Twineedle (move)

(Redirected from Twineedle)
Twineedle
ダブルニードル Double Needle
Twineedle PE.png
[[File:|300px|center]]
Type  Bug
Category  Physical
PP  20 (max. 32)
Power  25
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Cool
Appeal  2 ♥♥
Jam  3 ♥♥♥
Startles the Pokémon that appealed before the user.
Condition  Cool
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Cool
Appeal  2 ♥♥
Jamming  1
Badly startles Pokémon that used a move of the same type.

Twineedle (Japanese: ダブルニードル Double Needle) is a damage-dealing Bug-type multi-strike move introduced in Generation I. Prior to Generation V, it was the signature move of Beedrill.

Effect

Generation I

Twineedle inflicts damage, hitting the target twice per use. The second strike has a 20% chance of poisoning the target, unless the target is Poison-type. Although only the first strike can be a critical hit, the second one will deal the same amount of damage.

Twineedle will end immediately if the first strike breaks a substitute. Bide and Counter will only acknowledge the second strike of this move.

Generation II

Each strike now does damage independently, and either of them can be a critical hit.

Twineedle can poison Steel-type Pokémon.

Twineedle will now hit again if the first strike breaks a substitute. If the first strike breaks a substitute, the second strike can poison the target.

If the user is holding a King's Rock, the final strike has a chance to cause the target to flinch.

Generation III

Twineedle can no longer poison Steel-type Pokémon.

Twineedle is no longer affected by King's Rock.

Generation IV

Both of Twineedle's strikes now have an independent 20% chance of poisoning the target (producing a 36% chance of poisoning the target overall).

Generation V to VII

If a Focus Sash activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Sturdy will activate with each hit if the defending Pokémon has a maximum HP of 1.

If the target has Weak Armor or Stamina, each strike will activate it.

If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the target to flinch.

Twineedle is now affected by King's Rock.

Generation VIII onwards

Twineedle cannot be selected in a battle.

Description

Games Description
StadStad2 An attack that strikes twice. The target may occasionally become poisoned.
GSC Jabs the foe twice using stingers.
RSE Stingers on the forelegs jab the foe twice.
Colo.XD Foreleg stingers jab twice and may poison.
FRLG The foe is stabbed twice with foreleg stingers. It may poison the foe.
DPPtHGSSPBR The foe is stabbed twice by a pair of stingers. It may also poison the target.
BWB2W2 The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target.
XYORAS
SMUSUMPE
The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0015    
 
Bug Bug 20 20 20 16 16 16 1, Evo. 1, Evo.
0091    
 
Water 3 Water 3 1
0589    
 
Bug Bug 1, 13 1, 13 1, 13
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0090     Water 3 Water 3
0167    
 
Bug Bug
0451    
 
Bug Water 3
0543    
 
Bug Bug
0777    
 
Field Fairy
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Twineedle inflicts damage, hitting the target 2 times per use. Each hit has a separate accuracy check, though the move will continue even when a hit fails. Twineedle may also leave the enemy poisoned. Prior to Super Mystery Dungeon, if a targeted Pokémon faints in middle of the attack, the remaining projectile will be able to hit a new target. The move's critical hit rate is reduced (2% in the Rescue Team, Explorers and Adventure Squad series).

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB 6 - 15 - 80% - 10 tiles away All Yes
MDTDS 6 - 10 - 46.75% - 10 tiles away All Yes
BSL 6 - 10 - 46.75% - 10 tiles away All Yes
SMD 2 50 12 30 80% 98% 4 tiles away Enemy Yes
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Conquest

 
>
 
Stars: ★★
Power: 26
Accuracy: 100%
Effect: Hits twice and has a 20% chance of poisoning each target with each hit.
Users:  
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Pokémon Masters EX

Category Move Gauge MP Base Power Max Power Accuracy Target Effect Tag Description Playable Users
Physical 2 20 24 100% An opponent Multistrike Attacks twice in a row. Has a chance (20%) of leaving the target poisoned. Bugsy & Beedrill
Scottie/Bettie & Support/Tech Beedrill Egg
  • Description prior to Version 2.10.0*: Attacks twice in a row. Has a small chance of leaving the target poisoned.

