Electric Terrain (move)

(Redirected from Electric Terrain)
Electric Terrain
エレキフィールド Elec Field
Electric Terrain IX.png
Electric Terrain IX 2.png
Type  Electric
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects all Pokémon on the field
Availability
Introduced  Generation VI
Condition  Clever
Appeal  0  
Jam  0  
Condition  Clever
Appeal  0  
Condition  Clever
Appeal  3 ♥♥♥
Jamming  0  
Excites the audience a lot if used first.

Electric Terrain (Japanese: エレキフィールド Elec Field) is a non-damaging Electric-type move introduced in Generation VI. It was TM90 in Pokémon Sword and Shield, and is TM136 in Generation IX.

Effect

Generations VI to VII

Electric Terrain creates terrain that envelops the field and replaces the background environment and any other terrain that is already in effect. The terrain fades after five turns.

This terrain has the following effects on Pokémon that are on the ground and not in the semi-invulnerable turn of a move.

  • It boosts the power of Electric-type moves used by affected Pokémon by 50% (regardless of whether the target of the move is affected by Electric Terrain). This boost includes moves that became Electric type due to type-changing moves like Electrify.
  • It prevents affected Pokémon from being afflicted by sleep or Yawn.
    • If an affected Pokémon is already drowsy due to Yawn, it is prevented from falling asleep and the drowsy effect will end.
    • Rest will fail if used by an affected Pokémon.
  • Nature Power becomes Thunderbolt.
  • Secret Power uses the animation of Thunder Shock and has a 30% chance of causing paralysis.
  • Camouflage causes the user to become Electric-type.

Natural objects disappear and cannot be destroyed while Electric Terrain is in effect.

When a Pokémon with the Ability Electric Surge enters battle, Electric Terrain is automatically created. Pokémon with the Ability Surge Surfer have their Speed stat doubled when under the effects of Electric Terrain.

If a Terrain Extender is held when Electric Terrain is used, the terrain will last 8 turns instead of 5. If a Pokémon is holding an Electric Seed while the field is Electric Terrain, it consumes the Electric Seed and its Defense is increased by one stage (even if it is not otherwise affected by the terrain).

Electric Terrain is removed if Defog or Splintered Stormshards are used.

If powered up by an Electrium Z into Z-Electric Terrain, the user's Speed stat is raised by one stage.

Generation VIII onwards

Electric Terrain now:

  • Boosts the power of Electric-type moves used by affected Pokémon by 30% instead of the previous 50%.
  • Doubles Rising Voltage's base power from 70 to 140 if used on a target on Electric Terrain.
  • Changes Terrain Pulse's type to Electric and doubles its base power from 50 to 100.
  • Changes Pokémon with the Ability Mimicry's type to Electric.
  • Boosts the highest stat of a Pokémon with Quark Drive by 30% (50% if speed is the highest stat), even if it is not otherwise affected by the terrain due to not being grounded.
  • Boosts the Special Attack stat of a Pokémon with Hadron Engine by roughly 33% (or more precisely, by a factor of 5461/4096), even if it is not otherwise affected by the terrain due to not being grounded.

Electric Terrain is automatically created for 5 turns (8 turns with Terrain Extender) when Max Lightning is used or when a Pokémon with the Ability Hadron Engine enters the field.

G-Max Wind Rage, Steel Roller and Ice Spinner remove Electric Terrain and any other terrain upon being used. Steel Roller also fails if Electric Terrain or other terrains are absent.

Description

Games Description
XYORAS The user electrifies the ground under everyone's feet for five turns. Pokémon on the ground no longer fall asleep.
SMUSUM
SwShBDSPLA
The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.
SV The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0082   Magneton
 
 
Mineral Mineral 11XY
1ORAS
1SMUSUM 1 1
0310   Manectric
  Field Field 1, 70XY
1, 60ORAS
1, 60 60
0405   Luxray
  Field Field 1, 67 1, 67 1 1
0462   Magnezone
 
 
Mineral Mineral 11XY
1ORAS
1 1 1
0466   Electivire
  Human-Like Human-Like 1, 65 1, 65
0601   Klinklang
  Mineral Mineral 64
0618   Stunfisk
 
 
Water 1 Amorphous 30
0777   Togedemaru
 
 
Field Fairy 37 50
0785   Tapu Koko
 
 
No Eggs Discovered No Eggs Discovered 1 75
0796   Xurkitree
  No Eggs Discovered No Eggs Discovered 53 60
0836   Boltund
  Field Field 62
0871   Pincurchin
  Water 1 Amorphous 40 40
0938   Tadbulb
  Water 1 Water 1 40
0939   Bellibolt
  Water 1 Water 1 40
0989   Sandy Shocks
 
