Basculin (Pokémon)/Generation VIII learnset

Revision as of 08:46, 30 September 2022 by Kristak (talk | contribs) (→‎White-Striped Basculin: Harmonization)

← Basculin Basculin

Both Red-Striped and Blue-Striped Basculin are available in Sword and Shield, while White-Striped Basculin is available in Pokémon Legends: Arceus.

By leveling up

Red-Striped/Blue-Striped Basculin

SwSh

Generation VIII
Other generations:
V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Water Gun Water Special 04040 100100% 25
011 Tail Whip Normal Status 0000 100100% 30
044 Tackle Normal Physical 04040 100100% 35
088 Flail Normal Physical 0000 100100% 15
1212 Aqua Jet Water Physical 04040 100100% 20
1616 Bite Dark Physical 06060 100100% 25
2020 Scary Face Normal Status 0000 100100% 10
2424 Headbutt Normal Physical 07070 100100% 15
2828 Soak Water Status 0000 100100% 20
3232 Crunch Dark Physical 08080 100100% 15
3636 Take Down Normal Physical 09090 08585% 20
4040 Final Gambit Fighting Special 0000 100100% 5
4444 Aqua Tail Water Physical 09090 09090% 10
4848 Thrash Normal Physical 120120 100100% 10
5252 Double-Edge Normal Physical 120120 100100% 15
5656 Head Smash Rock Physical 150150 08080% 5
  • Bold indicates a move that gets STAB when used by Basculin
  • Italic indicates a move that gets STAB only when used by an evolution of Basculin
  • Click on the generation numbers at the top to see level-up moves from other generations
White-Striped Basculin

LA

Generation VIII
Other generations:
V - VI - VII - IX
Learn Mastery  Move   Type   Cat.   Power   Accuracy   PP
Base  St.   Ag.  Base  St. 
1 10 Tackle Normal Physical 40 50 30 100% 100% 30
6 15 Aqua Jet Water Physical 40 50 30 100% 100% 20
11 20 Bite Dark Physical 60 75 44 100% 100% 20
18 28 Zen Headbutt Psychic Physical 80 100 60 90% 100% 10
25 35 Crunch Dark Physical 80 100 60 100% 100% 10
34 45 Wave Crash Water Physical 75 90 60 100% 100% 10
43 54 Double-Edge Normal Physical 100 120 80 100% 100% 5
  • Bold indicates a move that gets STAB when used by Basculin
  • Italic indicates a move that gets STAB only when used by an evolution of Basculin
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

Generation VIII
Other generations:
V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM26 TM26 Scary Face Normal Status 0000 100}}100% 10
TM27 TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM33 TM33 Rain Dance Water Status 0000 00—}}—% 5
TM35 TM35 Hail Ice Status 0000 00—}}—% 10
TM36 TM36 Whirlpool Water Special 03535 085}}85% 15
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM40 TM40 Swift Normal Special 06060 00—}}—% 20
TM42 TM42 Revenge Fighting Physical 06060 100}}100% 10
TM45 TM45 Dive Water Physical 08080 100}}100% 10
TM52 TM52 Bounce Flying Physical 08585 085}}85% 5
TM53 TM53 Mud Shot Ground Special 05555 095}}95% 15
TM55 TM55 Brine Water Special 06565 100}}100% 10
TM58 TM58 Assurance Dark Physical 06060 100}}100% 10
TM67 TM67 Ice Fang Ice Physical 06565 095}}95% 15
TM76 TM76 Round Normal Special 06060 100}}100% 15
TR03 TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04 TR04 Surf Water Special 09090 100}}100% 15
TR05 TR05 Ice Beam Ice Special 09090 100}}100% 10
TR12 TR12 Agility Psychic Status 0000 00—}}—% 30
TR16 TR16 Waterfall Water Physical 08080 100}}100% 15
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR21 TR21 Reversal Fighting Physical 0000 100}}100% 15
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR32 TR32 Crunch Dark Physical 08080 100}}100% 15
TR35 TR35 Uproar Normal Special 09090 100}}100% 10
TR37 TR37 Taunt Dark Status 0000 100}}100% 20
TR39 TR39 Superpower Fighting Physical 120120 100}}100% 5
TR45 TR45 Muddy Water Water Special 09090 085}}85% 10
TR69 TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR84 TR84 Scald Water Special 08080 100}}100% 15
TR97 TR97 Psychic Fangs Psychic Physical 08585 100}}100% 10
TR98 TR98 Liquidation Water Physical 08585 100}}100% 10
  • Bold indicates a move that gets STAB when used by Basculin
  • Italic indicates a move that gets STAB only when used by an evolution of Basculin
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Red-Striped/Blue-Striped Basculin
Generation VIII
Other generations:
V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Bubble Beam Water Special 65 100% 20
Endeavor Normal Physical 100% 5
  • Moves marked with an asterisk (*) must be chain bred onto Basculin in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Basculin in that game.
  • Bold indicates a move that gets STAB when used by Basculin
  • Italic indicates a move that gets STAB only when used by an evolution of Basculin
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Red-Striped/Blue-Striped Basculin

SwSh

Generation VIII
Other generations:
V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Flip Turn Water Physical 60 100% 20
Sw Sh EP BD SP Scale Shot Dragon Physical 25 90% 20
  • Bold indicates a move that gets STAB when used by Basculin
  • Italic indicates a move that gets STAB only when used by an evolution of Basculin
  • Click on the generation numbers at the top to see Move Tutor moves from other generations
White-Striped Basculin

LA

Generation VIII
Other generations:
V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Aqua Tail Water Physical 85 105 65 90% 100% 10
LA Ice Beam Ice Special 80 100 60 100% 100% 10
LA Ice Fang Ice Physical 65 80 50 95% 100% 15
LA Icy Wind Ice Special 60 75 45 100% 100% 20
LA Rest Psychic Status —% —% 10
LA Swift Normal Special 60 75 45 —% —% 20
LA Zen Headbutt Psychic Physical 80 90 60 90% 100% 10
  • Bold indicates a move that gets STAB when used by Basculin
  • Italic indicates a move that gets STAB only when used by an evolution of Basculin
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
V VI VII Chip Away × Normal Physical 07070 100}}100% 20
V VI VII Confide Normal Status 0000 00—}}—% 20
V VI VII Cut Normal Physical 05050 095}}95% 30
V VI VII Double Team Normal Status 0000 00—}}—% 15
V VI VII Frustration × Normal Physical 0000 100}}100% 20
V VI VII Hidden Power × Normal Special 06060 100}}100% 15
V VI VII Rage × Normal Physical 02020 100}}100% 20
V VI VII Return × Normal Physical 0000 100}}100% 20
V VI VII Secret Power × Normal Physical 07070 100}}100% 20
V VI VII Swagger Normal Status 0000 085}}85% 15
V VI VII Toxic Poison Status 0000 090}}90% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Basculin
  • Italic indicates a move that gets STAB only when used by an evolution of Basculin
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations