are applied. While past devices were only able to use regular {{i|Poké Ball}}s, the [[Pokémon GO Plus +]] is the first device that can use [[Great Ball]]s and [[Ultra Ball]]s. | |||
For these encounters, where only the Premier Ball can be used, Pokémon is guaranteed capture on the first ball that hits, bypassing the catch rate calculation. These encounters include | |||
* {{GO|Shiny Pokémon}} from {{GO|Raid Battle}}s or [[Team GO Rocket]] | |||
* Any Shadow Pokémon from {{GO|Giovanni}} | |||
==Target ring colors== | ==Target ring colors== | ||
[[File:GO_Guide_Catch_4.png|150px|thumb|right|Colored target ring of Rattata at different sizes]] | [[File:GO_Guide_Catch_4.png|150px|thumb|right|Colored target ring of Rattata at different sizes]] | ||
The color of the target ring allows players to gauge the probability of a successful capture, factoring in all bonuses for | The color of the target ring allows players to gauge the probability of a successful capture, factoring in all bonuses for ''modifier'' except for ''Throw'', ''Curveball'', and increases in ''Ball'' multiplier when using Premier Balls. Switching Poké Balls or feeding Berries may change the color of the ring. The greener the ring, the higher the catch rate; the redder it is, the lower the catch rate. | ||
{| class="roundy" style="margin:auto; text-align:center; background:#eef; border:3px solid #ccc; width:500px" | {| class="roundy" style="margin:auto; text-align:center; background:#eef; border:3px solid #ccc; width:500px" | ||
Line 65: | Line 165: | ||
|- | |- | ||
| colspan=11 style="{{roundybottom|5px}}; background-image: linear-gradient(to right, hsl(0, 100%, 50%), hsl(60, 100%, 50%), hsl(120, 100%, 50%))" | | | colspan=11 style="{{roundybottom|5px}}; background-image: linear-gradient(to right, hsl(0, 100%, 50%), hsl(60, 100%, 50%), hsl(120, 100%, 50%))" | | ||
<div style="height:36px; display:grid; grid-template-columns:repeat(11, 1fr); align-items:center;"> | <div style="height:36px; display:grid; grid-template-columns:repeat(11, 1fr); align-items:center; text-align:center;"> | ||
<div> | <div></div> | ||
<div>10%</div> | <div>10%</div> | ||
<div>20%</div> | <div>20%</div> | ||
Line 76: | Line 176: | ||
<div>80%</div> | <div>80%</div> | ||
<div>90%</div> | <div>90%</div> | ||
<div> | <div></div> | ||
</div> | |||
</div> | </div> | ||
|} | |} | ||
==Critical capture== | ==Critical capture== | ||
A critical capture is a rare phenomenon that was first observed in Pokémon GO in February 2017, alongside the release of [[Generation II]] Pokémon. Every time a Poké Ball is thrown, there is a flat 1% chance that it will bypass catch rate calculations and guarantee a capture.<ref>[https://twitter.com/bmenrigh_pogo/status/1685905755042635780 bmenrigh on X]</ref> If the Poké Ball hits the target ring when the ring is at its smallest possible size, a critical capture is guaranteed, except for certain cases such as encounters from high-tier [[Raid Battle (GO)#Bonus challenge|raid]]s.<ref>[https://reddit.com/r/TheSilphRoad/comments/18ros80/confirmed_critical_catches/ Confirmed critical catches - /r/TheSilphRoad on Reddit]</ref> Instead of shaking three times, a thrown Poké Ball will only shake once, and the Pokémon will be confirmed caught. XP bonuses such as from Great or Curveball throws are still included. | |||
A critical capture is a rare phenomenon that was first observed in Pokémon GO in February 2017, alongside the release of [[Generation II]] Pokémon. | |||
==Examples== | ==Examples== | ||
===Poké Balls and Berries=== | ===Poké Balls and Berries=== | ||
Consider a wild {{p|Pikachu}} with 343 {{stat|CP}}, with an estimated [[ | Consider a wild {{p|Pikachu}} with 343 {{stat|CP}}, with an estimated [[power up]] level of 14. Pikachu has a base capture rate of 20% and a CP multiplier of 0.49985844 at level 14. Without any bonus modifiers, the catch rate will be <math> \frac{20\%}{2 \times 0.49985844} \approx 20.006\%</math>. | ||
The following table shows what this Pikachu's catch rate would be if bonuses for Poké Balls and Berries were applied, assuming no bonuses from throws or medals. | The following table shows what this Pikachu's catch rate would be if bonuses for Poké Balls and Berries were applied, assuming no bonuses from throws or medals. | ||
Line 195: | Line 295: | ||
==See also== | ==See also== | ||
* [[List of Pokémon by catch rate | * [[List of Pokémon by catch rate in Pokémon GO]] | ||
==References== | ==References== |
Latest revision as of 10:50, 4 September 2024
The calculation of catch rate is among the several mechanics that differ in Pokémon GO compared to the core series. Every species of Pokémon is assigned a base capture rate, a raw percentage that determines how difficult that species is to capture. This base rate is then modified by several factors, such as the wild Pokémon's power up level and how skillfully the player threw the Poké Ball, to determine the final catch rate.
Calculation
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: GO Battle League encounter multiplier? |
The chance for a thrown Poké Ball of successfully capturing a wild Pokémon, P, is [1]
where
- baseCaptureRate is the base capture rate of the wild Pokémon's species.
- CPM is the CP multiplier corresponding to the wild Pokémon's Power Up level.