 
No Eggs Discovered No Eggs Discovered 1
0990   Iron Treads
 
 
No Eggs Discovered No Eggs Discovered 1
0991   Iron Bundle
 
 
No Eggs Discovered No Eggs Discovered Rem.
0992   Iron Hands
 
 
No Eggs Discovered No Eggs Discovered Rem.
0993   Iron Jugulis
 
 
No Eggs Discovered No Eggs Discovered 1
0994   Iron Moth
 
 
No Eggs Discovered No Eggs Discovered Rem.
0995   Iron Thorns
 
 
No Eggs Discovered No Eggs Discovered Rem.
1006   Iron Valiant
 
 
No Eggs Discovered No Eggs Discovered Rem.
1008   Miraidon
 
 
No Eggs Discovered No Eggs Discovered 1
1010   Iron Leaves
 
 
No Eggs Discovered No Eggs Discovered Rem.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By TM

# Pokémon Types Egg Groups Machine
I
--
II
--
III
--
IV
--
V
--
VI
--
VII
--
VIII
TM90
IX
TM136
0025   Pikachu
  Field Fairy
0026   Raichu
  Field Fairy
0026   Raichu
Alolan Form
 
 
Field Fairy
0074   Geodude
Alolan Form
 
 
Mineral Mineral
0075   Graveler
Alolan Form
 
 
Mineral Mineral
0076   Golem
Alolan Form
 
 
Mineral Mineral
0081   Magnemite
 
 
Mineral Mineral
0082   Magneton
 
 
Mineral Mineral
0100   Voltorb
  Mineral Mineral
0100   Voltorb
Hisuian Form
 
 
Mineral Mineral
0101   Electrode
  Mineral Mineral
0101   Electrode
Hisuian Form
 
 
Mineral Mineral
0113   Chansey
  Fairy Fairy
0135   Jolteon
  Field Field
0145   Zapdos
 
 
No Eggs Discovered No Eggs Discovered
0151   Mew
  No Eggs Discovered No Eggs Discovered
0172   Pichu
  No Eggs Discovered No Eggs Discovered
0179   Mareep
  Monster Field
0180   Flaaffy
  Monster Field
0181   Ampharos
  Monster Field
0242   Blissey
  Fairy Fairy
0243   Raikou
  No Eggs Discovered No Eggs Discovered
0310   Manectric
  Field Field
0403   Shinx
  Field Field
0404   Luxio
  Field Field
0405   Luxray
  Field Field
0417   Pachirisu
  Field Fairy
0462   Magnezone
 
 
Mineral Mineral
0466   Electivire
  Human-Like Human-Like
0479   Rotom
 
 
Amorphous Amorphous
0493   Arceus
  No Eggs Discovered No Eggs Discovered
0601   Klinklang
  Mineral Mineral
0603   Eelektrik
  Amorphous Amorphous
0604   Eelektross
  Amorphous Amorphous
0618   Stunfisk
 
 
Water 1 Amorphous
0642   Thundurus
 
 
No Eggs Discovered No Eggs Discovered
0694   Helioptile
 
 
Monster Dragon
0695   Heliolisk
 
 
Monster Dragon
0702   Dedenne
 
 
Field Fairy
0736   Grubbin
  Bug Bug
0737   Charjabug
 
 
Bug Bug
0738   Vikavolt
 
 
Bug Bug
0777   Togedemaru
 
 
Field Fairy
0785   Tapu Koko
 
 
No Eggs Discovered No Eggs Discovered
0796   Xurkitree
  No Eggs Discovered No Eggs Discovered
0807   Zeraora
  No Eggs Discovered No Eggs Discovered
0809   Melmetal
  No Eggs Discovered No Eggs Discovered
0836   Boltund
  Field Field
0849   Toxtricity
Amped Form
 
 
Human-Like Human-Like
0849   Toxtricity
Low Key Form
 
 
Human-Like Human-Like
0871   Pincurchin
  Water 1 Amorphous
0877   Morpeko
 
 
Field Fairy
0894   Regieleki
  No Eggs Discovered No Eggs Discovered
0921   Pawmi
  Field Field
0922   Pawmo
 
 
Field Field
0923   Pawmot
 
 
Field Field
0938   Tadbulb
  Water 1 Water 1
0939   Bellibolt
  Water 1 Water 1
0940   Wattrel
 
