Electric (type)

Revision as of 04:07, 11 February 2011 by Venomoth (talk | contribs) (Consensus is that Arceus's formes should be included, please discuss before reverting)

Template:ElementalTypes Template:TypeNotice Notable Pokémon Trainers that specialize in Electric-type Pokémon are Lt. Surge of Vermilion City, Wattson of Mauville City, Volkner of Sunyshore City, and Kamitsure of Nimbasa City.

Statistical averages

Overall

Stat
HP: 61
Attack: 58
Defense: 55
Sp.Atk: 84
Sp.Def: 68
Speed: 85
Total: 0


Fully evolved

Stat
HP: 67.75
Attack: 70.55
Defense: 78.55
Sp.Atk: 87.80
Sp.Def: 89.35
Speed: 92.15
Total: 0


Battle properties

Offensive   Defensive
Power Types   Power Types
 
 
½×  
 
 
½×  
 
 
 
  None


Characteristics

Offense

Electric-type Pokémon often have high Speed and Special Attack stats making many of them good Special sweepers. Electric-type's ability to hit the very common Water-type and Flying-type types Super Effectively is important for many offensive Pokémon. Despite a lack of reliable powerful moves, Thunderbolt is one of the most commonly used moves due to its mix of power, accuracy and type coverage. Thunder also sees common usage on Rain Dance based teams due to its perfect accuracy in rain. Additionally, Thunder Wave, being one of the most reliable forms of inducing Paralysis, is commonly seen on a wide variety of defensive Pokémon.


Defense

On average, Electric types have average Defense and above average Special Defense. As a single type, Electric is one of only two types to have only one weakness, the other being Normal-type. The downside to this is that, Ground attacks are very common types offensively. While they also have a small number of resistances, many dual typed Electrics have secondary types giving them a large total number of resistances, such as Magnezone who along with his pre-evolved forms, has the most resistances of all Pokémon. Also Shibirudon and its family, a pure Electric-type Pokémon, has the ability Levitate effectively giving it no weaknesses.

In Contests, Electric-type moves are usually Cool; no Electric-type move is considered Tough.

Pokémon

As of Generation V, there are 39 Electric-type Pokémon or 6.01% of all Pokémon, making it tied with the Dark type as the twelfth most common elemental type.

Pure Electric-type Pokémon

# Name
025   Pikachu
026   Raichu
100   Voltorb
101   Electrode
125   Electabuzz
135   Jolteon
172   Pichu
179   Mareep
180   Flaaffy
181   Ampharos
239   Elekid
243   Raikou
309   Electrike
310   Manectric
311   Plusle
312   Minun
403   Shinx
404   Luxio
405   Luxray
417   Pachirisu
466   Electivire
493   Arceus*
522   Blitzle
523   Zebraika
602   Shibishirasu
603   Shibibiiru
604   Shibirudon

Half Electric-type Pokémon

Primary Electric-type Pokémon

# Name Type 1 Type 2
081   Magnemite Electric Steel
082   Magneton Electric Steel
145   Zapdos Electric Flying
462   Magnezone Electric Steel
479   Rotom Electric Ghost
  Electric Fire
  Electric Water
  Electric Ice
  Electric Flying
  Electric Grass
587   Emolga Electric Flying
642   Voltolos Electric Flying

Secondary Electric-type Pokémon

# Name Type 1 Type 2
170   Chinchou Water Electric
171   Lanturn Water Electric
595   Bachuru Bug Electric
596   Galvantula Bug Electric
618   Maggyo Ground Electric
644   Zekrom Dragon Electric

Moves

Damage-dealing moves

Name Category Contest Power Accuracy PP Target Notes
Charge Beam Special Beauty 50 90% 10 One foe Has a 70% chance of raising the user's Special Attack one stage.
Cross Thunder Physical ??? 100 100% 5 One foe If attacked by Cross Flame this move power increases until the end of turn.
Discharge Special Cool 80 100% 15 Everyone else Has a 30% chance of causing paralysis.
Electro Ball Special ??? Varies 100% 10 One foe Deals more damage the faster the user is compared to the target.
ElecNet Special ??? 55 95% 15 All foes Lowers the target's Speed.
Lightning Strike Physical ??? 130 85% 5 One foe Has a 20% chance of paralyzing the opponent.
Shock Wave Special Cool 60 —% 20 One foe Never misses.
Spark Physical Cool 65 100% 20 One foe Has a 30% chance of paralyzing the opponent.
Thunder Special Cool 120 70% 10 One foe Has a 10% chance of paralyzing the opponent.
Thunder Fang Physical Smart 65 95% 15 One foe Has a 10% chance of paralyzing the opponent and cause flinching.
Thunderbolt Special Cool 95 100% 15 One foe Has a 10% chance of paralyzing the opponent.
ThunderPunch Physical Cool 75 100% 15 One foe Has a 10% chance of paralyzing the opponent.
ThunderShock Special Cool 40 100% 30 One foe Has a 10% chance of paralyzing the opponent.
Volt Change Special ??? 70 100% 20 One foe User switches out after dealing damage.
Volt Tackle Physical Cool 120 100% 15 One foe User takes 33% recoil damage.
Wild Charge Physical ??? 90 100% 15 One foe User takes 25% recoil damage.
Zap Cannon Special Cool 120 50% 5 One foe Paralyzes the opponent.

Non-damaging moves

Name Category Contest Power Accuracy PP Target Notes
Charge Status Smart —% 20 User Boosts the power of the Electric move it uses next. It also raises the user's Special Defense stat.
Magnet Rise Status Cute —% 10 User The user becomes immune to Template:Type2 attacks for five turns.
Thunder Wave Status Cool 100% 20 One foe Paralyzes the opponent.

Trivia

  • In the anime, the Electric type has had some degree of exclusivity with Ash, as his Pikachu was the only Electric-type Pokémon owned by a main character up until Dawn captured Pachirisu in Twice Smitten, Once Shy.
  • Each male Electric-type Gym Leader is seen wearing a military-style outfit; Lt. Surge wears a uniform reminiscent of that of Vietnam soldiers, Wattson wears what appears to be an aviator's jacket, and Volkner wears what appears to be a military uniform similar to that of the dress uniform of Turkish troops.
  • Every generation has introduced at least one Electric-type Pokémon whose names begin with the letters E, M, and P. Coincidentally, these letters, when put together, form the abbreviation for an electricity-related phenomenon.
  • In Generation III, all Electric moves were Cool moves except for Charge.
  • Generation V introduced the largest number of Electric-type Pokémon, a total of 11. Generation I introduced 9, Generation II introduced 8, Generation IV introduced 7 and Generation III introduced the fewest, only 4.
  • The only type combination, that is doubly weak to Electric-type attacks already exists - in fact, every generation so far introduced at least one Pokémon with that typing.
  • There are no Electric-types in the Purple or Pink Color Dex groups.
  • The three Pokémon that have had their types changed between generations (Magnemite, Magneton, and Rotom's alternate forms are all part Electric-type.
  • There is an Electric-type Gym Leader in every region except for Johto, which does not share any type specialties with the Kanto gyms.

In other languages

Language Title
  Japanese でんき (電気) denki
Mandarin Chinese / diàn
  Dutch Elektrisch
  Finnish Sähkö
French   Canada Electrik
  Europe Electrik
  German Elektro
  Greek Ηλεκτρικός - Ilektrikos / Κεραυνός - Keravnos
  Hebrew חשמל hashmal
  Italian Elettro
  Korean 전기 jeon'gi
  Norwegian Elektrisk
  Polish Elektryczny
  Brazilian Portuguese Elétrico
  Russian Электрический elektricheskii
Spanish   Latin America Eléctrico
  Spain Eléctrico