User:Dominikololo: Difference between revisions

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== Beauty ==
== Beauty/Beautiful ==
=== Hoenn Contests ===
=== Hoenn Contests ===
{| class="sortable" style="margin: auto; text-align: center; background: #{{beauty color}}; border: 3px solid #{{beauty color dark}}" cellpadding=2px
{| class="sortable" style="margin: auto; text-align: center; background: #{{beauty color}}; border: 3px solid #{{beauty color dark}}" cellpadding=2px
Line 823: Line 823:
| Works well if the user is pumped up.
| Works well if the user is pumped up.
| [[Charge Beam]] • [[Fiery Dance]]
| [[Charge Beam]] • [[Fiery Dance]]
|}
== Tough ==
=== Hoenn Contests ===
{| class="sortable" style="margin: auto; text-align: center; background: #{{tough color}}; border: 3px solid #{{tough color dark}}" cellpadding=2px
|-
! style="background-color:#{{tough color light}}; {{roundytl|8px}}" | {{color2|000|Appeal}}
! style="background-color:#{{tough color light}}" | {{color2|000|Jam}}
! style="background-color:#{{tough color light}}" | Description
! style="background-color:#{{tough color light}}; {{roundytr|8px}}" | {{color2|000|Moves}}
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Works well if it's the same type as the one before.
| [[Barrage]] • [[Comet Punch]] • [[Rock Blast]] • [[Rock Throw]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Ups the user's condition. Helps prevent nervousness.
| [[Acid Armor]] • [[Ancient Power]] • [[Swallow]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| The next appeal can be made later next turn.
| [[Curse]] • [[Focus Punch]] • [[Revenge]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| The appeal works well if the user's condition is good.
| [[Rock Smash]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| The appeal works great if performed last.
| [[Endeavor]] • [[Spite]] • [[Waterfall]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| The appeal works better the later it is performed.
| [[Grudge]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| The appeal works best the more the crowd is excited.
| [[Magnitude]] • [[Rain Dance]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Temporarily stops the crowd from growing excited.
| [[Rollout]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Temporarily stops the crowd from getting excited.
| [[Clamp]] • [[Wrap]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|1|000}}
| Startles the Pokémon that has the judge's attention.
| [[Arm Thrust]] • [[Bone Club]] • [[Bone Rush]] • [[Double Slap]] • [[Fury Swipes]] • [[Muddy Water]] • [[Octazooka]] • [[Scary Face]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|1|000}}
| Startles the Pokémon that has the Judge's attention.
| [[Sludge Bomb]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|3|000}}
| Startles the Pokémon that appealed before the user.
| [[Constrict]] • [[Headbutt]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|1|000}}
| Startles Pokémon that made a same-type appeal.
| [[Seismic Toss]] • [[Slam]] • [[Strength]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Scrambles up the order of appeals on the next turn.
| [[Sandstorm]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Makes the appeal as good as those before it.
| [[Thief]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Makes all Pokémon after the user nervous.
| [[Torment]]
|- style="background-color:white"
| {{movelist/contest-hearts|8|F88}}
| {{movelist/contest-hearts|0|000}}
| Makes a great appeal, but allows no more to the end.
| [[Memento]]
|- style="background-color:white"
| {{movelist/contest-hearts|4|F88}}
| {{movelist/contest-hearts|4|000}}
| Jams the others, and misses one turn of appeals.
| [[Thrash]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Can avoid being startled by others.
| [[Bide]] • [[Iron Defense]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Can avoid being startled by others once.
| [[Counter]] • [[Stockpile]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Can avoid being startled by other once.
| [[Harden]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|3|000}}
| Badly startles those that have made appeals.
| [[Bite]] • [[Earthquake]] • [[Glare]] • [[Mud Shot]] • [[Rock Slide]] • [[Smog]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|4|000}}
| Badly startles the Pokémon in front.
| [[Body Slam]] • [[Crunch]] • [[Lick]] • [[Low Kick]] • [[Skull Bash]] • [[Sludge]] • [[Stomp]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|1|000}}
| Badly startles all Pokémon that made good appeals.
| [[Fissure]] • [[Super Fang]]
|- style="background-color:white"
| {{movelist/contest-hearts|6|F88}}
| {{movelist/contest-hearts|0|000}}
| After this move, the user is more easily startled.
| [[Double-Edge]] • [[Superpower]] • [[Take Down]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Affected by how well the appeal in front goes.
| [[Crabhammer]] • [[Karate Chop]]
|- style="background-color:white"
| {{movelist/contest-hearts|4|F88}}
| {{movelist/contest-hearts|0|000}}
| A highly appealing move.
| [[Bonemerang]] • [[Egg Bomb]] • [[Mega Punch]] • [[Pound]] • [[Scratch]] • [[Spit Up]] • [[Tackle]] • [[Vice Grip]]
|-
! colspan="4" style="background:#{{tough color light}}; {{roundybottom|8px}}" | <small>For a detailed description of a move's Contest effect and see its page.</small>
|}
=== Sinnoh Super Contests ===
{| class="sortable" style="margin: auto; text-align: center; background: #{{tough color}}; border: 3px solid #{{tough color dark}}" cellpadding=2px
|-
! style="background-color:#{{tough color light}}; {{roundytl|8px}}" | {{color2|000|Appeal}}
! style="background-color:#{{tough color light}}" | Description
! style="background-color:#{{tough color light}}; {{roundytr|8px}}" | {{color2|000|Moves}}
|- style="background-color:white"
| {{movelist/contest-hearts|0|F88}}
| Steals the Voltage of the Pokémon that just went.
| [[Bug Bite]] • [[Thief]]
|- style="background-color:white"
| {{movelist/contest-hearts|0|F88}}
| Raises the score if the Voltage is low.
| [[Lick]] • [[Torment]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Prevents the Voltage from going up in the same turn.
| [[Harden]] • [[Iron Defense]] • [[Rain Dance]] • [[Sandstorm]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Prevents the Voltage from going down in the same turn.
| [[Glare]] • [[Spite]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Lowers the Voltage of all Judges by one each.
| [[Grudge]]
|- style="background-color:white"
| {{movelist/contest-hearts|0|F88}}
| Increased Voltage is added to the performance score.
| [[Swallow]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Enables the user to perform last in the next turn.
| [[Mud Shot]] • [[Scary Face]] • [[Rock Polish]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Earns double the score on the final performance.
| [[Bide]] • [[Counter]] • [[Crush Grip]] • [[Endeavor]] • [[Revenge]]
|- style="background-color:white"
| {{movelist/contest-hearts|0|F88}}
| Earn double the score in the next turn.
| [[Acid Armor]] • [[Stockpile]]
|- style="background-color:white"
| {{movelist/contest-hearts|0|F88}}
| Earn a higher score the later the Pokémon performs.
| [[Constrict]] • [[Curse]] • [[Wrap]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Earn +3 if the Pokémon that just went hit max Voltage.
| [[Head Smash]] • [[Rock Wrecker]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| Earn +3 if the Pokémon gets the lowest score.
| [[Fling]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| Earn +3 if no other Pokémon has chosen the same Judge.
| [[Focus Punch]] • [[Skull Bash]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Earn +2 if the Pokémon performs last in the turn.
| [[Ancient Power]] • [[Crabhammer]] • [[Crunch]] • [[Earthquake]] • [[Iron Head]] • [[Magnitude]] • [[Mega Punch]] • [[Muddy Water]] • [[Rock Smash]] • [[Sludge]] • [[Sludge Bomb]] • [[Spit Up]] • [[Superpower]] • [[Wood Hammer]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Earn +2 if the Pokémon performs first in the turn.
| [[Lava Plume]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Earn +2 if the Judge's Voltage goes up.
| [[Octazooka]] • [[Stone Edge]]
|- style="background-color:white"
| {{movelist/contest-hearts|0|F88}}
| Earn +15 if all the Pokémon choose the same Judge.
| [[Double-Edge]] • [[Fissure]] • [[Memento]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Allows performance of the same move twice in a row.
| [[Arm Thrust]] • [[Barrage]] • [[Bone Rush]] • [[Bonemerang]] • [[Comet Punch]] • [[Double Slap]] • [[Fury Swipes]] • [[Magma Storm]] • [[Rock Blast]] • [[Rollout]] • [[Thrash]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| A basic performance using a move known by the Pokémon.
| [[Bite]] • [[Body Slam]] • [[Bone Club]] • [[Clamp]] • [[Egg Bomb]] • [[Headbutt]] • [[Karate Chop]] • [[Low Kick]] • [[Pound]] • [[Rock Slide]] • [[Rock Throw]] • [[Scratch]] • [[Seismic Toss]] • [[Slam]] • [[Smog]] • [[Stomp]] • [[Strength]] • [[Super Fang]] • [[Tackle]] • [[Take Down]] • [[Vice Grip]] • [[Waterfall]]
|-
! colspan="3" style="background:#{{tough color light}}; {{roundybottom|8px}}" | <small>For a detailed description of a move's Contest effect and see its page.</small>
|}
=== Hoenn Contest Spectaculars ===
{| class="sortable" style="margin: auto; text-align: center; background: #{{tough color}}; border: 3px solid #{{tough color dark}}" cellpadding=2px
|-
! style="background-color:#{{tough color light}}; {{roundytl|8px}}" | {{color2|000|Appeal}}
! style="background-color:#{{tough color light}}" | {{color2|000|Jam}}
! style="background-color:#{{tough color light}}" | Description
! style="background-color:#{{tough color light}}; {{roundytr|8px}}" | {{color2|000|Moves}}
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Works well if the user is pumped up.
| [[Power-Up Punch]] • [[Spit Up]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Works great if the user goes last this turn.
| [[Counter]] • [[Endeavor]] • [[Focus Punch]] • [[Heat Crash]] • [[Payback]] • [[Revenge]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Works great if the user goes first this turn.
| [[Noble Roar]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Works better the more the crowd is excited.
| [[Magnitude]] • [[Power Whip]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Works better the later it is used in a turn.
| [[Low Kick]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Temporarily stops the crowd from growing excited.
| [[Clamp]] • [[Sky Drop]] • [[Wrap]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|3|000}}
| Startles the last Pokémon to act before the user.
| [[Bite]] • [[Sludge]]
|- style="background-color:white"
| {{movelist/contest-hearts|4|F88}}
| {{movelist/contest-hearts|4|000}}
| Startles all other Pokémon. User cannot act in the next turn.
| [[Boomburst]] • [[Giga Impact]] • [[Grudge]] • [[Rock Wrecker]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2|000}}
| Startles all of the Pokémon to act before the user.
| [[Bulldoze]] • [[Lava Plume]] • [[Magma Storm]] • [[Muddy Water]] • [[Rock Slide]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Shows off the Pokémon's appeal about as well as the moved used just before it.
| [[Thief]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Shows off the Pokémon's appeal about as well as the move used just before it.
| [[Drain Punch]] • [[Horn Leech]]
|- style="background-color:white"
| {{movelist/contest-hearts|4|F88}}
| {{movelist/contest-hearts|0|000}}
