Shadow Tag (Ability): Difference between revisions

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|jptrans=Stepping on Shadows
|jptrans=Stepping on Shadows
|jptranslit=Kage Fumi
|jptranslit=Kage Fumi
|colorscheme=psychic
|colorscheme=ghost
|gen=3
|gen=3
|text3=Prevents the foe's escape.
|text3=Prevents the foe's escape.
|text4=Prevents the foe from escaping.
|text4=Prevents the foe from escaping.
|text5=Prevents the foe from escaping.
|text5=Prevents the foe from escaping.
|text6=Prevents opposing Pokémon from escaping
|text7=This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping.
}}
}}
'''Shadow Tag''' (Japanese: '''かげふみ''' ''Stepping on Shadows'') is an [[ability]] introduced in [[Generation III]]. Eight {{OBP|Pokémon|species}} can have this Ability.
'''Shadow Tag''' (Japanese: '''かげふみ''' ''Stepping on Shadows'') is an [[Ability]] introduced in [[Generation III]]. Prior to [[Generation V]], it was the [[signature Ability]] of {{p|Wynaut}} and {{p|Wobbuffet}}.


==Effect==
==Effect==
===In battle===
===In battle===
Shadow Tag prevents the foe from [[Recall|switching]] out or [[Escape|fleeing]]. In a wild battle against a Pokémon with Shadow Tag, the Trainer is unable to run away. {{a|Run Away}} negates its effect, but only in a wild battle. Similarly, as of [[Generation IV]], if two Pokémon with Shadow Tag face one another, both may switch out at any time.
Shadow Tag prevents all foes from [[Escape|fleeing]] (including {{m|Teleport}}) or [[Recall|switching out]] while the Pokémon with this Ability is on the field.


The {{DL|In-battle effect item|Shed Shell}}, a [[held item]], allows a Pokémon to switch out when facing a Pokémon with Shadow Tag.
Using {{m|Baton Pass}}, {{m|U-turn}}, {{m|Volt Switch}}, or {{m|Parting Shot}} will still cause the Pokémon to switch out. Having the Ability {{a|Run Away}} or holding a [[Smoke Ball]] allows the Pokémon to flee or Teleport, but not switch.


In a [[double battle]], Shadow Tag does not affect the partner Pokémon.
If a wild Pokémon has Shadow Tag and the player's Pokémon faints, if the player attempts to flee instead of sending out another Pokémon, they are unaffected by Shadow Tag.
 
Shadow Tag does not affect allies.
 
====Generation IV====
Shadow Tag now makes the Pokémon immune to the effects of other Pokémon's Shadow Tag. Holding a {{DL|In-battle effect item|Shed Shell}} allows the Pokémon to switch out, but not flee or Teleport.
 
====Generation VI====
{{type|Ghost}} Pokémon are now immune to Shadow Tag.


===Outside of battle===
===Outside of battle===
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==Pokémon with Shadow Tag==
==Pokémon with Shadow Tag==
{{Ability/head|Psychic}}
{{Ability/head|Ghost}}
{{ability/entry|202|Wobbuffet|Psychic|Psychic|Shadow Tag|None|Telepathy}}
{{Ability/entry|094M|Gengar|Ghost|Poison|Shadow Tag|None|None|Mega Gengar}}
{{ability/entry|360|Wynaut|Psychic|Psychic|Shadow Tag|None|Telepathy}}
{{Ability/entry|202|Wobbuffet|Psychic|Psychic|Shadow Tag|None|Telepathy}}
{{ability/entry|574|Gothita|Psychic|Psychic|Frisk|None|Shadow Tag}}
{{Ability/entry|360|Wynaut|Psychic|Psychic|Shadow Tag|None|Telepathy}}
{{ability/entry|575|Gothorita|Psychic|Psychic|Frisk|None|Shadow Tag}}
{{Ability/entry|574|Gothita|Psychic|Psychic|Frisk|Competitive|Shadow Tag}}
{{ability/entry|576|Gothitelle|Psychic|Psychic|Frisk|None|Shadow Tag}}
{{Ability/entry|575|Gothorita|Psychic|Psychic|Frisk|Competitive|Shadow Tag}}
{{ability/entry|607|Litwick|Ghost|Fire|Flash Fire|Flame Body|Shadow Tag}}
{{Ability/entry|576|Gothitelle|Psychic|Psychic|Frisk|Competitive|Shadow Tag}}
{{ability/entry|608|Lampent|Ghost|Fire|Flash Fire|Flame Body|Shadow Tag}}
{{Ability/foot|Ghost}}
{{ability/entry|609|Chandelure|Ghost|Fire|Flash Fire|Flame Body|Shadow Tag}}
 
{{Ability/foot|Psychic}}
* In the [[Generation V]] games, {{p|Litwick}}, {{p|Lampent}}, and {{p|Chandelure}} have Shadow Tag as their [[Hidden Ability]], but they cannot be obtained by any legitimate means. Their Hidden Ability is replaced with {{a|Infiltrator}} in [[Generation VI]].
 
==In the manga==
===In the Pokémon Adventures manga===
{{movemanga|type=ghost|exp=yes|gen=When the user is hidden in shadows, the opponent is unable to retreat.|image1=Garma Shadow Tag.png|image1p=Mega Gengar}}
{{movep|type=ghost|ms=094M|pkmn=Gengar|method=When Mega Gengar is hidden in shadows, the opponent is unable to retreat.}}
{{movebtmManga|type=ghost|user=X (Adventures)|user1=X's Garma|startcode=PAXY20|startname=Changing Gengar|notes=Debut}}


==In other languages==
==In other languages==
{{Langtable|color={{psychic color}}|bordercolor={{psychic color dark}}
{{Langtable|color={{ghost color}}|bordercolor={{ghost color dark}}
|zh_yue=踩影 ''{{tt|Cháaiyíng|Step on Shadow}}'' {{tt|*|Games}}<br>影子遊戲 ''{{tt|Yíngjí Yàuhhei|Shadow Play}}'' {{tt|*|Pre-Gen VII Media}}
|zh_cmn=踩影 ''{{tt|Cǎiyǐng|Step on Shadow}}'' {{tt|*|Games}}<br>影子遊戲 ''{{tt|Yǐngzǐ Yóuxì|Shadow Play}}'' {{tt|*|Pre-Gen VII Media}}
|fr=Marque Ombre
|fr=Marque Ombre
|de=Wegsperre
|de=Wegsperre
|el=Σκιώδης Έλξη
|it=Pedinombra
|it=Pedinombra
|pt=Fio de Sombra
|pt=Fio de Sombra
|ko=그림자 밟기 ''Geurimja Balgi''
|ko=그림자 밟기 ''Geurimja Balgi''
|es=Sombratrampa
|es_eu=Sombra Trampa{{tt|*|Gen VI onwards}}<br>Sombratrampa{{tt|*|Gens III-V}}
}}
}}
{{-}}
{{-}}
{{AbilityVariations|Magnet Pull|Arena Trap|Shadow Tag|color=Psychic|1color={{steel color dark}}|2color={{ground color dark}}|3color={{psychic color dark}}}}
{{AbilityVariations|Magnet Pull|Arena Trap|Shadow Tag|color=Ghost|1color={{steel color dark}}|2color={{ground color dark}}|3color={{ghost color dark}}}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


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[[it:Pedinombra (abilità)]]
[[it:Pedinombra (abilità)]]
[[ja:かげふみ]]
[[ja:かげふみ]]
[[zh:踩影(特性)]]