Sigilyph (Pokémon)

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Scrafty #560: Scrafty
Pokémon
#562: Yamask Yamask
Sigilyph
シンボラー Symboler
#561
561Sigilyph.png
Art by Ken Sugimori from Black and White
Type
Psychic Flying
Category
Avianoid Pokémon
Abilities
Wonder Skin or Magic Guard Tinted Lens
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Unova
#067 #120
Regional Browser numbers
Height
4'07"
Imperial
1.4 m
Metric
Weight
30.9 lbs.
Imperial
14 kg
Metric
Dex color
Black
Catch rate
45 (5.9%)
Body style
Body09.png BodyUnknown.png
Blue-Striped
Footprint
 F561.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Flying group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
Base Exp.: 172 Battle Exp.: 1721*

Sigilyph (Japanese: シンボラー Symboler) is a dual-type Psychic/Flying Pokémon.

It is not known to evolve into or from any other Pokémon.

Biology

Physiology

Sigilyph is a spherical Pokémon, possessing two cyan eyes, with a third on an appendage on top of its head that resembles an Unown I. Sigilyph has four wing-like growths around its body, and two small spikes at its base.

Gender differences

None.

Special abilities

Sigilyph possesses psychic powers, which it uses to defend its territory from intruders.

Behavior

A Sigilyph will use its psychic powers to attack anyone who invades its territory. Due to it retaining memories from when it guarded an ancient city, it apparently flies along the same route constantly.

Habitat

In the past, Sigilyph guarded an ancient city. Due to the fact that today they are solely found in a desert region, this may mean that the ancient city was previously located there.

Diet

Main article: Pokémon food

In the anime

 
Sigilyph in the anime

Major appearances

Sigilyph made its debut in White—Victini and Zekrom and Black—Victini and Reshiram, appearing under the ownership of Damon. He used its power to activate the energy harnessed by the Solosis and Duosion in the Sword of the Vale so he could lift it into the sky. A wild Sigilyph also appeared in the film's World of Pokémon intro, while several more Sigilyph were seen in the Sword of the Vale in the flashback scene to one thousand years prior.

A Sigilyph appeared in Explorers of the Hero's Ruin! as one of the guardians of the Black Hero's ruins.

Minor appearances

Pokédex entries

Episode Pokémon Source Entry
BW064 Sigilyph Ash's Pokédex Sigilyph, the Avianoid Pokémon. Sigilyph keeps enemies from invading its territory with its Psychic powers and was the guardian of cities long ago.

In the manga

In the Pokémon RéBURST manga‎

 
Sigilyph Burst in Pokémon RéBURST.

A Sigilyph appears as a Burst form of Sabin.

In the TCG

Main article: Sigilyph (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond {{{diamonddex}}}
Pearl {{{pearldex}}}
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black They never vary the route they fly, because their memories of guarding an ancient city remain steadfast.
White The guardians of an ancient city, they use their psychic power to attack enemies that invade their territory.
Black 2 こだいとしの まもりがみ。 いつも おなじルートを じゅんかいし しんにゅうしゃを みはっていた。
White 2
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation V.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Trade
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
Rare Desert Resort
Black 2 White 2
Unknown Desert Resort
Dream World
Windswept Sky
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Rumble Blast Desert: Rugged Flats
Tower: All*

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
72
132 - 179 254 - 348
58
56 - 121 108 - 236
80
76 - 145 148 - 284
103
97 - 170 189 - 335
80
76 - 145 148 - 284
97
91 - 163 179 - 322
Total:
490
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Gust Flying Special 04040 100100% 35
00Start Miracle Eye Psychic Status 0000 —% 40
044 Hypnosis Psychic Status 0000 06060% 20
088 Psywave Psychic Special 0000 08080% 15
1111 Tailwind Flying Status 0000 —% 30
1414 Whirlwind Normal Status 0000 100100% 20
1818 Psybeam Psychic Special 06565 100100% 20
2121 Air Cutter Flying Special 05555 09595% 25
2424 Light Screen Psychic Status 0000 —% 30
2828 Reflect Psychic Status 0000 —% 20
3131 Synchronoise Psychic Special 07070 100100% 15
3434 Mirror Move Flying Status 0000 —% 20
3838 Gravity Psychic Status 0000 —% 5
4141 Air Slash Flying Special 07575 09595% 20
4444 Psychic Psychic Special 09090 100100% 10
4848 Cosmic Power Psychic Status 0000 —% 20
5151 Sky Attack Flying Physical 140140 09090% 5
  • Bold indicates a move that gets STAB when used by Sigilyph
  • Italic indicates a move that gets STAB only when used by an evolution of Sigilyph
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM03 Psyshock Psychic Special 08080 100}}100% 10
  TM04 Calm Mind Psychic Status 0000 —}}—% 20
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM13 Ice Beam Ice Special 09595 100}}100% 10
  TM15 Hyper Beam Normal Special 150150 090}}90% 5
  TM16 Light Screen Psychic Status 0000 —}}—% 30
  TM17 Protect Normal Status 0000 —}}—% 10
  TM18 Rain Dance Water Status 0000 —}}—% 5
  TM19 Telekinesis Psychic Status 0000 —}}—% 15
  TM20 Safeguard Normal Status 0000 —}}—% 25
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM22 SolarBeam Grass Special 120120 100}}100% 10
  TM23 Smack Down Rock Physical 05050 100}}100% 15
  TM27 Return Normal Physical 0000 100}}100% 20
  TM29 Psychic Psychic Special 09090 100}}100% 10
  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
  TM32 Double Team Normal Status 0000 —}}—% 15
  TM33 Reflect Psychic Status 0000 —}}—% 20
  TM40 Aerial Ace Flying Physical 06060 —}}—% 20
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 —}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM46 Thief Dark Physical 04040 100}}100% 10
  TM48 Round Normal Special 06060 100}}100% 15
  TM53 Energy Ball Grass Special 08080 100}}100% 10
  TM57 Charge Beam Electric Special 05050 090}}90% 10
  TM70 Flash Normal Status 0000 100}}100% 20
  TM73 Thunder Wave Electric Status 0000 100}}100% 20
  TM77 Psych Up Normal Status 0000 —}}—% 10
  TM85 Dream Eater Psychic Special 100100 100}}100% 15
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM88 Pluck Flying Physical 06060 100}}100% 20
  TM90 Substitute Normal Status 0000 —}}—% 10
  TM91 Flash Cannon Steel Special 08080 100}}100% 10
  TM92 Trick Room Psychic Status 0000 —}}—% 5
  HM02 Fly Flying Physical 09090 095}}95% 15
  • Bold indicates a move that gets STAB when used by Sigilyph
  • Italic indicates a move that gets STAB only when used by an evolution of Sigilyph