| Quite an appealing move.
| [[Fire Punch]] • [[Headbutt]] • [[Iron Head]] • [[Karate Chop]] • [[Mud Shot]] • [[Poison Jab]] • [[Pound]] • [[Rock Smash]] • [[Rock Throw]] • [[Scratch]] • [[Seed Bomb]] • [[Slam]] • [[Smog]] • [[Stomp]] • [[Strength]] • [[Struggle]] • [[Tackle]] • [[Vice Grip]] • [[Waterfall]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Prevents the user from being startled until the turn ends.
| [[Acid Armor]] • [[Iron Defense]] • [[Spiky Shield]] • [[Wide Guard]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Prevents the user from being startled one time this turn.
| [[Dig]] • [[Harden]] • [[Swallow]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Makes the remaining Pokémon nervous.
| [[Scald]] • [[Torment]]
|- style="background-color:white"
| {{movelist/contest-hearts|4|F88}}
| {{movelist/contest-hearts|0|000}}
| Makes the audience quickly grow bored when an appeal move has little effect.
| [[Snarl]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Makes audience expect little of other contestants.
| [[Incinerate]] • [[Rock Climb]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Gets the Pokémon pumped up. Helps prevent nervousness, too.
| [[Ancient Power]] • [[Rototiller]] • [[Stockpile]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Gets the Pokémon pumped up. Helps prevent nervousness too.
| [[Coil]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Excites the audience in any kind of contest.
| [[Chip Away]] • [[Flying Press]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Excites the audience a lot if used last.
| [[Heavy Slam]] • [[Shell Smash]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Excites the audience a lot if used first.
| [[Hyperspace Fury]] • [[Work Up]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Effectiveness varies depending on when it is used.
| [[Acupressure]] • [[Arm Thrust]] • [[Belch]] • [[Bone Rush]] • [[Comet Punch]] • [[Fury Swipes]] • [[Rock Blast]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Earn +2 if the Judge's Voltage goes up.
| [[Spacial Rend]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Causes the user to move later on the next turn.
| [[Bide]] • [[Curse]] • [[Dragon Tail]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Causes the user to move earlier on the next turn.
| [[Bullet Punch]] • [[Rock Polish]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Brings down the energy of any Pokémon that have already used a move this turn.
| [[Constrict]] • [[Gastro Acid]] • [[Scary Face]] • [[Sludge Wave]] • [[Thousand Waves]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|4|000}}
| Badly startles the last Pokémon to act before the user.
| [[Body Slam]] • [[Crunch]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|1|000}}
| Badly startles Pokémon that used a move of the same type.
| [[Bonemerang]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|1|000}}
| Badly startles Pokémon that the audience has high expectations of.
| [[Sludge Bomb]] • [[Smack Down]] • [[Sticky Web]] • [[Wring Out]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|1|000}}
| Badly startles Pokémon that successfully showed their appeal.
| [[Earthquake]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|1|000}}
| Badly startles Pokemon that used a move of the same type.
| [[Dual Chop]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|1|000}}
| Badly startles all Pokémon that successfully showed their appeal.
| [[Fissure]] • [[Gunk Shot]] • [[Hurricane]] • [[Sandstorm]] • [[Spite]] • [[Super Fang]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|3|000}}
| Badly startles all of the Pokémon to act before the user.
| [[Glare]] • [[Rage]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| An appealing move that can be used repeatedly without boring the audience.
| [[Bone Club]] • [[Crabhammer]] • [[Crush Grip]] • [[Mega Punch]] • [[Octazooka]] • [[Seismic Toss]] • [[Steamroller]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Affected by how well the previous Pokémon's move went.
| [[Brine]] • [[Dragon Rush]] • [[Drill Run]] • [[Skull Bash]] • [[Smelling Salts]] • [[Stone Edge]] • [[Wake-Up Slap]]
|- style="background-color:white"
| {{movelist/contest-hearts|6|F88}}
| {{movelist/contest-hearts|0|000}}
| A very appealing move, but after using this move, the user is more easily startled.
| [[Close Combat]] • [[Double-Edge]] • [[Hammer Arm]] • [[Head Charge]] • [[Head Smash]] • [[Superpower]] • [[Take Down]] • [[Thrash]] • [[Wild Charge]] • [[Wood Hammer]]
|- style="background-color:white"
| {{movelist/contest-hearts|8|F88}}
| {{movelist/contest-hearts|0|000}}
| A move of huge appeal, but using it prevents the user from taking further contest moves.
| [[Final Gambit]] • [[Memento]]
|-
! colspan="4" style="background:#{{tough color light}}; {{roundybottom|8px}}" | <small>For a detailed description of a move's Contest effect and see its page.</small>
|}
== Smart/Clever ==
=== Hoenn Contests ===
{| class="sortable" style="margin: auto; text-align: center; background: #{{clever color}}; border: 3px solid #{{clever color dark}}" cellpadding=2px
|-
! style="background-color:#{{clever color light}}; {{roundytl|8px}}" | {{color2|000|Appeal}}
! style="background-color:#{{clever color light}}" | {{color2|000|Jam}}
! style="background-color:#{{clever color light}}" | Description
! style="background-color:#{{clever color light}}; {{roundytr|8px}}" | {{color2|000|Moves}}
|- style="background-color:white"
| {{movelist/contest-hearts|4|F88}}
| {{movelist/contest-hearts|0|000}}
| A highly appealing move.
| [[Weather Ball]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Affected by how well the appeal in front goes.
| [[Camouflage]]
|- style="background-color:white"
| {{movelist/contest-hearts|6|F88}}
| {{movelist/contest-hearts|0|000}}
| After this move, the user is more easily startled.
| [[Psycho Boost]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|1|000}}
| Badly startles all Pokémon that made good appeals.
| [[Beat Up]] • [[Psywave]] • [[Pursuit]] • [[Snatch]] • [[Stun Spore]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|4|000}}
| Badly startles the Pokémon in front.
| [[Acid]] • [[Knock Off]] • [[Mega Drain]] • [[Mist Ball]] • [[Needle Arm]] • [[Pain Split]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|3|000}}
| Badly startles those that have made appeals.
| [[Grass Whistle]] • [[Hypnosis]] • [[Metal Sound]] • [[Nightmare]] • [[Psychic]] • [[Screech]] • [[Sleep Powder]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Can avoid being startled by others once.
| [[Calm Mind]] • [[Substitute]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Can avoid being startled by others.
| [[Dig]] • [[Fly]] • [[Ingrain]] • [[Reflect]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Can be repeatedly used without boring the judge.
| [[Hidden Power]] • [[Recycle]] • [[Transform]]
|- style="background-color:white"
| {{movelist/contest-hearts|8|F88}}
| {{movelist/contest-hearts|0|000}}
| Makes a great appeal, but allows no more to the end.
| [[Destiny Bond]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Makes all Pokémon after the user nervous.
| [[Disable]] • [[Flatter]] • [[Helping Hand]] • [[Spider Web]] • [[Spikes]] • [[Taunt]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Makes the appeal as good as the one before it.
| [[Mirror Move]] • [[Sketch]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Makes the appeal as good as those before it.
| [[Skill Swap]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Scrambles up the order of appeals on the next turn.
| [[Confuse Ray]] • [[Gust]] • [[Shadow Ball]] • [[Smokescreen]] • [[Supersonic]] • [[Whirlwind]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2|000}}
| Startles all Pokémon that have done their appeals.
| [[Dream Eater]] • [[Leech Seed]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|1|000}}
| Startles Pokémon that made a same-type appeal.
| [[Night Shade]] • [[Recover]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|3|000}}
| Startles the Pokémon that appealed before the user.
| [[Absorb]] • [[Astonish]] • [[Confusion]] • [[Leech Life]] • [[Luster Purge]] • [[Poison Sting]] • [[Smelling Salts]] • [[String Shot]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|1|000}}
| Startles the Pokémon that has the judge's attention.
| [[Giga Drain]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Temporarily stops the crowd from getting excited.
| [[Future Sight]] • [[Kinesis]] • [[Lock-On]] • [[Mind Reader]] • [[Rock Tomb]] • [[Sand Tomb]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| The appeal works best the more the crowd is excited.
| [[Pay Day]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| The appeal works great if performed first.
| [[Faint Attack]] • [[Shadow Punch]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| The appeal works great if performed last.
| [[Aromatherapy]] • [[Fake Tears]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| The appeal works well if the user's condition is good.
| [[Secret Power]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| The appeal's quality depends on its timing.
| [[Synthesis]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Works well if it's the same type as the one before.
| [[Charge]] • [[Psych Up]] • [[Trick]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Worsens the condition of those that made appeals.
| [[Foresight]] • [[Imprison]] • [[Odor Sleuth]] • [[Poison Fang]] • [[Poison Gas]] • [[Poison Powder]] • [[Poison Tail]] • [[Toxic]]
|-
! colspan="4" style="background:#{{clever color light}}; {{roundybottom|8px}}" | <small>For a detailed description of a move's Contest effect and see its page.</small>
|}
=== Sinnoh Super Contests ===
{| class="sortable" style="margin: auto; text-align: center; background: #{{clever color}}; border: 3px solid #{{clever color dark}}" cellpadding=2px
|-
! style="background-color:#{{clever color light}}; {{roundytl|8px}}" | {{color2|000|Appeal}}
! style="background-color:#{{clever color light}}" | Description
! style="background-color:#{{clever color light}}; {{roundytr|8px}}" | {{color2|000|Moves}}
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| A basic performance using a move known by the Pokémon.
| [[Acid]] • [[Astonish]] • [[Confusion]] • [[Gust]] • [[Knock Off]] • [[Needle Arm]] • [[Night Shade]] • [[Poison Gas]] • [[Psywave]] • [[Seed Bomb]] • [[Thunder Fang]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Allows performance of the same move twice in a row.
| [[Beat Up]] • [[Double Hit]]
|- style="background-color:white"
| {{movelist/contest-hearts|0|F88}}
| Earn +15 if all the Pokémon choose the same Judge.
| [[Destiny Bond]] • [[Whirlwind]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Earn +2 if the Judge's Voltage goes up.
| [[Attack Order]] • [[Brine]] • [[Dragon Pulse]] • [[Grass Knot]] • [[Poison Fang]] • [[Poison Jab]] • [[Poison Tail]] • [[Weather Ball]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Earn +2 if the Pokémon performs first in the turn.
| [[Flash Cannon]] • [[Future Sight]] • [[Psychic]] • [[Shadow Ball]] • [[Shadow Punch]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Earn +2 if the Pokémon performs last in the turn.
| [[Earth Power]] • [[Faint Attack]] • [[Mud Bomb]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| Earn +3 if no other Pokémon has chosen the same Judge.
| [[Dig]] • [[Fly]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| Earn +3 if the Pokémon gets the lowest score.