Pokémon Rumble Rush

  Twineedle
★★★
Attack power 24.49684 (Hit 1), 40.82806 (Hit 2)
Charge time 0.5 seconds (Hit 1), 0.7 seconds
Range type Projectile
Number of hits 1
Number of projectiles 1
Critical hit rate 1.5%
Additional effect May poison the foe

Description

Games Description
MDRB Hits the target twice, even at a distance. It may also leave the target poisoned, damaging it over several turns.
MDTD
MDS*
Inflicts damage on the target using 2 attacks in a single turn. It may also afflict the targeted enemy with a Poisoned status condition, which causes periodic damage.
MDS* Inflicts damage on the target using 2 attacks in a single turn. It may also afflict the target with a Poisoned status condition, which causes periodic damage.
BSL はなれたポケモンに 2かいれんぞくで ダメージをあたえる しかも いっていのかくりつで どくじょうたいにして いっていターンごとに ダメージをあたえる
Conq. The enemy is stabbed twice by a pair of stingers. It may also poison the target.
MDGtI  UNUSED
SMD It damages a Pokémon, even one far away, 2 times in a row. It could also make the enemy poisoned.


In the anime

 
Jeanette's Beedrill
 
Wild Beedrill
 
Casey's Beedrill
 
Goh's Beedrill
The foe is stabbed twice by a pair of stingers.
Pokémon Method
User First Used In Notes
  Beedrill charges at the opponent with the large stingers on its arms; or, Beedrill repeatedly stabs the opponent with the stingers on its arms; or, Beedrill stabs the opponent with one of the stingers on its arm or on its rear.
A wild Beedrill Challenge of the Samurai Debut
A wild Beedrill The Purr-fect Hero None
Jeanette Fisher's Beedrill The Fourth Round Rumble None
A Trainer's Beedrill A Shipful of Shivers None
Jimmy's Beedrill The Legend of Thunder! None
Casey's Beedrill The Bug Stops Here None
A Trainer's Beedrill In the Knicker of Time! None
Multiple wild Beedrill Cutting the Ties That Bind! None
Multiple wild Beedrill Three Jynx and a Baby! None
Multiple wild Beedrill Second Time's the Charm! None
Goh's Beedrill Raid Battle in The Ruins! None
  Escavalier's lances glow bright blue and it charges towards the opponent with them.
Dirk's two Escavalier Mewtwo — Prologue to Awakening None


In the manga

The Electric Tale of Pikachu


Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • In Generation II only, Twineedle is the only move that can poison a Steel-type Pokémon. This is because Steel-type Pokémon are only coded to be immune to Poison-type moves.

In other languages

Language Title
Chinese Cantonese 雙針 Sēungjām *
雙頭針 Sēungtàuhjām
Mandarin 雙針 / 双针 Shuāngzhēn
  Croatian Dvostruka Bodlja
  Czech Dvoj-žihadlo
  Danish Tvenål
  Dutch Dubbelnaald
  Finnish Kaksoispistin (EP002)
Kaksoisneula (EP077)
  French Double DardVIII+
Double-DardIVII
  German Duonadel
  Greek Δίδυμα Κεντριά
  Indonesian Jarum Ganda
  Italian Doppio Ago
  Korean 더블니들 Deobeulnideul
  Polish Atak Żądłem
Portuguese   Brazil Agulha Dupla (GO, JN014–present, TCG, manga, The Official Pokémon Handbook)
Agulhas Gêmeas (early anime)
  Portugal Agulha Dupla
  Serbian Četnička Bodlja
  Spanish Doble AtaqueVI+
DobleataqueIV
  Swedish Dubbelnål*
Dubbelgaddattack*
  Thai ดับเบิ้ลนีดเดิ้ล
  Turkish Çifte İğne
  Vietnamese Mũi Kim Đôi


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.