By breeding

Generation V
Other generations:
VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
AncientPower Rock Special 60 100% 5
Psycho Shift Psychic Status 90% 10
Roost Flying Status —% 10
Steel Wing Steel Physical 70 90% 25
Skill Swap Psychic Status —% 10
Stored Power Psychic Special 20 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Sigilyph in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Sigilyph in that game.
  • Bold indicates a move that gets STAB when used by Sigilyph
  • Italic indicates a move that gets STAB only when used by an evolution of Sigilyph

By tutoring

Generation V
Other generations:
VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Dark Pulse Dark Special 80 100% 15
B W B2 W2 Gravity Psychic Status —% 5
B W B2 W2 Heat Wave Fire Special 100 90% 10
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Magic Coat Psychic Status —% 15
B W B2 W2 Magic Room Psychic Status —% 10
B W B2 W2 Roost Flying Status —% 10
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Skill Swap Psychic Status —% 10
B W B2 W2 Sky Attack Flying Physical 140 90% 5
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Tailwind Flying Status —% 30
B W B2 W2 Trick Psychic Status 100% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Sigilyph can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Sigilyph cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Sigilyph
  • Italic indicates a move that gets STAB only when used by an evolution of Sigilyph

Dream World-only moves

Generation V
Other generations:
VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Dream World Heat Wave Fire Special 100 90% 10
Dream World Stored Power Psychic Special 20 100% 10
  • A superscript level indicates that Sigilyph can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Sigilyph
  • Italic indicates a move that gets STAB only when used by an evolution of Sigilyph

TCG-only moves

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
 N/A 
Not available
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 0%
Friend Area: Beau Plains
Phrases
51%-100% HP My HP is between 51% and 100%.
26%-50% HP My HP is between 26% and 50%.
1%-25% HP My HP is between 1% and 25%.
Level up I leveled up.
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up I leveled up.
Pokémon Mystery Dungeon
Explorers of Sky
Body size: 1
Recruit rate: 0%
IQ group: A
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
 
( Normal )
None Past
 
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
Attack ●●●●
Defense ●●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
  PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
  Strong:   Weak:  
PokéPark Pad entry:
Until he met Darkrai and Reuniclus, he had been wandering around Wish Park and searching for friends he could talk to about this world's history and future.
  HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

 
Does not evolve
Sigilyph
 Psychic  Flying 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
This Pokémon did not appear during Generation IV.
V Black White Black 2 White 2 Back
     
     
  For other sprites and images, please see Sigilyph images on Bulbagarden Archives.

Trivia

Origin

Sigilyph appears to have been inspired by the Nazca lines, specifically the hummingbird figure, and Kachina dolls. Like Sigilyph, the Nazca Lines are found in a desert. It also resembles a wind chime.

Name origin

Sigilyph is a combination of sigil and glyph.

Symboler may be a combination of symbol and bora or Ra.

In other languages

Language Title Meaning
  Japanese シンボラー Symboler From symbol and bora or Ra
  French Cryptéro From Cryptogram and pterodactylus
  Spanish Sigilyph Same as English name
  German Symvolara From Symbol and volare
  Italian Sigilyph Same as English name
  Korean 심보러 Simboreo
  Mandarin Chinese 象徵鳥 / 象征鸟 Xiàngzhēngniǎo Literally "Symbol bird"
  Cantonese Chinese



External links

  #560: Scrafty
Pokémon
#562: Yamask  


  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.