| [[Chatter]] • [[Hidden Power]] • [[Pay Day]] • [[Punishment]] • [[Sketch]] • [[Substitute]] • [[Transform]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Earn +3 if the Pokémon that just went hit max Voltage.
| [[Close Combat]] • [[Draco Meteor]] • [[Flare Blitz]] • [[Luster Purge]] • [[Mist Ball]] • [[Psycho Boost]] • [[Shadow Force]] • [[Wring Out]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| Earn +3 if two Pokémon raise the Voltage in a row.
| [[Absorb]] • [[Dream Eater]] • [[Foresight]] • [[Giga Drain]] • [[Helping Hand]] • [[Imprison]] • [[Leech Life]] • [[Lock-On]] • [[Mega Drain]] • [[Mind Reader]] • [[Odor Sleuth]] • [[Pursuit]]
|- style="background-color:white"
| {{movelist/contest-hearts|0|F88}}
| Earn a higher score the later the Pokémon performs.
| [[Ingrain]] • [[Leech Seed]] • [[Sand Tomb]]
|- style="background-color:white"
| {{movelist/contest-hearts|0|F88}}
| Earn double the score in the next turn.
| [[Calm Mind]] • [[Charge]] • [[Defend Order]] • [[Kinesis]] • [[Ominous Wind]] • [[Psych Up]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Earns double the score on the final performance.
| [[Mirror Move]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Enables the user to perform first in the next turn.
| [[Bullet Punch]] • [[Shadow Sneak]] • [[Sucker Punch]] • [[Tailwind]] • [[Vacuum Wave]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Enables the user to perform last in the next turn.
| [[Rock Tomb]]
|- style="background-color:white"
| {{movelist/contest-hearts|0|F88}}
| Increased Voltage is added to the performance score.
| [[Aromatherapy]] • [[Heal Order]] • [[Recover]] • [[Synthesis]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Lowers the Voltage of all Judges by one each.
| [[Confuse Ray]] • [[Metal Sound]] • [[Pain Split]] • [[Screech]] • [[Smokescreen]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Makes the order of contestants random in the next turn.
| [[Judgment]] • [[Secret Power]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Prevents the Voltage from going down in the same turn.
| [[Dark Void]] • [[Disable]] • [[Fake Tears]] • [[Flatter]] • [[Grass Whistle]] • [[Hypnosis]] • [[Nightmare]] • [[Poison Powder]] • [[Poison Sting]] • [[Sleep Powder]] • [[String Shot]] • [[Stun Spore]] • [[Supersonic]] • [[Toxic]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Prevents the Voltage from going up in the same turn.
| [[Camouflage]] • [[Reflect]] • [[Spider Web]] • [[Spikes]] • [[Toxic Spikes]]
|- style="background-color:white"
| {{movelist/contest-hearts|0|F88}}
| Raises the score if the Voltage is low.
| [[Smelling Salts]] • [[Taunt]] • [[Wake-Up Slap]]
|- style="background-color:white"
| {{movelist/contest-hearts|0|F88}}
| Steals the Voltage of the Pokémon that just went.
| [[Recycle]] • [[Skill Swap]] • [[Snatch]] • [[Trick]]
|-
! colspan="3" style="background:#{{clever color light}}; {{roundybottom|8px}}" | <small>For a detailed description of a move's Contest effect and see its page.</small>
|}
=== Hoenn Contest Spectaculars ===
{| class="sortable" style="margin: auto; text-align: center; background: #{{clever color}}; border: 3px solid #{{clever color dark}}" cellpadding=2px
|-
! style="background-color:#{{clever color light}}; {{roundytl|8px}}" | {{color2|000|Appeal}}
! style="background-color:#{{clever color light}}" | {{color2|000|Jam}}
! style="background-color:#{{clever color light}}" | Description
! style="background-color:#{{clever color light}}; {{roundytr|8px}}" | {{color2|000|Moves}}
|- style="background-color:white"
| {{movelist/contest-hearts|8|F88}}
| {{movelist/contest-hearts|0|000}}
| A move of huge appeal, but using it prevents the user from taking further contest moves.
| [[Destiny Bond]]
|- style="background-color:white"
| {{movelist/contest-hearts|6|F88}}
| {{movelist/contest-hearts|0|000}}
| A very appealing move, but after using this move, the user is more easily startled.
| [[Psycho Boost]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| An appealing move that can be used repeatedly without boring the audience.
| [[Attack Order]] • [[Hidden Power]] • [[Kinesis]] • [[Night Shade]] • [[Transform]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|3|000}}
| Badly startles all of the Pokémon to act before the user.
| [[Eerie Impulse]] • [[Hypnosis]] • [[Metal Sound]] • [[Nightmare]] • [[Sleep Powder]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|1|000}}
| Badly startles all Pokémon that successfully showed their appeal.
| [[Forest's Curse]] • [[Mist Ball]] • [[Stun Spore]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Badly startles Pokémon that the audience has high expectations of.
| [[Acid]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|1|000}}
| Badly startles Pokémon that the audience has high expectations of.
| [[Confuse Ray]] • [[Taunt]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|1|000}}
| Badly startles Pokémon that used a move of the same type.
| [[Electrify]] • [[Foresight]] • [[Heal Order]] • [[Hex]] • [[Luster Purge]] • [[Pursuit]] • [[Switcheroo]] • [[Trick]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|4|000}}
| Badly startles the last Pokémon to act before the user.
| [[Giga Drain]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Brings down the energy of any Pokémon that have already used a move this turn.
| [[Embargo]] • [[Poison Powder]] • [[Poison Tail]] • [[Toxic]] • [[Venom Drench]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Causes the user to move earlier on the next turn.
| [[Feint]] • [[Lock-On]] • [[Me First]] • [[Mind Reader]] • [[Quash]] • [[Shadow Sneak]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Causes the user to move later on the next turn.
| [[Whirlwind]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Effectiveness varies depending on when it is used.
| [[Psywave]] • [[Synthesis]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Excites the audience a lot if used first.
| [[Crafty Shield]] • [[Electric Terrain]] • [[Hyperspace Hole]] • [[Sucker Punch]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Excites the audience in any kind of contest.
| [[Pay Day]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Gets the Pokémon pumped up. Helps prevent nervousness, too.
| [[Calm Mind]] • [[Charge]] • [[Ingrain]] • [[Leech Seed]] • [[Magnetic Flux]] • [[Nasty Plot]] • [[Shift Gear]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Makes audience expect little of other contestants.
| [[Poison Gas]] • [[Rock Tomb]] • [[Screech]] • [[Supersonic]]
|- style="background-color:white"
| {{movelist/contest-hearts|4|F88}}
| {{movelist/contest-hearts|0|000}}
| Makes the audience quickly grow bored when an appeal move has little effect.
| [[Powder]] • [[Roost]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Makes the remaining Pokémon nervous.
| [[Disable]] • [[Flatter]] • [[Gravity]] • [[Magnet Rise]] • [[Spider Web]] • [[Spikes]] • [[Telekinesis]] • [[Toxic Spikes]] • [[Worry Seed]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Prevents the user from being startled one time this turn.
| [[Defend Order]] • [[Fly]] • [[Grass Whistle]] • [[Odor Sleuth]] • [[Reflect]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Prevents the user from being startled until the turn ends.
| [[Aromatherapy]]
|- style="background-color:white"
| {{movelist/contest-hearts|4|F88}}
| {{movelist/contest-hearts|0|000}}
| Quite an appealing move.
| [[Absorb]] • [[Confusion]] • [[Gear Grind]] • [[Helping Hand]] • [[Needle Arm]] • [[Poison Fang]] • [[Psychic]] • [[Shadow Ball]] • [[Zen Headbutt]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Scrambles the order in which Pokémon will move on the next turn.
| [[Ally Switch]] • [[Topsy-Turvy]] • [[Trick Room]] • [[Wonder Room]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Shows off the Pokémon's appeal about as well as all of the moves before it this turn.
| [[Guard Split]] • [[Power Split]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Shows off the Pokémon's appeal about as well as all the moves before it this turn.
| [[Camouflage]] • [[Guard Swap]] • [[Heart Swap]] • [[Parabolic Charge]] • [[Power Swap]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Shows off the Pokémon's appeal about as well as all the moves before this turn.
| [[Pain Split]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Shows off the Pokémon's appeal about as well as the move used just before it.
| [[Foul Play]] • [[Leech Life]] • [[Mirror Move]] • [[Recycle]] • [[Sketch]] • [[Skill Swap]] • [[Snatch]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|3|000}}
| Startles the last Pokémon to act before the user.
| [[Gust]] • [[Knock Off]] • [[Low Sweep]] • [[Mega Drain]] • [[Poison Sting]] • [[Smokescreen]] • [[String Shot]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Temporarily stops the crowd from growing excited.
| [[Fairy Lock]] • [[Heal Block]] • [[Imprison]] • [[Magic Room]] • [[Rage Powder]] • [[Sand Tomb]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Works better the later it is used in a turn.
| [[Assurance]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Works better the more the crowd is excited.
| [[Natural Gift]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Works great if the user goes first this turn.
| [[Faint Attack]] • [[ Miracle Eye]] • [[ Shadow Punch]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Works great if the user goes last this turn.
| [[Psycho Shift]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Works well if it is the same type as the move used by the last Pokémon.
| [[Dream Eater]] • [[Future Sight]] • [[Power Trick]] • [[Psych Up]] • [[Recover]] • [[Reflect Type]] • [[Synchronoise]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Works well if the user is pumped up.
| [[Beat Up]] • [[Secret Power]] • [[Stored Power]]
|-
! colspan="4" style="background:#{{clever color light}}; {{roundybottom|8px}}" | <small>For a detailed description of a move's Contest effect and see its page.</small>
|}
== Cute ==
=== Hoenn Contests ===
{| class="sortable" style="margin: auto; text-align: center; background: #{{cute color}}; border: 3px solid #{{cute color dark}}" cellpadding=2px
|-
! style="background-color:#{{cute color light}}; {{roundytl|8px}}" | {{color2|000|Appeal}}
! style="background-color:#{{cute color light}}" | {{color2|000|Jam}}
! style="background-color:#{{cute color light}}" | Description
! style="background-color:#{{cute color light}}; {{roundytr|8px}}" | {{color2|000|Moves}}
|- style="background-color:white"
| {{movelist/contest-hearts|4|F88}}
| {{movelist/contest-hearts|0|000}}
| A highly appealing move.
| [[Mud Sport]] • [[Snore]] • [[Water Gun]] • [[Water Sport]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| An appeal that excites the audience in any contest.
| [[Frustration]] • [[Return]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|3|000}}
| Badly startles those that have made appeals.
| [[Sweet Scent]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Can avoid being startled by others once.
| [[Defense Curl]] • [[Minimize]] • [[Rest]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Can avoid being startled by others.
| [[Bounce]] • [[Protect]] • [[Withdraw]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Can be repeatedly used without boring the judge.
| [[Metronome]] • [[Present]] • [[Sleep Talk]]
|- style="background-color:white"
| {{movelist/contest-hearts|4|F88}}
| {{movelist/contest-hearts|4|000}}
| Jams the others, and misses one turn of appeals.
| [[Teeter Dance]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Makes all Pokémon after the user nervous.
| [[Attract]] • [[Baton Pass]] • [[Block]] • [[Encore]] • [[Sing]] • [[Sweet Kiss]] • [[Yawn]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Makes the appeal as good as the one before it.
| [[Mimic]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Makes the appeal as good as those before it.
| [[Covet]] • [[Role Play]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Scrambles up the order of appeals on the next turn.
| [[Uproar]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2|000}}
| Startles all Pokémon that have done their appeals.
| [[Bubble]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|1|000}}
| Startles Pokémon that made a same-type appeal.
| [[Charm]] • [[Fake Out]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|1|000}}
| Startles the Pokémon that has the judge's attention.
| [[Mud-Slap]] • [[Sand Attack]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Temporarily stops the crowd from getting excited.
| [[Wish]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Temporarily stops the crowd from growing excited.
| [[Follow Me]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| The appeal works better the later it is performed.
| [[Flail]] • [[Slack Off]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| The appeal works great if performed first.
| [[Swagger]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| The appeal works great if performed last.
| [[Facade]] • [[Growl]] • [[Splash]] • [[Tail Whip]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| The appeal's quality depends on its timing.
| [[Assist]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Ups the user's condition. Helps prevent nervousness.
| [[Amnesia]] • [[Belly Drum]] • [[Refresh]] • [[Sharpen]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Works well if it's the same type as the one before.
| [[Milk Drink]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Worsens the condition of those that made appeals.
| [[Tickle]]
|-
! colspan="4" style="background:#{{cute color light}}; {{roundybottom|8px}}" | <small>For a detailed description of a move's Contest effect and see its page.</small>
|}
=== Sinnoh Super Contests ===
{| class="sortable" style="margin: auto; text-align: center; background: #{{cute color}}; border: 3px solid #{{cute color dark}}" cellpadding=2px
|-
! style="background-color:#{{cute color light}}; {{roundytl|8px}}" | {{color2|000|Appeal}}
! style="background-color:#{{cute color light}}" | Description
! style="background-color:#{{cute color light}}; {{roundytr|8px}}" | {{color2|000|Moves}}
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| A basic performance using a move known by the Pokémon.
| [[Aqua Tail]] • [[Mud-Slap]] • [[Sleep Talk]] • [[Snore]] • [[Water Gun]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Earn +2 if the Judge's Voltage goes up.
| [[Bug Buzz]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Earn +2 if the Pokémon performs first in the turn.
| [[Fake Out]] • [[Mirror Shot]] • [[Return]] • [[Shadow Claw]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Earn +2 if the Pokémon performs last in the turn.
| [[Brave Bird]] • [[Frustration]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| Earn +3 if no other Pokémon has chosen the same Judge.
| [[Bounce]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| Earn +3 if the Pokémon gets the lowest score.
| [[Role Play]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Earn +3 if the Pokémon that just went hit max Voltage.
| [[Leaf Storm]] • [[Lucky Chant]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| Earn +3 if two Pokémon raise the Voltage in a row.
| [[Encore]] • [[Miracle Eye]]
|- style="background-color:white"
| {{movelist/contest-hearts|0|F88}}
| Earn a higher score the later the Pokémon performs.
| [[Last Resort]]
|- style="background-color:white"
| {{movelist/contest-hearts|0|F88}}
| Earn double the score in the next turn.
| [[Amnesia]] • [[Belly Drum]] • [[Nasty Plot]] • [[Sharpen]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Earns double the score on the final performance.
| [[Facade]] • [[Flail]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Enables the user to perform first in the next turn.
| [[Me First]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Enables the user to perform last in the next turn.
| [[Bubble]]
|- style="background-color:white"
| {{movelist/contest-hearts|0|F88}}
| Increased Voltage is added to the performance score.
| [[Healing Wish]] • [[Milk Drink]] • [[Refresh]] • [[Rest]] • [[Slack Off]] • [[Wish]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Lowers the Voltage of all Judges by one each.
| [[Uproar]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Makes the order of contestants random in the next turn.
| [[Assist]] • [[Attract]] • [[Follow Me]] • [[Metronome]] • [[Teeter Dance]] • [[Trick Room]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Prevents the Voltage from going down in the same turn.
| [[Charm]] • [[Growl]] • [[Sand Attack]] • [[Sing]] • [[Swagger]] • [[Sweet Kiss]] • [[Sweet Scent]] • [[Tail Whip]] • [[Tickle]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| Prevents the Voltage from going up in the same turn.
| [[Charm]] • [[Block]] • [[Defense Curl]] • [[Embargo]] • [[Magnet Rise]] • [[Minimize]] • [[Mud Sport]] • [[Water Sport]] • [[Withdraw]] • [[Yawn]]
|- style="background-color:white"
| {{movelist/contest-hearts|0|F88}}
| Raises the score if the Voltage is low.
| [[Baton Pass]] • [[Guard Swap]] • [[Present]] • [[Protect]] • [[Splash]] • [[U-turn]]
|- style="background-color:white"
| {{movelist/contest-hearts|0|F88}}
| Steals the Voltage of the Pokémon that just went.
| [[Covet]] • [[Mimic]] • [[Pluck]]
|-
! colspan="3" style="background:#{{cute color light}}; {{roundybottom|8px}}" | <small>For a detailed description of a move's Contest effect and see its page.</small>
|}
=== Hoenn Contest Spectaculars ===
{| class="sortable" style="margin: auto; text-align: center; background: #{{cute color}}; border: 3px solid #{{cute color dark}}" cellpadding=2px
|-
! style="background-color:#{{cute color light}}; {{roundytl|8px}}" | {{color2|000|Appeal}}
! style="background-color:#{{cute color light}}" | {{color2|000|Jam}}
! style="background-color:#{{cute color light}}" | Description
! style="background-color:#{{cute color light}}; {{roundytr|8px}}" | {{color2|000|Moves}}
|- style="background-color:white"
| {{movelist/contest-hearts|6|F88}}
| {{movelist/contest-hearts|0|000}}
| A very appealing move, but after using this move, the user is more easily startled.
| [[Belly Drum]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| An appealing move that can be used repeatedly without boring the audience.
| [[Heart Stamp]] • [[Present]] • [[Rollout]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|1|000}}
| Badly startles Pokémon that the audience has high expectations of.
| [[Charm]] • [[Soak]] • [[Uproar]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|1|000}}
| Badly startles Pokémon that used a move of the same type.
| [[Entrainment]] • [[Nuzzle]] • [[Trick-or-Treat]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Brings down the energy of any Pokémon that have already used a move this turn.
| [[Bug Bite]] • [[Chatter]] • [[Confide]] • [[Fling]] • [[Mud-Slap]] • [[Play Rough]] • [[Pluck]] • [[Simple Beam]] • [[Swagger]] • [[Tickle]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Causes the user to move earlier on the next turn.
| [[Baby-Doll Eyes]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Causes the user to move later on the next turn.
| [[After You]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Effectiveness varies depending on when it is used.
| [[Assist]] • [[Attract]] • [[Barrage]] • [[Double Slap]] • [[Metronome]] • [[Sleep Talk]] • [[Tail Slap]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Excites the audience a lot if used last.
| [[Wish]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Excites the audience in any kind of contest.
| [[Celebrate]] • [[Happy Hour]] • [[Mud Sport]] • [[Water Sport]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Gets the Pokémon pumped up. Helps prevent nervousness, too.
| [[Hone Claws]] • [[Lucky Chant]] • [[Sharpen]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Makes audience expect little of other contestants.
| [[Dizzy Punch]] • [[Sand Attack]]
|- style="background-color:white"
| {{movelist/contest-hearts|4|F88}}
| {{movelist/contest-hearts|0|000}}
| Makes the audience quickly grow bored when an appeal move has little effect.
| [[Captivate]] • [[Fake Tears]] • [[Slack Off]] • [[Snore]] • [[Splash]] • [[U-turn]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Makes the remaining Pokémon nervous.
| [[Block]] • [[Encore]] • [[Sing]] • [[Sweet Kiss]] • [[Yawn]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Prevents the user from being startled one time this turn.
| [[Defense Curl]] • [[Protect]] • [[Refresh]] • [[Substitute]] • [[Sweet Scent]] • [[Withdraw]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Prevents the user from being startled until the turn ends.
| [[Amnesia]] • [[Bounce]] • [[Cotton Guard]] • [[Hold Hands]] • [[Rest]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Prevents the user from being startled until turn ends.
| [[Minimize]]
|- style="background-color:white"
| {{movelist/contest-hearts|4|F88}}
| {{movelist/contest-hearts|0|000}}
| Quite an appealing move.
| [[Bubble]] • [[Egg Bomb]] • [[Ember]] • [[Return]] • [[Water Gun]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Shows off the Pokémon's appeal about as well as all the moves before it this turn.
| [[Draining Kiss]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Shows off the Pokémon's appeal about as well as the move used just before it.
| [[Covet]] • [[Mimic]] • [[Role Play]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Shows off the Pokémon's appeal about as well as the moved used just before it.
| [[Copycat]]
|- style="background-color:white"
| {{movelist/contest-hearts|4|F88}}
| {{movelist/contest-hearts|4|000}}
| Startles all other Pokémon. User cannot act in the next turn.
| [[Teeter Dance]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|3|000}}
| Startles the last Pokémon to act before the user.
| [[Astonish]] • [[Fake Out]] • [[Frustration]] • [[Lick]] • [[Low Kick]] • [[Mud Bomb]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Temporarily stops the crowd from growing excited.
| [[Follow Me]] • [[Infestation]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Works better the later it is used in a turn.
| [[Flail]] • [[Grass Knot]]
|- style="background-color:white"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| Works better the more the crowd is excited.
| [[Bestow]] • [[Play Nice]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Works great if the user goes first this turn.
| [[Disarming Voice]] • [[Milk Drink]] • [[Soft-Boiled]]
|- style="background-color:white"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| Works great if the user goes last this turn.
| [[Facade]] • [[Growl]] • [[Struggle Bug]] • [[Tail Whip]]
|- style="background-color:white"
| {{movelist/contest-hearts|0|F88}}
| {{movelist/contest-hearts|0|000}}
| Works well if the user is pumped up.
| [[Baton Pass]] • [[Last Resort]]
|-
! colspan="4" style="background:#{{cute color light}}; {{roundybottom|8px}}" | <small>For a detailed description of a move's Contest effect and see its page.</small>
|}
|}

Revision as of 19:49, 25 February 2019

User:Dominikololo/Test User:Dominikololo/Visual National Pokédex

Cool

Hoenn Contests

Appeal Jam Description Moves
6 ❤️❤️❤️❤️
❤️❤️🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
After this move, the user is more easily startled. Hi Jump KickJump KickSubmissionVolt Tackle
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
Jams the others, and misses one turn of appeals. Frenzy PlantHyper BeamOutrage
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
A highly appealing move. Drill PeckHorn AttackMega KickMetal ClawPeckSolar BeamStruggle
ThunderboltThunder PunchThundershockTriple KickVine WhipZap Cannon
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Affected by how well the appeal in front goes. AeroblastCross ChopLeaf BladeRazor LeafRazor WindSky AttackSlash
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The next appeal can be made earlier next turn. AgilityExtremespeedMach PunchQuick Attack
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Scrambles up the order of appeals on the next turn. RoarTwister
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The next appeal can be made later next turn. Vital Throw
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Can be repeatedly used without boring the judge. Fury CutterRage
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Temporarily stops the crowd from getting excited. Doom DesireLeer
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
Startles the Pokémon that appealed before the user. Twineedle
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Startles all Pokémon that have done their appeals. Thunder
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Startles the Pokémon that has the judge's attention. DynamicPunchFury AttackPin MissileSpike Cannon
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Startles Pokémon that made a same-type appeal. Air CutterDragon ClawSky Uppercut
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Badly startles all Pokémon that made good appeals. Bullet SeedCutGuillotineThunder Wave
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal works great if performed first. Aerial AceShock WaveSwift
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal works great if performed last. Reversal
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works well if it's the same type as the one before. Double KickMegahornMeteor MashSonic BoomSteel WingWing Attack
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Can avoid being startled by others once. DetectDouble TeamRapid Spin
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
Badly startles the Pokémon in front. Brick BreakCrush ClawDizzy PunchExtrasensoryHyper FangIron TailSpark
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
Badly startles those that have made appeals. DragonBreathFalse SwipeFocus EnergyHyper VoiceRolling Kick
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Can avoid being startled by others. BarrierTeleport
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Ups the user's condition. Helps prevent nervousness. Cosmic PowerDragon DanceHowl
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal works better the later it is performed. Dragon Rage
For a detailed description of a move's Contest effect and see its page.

Sinnoh Super Contests

Appeal Description Moves
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
A basic performance using a move known by the Pokémon. Air CutterBrick BreakCross PoisonCrush ClawCutDragon RageDrill Peck
Gunk ShotHigh Jump KickHorn AttackHyper VoiceIce FangJump Kick
Magnet BombPeckRazor LeafRolling KickSlashSonic BoomSparkSteel Wing
StruggleSubmissionThunder ShockTwisterVine WhipWing Attack
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
Earn +3 if the Pokémon that just went hit max Voltage. Volt Tackle
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Allows performance of the same move twice in a row. Bullet SeedDouble KickFury AttackFury Cutter
OutragePin MissileSpike CannonTriple KickTwineedle
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +2 if the Judge's Voltage goes up. Zap Cannon
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +2 if the Pokémon performs first in the turn. Aerial AceAir SlashDark PulseDischargeDoom DesireDragon Breath
Dragon ClawExtrasensoryFocus BlastLeaf BladePsycho CutRapid Spin
Shock WaveSky UppercutSwiftThunderThunder PunchThunderbolt
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +3 if the Pokémon that just went hit max Voltage. AeroblastFrenzy PlantHyper BeamRoar of TimeSeed Flare
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earns double the score on the final performance. Reversal
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Enables the user to perform first in the next turn. AgilityDouble TeamExtreme SpeedMach PunchQuick AttackTeleport
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Enables the user to perform last in the next turn. Hammer ArmVital Throw
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Points doubles if last to appeal. Avalanche
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Prevents the Voltage from going down in the same turn. LeerRoarThunder Wave
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Prevents the Voltage from going up in the same turn. BarrierStealth Rock
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Earn +3 if no other Pokémon has chosen the same Judge. PaybackRazor WindSky AttackSolar Beam
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Raises the score if the Voltage is low. DetectDizzy PunchFalse SwipeHeart SwapPower TrickPsycho Shift
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Steals the Voltage of the Pokémon that just went. Switcheroo
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Earn +15 if all the Pokémon choose the same Judge. GuillotineHorn Drill
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Increased Voltage is added to the performance score. Roost
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Earn a higher score the later the Pokémon performs. Trump Card
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Earn double the score in the next turn. AcupressureCosmic PowerDragon DanceFocus EnergyHowlRage
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Earn +2 if the Pokémon performs last in the turn. Cross ChopDragon RushDynamic PunchForce PalmHyper FangIron Tail
Mega KickMegahornMetal ClawMeteor MashNatural GiftRock Climb
For a detailed description of a move's Contest effect and see its page.

Hoenn Contest Spectaculars

Appeal Jam Description Moves
6 ❤️❤️❤️❤️
❤️❤️🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
A very appealing move, but after using this move, the user is more easily startled. Brave BirdFlare BlitzHigh Jump Kick
OutrageSubmissionV-createVolt Tackle
6 ❤️❤️❤️❤️
❤️❤️🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
After this move, the user is more easily startled. Jump Kick
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
Startles all other Pokémon. User cannot act in the next turn. Frenzy PlantHyper Beam
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes the audience quickly grow bored when an appeal move has little effect. False SwipeHold BackVolt Switch
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Quite an appealing move. Air CutterBrick BreakCutDark PulseDragon ClawFire Fang
Focus BlastForce PalmHorn AttackIce FangIron Tail
Metal ClawPeckPsycho CutRazor LeafRolling Kick
Shadow ClawSlashSparkThunder FangThunder Punch
Thunder ShockThunderboltTwisterVine WhipWing Attack
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Affected by how well the previous Pokémon's move went. Cross ChopDrill PeckNight SlashRazor Wind
RetaliateSky AttackSolar BeamSteel Wing
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
An appealing move that can be used repeatedly without boring the audience. Blaze KickDragon RageFury CutterHyper FangLeaf Blade
Leaf TornadoMegahornMeteor MashNight Daze
PsystrikeRazor ShellSearing ShotSonic BoomTriple Kick
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Causes the user to move earlier on the next turn. AgilityAqua JetExtreme SpeedMach Punch
Quick AttackTailwindVacuum WaveWater Shuriken
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Causes the user to move later on the next turn. Circle ThrowRoar
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Excites the audience a lot if used first. Electro Ball
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Excites the audience a lot if used last. AeroblastParting ShotPrecipice Blades
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
Startles the last Pokémon to act before the user. Dragon Breath
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Startles all of the Pokémon to act before the user. Hyper Voice
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Badly startles all Pokémon that successfully showed their appeal. GuillotineHorn DrillZap Cannon
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Badly startles Pokémon that the audience has high expectations of. Dynamic PunchPunishment
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Badly startles Pokémon that used a move of the same type. Cross PoisonDouble HitDouble KickExtrasensory
Sky UppercutTwineedleX-Scissor
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Badly startles the Pokémon that the audience has high expectations of. Leer
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Excites the audience in any kind of contest. Sacred SwordStorm Throw
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes the remaining Pokémon nervous. Stealth Rock
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works great if the user goes first this turn. Aerial AceDefogMagnet BombQuick GuardShock WaveSwift
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works great if the user goes last this turn. HowlMetal BurstVital Throw
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
Badly startles the last Pokémon to act before the user. Air SlashCrush Claw
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
Badly startles all of the Pokémon to act before the user. Mat BlockThunder Wave
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Effectiveness varies depending on when it is used. Bullet SeedFury AttackPin MissileSpike Cannon
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Gets the Pokémon pumped up. Helps prevent nervousness, too. Bulk UpDouble TeamDragon DanceFocus Energy
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Prevents the user from being startled until the turn ends. BarrierDetectKing's ShieldPhantom ForceShadow ForceTeleport
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Shows off the Pokémon's appeal about as well as all the moves before it this turn. Oblivion Wing
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works better the later it is used in a turn. Fusion BoltGyro BallReversalTrump Card
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works better the more the crowd is excited. Fell StingerMega KickRapid SpinThunder
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works well if the user is pumped up. AcrobaticsFlame ChargeTechno Blast
For a detailed description of a move's Contest effect and see its page.

Beauty/Beautiful

Hoenn Contests

Appeal Jam Description Moves
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
A highly appealing move. Blaze KickBlizzardEmberFire BlastFire Punch
Flame WheelFlamethrowerHeat WaveHydro Pump
Ice PunchPowder SnowSacred FireSoft-Boiled
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Affected by how well the appeal in front goes. Surf
6 ❤️❤️❤️❤️
❤️❤️🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
After this move, the user is more easily startled. Overheat
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Badly startles all Pokémon that made good appeals. Perish SongSheer Cold
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
Badly startles the Pokémon in front. Will-O-Wisp
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
Badly startles those that have made appeals. HailIcy WindLovely KissSporeBubble Beam
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Can avoid being startled by others once. DiveMirror Coat
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Can avoid being startled by others. Light ScreenMagic CoatMistSafeguard
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
Jams the others, and misses one turn of appeals. Blast BurnHydro CannonPetal Dance
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes all Pokémon after the user nervous. Mean Look
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Randomizes the order of appeals on the next turn. Signal Beam
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Scrambles the order of appeals on the next turn. PsybeamWater Pulse
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Shifts the judge's attention from the others. Flash
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Startles all Pokémon that have done their appeals. Tri Attack
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Startles Pokémon that have made a same-type appeal. Ice Beam
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Startles Pokémon that made a same-type appeal. Aurora BeamIcicle Spear
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Startles the Pokémon that has the Judge's attention. Cotton Spore
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Temporarily stops the crowd from getting excited. Moonlight
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Temporarily stops the crowd from growing excited. Fire SpinIce BallWhirlpool
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal works best the more crowd is excited. Nature Power
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal works better the later it is performed. EruptionWater Spout
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal works great if performed first. Magical Leaf
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal works great if performed last. Feather DanceHeal Bell
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal works the best the more the crowd is excited. Sunny Day
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal's quality varies depending on its timing. Morning Sun
8 ❤️❤️❤️❤️
❤️❤️❤️❤️
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The user cannot make anymore appeals after this. ExplosionSelf-Destruct
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Ups the user's condition and helps prevent nervousness. GrowthSilver Wind
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Ups the user's condition. Helps prevent nervousness. Bulk UpMeditateSwords DanceTail Glow
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works well if it's the same type as the one before. ConversionConversion 2
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Worsens the condition of those that made appeals. Haze

Sinnoh Super Contests

Appeal Description Moves
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
A basic performance using a move known by the Pokémon. EmberFire FangNight SlashPowder SnowPower GemPower WhipTri Attack
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Allows performance of the same move twice in a row. Flame WheelIce BallIcicle Spear
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Earn +15 if all the Pokémon choose the same Judge. ExplosionSelf-DestructSheer Cold
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +2 if the Judge's Voltage goes up. Signal BeamSilver Wind
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +2 if the Pokémon performs first in the turn. Aura SphereAurora BeamBlaze KickBlizzardCharge BeamEnergy Ball
Fire BlastFire PunchFlamethrowerHeat WaveHydro PumpIce Beam
Ice PunchMagical LeafPsybeamSurfWater PulseWill-O-WispX-Scissor
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +2 if the Pokémon performs last in the turn. EruptionZen Headbutt
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Earn +3 if no other Pokémon has chosen the same Judge. Dive
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Earn +3 if the Pokémon gets the lowest score. ConversionConversion 2
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +3 if the Pokémon that just went hit max Voltage. Blast BurnGiga ImpactHydro CannonOverheatSacred FireWater Spout
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Earn +3 if two Pokémon raise the Voltage in a row. Drain Punch
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Earn a higher score the later the Pokémon performs. Fire SpinPetal DanceWhirlpool
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Earn double the score in the next turn. Bulk UpGrowthMeditateSwords DanceTail Glow
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn double the score in the next turn. Metal BurstSpore
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earns double the score on the final performance. AssuranceGyro BallMagic CoatMirror Coat
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Enables the user to perform first in the next turn. Aqua JetCotton SporeIce Shard
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Enables the user to perform last in the next turn. Bubble BeamIcy Wind
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Increased Voltage is added to the performance score. Aqua RingHeal BellLunar DanceMoonlightMorning SunSoft-Boiled
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Lowers the Voltage of all Judges by one each. FlashMean LookPerish Song
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Makes the order of contestants random in the next turn. Nature Power
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Prevents the Voltage from going down in the same turn. CaptivateFeather DanceLovely KissWorry Seed
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Prevents the Voltage from going up in the same turn. DefogGastro AcidGravityHailHazeLight ScreenMistSafeguardSunny Day
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Raises the score if the Voltage is low. FeintPower Swap

Hoenn Contest Spectaculars

Appeal Jam Description Moves
8 ❤️❤️❤️❤️
❤️❤️❤️❤️
0 🤍🤍🤍🤍
🤍🤍🤍🤍
A move of huge appeal, but using it prevents the user from taking further contest moves. ExplosionHealing WishSelf-Destruct
7 ❤️❤️❤️❤️
❤️❤️❤️🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
A move of huge appeal, but using it prevents the user from taking further contest moves. Lunar Dance
6 ❤️❤️❤️❤️
❤️❤️🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
A very appealing move, but after using this move, the user is more easily startled. Draco MeteorDragon AscentEruptionLeaf StormLight of Ruin
OverheatPetal DanceSeed FlareSpacial RendWater Spout
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Affected by how well the previous Pokémon's move went. AvalancheFlame WheelFreeze ShockIce Burn
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
An appealing move that can be used repeatedly without boring the audience. Blue FlareBolt StrikeEchoed VoiceFreeze-Dry
JudgmentMystical FireSecret SwordWeather Ball
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
Badly startles all of the Pokémon to act before the user. Blizzard
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Badly startles all Pokémon that successfully showed their appeal. HailSheer Cold
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Badly startles Pokémon that the audience has high expectations of. Cotton SporeElectroweb
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Badly startles Pokémon that used a move of the same type. Acid SprayThousand Arrows
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
Badly startles the last Pokémon to act before the user. Bug BuzzIce BeamInfernoMoonblastPsyshock
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Brings down the energy of any Pokémon that have already used a move this turn. Haze
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Causes the user to move earlier on the next turn. Ice Shard
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Effectiveness varies depending on when it is used. Icicle SpearMoonlightMorning SunTri Attack
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Excites the audience a lot if used first. Grassy TerrainMisty TerrainOrigin Pulse
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Excites the audience a lot if used last. Diamond StormDoom DesireIcicle CrashSacred FireSteam Eruption
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Excites the audience in any kind of contest. Fire PledgeGrass PledgeHeal Pulse
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Gets the Pokémon pumped up. Helps prevent nervousness too. Heal PulseCosmic Power
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Gets the Pokémon pumped up. Helps prevent nervousness, too. Swords DanceAqua RingAromatic MistAutotomizeGeomancy
GrowthMeditateOminous WindQuiver DanceSilver WindTail Glow
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes audience expect little of other contestants. Flame BurstFlashSignal BeamWill-O-Wisp
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes the audience expect little of the other contestants. PsybeamWater Pulse
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes the audience quickly grow bored when an appeal move has little effect. Frost BreathIcy WindLovely KissPerish Song
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes the remaining Pokémon nervous. Mean LookRelic Song
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Prevents the user from being startled one time this turn. DiveLight ScreenSafeguard
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Prevents the user from being startled until the turn ends. Flower ShieldHeal BellMist
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Quite an appealing move. Aqua TailDazzling GleamDragon PulseEarth Power
Energy BallFairy WindFlamethrowerFlash Cannon
Ice PunchPowder SnowPower Gem
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Startles all of the Pokémon to act before the user. DischargeHeat WaveLand's WrathPetal BlizzardSurf
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
Startles all of the Pokémon to act before the user. Spore
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
Startles all other Pokémon. User cannot act in the next turn. Blast BurnHydro CannonRoar of Time
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
Startles the last Pokémon to act before the user. Aurora BeamBubble BeamMirror Shot
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Temporally stops the crowd from growing excited. Ion Deluge
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Temporarily stops the crowd from growing excited. Fire SpinGlaciateIce BallWhirlpool
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works better the later it is used in a turn. Fusion Flare
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works better the more the crowd is excited. Fire BlastHydro PumpNature PowerRain DanceSunny Day
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works great if the user goes first this turn. Aura SphereClear SmogMagical Leaf
Feather DanceMagic CoatMirror Coat
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works well if it is the same type as the move used by the last Pokémon. ConversionConversion 2RoundVenoshock
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works well if the user is pumped up. Charge BeamFiery Dance

Tough

Hoenn Contests

Appeal Jam Description Moves
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works well if it's the same type as the one before. BarrageComet PunchRock BlastRock Throw
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Ups the user's condition. Helps prevent nervousness. Acid ArmorAncient PowerSwallow
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The next appeal can be made later next turn. CurseFocus PunchRevenge
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal works well if the user's condition is good. Rock Smash
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal works great if performed last. EndeavorSpiteWaterfall
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal works better the later it is performed. Grudge
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal works best the more the crowd is excited. MagnitudeRain Dance
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Temporarily stops the crowd from growing excited. Rollout
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Temporarily stops the crowd from getting excited. ClampWrap
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Startles the Pokémon that has the judge's attention. Arm ThrustBone ClubBone RushDouble SlapFury SwipesMuddy WaterOctazookaScary Face
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Startles the Pokémon that has the Judge's attention. Sludge Bomb
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
Startles the Pokémon that appealed before the user. ConstrictHeadbutt
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Startles Pokémon that made a same-type appeal. Seismic TossSlamStrength
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Scrambles up the order of appeals on the next turn. Sandstorm
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes the appeal as good as those before it. Thief
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes all Pokémon after the user nervous. Torment
8 ❤️❤️❤️❤️
❤️❤️❤️❤️
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes a great appeal, but allows no more to the end. Memento
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
Jams the others, and misses one turn of appeals. Thrash
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Can avoid being startled by others. BideIron Defense
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Can avoid being startled by others once. CounterStockpile
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Can avoid being startled by other once. Harden
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
Badly startles those that have made appeals. BiteEarthquakeGlareMud ShotRock SlideSmog
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
Badly startles the Pokémon in front. Body SlamCrunchLickLow KickSkull BashSludgeStomp
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Badly startles all Pokémon that made good appeals. FissureSuper Fang
6 ❤️❤️❤️❤️
❤️❤️🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
After this move, the user is more easily startled. Double-EdgeSuperpowerTake Down
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Affected by how well the appeal in front goes. CrabhammerKarate Chop
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
A highly appealing move. BonemerangEgg BombMega PunchPoundScratchSpit UpTackleVice Grip
For a detailed description of a move's Contest effect and see its page.

Sinnoh Super Contests

Appeal Description Moves
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Steals the Voltage of the Pokémon that just went. Bug BiteThief
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Raises the score if the Voltage is low. LickTorment
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Prevents the Voltage from going up in the same turn. HardenIron DefenseRain DanceSandstorm
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Prevents the Voltage from going down in the same turn. GlareSpite
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Lowers the Voltage of all Judges by one each. Grudge
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Increased Voltage is added to the performance score. Swallow
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Enables the user to perform last in the next turn. Mud ShotScary FaceRock Polish
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earns double the score on the final performance. BideCounterCrush GripEndeavorRevenge
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Earn double the score in the next turn. Acid ArmorStockpile
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Earn a higher score the later the Pokémon performs. ConstrictCurseWrap
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +3 if the Pokémon that just went hit max Voltage. Head SmashRock Wrecker
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Earn +3 if the Pokémon gets the lowest score. Fling
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Earn +3 if no other Pokémon has chosen the same Judge. Focus PunchSkull Bash
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +2 if the Pokémon performs last in the turn. Ancient PowerCrabhammerCrunchEarthquakeIron HeadMagnitudeMega PunchMuddy WaterRock SmashSludgeSludge BombSpit UpSuperpowerWood Hammer
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +2 if the Pokémon performs first in the turn. Lava Plume
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +2 if the Judge's Voltage goes up. OctazookaStone Edge
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Earn +15 if all the Pokémon choose the same Judge. Double-EdgeFissureMemento
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Allows performance of the same move twice in a row. Arm ThrustBarrageBone RushBonemerangComet PunchDouble SlapFury SwipesMagma StormRock BlastRolloutThrash
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
A basic performance using a move known by the Pokémon. BiteBody SlamBone ClubClampEgg BombHeadbuttKarate ChopLow KickPoundRock SlideRock ThrowScratchSeismic TossSlamSmogStompStrengthSuper FangTackleTake DownVice GripWaterfall
For a detailed description of a move's Contest effect and see its page.

Hoenn Contest Spectaculars

Appeal Jam Description Moves
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works well if the user is pumped up. Power-Up PunchSpit Up
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works great if the user goes last this turn. CounterEndeavorFocus PunchHeat CrashPaybackRevenge
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works great if the user goes first this turn. Noble Roar
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works better the more the crowd is excited. MagnitudePower Whip
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works better the later it is used in a turn. Low Kick
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Temporarily stops the crowd from growing excited. ClampSky DropWrap
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
Startles the last Pokémon to act before the user. BiteSludge
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
Startles all other Pokémon. User cannot act in the next turn. BoomburstGiga ImpactGrudgeRock Wrecker
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Startles all of the Pokémon to act before the user. BulldozeLava PlumeMagma StormMuddy WaterRock Slide
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Shows off the Pokémon's appeal about as well as the moved used just before it. Thief
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Shows off the Pokémon's appeal about as well as the move used just before it. Drain PunchHorn Leech
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Quite an appealing move. Fire PunchHeadbuttIron HeadKarate ChopMud ShotPoison JabPoundRock SmashRock ThrowScratchSeed BombSlamSmogStompStrengthStruggleTackleVice GripWaterfall
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Prevents the user from being startled until the turn ends. Acid ArmorIron DefenseSpiky ShieldWide Guard
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Prevents the user from being startled one time this turn. DigHardenSwallow
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes the remaining Pokémon nervous. ScaldTorment
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes the audience quickly grow bored when an appeal move has little effect. Snarl
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes audience expect little of other contestants. IncinerateRock Climb
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Gets the Pokémon pumped up. Helps prevent nervousness, too. Ancient PowerRototillerStockpile
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Gets the Pokémon pumped up. Helps prevent nervousness too. Coil
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Excites the audience in any kind of contest. Chip AwayFlying Press
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Excites the audience a lot if used last. Heavy SlamShell Smash
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Excites the audience a lot if used first. Hyperspace FuryWork Up
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Effectiveness varies depending on when it is used. AcupressureArm ThrustBelchBone RushComet PunchFury SwipesRock Blast
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Earn +2 if the Judge's Voltage goes up. Spacial Rend
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Causes the user to move later on the next turn. BideCurseDragon Tail
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Causes the user to move earlier on the next turn. Bullet PunchRock Polish
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Brings down the energy of any Pokémon that have already used a move this turn. ConstrictGastro AcidScary FaceSludge WaveThousand Waves
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
Badly startles the last Pokémon to act before the user. Body SlamCrunch
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Badly startles Pokémon that used a move of the same type. Bonemerang
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Badly startles Pokémon that the audience has high expectations of. Sludge BombSmack DownSticky WebWring Out
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Badly startles Pokémon that successfully showed their appeal. Earthquake
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Badly startles Pokemon that used a move of the same type. Dual Chop
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Badly startles all Pokémon that successfully showed their appeal. FissureGunk ShotHurricaneSandstormSpiteSuper Fang
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
Badly startles all of the Pokémon to act before the user. GlareRage
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
An appealing move that can be used repeatedly without boring the audience. Bone ClubCrabhammerCrush GripMega PunchOctazookaSeismic TossSteamroller
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Affected by how well the previous Pokémon's move went. BrineDragon RushDrill RunSkull BashSmelling SaltsStone EdgeWake-Up Slap
6 ❤️❤️❤️❤️
❤️❤️🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
A very appealing move, but after using this move, the user is more easily startled. Close CombatDouble-EdgeHammer ArmHead ChargeHead SmashSuperpowerTake DownThrashWild ChargeWood Hammer
8 ❤️❤️❤️❤️
❤️❤️❤️❤️
0 🤍🤍🤍🤍
🤍🤍🤍🤍
A move of huge appeal, but using it prevents the user from taking further contest moves. Final GambitMemento
For a detailed description of a move's Contest effect and see its page.

Smart/Clever

Hoenn Contests

Appeal Jam Description Moves
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
A highly appealing move. Weather Ball
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Affected by how well the appeal in front goes. Camouflage
6 ❤️❤️❤️❤️
❤️❤️🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
After this move, the user is more easily startled. Psycho Boost
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Badly startles all Pokémon that made good appeals. Beat UpPsywavePursuitSnatchStun Spore
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
Badly startles the Pokémon in front. AcidKnock OffMega DrainMist BallNeedle ArmPain Split
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
Badly startles those that have made appeals. Grass WhistleHypnosisMetal SoundNightmarePsychicScreechSleep Powder
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Can avoid being startled by others once. Calm MindSubstitute
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Can avoid being startled by others. DigFlyIngrainReflect
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Can be repeatedly used without boring the judge. Hidden PowerRecycleTransform
8 ❤️❤️❤️❤️
❤️❤️❤️❤️
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes a great appeal, but allows no more to the end. Destiny Bond
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes all Pokémon after the user nervous. DisableFlatterHelping HandSpider WebSpikesTaunt
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes the appeal as good as the one before it. Mirror MoveSketch
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes the appeal as good as those before it. Skill Swap
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Scrambles up the order of appeals on the next turn. Confuse RayGustShadow BallSmokescreenSupersonicWhirlwind
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Startles all Pokémon that have done their appeals. Dream EaterLeech Seed
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Startles Pokémon that made a same-type appeal. Night ShadeRecover
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
Startles the Pokémon that appealed before the user. AbsorbAstonishConfusionLeech LifeLuster PurgePoison StingSmelling SaltsString Shot
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Startles the Pokémon that has the judge's attention. Giga Drain
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Temporarily stops the crowd from getting excited. Future SightKinesisLock-OnMind ReaderRock TombSand Tomb
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal works best the more the crowd is excited. Pay Day
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal works great if performed first. Faint AttackShadow Punch
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal works great if performed last. AromatherapyFake Tears
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal works well if the user's condition is good. Secret Power
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal's quality depends on its timing. Synthesis
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works well if it's the same type as the one before. ChargePsych UpTrick
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Worsens the condition of those that made appeals. ForesightImprisonOdor SleuthPoison FangPoison GasPoison PowderPoison TailToxic
For a detailed description of a move's Contest effect and see its page.

Sinnoh Super Contests

Appeal Description Moves
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
A basic performance using a move known by the Pokémon. AcidAstonishConfusionGustKnock OffNeedle ArmNight ShadePoison GasPsywaveSeed BombThunder Fang
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Allows performance of the same move twice in a row. Beat UpDouble Hit
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Earn +15 if all the Pokémon choose the same Judge. Destiny BondWhirlwind
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +2 if the Judge's Voltage goes up. Attack OrderBrineDragon PulseGrass KnotPoison FangPoison JabPoison TailWeather Ball
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +2 if the Pokémon performs first in the turn. Flash CannonFuture SightPsychicShadow BallShadow Punch
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +2 if the Pokémon performs last in the turn. Earth PowerFaint AttackMud Bomb
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Earn +3 if no other Pokémon has chosen the same Judge. DigFly
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Earn +3 if the Pokémon gets the lowest score. ChatterHidden PowerPay DayPunishmentSketchSubstituteTransform
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +3 if the Pokémon that just went hit max Voltage. Close CombatDraco MeteorFlare BlitzLuster PurgeMist BallPsycho BoostShadow ForceWring Out
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Earn +3 if two Pokémon raise the Voltage in a row. AbsorbDream EaterForesightGiga DrainHelping HandImprisonLeech LifeLock-OnMega DrainMind ReaderOdor SleuthPursuit
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Earn a higher score the later the Pokémon performs. IngrainLeech SeedSand Tomb
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Earn double the score in the next turn. Calm MindChargeDefend OrderKinesisOminous WindPsych Up
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earns double the score on the final performance. Mirror Move
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Enables the user to perform first in the next turn. Bullet PunchShadow SneakSucker PunchTailwindVacuum Wave
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Enables the user to perform last in the next turn. Rock Tomb
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Increased Voltage is added to the performance score. AromatherapyHeal OrderRecoverSynthesis
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Lowers the Voltage of all Judges by one each. Confuse RayMetal SoundPain SplitScreechSmokescreen
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Makes the order of contestants random in the next turn. JudgmentSecret Power
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Prevents the Voltage from going down in the same turn. Dark VoidDisableFake TearsFlatterGrass WhistleHypnosisNightmarePoison PowderPoison StingSleep PowderString ShotStun SporeSupersonicToxic
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Prevents the Voltage from going up in the same turn. CamouflageReflectSpider WebSpikesToxic Spikes
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Raises the score if the Voltage is low. Smelling SaltsTauntWake-Up Slap
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Steals the Voltage of the Pokémon that just went. RecycleSkill SwapSnatchTrick
For a detailed description of a move's Contest effect and see its page.

Hoenn Contest Spectaculars

Appeal Jam Description Moves
8 ❤️❤️❤️❤️
❤️❤️❤️❤️
0 🤍🤍🤍🤍
🤍🤍🤍🤍
A move of huge appeal, but using it prevents the user from taking further contest moves. Destiny Bond
6 ❤️❤️❤️❤️
❤️❤️🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
A very appealing move, but after using this move, the user is more easily startled. Psycho Boost
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
An appealing move that can be used repeatedly without boring the audience. Attack OrderHidden PowerKinesisNight ShadeTransform
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
Badly startles all of the Pokémon to act before the user. Eerie ImpulseHypnosisMetal SoundNightmareSleep Powder
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Badly startles all Pokémon that successfully showed their appeal. Forest's CurseMist BallStun Spore
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Badly startles Pokémon that the audience has high expectations of. Acid
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Badly startles Pokémon that the audience has high expectations of. Confuse RayTaunt
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Badly startles Pokémon that used a move of the same type. ElectrifyForesightHeal OrderHexLuster PurgePursuitSwitcherooTrick
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
Badly startles the last Pokémon to act before the user. Giga Drain
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Brings down the energy of any Pokémon that have already used a move this turn. EmbargoPoison PowderPoison TailToxicVenom Drench
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Causes the user to move earlier on the next turn. FeintLock-OnMe FirstMind ReaderQuashShadow Sneak
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Causes the user to move later on the next turn. Whirlwind
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Effectiveness varies depending on when it is used. PsywaveSynthesis
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Excites the audience a lot if used first. Crafty ShieldElectric TerrainHyperspace HoleSucker Punch
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Excites the audience in any kind of contest. Pay Day
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Gets the Pokémon pumped up. Helps prevent nervousness, too. Calm MindChargeIngrainLeech SeedMagnetic FluxNasty PlotShift Gear
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes audience expect little of other contestants. Poison GasRock TombScreechSupersonic
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes the audience quickly grow bored when an appeal move has little effect. PowderRoost
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes the remaining Pokémon nervous. DisableFlatterGravityMagnet RiseSpider WebSpikesTelekinesisToxic SpikesWorry Seed
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Prevents the user from being startled one time this turn. Defend OrderFlyGrass WhistleOdor SleuthReflect
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Prevents the user from being startled until the turn ends. Aromatherapy
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Quite an appealing move. AbsorbConfusionGear GrindHelping HandNeedle ArmPoison FangPsychicShadow BallZen Headbutt
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Scrambles the order in which Pokémon will move on the next turn. Ally SwitchTopsy-TurvyTrick RoomWonder Room
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Shows off the Pokémon's appeal about as well as all of the moves before it this turn. Guard SplitPower Split
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Shows off the Pokémon's appeal about as well as all the moves before it this turn. CamouflageGuard SwapHeart SwapParabolic ChargePower Swap
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Shows off the Pokémon's appeal about as well as all the moves before this turn. Pain Split
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Shows off the Pokémon's appeal about as well as the move used just before it. Foul PlayLeech LifeMirror MoveRecycleSketchSkill SwapSnatch
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
Startles the last Pokémon to act before the user. GustKnock OffLow SweepMega DrainPoison StingSmokescreenString Shot
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Temporarily stops the crowd from growing excited. Fairy LockHeal BlockImprisonMagic RoomRage PowderSand Tomb
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works better the later it is used in a turn. Assurance
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works better the more the crowd is excited. Natural Gift
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works great if the user goes first this turn. Faint AttackMiracle EyeShadow Punch
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works great if the user goes last this turn. Psycho Shift
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works well if it is the same type as the move used by the last Pokémon. Dream EaterFuture SightPower TrickPsych UpRecoverReflect TypeSynchronoise
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works well if the user is pumped up. Beat UpSecret PowerStored Power
For a detailed description of a move's Contest effect and see its page.

Cute

Hoenn Contests

Appeal Jam Description Moves
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
A highly appealing move. Mud SportSnoreWater GunWater Sport
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
An appeal that excites the audience in any contest. FrustrationReturn
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
Badly startles those that have made appeals. Sweet Scent
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Can avoid being startled by others once. Defense CurlMinimizeRest
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Can avoid being startled by others. BounceProtectWithdraw
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Can be repeatedly used without boring the judge. MetronomePresentSleep Talk
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
Jams the others, and misses one turn of appeals. Teeter Dance
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes all Pokémon after the user nervous. AttractBaton PassBlockEncoreSingSweet KissYawn
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes the appeal as good as the one before it. Mimic
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes the appeal as good as those before it. CovetRole Play
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Scrambles up the order of appeals on the next turn. Uproar
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Startles all Pokémon that have done their appeals. Bubble
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Startles Pokémon that made a same-type appeal. CharmFake Out
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Startles the Pokémon that has the judge's attention. Mud-SlapSand Attack
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Temporarily stops the crowd from getting excited. Wish
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Temporarily stops the crowd from growing excited. Follow Me
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal works better the later it is performed. FlailSlack Off
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal works great if performed first. Swagger
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal works great if performed last. FacadeGrowlSplashTail Whip
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal's quality depends on its timing. Assist
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Ups the user's condition. Helps prevent nervousness. AmnesiaBelly DrumRefreshSharpen
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works well if it's the same type as the one before. Milk Drink
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Worsens the condition of those that made appeals. Tickle
For a detailed description of a move's Contest effect and see its page.

Sinnoh Super Contests

Appeal Description Moves
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
A basic performance using a move known by the Pokémon. Aqua TailMud-SlapSleep TalkSnoreWater Gun
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +2 if the Judge's Voltage goes up. Bug Buzz
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +2 if the Pokémon performs first in the turn. Fake OutMirror ShotReturnShadow Claw
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +2 if the Pokémon performs last in the turn. Brave BirdFrustration
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Earn +3 if no other Pokémon has chosen the same Judge. Bounce
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Earn +3 if the Pokémon gets the lowest score. Role Play
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +3 if the Pokémon that just went hit max Voltage. Leaf StormLucky Chant
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Earn +3 if two Pokémon raise the Voltage in a row. EncoreMiracle Eye
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Earn a higher score the later the Pokémon performs. Last Resort
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Earn double the score in the next turn. AmnesiaBelly DrumNasty PlotSharpen
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earns double the score on the final performance. FacadeFlail
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Enables the user to perform first in the next turn. Me First
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Enables the user to perform last in the next turn. Bubble
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Increased Voltage is added to the performance score. Healing WishMilk DrinkRefreshRestSlack OffWish
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Lowers the Voltage of all Judges by one each. Uproar
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Makes the order of contestants random in the next turn. AssistAttractFollow MeMetronomeTeeter DanceTrick Room
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Prevents the Voltage from going down in the same turn. CharmGrowlSand AttackSingSwaggerSweet KissSweet ScentTail WhipTickle
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Prevents the Voltage from going up in the same turn. CharmBlockDefense CurlEmbargoMagnet RiseMinimizeMud SportWater SportWithdrawYawn
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Raises the score if the Voltage is low. Baton PassGuard SwapPresentProtectSplashU-turn
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Steals the Voltage of the Pokémon that just went. CovetMimicPluck
For a detailed description of a move's Contest effect and see its page.

Hoenn Contest Spectaculars

Appeal Jam Description Moves
6 ❤️❤️❤️❤️
❤️❤️🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
A very appealing move, but after using this move, the user is more easily startled. Belly Drum
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
An appealing move that can be used repeatedly without boring the audience. Heart StampPresentRollout
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Badly startles Pokémon that the audience has high expectations of. CharmSoakUproar
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Badly startles Pokémon that used a move of the same type. EntrainmentNuzzleTrick-or-Treat
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Brings down the energy of any Pokémon that have already used a move this turn. Bug BiteChatterConfideFlingMud-SlapPlay RoughPluckSimple BeamSwaggerTickle
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Causes the user to move earlier on the next turn. Baby-Doll Eyes
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Causes the user to move later on the next turn. After You
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Effectiveness varies depending on when it is used. AssistAttractBarrageDouble SlapMetronomeSleep TalkTail Slap
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Excites the audience a lot if used last. Wish
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Excites the audience in any kind of contest. CelebrateHappy HourMud SportWater Sport
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Gets the Pokémon pumped up. Helps prevent nervousness, too. Hone ClawsLucky ChantSharpen
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes audience expect little of other contestants. Dizzy PunchSand Attack
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes the audience quickly grow bored when an appeal move has little effect. CaptivateFake TearsSlack OffSnoreSplashU-turn
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes the remaining Pokémon nervous. BlockEncoreSingSweet KissYawn
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Prevents the user from being startled one time this turn. Defense CurlProtectRefreshSubstituteSweet ScentWithdraw
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Prevents the user from being startled until the turn ends. AmnesiaBounceCotton GuardHold HandsRest
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Prevents the user from being startled until turn ends. Minimize
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Quite an appealing move. BubbleEgg BombEmberReturnWater Gun
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Shows off the Pokémon's appeal about as well as all the moves before it this turn. Draining Kiss
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Shows off the Pokémon's appeal about as well as the move used just before it. CovetMimicRole Play
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Shows off the Pokémon's appeal about as well as the moved used just before it. Copycat
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
Startles all other Pokémon. User cannot act in the next turn. Teeter Dance
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
Startles the last Pokémon to act before the user. AstonishFake OutFrustrationLickLow KickMud Bomb
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Temporarily stops the crowd from growing excited. Follow MeInfestation
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works better the later it is used in a turn. FlailGrass Knot
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works better the more the crowd is excited. BestowPlay Nice
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works great if the user goes first this turn. Disarming VoiceMilk DrinkSoft-Boiled
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works great if the user goes last this turn. FacadeGrowlStruggle BugTail Whip
0 🤍🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works well if the user is pumped up. Baton PassLast Resort
For a detailed description of a move's Contest effect and see its page.