 
Water 1 Flying
0941   Kilowattrel
 
 
Water 1 Flying
0989   Sandy Shocks
 
 
No Eggs Discovered No Eggs Discovered
0990   Iron Treads
 
 
No Eggs Discovered No Eggs Discovered
0991   Iron Bundle
 
 
No Eggs Discovered No Eggs Discovered
0992   Iron Hands
 
 
No Eggs Discovered No Eggs Discovered
0993   Iron Jugulis
 
 
No Eggs Discovered No Eggs Discovered
0994   Iron Moth
 
 
No Eggs Discovered No Eggs Discovered
0995   Iron Thorns
 
 
No Eggs Discovered No Eggs Discovered
1006   Iron Valiant
 
 
No Eggs Discovered No Eggs Discovered
1008   Miraidon
 
 
No Eggs Discovered No Eggs Discovered
1010   Iron Leaves
 
 
No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0172   Pichu
  Field Fairy BDSP
0179   Mareep
  Monster Field BDSP
0694   Helioptile
 
 
Monster Dragon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


Form change

Generation VI

# Pokémon Types Egg Groups Obtained with
0025   Pikachu
Ph. D
  No Eggs Discovered No Eggs Discovered Upon changing into the Ph. D costumeORAS
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In other games

Pokémon Mystery Dungeon series

Electric Terrain changes the dungeon status to Electric Terrain which boosts the power of Electric-type moves by 50% and prevents Pokémon from sleep-related conditions. This only affects Pokémon on the ground and cannot coexist with other terrains. Electric Terrain lasts for 10 turns.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
SMD - - 18 40 —% - Entire floor Others -
MDRTDX ? ? ? ? ? ? ? ? ?
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Masters EX

Category Move Gauge MP Base Power Max Power Accuracy Target Effect Tag Description Playable Users
Status 2 2 —% Entire Field Turns the field of play's terrain into Electric Terrain.* Volkner & Luxray
Sygna Suit Red (Thunderbolt) & Pikachu

Past description

  • Prior to Version 2.21.0*: Turns the field into Electric Terrain.

Description

Games Description
SMD The power of Electric-type moves goes up. It also prevents Pokémon from sleeping.*
It changes the floor to the Electric Terrain condition. In this condition, Electric-type moves get more powerful. It also prevents Pokémon from sleeping, but it has no effect on Pokémon in the air.*


In the anime

 
Luxray
 
Manectric
 
Hurting the opponent
 
Tapu Koko
The user electrifies the ground under everyone's feet, increasing the power of Electric-type moves.
Pokémon Method
User First Used In Notes
  Luxray releases multiple bolts of yellow electricity from its body, causing its body and the surrounding area to glow yellow, powering up Electric-type moves. Sometimes, the affected area sparks with yellow electricity; or, Luxray fires off mulitple bolts of yellow electricity, creating a dome of electricity around itself.
Clemont's Luxray The Future Is Now, Thanks to Determination! Debut
Volkner's Luxray Ultra Exciting from the Shocking Start! None
  Manectric's body becomes covered in yellow electricity, and it fires a beam of electricity from its body at the opponent. The electricity then forms into a dome of electricity around the opponent. When the dome appears, it will hurt the opponent, and if the opponent touches the dome, they will get hurt again.
Cherie's Manectric Volcanion and the Mechanical Marvel None
  Tapu Koko creates a dome of yellow energy that surrounds it and its opponent.
Tapu Koko (anime) Revealing the Stuff of Legend! None


In the manga

Pokémon Adventures


In other generations

Core series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 電氣場地 Dihnhei Chèuhngdeih *
電氣領域 Dihnhei Líhngwihk *
Mandarin 電氣場地 / 电气场地 Diànqì Chǎngdì *
電氣領域 Diànqì Lǐngyù *
  Dutch Elektrisch veld
  French Champ Électrifié
  German Elektrofeld
  Italian Campo Elettrico
  Korean 일렉트릭필드 Illekteurikpildeu
  Polish Elektryczny Teren
Portuguese   Brazil Terreno Elétrico
  Portugal Campo Elétrico
  Russian Электрическое Поле Elektricheskoe Pole
  Spanish Campo Eléctrico



Moves that change terrain
  Grassy TerrainMisty TerrainElectric TerrainPsychic Terrain


Generation VIII TMs
SwSh
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899
BDSP
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
Generation VIII TRs (SwSh)
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899
Generation IX TMs
001002003004005006007008009010011012013014015016017018019
020021022023024025026027028029030031032033034035036037038
039040041042043044045046047048049050051052053054055056057
058059060061062063064065066067068069070071072073074075076
077078079080081082083084085086087088089090091092093094095
096097098099100101102103104105106107108109110111112113114
115116117118119120121122123124125126127128129130131132133
134135136137138139140141142143144145146147148149150151152
153154155156157158159160161162163164165166167168169170171
172173174175176177178179180181182183184185186187188189190
191192193194195196197198199200201


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.