Teleport (move)

Revision as of 13:41, 17 December 2020 by Tmwps (talk | contribs) (→‎Trivia: fair enough - this is still the largest decrease)
This article is about the move Teleport. For the field move, see Field Move (Ranger).
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Teleport
テレポート Teleport
Teleport VIII.png
[[File:|300px|center]]
Type  Psychic
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  −6
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
  • Usable outside of battle
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Cool
Appeal  1
Jam  0  
Can avoid being startled by others.
Condition  Cool
Appeal  2 ♥♥
Enables the user to perform first in the next turn.
Condition  Cool
Appeal  1
Jamming  0  
Prevents the user from being startled until the turn ends.

Teleport (Japanese: テレポート Teleport) is a non-damaging Psychic-type move introduced in Generation I. It was TM30 in Generation I and TM04 in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!.

Effect

In battle

Generation I

In wild battles, the user flees and the battle ends. If the user's level is less than the opponent's level, there is a chance that Teleport will fail; specifically, the chance to fail is FLOOR(OpponentLevel ÷ 4) ÷ (OpponentLevel + UserLevel + 1). This means that the chance of failure is between about 12.5% and 25%, with higher chances when the opponent's level is much greater than the user's.

In Trainer battles, Teleport always fails.

Generation II

If Teleport is used by the player's Pokémon, it can still fail because of the opponent's level, but this no longer applies to wild Pokémon using Teleport due to a bug.

Teleport will fail if the user is trapped by a trapping move (except binding moves).

In this generation only, Teleport fails in battles with Pokémon encountered as traps in the Team Rocket's Hideout, the GS Ball Celebi, the Tin Tower Suicune (in Crystal), and the scripted Red Gyarados.

Generations III and IV

Teleport fails if used in a wild battle that is not a Single Battle. Teleport can no longer fail due to the user's level being less than the opponent's level.

Teleport will now fail if the user is trapped by any trapping move (including Ingrain and binding moves) or Ability. If the user is holding a Smoke Ball, Teleport will succeed regardless of trapping moves and Abilities.

Teleport can be used as part of a Pokémon Contest combination, with the user gaining an extra appeal point if any of the moves Confusion, Double Team, Kinesis, or Psychic was used in the prior turn.

Generation V

Teleport will succeed regardless of Ingrain. If the user is owned by a Trainer and holding a Smoke Ball, Teleport will succeed regardless of trapping moves and Abilities; if the user is a wild Pokémon, Teleport will fail if the user is affected by a trapping move or Ability, even if it is holding a Smoke Ball.

Generation VI

If the user is holding a Smoke Ball, Teleport will succeed regardless of trapping moves and Abilities.

Generation VII

Teleport always fails in battles during trials. SOS Battles are considered Single Battles as long as there is only a single opponent.

If powered up by a Psychium Z into Z-Teleport, the user regains all of its HP.

In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, Teleport switches the user out. It has -6 priority.

Generation VIII

Teleport retains its effect from Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!. It only ends a battle if used by a wild Pokémon.

Outside of battle

Prior to Generation VII, using Teleport outside of battle warps the player to the last Pokémon Center visited. Starting in Generation IV, Teleport can also return the player to their house if that has been visited most recently.

In Generation I, the player must heal their Pokémon at the counter for it to count as a visit. In subsequent generations, the player only needs to enter the location.

Teleport can only be used outside, with the same restrictions as Fly. In Pokémon HeartGold and SoulSilver, unlike Fly, Teleport can teleport the player between regions.

In Generation IV only, Teleport cannot be used in towns or cities (except the Safari Zone Gate), at Mt. Silver, or at the Pokéathlon Dome.

Description

Games Description
Stad A special technique for instantly escaping from wild Pokémon. Useful in the wild only.
Stad2 A special move for instantly escaping from wild Pokémon. Useful in the wild only.
GSC A move for fleeing from battle.
RSEColoXD A psychic move for fleeing from battle instantly.
FRLG Use it to flee from any wild Pokémon. Also warps to the last Poké Center.
DPPt Use it to flee from any wild Pokémon. It may also be used to warp to the last Poké Center visited.
PBR Use it to flee from wild Pokémon. It has no effect while battling in Pokétopia.
HGSS
BWB2W2
XYORAS
Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited.
SMUSUM Use it to flee from any wild Pokémon.
PE The user switches places with a different Pokémon instantly, using telekinetic power.
SwSh The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0063     Human-Like Human-Like 1 1 1 1 1 1 1 1
0064     Human-Like Human-Like 1 1 1 1 1 1 1 1
0065     Human-Like Human-Like 1 1 1 1 1 1 1 1
0150     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1PE
0177    
 
Flying Flying 20 20 9 9 9 9 10
0178    
 
Flying Flying 20 20 9 9 9XY
1, 9ORAS
1, 9 1
0280    
 
Human-Like Amorphous 16 12 12 12XY
9ORAS
9 15
0281    
 
Human-Like Amorphous 1, 16 1, 12 1, 12 1, 12XY
1, 9ORAS
1, 9 15
0282    
 
Human-Like Amorphous 1, 16 1, 12 1, 12 1, 12XY
1, 9ORAS
1, 9 15
0344    
 
Mineral Mineral 1 1 1 1 1 1
0386  
Deoxys
Normal Forme
  style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 10 17 17 17XY
13ORAS
13
386A  
Deoxys
Attack Forme
  style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 10 17 17 17XY
13ORAS
13
386D  
Deoxys
Defense Forme
  style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 10 17 17 17XY
13ORAS
13
0475    
 
Human-Like Amorphous 1, 12 1, 12 1, 12XY
1, 9ORAS
1, 9 15
0605     Human-Like Human-Like 12
0606     Human-Like Human-Like 1
0789     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 23 1
0790     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1 1
0791    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1 1
0792    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0605     Human-Like Human-Like
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Types Egg Groups Machine
I
TM30
II
--
III
--
IV
--
V
--
VI
--
VII
TM04
VIII
--
IX
--
0012    
 
Bug Bug PE
026A  
Raichu
Alolan Form
 
 
Field Fairy PE
0035     Fairy Fairy PE
0036     Fairy Fairy PE
0039    
 
Fairy Fairy PE
0040    
 
Fairy Fairy PE
0049    
 
Bug Bug PE
0059     Field Field PE
0063     Human-Like Human-Like PE
0064     Human-Like Human-Like PE
0065     Human-Like Human-Like PE
0079    
 
Monster Water 1 PE
0080    
 
Monster Water 1 PE
0081    
 
Mineral Mineral PE
0082    
 
Mineral Mineral PE
0090     Water 3 Water 3 PE
0091    
 
Water 3 Water 3 PE
0096     Human-Like Human-Like PE
0097     Human-Like Human-Like PE
0100     Mineral Mineral PE
0101     Mineral Mineral PE
0102    
 
Grass Grass PE
0103    
 
Grass Grass PE
103A  
Exeggutor
Alolan Form
 
 
Grass Grass PE
0113     Fairy Fairy PE
0120     Water 3 Water 3 PE
0121    
 
Water 3 Water 3 PE
0122    
 
Human-Like Human-Like PE
0124    
 
Human-Like Human-Like PE
0125     Human-Like Human-Like PE
0126     Human-Like Human-Like PE
0137     Mineral Mineral PE
0150     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered PE
0151     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered PE
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0151     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered My Pokémon Ranch - Hayley's Mew
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation IV

# Pokémon Types Egg Groups Obtained with
0151     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered PalCity Mew
Nintendo of Korea Mew
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Super Smash Bros. series

Mewtwo uses Teleport as its up special move. Mewtwo vanishes, then reappears in the direction the player inputs.

Pokémon Mystery Dungeon series

In Red Rescue Team and Blue Rescue Team, Teleport is a move with 15PP. The user will teleport to somewhere else on the floor, if possible. This move is affected by Taunt.

In Explorers of Time, Explorers of Darkness and Explorers of Sky, the move's PP has been decreased to 7.

Pokémon Conquest

Teleport warps the user to a random location on the battlefield. The user can choose which direction to perform it in, but this does not affect the randomly chosen location.

 
>
 
Stars: 
Power: 0
Accuracy: 0
Effect: Teleports randomly.
Users:  
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Description

Games Description
MDRB Warps the user to another spot on the same floor.
MDTDS Warps the user to another tile on the floor.
BSL じぶんが フロアのどこかに ワープする
Conq. Teleport to another square.
MDGtI  UNUSED
SMD It warps you to somewhere else on the floor.


