Bone Club (move): Difference between revisions

m
Text replacement - "a {{m|substitute}}" to "a {{OBP|substitute|doll}}"
mNo edit summary
m (Text replacement - "a {{m|substitute}}" to "a {{OBP|substitute|doll}}")
 
(217 intermediate revisions by more than 100 users not shown)
Line 1: Line 1:
{{MoveInfobox|
{{MoveInfobox
n=125 |
|n=125
name=Bone Club |
|name=Bone Club
jname=ホネこんぼう |
|jname=ホネこんぼう
jtrans=Bone Club |
|jtrans=Bone Club
desc=The user clubs the foe with a bone. It may also make the target flinch. |
|jtranslit=Hone Konbō
type=Ground |
|gameimage=Bone Club PE.png
damagecategory=Physical |
|gameimagewidth=300
basepp=20 |
|type=Ground
maxpp=32 |
|damagecategory=Physical
power=65 |
|basepp=20
accuracy=85 |
|maxpp=32
bdesc=??? |
|power=65
category=Tough |
|accuracy=85
appeal=2 |
|gen=I
jam=1 |
|category=Tough
cdesc=??? |
|appeal=2
appealsc=3 |
|jam=1
scdesc=A basic performance using a move known by the Pokémon. |
|cdesc=Startles the Pokémon that has the Judge's attention.
pokefordex=bone+club |
|appealsc=3
footnotes= |
|scdesc=A basic performance using a move known by the Pokémon.
touches=no |
|appeal6=3
misses=yes |
|jam6=0
snatchable=no |
|cdesc6=An appealing move that can be used repeatedly without boring the audience.
magiccoat=no |
|touches=no
useskingsrock=no |
|protect=yes
sound=no}}
|magiccoat=no
'''Bone Club''' is a mostly accurate {{t|Ground}}-type move introduced in [[Generation I]] that deals a small amount of damage.
|snatch=no
|mirrormove=yes
|kingsrock=no
|sound=no
|target=anyadjacent
}}
'''Bone Club''' (Japanese: '''ホネこんぼう''' ''Bone Club'') is a damage-dealing {{type|Ground}} [[move]] introduced in [[Generation I]]. It is one of the [[signature move]]s of {{p|Cubone}} and {{p|Marowak}}.


=Effect=
==Effect==
==Generation I==
===Generations I to VII===
Bone Club inflicts damage and has a 10% chance of causing the target to [[flinch]]. Bone Club cannot cause a target with a {{OBP|substitute|doll}} to flinch.


Bone Club does damage and has a 9.8% chance of causing the opponent to flinch.
Bone Club can be used as the first move of a [[Contest combination|Pokémon Contest combination]], causing {{m|Bone Rush}} and {{m|Bonemerang}} to score double the normal appeal if used in the next turn. It can also be used to finish a combination, with the user gaining 2 bonus appeal points if {{m|Bone Rush}} or {{m|Bonemerang}} was used in the previous turn.


Bone Club can only cause the opponent to flinch if the user attacks before the opponent does.
===Generation VIII onwards===
Bone Club can't make an opponent with a substitute flinch.
Bone Club cannot be selected in a battle.


= Learnset =
==Description==
== [[Generation III]] ==
{{movedesc|Ground}}
=== By [[Level|leveling up]] ===
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|A physical attack using a bone as a club. If it connects, it may cause the target to flinch.}}
<div class="listcol">
{{movedescentry|{{gameabbrev2|GSC}}|An attack that may cause flinching.}}
* {{p|Cubone}} at Lv.9
{{movedescentry|{{gameabbrev3|RSE}}|Clubs the foe with a bone. May cause flinching.}}
* {{p|Marowak}} at Lv.--
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is clubbed with a bone held in hand. It may make the foe flinch.}}
* {{p|Marowak}} at Lv.9
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Clubs target with a bone. May cause flinching.}}
</div>
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user clubs the foe with a bone. It may also make the target flinch.}}
<div class="listcolend"></div>
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user clubs the target with a bone. It may also make the target flinch.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|The user clubs the target with a bone. This may also make the target flinch.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}{{left clear}}


