|
Artwork from R/S/E
|
|
|
|
|
|
|
|
Height
2′07″ Imperial
|
0.8 m Metric
|
2′07″/0.8 m Red-Striped
|
0'0"/0.0 m Blue-Striped
|
0'0"/0.0 m
|
|
|
Weight
87.1 lbs. Imperial
|
39.5 kg Metric
|
87.1 lbs./39.5 kg Red-Striped
|
0.0 lbs./0.0 kg Blue-Striped
|
0.0 lbs./0.0 kg
|
|
|
|
|
|
|
|
|
EV yield
HP 0
|
Atk 0
|
Def 0
|
Sp.Atk 0
|
Sp.Def 0
|
Speed 0
|
Base Exp.: 75
|
Battle Exp.: 751*
|
|
|
|
Spheal (Japanese: タマザラシ Tamazarashi) is an Ice/Water-type Pokémon. First seen in the Generation III games, wild Spheal are a fairly common sight in Hoenn's Shoal Cave.
Spheal has the ability Thick Fat, which cuts damage from Fire- and Ice-type moves in half.
Spheal evolves into Sealeo starting at Level 32, then into Walrein starting at Level 44.
BiologyIn the animeIn the TCGGame data
NPC appearances
- Pokémon Pinball: Ruby & Sapphire: Spheal stars in the Bonus Field Whiscash or Pelipper takes the player to. They will swim in the pool and occasionally try to climb up the ice slide. Hitting a Spheal at this time will send it to a Sealeo's nose, earning five times the points from just bouncing the Poké Ball.
Pokédex entries
This Pokémon was unavailable prior to Generation III.
|
|
|
Generation III
|
|
Ruby
|
Spheal is much faster rolling than walking to get around. When groups of this Pokémon eat, they all clap at once to show their pleasure. Because of this, their mealtimes are noisy.
|
Sapphire
|
Spheal always travels by rolling around on its ball-like body. When the season for ice floes arrives, this Pokémon can be seen rolling about on ice and crossing the sea.
|
Emerald
|
It is completely covered with plushy fur. As a result, it never feels the cold even when it is rolling about on ice floes or diving in the sea.
|
FireRed
|
Its body is covered in fluffy fur. The fur keeps it from feeling cold while it is rolling on ice.
|
LeafGreen
|
Its body is covered in fluffy fur. The fur keeps it from feeling cold while it is rolling on ice.
|
|
|
Generation IV
|
|
Diamond
|
It rolls across ice floes to reach shore because its body is poorly shaped for swimming.
|
Pearl
|
It rolls across ice floes to reach shore because its body is poorly shaped for swimming.
|
Platinum
|
{{{platinumdex}}}
|
HeartGold
|
{{{heartgolddex}}}
|
SoulSilver
|
{{{soulsilverdex}}}
|
|
|
|
|
Game locations
This Pokémon was unavailable prior to Generation III.
|
|
|
|
|
|
|
In side games
Base stats
Stat
|
Range
|
At Lv. 50
|
At Lv. 100
|
70
|
|
130 - 177
|
250 - 344
|
40
|
|
40 - 101
|
76 - 196
|
50
|
|
49 - 112
|
94 - 218
|
55
|
|
54 - 117
|
103 - 229
|
50
|
|
49 - 112
|
94 - 218
|
25
|
|
27 - 84
|
49 - 163
|
Total: 290
|
Other Pokémon with this total
|
- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
|
Type effectiveness
Under normal battle conditions in Generation V, this Pokémon is:
|
|
|
|
|
|
|
|
Note that Spheal's ability halves the power of Fire and Ice moves; if the ability is Skill Swapped, the effectiveness of those types doubles.
Learnset
Spheal is capable of learning the following moves:
In Pokémon FireRed, Pokémon LeafGreen, and Pokémon Emerald:
In Pokémon Emerald only:
Special Moves
In Pokémon XD: Gale of Darkness, Spheal knows Shadow Mist and Shadow Wave as a Shadow Pokémon, and learns Charm after being purified.
Side game data
Template:Side game
Evolution
Sprites
Trivia
Origin
Spheal is based on a seal.
Name origin
Spheal's name is a combination of sphere, referring to its round shape, and seal. Its Japanese name is a combination of 球 tama, sphere, and 海豹 azarashi, seal.
In other languagesExternal links