In the anime

In the main series

 
Kadabra
 
Jirachi
 
Cosmog
 
Elgyem
The user disappears and reappears elsewhere seconds later.
Pokémon Method
User First Used In Notes
  Abra's body glows white or multicolored and disappears. Seconds later, it reappears somewhere else. Sometimes, its eyes glow white before using the move.
Sabrina's Abra Abra and the Psychic Showdown Debut
Mrs. Bellows's Abra The Psychic Sidekicks! None
Mira's Abra Sandshrew's Locker! None
  Kadabra's body glows white, then disappears. Seconds later, it reappears somewhere else.
Sabrina's Kadabra Haunter versus Kadabra None
  Mew's body glows white or multicolored, then disappears. Seconds later, it reappears somewhere else.
Mew (M01) Mewtwo Strikes Back None
Mew (M08) Lucario and the Mystery of Mew None
A wild Mew Enter Pikachu! None
  Alakazam glows white, multicolored, or purple, then disappears. Seconds later, it reappears somewhere else.
A giant Alakazam The Ancient Puzzle of Pokémopolis None
Luana's Alakazam Pokémon Double Trouble None
Alex Davis's Alakazam Power Play! None
Kenny's Alakazam Settling a Not-So-Old Score! None
Faba's Alakazam Mission: Total Recall! None
  Drowzee disappears. Seconds later, it reappears somewhere else.
Butch and Cassidy's Drowzee Pikachu Re-Volts None
  Togepi's body glows light blue and disappears. Seconds later, it reappears somewhere else.
Misty's Togepi In the Pink Used via Metronome
  Natu's body glows white and disappears. Seconds later, it reappears somewhere else.
McKenzie's Naughty Doin' What Comes Natu-rally None
  Xatu's body glows blue or white and disappears. Seconds later, it reappears somewhere else.
Calista's three Xatu Xatu the Future None
Calista's Xatu Me, Myself and Time None
  The tags on Jirachi's head glow multicolored. Seconds later, its body also glows multicolored and disappears, reappearing somewhere else.
Jirachi (M06) Jirachi: Wish Maker Jirachi cannot legally learn Teleport
  Kirlia's body glows multicolored, becomes outlined in light blue and disappears. Seconds later, it reappears somewhere else.
A wild Kirlia Do I Hear a Ralts? None
  Gardevoir's body glows multicolored, becomes outlined in light blue and disappears. Seconds later, it reappears somewhere else.
A wild Gardevoir Do I Hear a Ralts? None
Melodi's Gardevoir Mutiny in the Bounty! None
  Ralts's body glows multicolored, becomes outlined in light blue, and disappears. Seconds later, it reappears somewhere else.
Max's Ralts Do I Hear a Ralts? None
  Claydol's body glows white and disappears. Seconds later, it reappears somewhere else.
Spenser's Claydol Ka Boom with a View! None
  Mesprit's body glows light blue and it disappears. Seconds later, Mesprit reappears somewhere else in a bright flash of light, encased in a multicolored orb.
Mesprit (anime) The Needs of the Three! Mesprit cannot legally learn Teleport
  Uxie's body glows light blue and it disappears. Seconds later, Uxie reappears somewhere else in a bright flash of light, encased in a multicolored orb.
Uxie (anime) The Needs of the Three! Uxie cannot legally learn Teleport
  Elgyem's body glows multicolored and it also becomes surrounded in light blue vertical lines. Elgyem then disappears, reappearing somewhere else seconds later.
Professor Icarus's Elgyem A UFO for Elgyem! None
  Cosmog's body glows white and it also becomes surrounded in lines of white light. It then disappears and reappears somewhere else.
Nebby Now You See Them, Now You Don't! None


Pokédex entries

Episode Subject Source Entry
SM045 Teleport Rotom Pokédex Teleport allows the user to instantly travel from one location to another.

In Pokémon Generations

 
Alakazam


The user disappears and reappears elsewhere seconds later.
Pokémon Method
User First Used In Notes
  Alakazam's body glows multicolored and it also becomes surrounded in light blue vertical lines. Alakazam then disappears, reappearing somewhere else seconds later.
Blue's Alakazam The Challenger Debut


In the manga

In The Electric Tale of Pikachu manga


In the Magical Pokémon Journey manga


In the Pokémon Adventures manga


In the Phantom Thief Pokémon 7 manga


In the Pokémon Pocket Monsters manga


In other generations

In battle

Core series games

Side series games

Spin-off series games

Outside of battle

Core series games

Side series games

Trivia

  • In Generation II, if used after disembarking the S.S. Aqua, the player will teleport to Vermilion City's Pokémon Center regardless of the last Pokémon Center visited.
  • Teleport is the only move whose priority changed between games of the same generation. Its change, from 0 to -6, was the largest single priority decrease of any move.

In other languages

Language Title
Chinese Cantonese 瞬間移​​動 Seungāan Yìhduhng *
瞬間轉移 Seungāan Jyúnyìh *
Mandarin 瞬間移動 / 瞬间移动 Shùnjiān Yídòng
  Czech teleportace
  Danish Teleportering
  Dutch Teleporteer
  Finnish Teleportti
Ajatussiirto
  French Téléport
  German Teleport
  Greek Τηλεμεταφορά Tilemetaforá
  Indonesian Pindah Sekejap
Teleport
  Italian Teletraspor.
  Korean 순간이동 Sunganidong
  Polish Teleportacja*
Teleport*
Portuguese   Brazil Teleporte (Pokémon the Series: Sun & Moon-present, Sun & Moon-present, Adventures)
Teletransporte (early anime, Unleashed, EToP, The Official Pokémon Handbook)
  Portugal Teleporte
  Romanian Teleportare
  Serbian Teleport
  Spanish Teletransporte*
Teletransp*
  Swedish Teleportera*
Tankeförflyttning*
  Vietnamese Dịch Chuyển
Dịch Chuyển Tức Thời*


Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405


Generation VII TMs
SMUSUM
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
PE
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.