Encounter Level range CPM range Wild 1 - 30 [0.094, 0.7317] Wild (weather boosted) 5 - 35 [0.29024988, 0.76156384] Raid Battle
GO Battle League20 0.5974 Raid Battle (weather boosted) 25 0.667934 Research 15 0.51739395 Team GO Rocket battle 8 0.37523559 Team GO Rocket battle (weather boosted) 13 0.48168495
and
where
- Ball =
Ball Value Poké Ball 1 Great Ball 1.5 Ultra Ball 2 Premier Ball 1.05N [2]
N is the number of balls already thrown during the same bonus challenge[3]
Beast Ball 20[4] (for Ultra Beasts) Master Ball N/A (guarantees capture and ignores catch rate formula)
- Berry =
Berry Value Razz Berry 1.5 Silver Pinap Berry 1.8 Golden Razz Berry 2.5 Otherwise 1
- Throw = if the Ball hits within the target ring, where , and
Throw Range Nice [1, 1.3) Great [1.3, 1.7) Excellent [1.7, 2) None 1
- Curveball =
- 1.7 if the Ball is spun before being thrown
- 1 otherwise
- Encounter =
- 2 if the Pokémon encounter is a Research task reward
- 10 from Raid Battles during Pokémon GO Fest: Global [5]
- 1 if otherwise
- Medal is based on the player's type-specific medals that matches the wild Pokémon's type. If the wild Pokémon has two types, Medal will be the average of the types' multipliers.
Medal Value None 1 Bronze 1.1 Silver 1.2 Gold 1.3 File:Platinum Medal Pokémon GO.png Platinum 1.4
When capturing Pokémon using a peripheral device, such as the Pokémon GO Plus or Poké Ball Plus, only the Ball and Medal modifiers are applied. While past devices were only able to use regular Poké Balls, the Pokémon GO Plus + is the first device that can use Great Balls and Ultra Balls.
For these encounters, where only the Premier Ball can be used, Pokémon is guaranteed capture on the first ball that hits, bypassing the catch rate calculation. These encounters include
- Shiny Pokémon from Raid Battles or Team GO Rocket
- Any Shadow Pokémon from Giovanni
Target ring colors
The color of the target ring allows players to gauge the probability of a successful capture, factoring in all bonuses for modifier except for Throw, Curveball, and increases in Ball multiplier when using Premier Balls. Switching Poké Balls or feeding Berries may change the color of the ring. The greener the ring, the higher the catch rate; the redder it is, the lower the catch rate.
Catch rate by color | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
10%
20%
30%
40%
50%
60%
70%
80%
90%
|
Critical capture
A critical capture is a rare phenomenon that was first observed in Pokémon GO in February 2017, alongside the release of Generation II Pokémon. Every time a Poké Ball is thrown, there is a flat 1% chance that it will bypass catch rate calculations and guarantee a capture.[6] If the Poké Ball hits the target ring when the ring is at its smallest possible size, a critical capture is guaranteed, except for certain cases such as encounters from high-tier raids.[7] Instead of shaking three times, a thrown Poké Ball will only shake once, and the Pokémon will be confirmed caught. XP bonuses such as from Great or Curveball throws are still included.
Examples
Poké Balls and Berries
Consider a wild Pikachu with 343 CP, with an estimated power up level of 14. Pikachu has a base capture rate of 20% and a CP multiplier of 0.49985844 at level 14. Without any bonus modifiers, the catch rate will be .
The following table shows what this Pikachu's catch rate would be if bonuses for Poké Balls and Berries were applied, assuming no bonuses from throws or medals.
20.01% | 28.45% | 36.01% | |
28.45% | 39.48% | 48.81% | |
31.58% | 43.40% | 53.18% | |
42.77% | 56.70% | 67.24% |
Throw technique
Consider a wild Tauros of 1252 CP, with an estimated Power Up level of 18. This means it will have a base capture rate of 30% and a CP multiplier of 0.56675452. Without any additional bonuses, the capture rate will be .
The following table shows how the capture rate will be affected by throwing techniques, assuming no additional bonuses and only regular Poké Balls are used; throw bonus modifiers will be averaged between the highest and lowest possible values.
None | Curveball | |
---|---|---|
None (×1.0) |
26.47% | 40.70% |
Nice! (×1.15) |
29.78% | 45.17% |
Great! (×1.5) |
36.94% | 54.34% |
Excellent! (×1.85) |
43.38% | 61.97% |
Medals
Let's now consider a wild Abra that has 670 CP, estimated to be Power Up level 20. Given that Abra has a base capture rate of 50% and its CP multiplier is 0.59740001, the catch rate without bonuses will be .
The following table shows the effect on catch rate via medals for each Poké Ball type, assuming no other bonus modifiers.
41.85% | 55.65% | 66.18% | |
44.92% | 59.12% | 69.66% | |
47.82% | 62.31% | 72.78% | |
50.58% | 65.25% | 75.57% | |
Platinum type medal | 53.19% | 67.97% | 78.09% |
Trivia
- For all species, the base capture rate is approximately equal to the probability of capture for a Level 14 Pokémon with no bonuses.
- The highest theoretical that can be attained is ×47.6, which includes:
- Using an Ultra Ball (×2.0)
- Feeding a Golden Razz Berry (×2.5)
- Throwing a Curveball (×1.7)
- Making a perfect Excellent throw (×2.0)
- Having a platinum type medal bonus (×1.4)
- Encountering via Field, Special, or Timed Research (×2.0)
See also
References
This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |