Rest (move)

(Redirected from Rest)
Rest
ねむる Sleep
Rest VIII.png
[[File:|300px|center]]
Type  Psychic
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Cute
Appeal  2 ♥♥
Jam  0  
Can avoid being startled by others once.
Condition  Cute
Appeal  0  
Increased Voltage is added to the performance score.
Condition  Cute
Appeal  1
Jamming  0  
Prevents the user from being startled until the turn ends.

Rest (Japanese: ねむる Sleep) is a non-damaging Psychic-type move introduced in Generation I. It was TM44 from Generation I to Generation VII, until Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, where it was TM05. It is TM21 in Generation VIII.

Effect

Generation I

Rest causes the user to fall asleep, restoring its HP to its maximum amount and replacing any existing non-volatile status condition. The user will then be asleep for two turns, waking up on the second. Rest will fail if the user has full HP.

In the handheld Generation I games only, a glitch causes the stat reductions associated with paralysis and burn to remain despite the fact that the Pokémon no longer has that status, though this can be alleviated by switching out. In Pokemon Stadium and later games, Rest will reset stat reductions from major status conditions.

If a Pokémon that has been badly poisoned by Toxic successfully uses Rest, it will be cured of poison, but Toxic's counter is not reset; if it then suffers burn, Leech Seed or poison damage, that damage will be calculated with the formula for bad poison, still being calculated as N * x, and the N value will still increase by 1 each time (however, if the Pokémon is poisoned with Toxic, the N value will be reset to 1).

In the Generation I core series only, Rest will also fail if the difference between the user's maximum HP and current HP leaves a remainder of 255 when divided by 256 (such as 255 or 511).

Generation II

The user will now awaken from Rest three turns after it is used and can attack on the third. If Rest is used through Sleep Talk, it will restore the user's HP and reset the number of turns the user will remain asleep to two.

Any major status conditions the user is affected by will now be cured. Safeguard will not prevent usage of Rest, and the user of Rest under the effects of Safeguard will still sleep for the full two turns.

Generations III to IV

Rest now fails if it is used via Sleep Talk, regardless of the user's HP.

If a Pokémon with the Early Bird Ability uses Rest, its Ability still applies, and the Pokémon will spend one turn asleep instead of two (not counting the turn in which Rest is used).

Rest will automatically fail if used by a Pokémon with Insomnia or Vital Spirit, as these Abilities prevent them from falling asleep. Rest will also fail when used while Uproar is in effect, except when the user has Soundproof.

Rest can be used as part of a Pokémon Contest combination, with the user gaining two extra appeal points if any of the moves Belly Drum, Charm or Yawn was used in the prior turn. It can also be used to start a combination, causing Sleep Talk and Snore's base appeal points to be doubled if used in the next turn.

Generation V onwards

Rest will now fail if it is used by a Pokémon with Leaf Guard during harsh sunlight.

Rest will fail if Electric Terrain or Misty Terrain is in effect and the user is grounded. Rest will also fail if the user is affected by Sweet Veil. Rest will now fail when used while Uproar is in effect even if the user has Soundproof.

Rest can be used as part of a Contest Spectacular combination, causing Sleep Talk and Snore to give an extra three appeal points if used in the next turn.

If powered up by a Psychium Z into Z-Rest, all of the user's lowered stats are reset.

Description

Games Description
StadStad2 The user takes a nap to fully restore its HP and recover from any status abnormalities.
GSC Sleep for 2 turns to fully recover.
RSEColo.XD The user sleeps for 2 turns, restoring HP and status.*
The user sleeps for 2 turns to restore health and status.*
FRLG The user sleeps for two turns to fully restore HP and heal any status problem.
DPPtHGSSPBR
BWB2W2
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
XYORAS
SMUSUMPE
SwSh
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII
039   Jigglypuff
 
 
Fairy Fairy 29 29 29 25 29 29XY
32ORAS
30SMUSUM
18PE
20
040   Wigglytuff
 
 
Fairy Fairy 1
079   Slowpoke
 
 
Monster Water 1 30PE
080   Slowbro
 
 
Monster Water 1 30PE
086   Seel
  Water 1 Field 40 21 29 21 21 21 21SMUSUM
20PE
087   Dewgong
 
 
Water 1 Field 44 21 29 21 21 21 21SMUSUM
20PE
128   Tauros
  Field Field 34 34 19 19 19 19SMUSUM
30PE
40
143   Snorlax
  Monster Monster 1 36 28RSE
25FRLG
25 28 28 28SMUSUM
32PE
20
161   Sentret
  Field Field 33 40 28 28 28 28
162   Furret
  Field Field 38 48 32 32 32 32
213   Shuckle
 
 
Bug Bug 37 37 35DP
27PtHGSS
25BW
20B2W2
20 20 25
216   Teddiursa
  Field Field 29 31 43 43 43 43
217   Ursaring
  Field Field 29 31 47 47 47 47
263   Zigzagoon
  Field Field 37 37 41 41XY
35ORAS
35 21
263   Zigzagoon
Galarian Form
 
 
Field Field 21
264   Linoone
  Field Field 47 47 53 53XY
40ORAS
40 23
264   Linoone
Galarian Form
 
 
Field Field 23
293   Whismur
  Monster Field 41 41 45 45XY
32ORAS
32 15
294   Loudred
  Monster Field 51 51 57 57XY
36ORAS
36 15
295   Exploud
  Monster Field 55 55 55 55XY
36ORAS
36 15
299   Nosepass
  Mineral Mineral 37 43 43BW
22B2W2
22XY
16ORAS
16
320   Wailmer
  Field Water 2 37 27 27 27XY
29ORAS
29 39
321   Wailord
  Field Water 2 37 27 27 27XY
25ORAS
29 39
325   Spoink
  Field Field 37 29 29 29 29
326   Grumpig
  Field Field 43 29 29 29XY
35ORAS
35
339   Barboach
 
 
Water 2 Water 2 26 31 31 31XY
25ORAS
25 6
340   Whiscash
 
 
Water 2 Water 2 26 33 33 33XY
25ORAS
25 1
363   Spheal
 
 
Water 1 Field 37 37 37 37XY
31ORAS
31 16
364   Sealeo
 
 
Water 1 Field 39 39 39 39XY
31ORAS
31 16
365   Walrein
 
 
Water 1 Field 39 39 39 39XY
31ORAS
31 16
369   Relicanth
 
 
Water 1 Water 2 50 64 64 64XY
41ORAS
41 35
382   Kyogre
  Undiscovered Undiscovered 50 50DPPt
383   Groudon
  Undiscovered Undiscovered 50 50DPPt
30HGSS
30 30 30 54
384   Rayquaza
 
 
Undiscovered Undiscovered 50 50DPPt
30HGSS
30 30XY
35ORAS
35 54
385   Jirachi
 
 
Undiscovered Undiscovered 5, 30 5, 30 5, 30 5, 30 5, 30SM
5USUM
63
449   Hippopotas
  Field Field 36
450   Hippowdon
  Field Field 38
476   Probopass
 
 
Mineral Mineral 43 43BW
22B2W2
22XY
16ORAS
16
480   Uxie
  Undiscovered Undiscovered 1 1 1 1 1
481   Mesprit
  Undiscovered Undiscovered 1 1 1 1 1
482   Azelf
  Undiscovered Undiscovered 1 1 1 1 1
613   Cubchoo
  Field Field 41 41 41 36
614   Beartic
  Field Field 41 41 41 36
702   Dedenne
 
 
Field Fairy 30 30 35
734   Yungoos
  Field Field 46
735   Gumshoos
  Field Field 55
819   Skwovet
  Field Field 25
820   Greedent
  Field Field 27
862   Obstagoon
 
 
Field Field 23
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By TM

# Pokémon Types Egg Groups Machine
I
TM44
II
TM44
III
TM44
IV
TM44
V
TM44
VI
TM44
VII
TM44
TM05
VIII
TM21
Every Pokémon can learn this move by TM except the ones listed below and only if marked with ✘.
010   Caterpie
  Bug Bug
011   Metapod
  Bug Bug
013   Weedle
 
 
Bug Bug
014   Kakuna
 
 
Bug Bug
129   Magikarp
  Water 2 Dragon
132   Ditto
  Ditto Ditto
201   Unown
  Undiscovered Undiscovered
202   Wobbuffet
  Amorphous Amorphous
235   Smeargle
  Field Field
265   Wurmple
  Bug Bug
266   Silcoon
  Bug Bug
268   Cascoon
  Bug Bug
360   Wynaut
  Undiscovered Undiscovered
374   Beldum
 
 
Mineral Mineral
401   Kricketot
  Bug Bug
412   Burmy
  Bug Bug
415   Combee
 
 
Bug Bug
486   Regigigas
  Undiscovered Undiscovered
602   Tynamo
  Amorphous Amorphous
664   Scatterbug
  Bug Bug
665   Spewpa
  Bug Bug
775   Komala
  Field Field
785   Tapu Koko
 
 
Undiscovered Undiscovered
786   Tapu Lele
 
 
Undiscovered Undiscovered
787   Tapu Bulu
 
 
Undiscovered Undiscovered
788   Tapu Fini
 
 
Undiscovered Undiscovered
789   Cosmog
  Undiscovered Undiscovered
790   Cosmoem
  Undiscovered Undiscovered
801   Magearna
 
 
Undiscovered Undiscovered
824   Blipbug
  Bug Bug
840   Applin
 
 
Grass Dragon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
489   Phione
  Water 1 Fairy My Pokémon Ranch
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


Generation VIII

# Pokémon Types Egg Groups Obtained with
801   Magearna
Original Color
 
 
Undiscovered Undiscovered HOME National Pokédex Completion Magearna
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In other games

Super Smash Bros. series

Rest is Jigglypuff's down special. Unlike its counterpart in the Pokémon games, rather than healing the player, it damages the opponent and launches them into the air and either sets them on fire (prior to Super Smash Bros. Brawl) or plants a damage-inflicting flower on their head (from Super Smash Bros. Brawl onwards). This is a close-range attack with the hitbox placed at the center of Jigglypuff's body; using it even right next to the target will fail. If the attack misses, Jigglypuff will fall asleep doing no damage and leaving itself open to attacks.

Pokémon Mystery Dungeon series

In Red Rescue Team and Blue Rescue Team, Rest has 10PP. The user starts to nap for 2-3 turns. When the status ends, the user's HP is restored and its status ailments cured, and move seals removed (even though they aren't considered a status condition by the game).. If the user is forcibly waked up (such as by Uproar), the effect will not take place. The move is affected by Snatch and Taunt.

In Explorers of Time, Darkness and Sky, the move's PP has been decreased to 8.

Pokémon GO

  Rest
Charged Attack
Gyms & Raids
Power 50
Energy cost 33  
Duration 1.9 seconds
Damage window 1.5 - 1.7 seconds
Trainer Battles
Power 50
Energy cost 35  
Secondary effect ?
Effect chance ?%
Eligible Pokémon:
Standard eligibility
By Elite Charged TM
By GO Snapshot
As Shadow Pokémon
As Purified Pokémon
Formerly eligible
None

Description

Games Description
MDRB The user gains the Napping status. Upon awakening, the Pokémon regains HP and recovers from any status problems.
MDTDS Gives the user a Napping status. A Pokémon with the Napping status falls asleep, then later awakens with all HP restored and status problems healed.
BSL じぶんを ねむるじょうたいにかえる ねむるじょうたいから めざめたときに HPや わるいじょうたいが かいふくする
MDGtI You will get the Napping status. With the Napping status, you fall asleep, then later awaken with all HP restored and status conditions healed.
SMD You sleep for a while. When you wake up, your HP and bad status conditions are healed.*
You'll get the Napping status condition. With the Napping status condition, you'll fall asleep, awakening later with all your HP restored and status conditions healed.*


In the anime

       
Snorlax Octillery Regice Venonat
The user falls asleep, healing all injuries and status problems.
Pokémon Method
User First Used In Notes
  Venonat Venonat falls asleep and lays down its antennae. As it sleeps, it recovers all its energy.
Aya's Venonat Ariados, Amigos Debut
  Piloswine Piloswine glows blue and falls asleep. As it sleeps, it recovers all its energy.
Pryce's Piloswine As Cold As Pryce None
  Snorlax Snorlax falls asleep. As it sleeps, it recovers all of its energy.
Marcel's Snorlax The Garden of Eatin' None
Ash's Snorlax Wheel of Frontier None
  Octillery Octillery falls asleep and a bright green aura surrounds its body. As it sleeps, it recovers energy and nullifies any damage taken while sleeping.
Harley's Octillery Harley Rides Again None
  Munchlax Munchlax falls asleep. As it sleeps, it recovers all of its energy.
May's Munchlax Spontaneous Combusken! Used via Metronome
  Regice Regice falls asleep and its body glows bright blue. As it sleeps, it recovers all of its energy.
Brandon's Regice Pace - The Final Frontier! None


In the manga

Ash & Pikachu


Pokémon Adventures


Pokémon Pocket Monsters


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • Although Rest does not deal any damage in the normal games, in the Super Smash Bros. series, Jigglypuff's Rest attack unleashes an internal explosion that sends any opponent it touches flying, almost always ending in a KO.
  • According to Webster's friend in Johto, Rest is a contraction of Recover fast.
  • The English manual for Pokémon Yellow mentions that "Rest's number of turns is changed to between 1 and 3" when used in Colosseum 2. This is not the case.

In other languages

Language Title
Chinese Cantonese 睡覺 Seuihgaau *
沉睡 Chàhmseuih *
Mandarin 睡覺 / 睡觉 Shuìjiào
  Danish Hvile
  Dutch Slaap
  Finnish Lepo
  French Repos
  German Erholung
  Greek Ανάπαυση Anápausi
  Indonesian Tidur
  Italian Riposo
  Korean 잠자기 Jamjagi
  Polish Odpoczynek
Portuguese   Brazil Descansar (games, anime, TCG, manga)
Repousar (The Official Pokémon Handbook)
Repouso (The Official Pokémon Handbook)
  Portugal Descansar
Repouso
  Serbian Odmor
  Spanish Descanso
  Thai นิทรา
  Vietnamese Nằm Ngủ



Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405
Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607
Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708
Generation V TMs
010203040506070809101112131415161718192021222324
252627282930313233343536373839404142434445464748
495051525354555657585960616263646566676869707172
7374757677787980818283848586878889909192939495
Generation V HMs
010203040506
Generation VI TMs
0102030405060708091011121314151617181920212223242526
2728293031323334353637383940414243444546474849505152
5354555657585960616263646566676869707172737475767778
798081828384858687888990919293 • 94 (XYORAS) • 9596979899100
Generation VI HMs
010203040506ORAS07ORAS
Generation VII TMs
Alola
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
51525354555657585960616263646566676869707172737475
767778798081828384858687888990919293949596979899100
Kanto
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
Generation VIII TMs
00010203040506070809101112131415161718192021222324
25262728293031323334353637383940414243444546474849
50515253545556575859606162636465666768697071727374
75767778798081828384858687888990919293949596979899
Generation VIII TRs
00010203040506070809101112131415161718192021222324
25262728293031323334353637383940414243444546474849
50515253545556575859606162636465666768697071727374
75767778798081828384858687888990919293949596979899


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.