=In other languages=
==Learnset==
Dutch: '''Bot knuppel''', French: '''massd'os''', German: '''knochenkeule''', Italian: '''ossoclava''', Spanish: '''hueso palo'''.
===By [[Level|leveling up]]===
{{Movehead/Games|Ground|g7=2|g8=none|g9=none}}
{{Moveentry/8|0104|Cubone|type=Ground|1|Monster|Monster|1{{sup/1|RGB}}<br>10{{sup/1|Y}}|9|9|7|7|7|7|12|STAB='''}}
{{Moveentry/8|0105|Marowak|type=Ground|1|Monster|Monster|1{{sup/1|RGB}}<br>1, 10{{sup/1|Y}}|1, 9|1, 9|1, 7|1, 7|1, 7|1, 7|1, 12|STAB='''}}
{{Moveentry/8|0105|formsig=A|Marowak|type=Fire|type2=Ghost|1|Monster|Monster|form=Alolan Form|||||||1, 7|1, 12}}
{{Movefoot|Ground|8}}


{{Project MoveDex notice}}
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Bone Club deals damage, and may cause the target to {{DL|Status condition (Mystery Dungeon)|flinch}}.
 
{{Template:MDMoveheader|type=ground}}
{{Template:MDMoveRow|game=RB|pow=12|pp=15|acc=88%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=TDS|pow=12|pp=15|acc=88%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=BSL|pow=12|pp=15|acc=88%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=SMD|pow=9|powmax=99|pp=17|ppmax=40|acc=80%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMovefoot|type=ground|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}
 
===[[Pokémon GO]]===
{{GoChargedAttack
|id=94
|move=Bone Club
|type=Ground
|pow=40
|energy=33
|duration=1.6
|damage_window=1 - 1.4
|pow_trainer=40
|energy_trainer=35
|users={{MSP/GO|104|Cubone}}{{MSP/GO|105|Marowak}}{{MSP/GO|105A|Marowak|Alolan Form}}
|snapshot_users={{MSP/GO|235|Smeargle}}
}}
 
====Updates====
;Gyms & Raids
* '''July 30, 2016'''
** '''Power''': 20 → 25
* '''February 16, 2017'''
** '''Power''': 25 → 40
** '''Energy cost''': 25 → 33
** '''Damage window''': 1.25 - 1.5 → 1 - 1.4 seconds
 
==={{g|Rumble Rush}}===
{{RumbleRushPhysicalAttack|move=Bone Club|type=Ground
|stars=3
|pow=30.59765
|charge=0.5
|range=Arc (melee)
|hits=1
|projectiles=1
|crit=1.5
|effect=May flinch the foe}}
 
===Description===
{{movedesc|Ground}}
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It may also cause the target to cringe, making it incapable of action.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる しかも いっていのかくりつで ひるみじょうたいにして わざや こうげきを だせなくする|Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}
{{movedescentry|{{gameabbrevmd|SMD}}<br/>{{gameabbrevmd|RTDX}}|It damages an enemy. It could also make the enemy flinch.}}
|}
|}{{left clear}}
 
==In the anime==
{{moveanime|type=ground|exp=yes|gen=The user clubs the foe with a bone.|image1=Giselle Cubone Bone Club.png|image1p=Cubone|image2=Jeffrey Marowak Bone Club.png|image2p=Marowak}}
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone hits the opponent with the bone it's holding.}}
{{movemid|type=ground|user=Giselle|user1=Giselle's Cubone|startcode=EP009|startname=The School of Hard Knocks|notes=Debut}}
{{movemid|type=ground|user=Cubone (Pokémon)|user1=A wild Cubone|startcode=PK15|startname=Pikachu's Ghost Carnival}}
{{movep|type=ground|ms=105|pkmn=Marowak|method=Marowak grips the bone that it's holding tightly, and then knocks it into the opponent.}}
{{movemid|type=ground|user=Otoshi|user1=Otoshi's Marowak|startcode=EP073|startname=Bad To The Bone}}
{{movemid|type=ground|user=Gavin|user1=Gavin's Marowak|startcode=AG127|startname=From Brags to Riches}}
{{movebtm|type=ground|user=Jeffrey|user1=Jeffrey's Marowak|startcode=DP008|startname=Gymbaliar!}}
 
==In the manga==
===Pokémon Adventures===
{{movemanga|type=ground|exp=yes|gen=The user hits the opponent with a bone.|image1=Miles Marowak Bone Club.png|image1p=Marowak|image2=Bonee Bone Club.png|image2p=Cubone}}
{{movep|type=ground|ms=105|pkmn=Marowak|method=Marowak hits the opponent with its bone.}}
{{movemid|type=ground|user=Miles (Adventures)|user1=Miles's Marowak|startcode=PS076|startname=Take a Chance on Chansey|notes=Debut}}
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone hits the opponent with the bone it holds.}}
{{movebtmManga|type=ground|user=Bonee|user1=Crystal's Bonee|startcode=PS122|startname=Querulous Qwilfish}}
 
==In other generations==
===Core series games===
{{Movegen
|type=Ground
|genI=Bone Club I
|genII=Bone Club II
|genIII=Bone Club III
|genIV=Bone Club IV
}}
{{Movegen
|type=Ground
|genV=Bone Club V
|genVI=Bone Club VI
|SMUSUM=Bone Club VII
}}
 
===Side series games===
{{Movegen
|type=Ground
|Stad=Bone Club Stad
|Stad2=Bone Club Stad2
|Colo=Bone Club Colo
|XD=Bone Club XD
}}
 
{{Movegen
|type=Ground
|PBR=Bone Club PBR
}}
 
===Spin-off series games===
{{Movegen
|type=Ground
|PMDRB=Bone Club PMD RB
|PSMD=Bone Club PSMD
}}
 
==Trivia==
* Bone Club is the only {{type|Ground}} move capable of making the target [[flinch]].
 
==In other languages==
{{Langtable|color={{ground color}}|bordercolor={{ground color dark}}
|zh_yue=骨棒 ''{{tt|Gwātpáahng|Bone Club}}''
|zh_cmn=骨棒 ''{{tt|Gǔbàng|Bone Club}}''
|cs=Kostěná palice
|da=Knoglekølle<!--source: Danish version of The Official Pokémon Handbook-->
|nl=Botknuppel
|fi=Luunuija
|fr=Massd'os
|de=Knochenkeule
|el=Οστέϊνο Ρόπαλο ''Ostéino Rópalo''
|it=Ossoclava
|ko=뼈다귀치기 ''{{tt|Ppyeodagwichigi|Hitting with a bone}}''
|no=Beinklubbe
|pl=Atak Kości<!--{{tt|*|Diamond and Pearl series onwards}}<br>Cios Kością{{tt|*|EP073}}<br>Pałka{{tt|*|EP009}}-->
|pt_br=Bastão de Osso (games, anime, manga)<br>Clava de Osso (The Official Pokémon Handbook)
|pt_eu=Ataque Osso ''(Indigo League, EP009)''<br>Tacada de Osso ''(Indigo League, EP073)''<br>Bastão de Osso ''(Advanced Battle)''<br>Taco de Osso ''(Diamond and Pearl)''
|ro=Ciomagul de Os
|ru=Костяная дубина ''Kostyanaya dubina''
|sr=Kost palica
|es_eu=Hueso Palo
|es_la=Golpe de Hueso ([[EP009]])<br>Hueso Palo ([[EP073]]-Present)
|sv=Benklubba
|th=ตะบองกระดูก
|vi=Dùi Cui Xương
}}
{{-}}
{{Project Moves and Abilities notice}}
 
[[Category:Signature moves]]
[[Category:Moves that can cause flinching]]
[[Category:Moves that can jam]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]
 
[[de:Knochenkeule]]
[[es:Hueso palo]]
[[fr:Massd'Os]]
[[it:Ossoclava]]
[[ja:ホネこんぼう]]
[[ja:ホネこんぼう]]
[[zh:骨棒(招式)]]