Eject Button: Difference between revisions

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Text replacement - "Pokémon's {{m|substitute}}" to "Pokémon's {{OBP|substitute|doll}}"
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If the holder is hit by a [[Damage|damaging]] [[move]] and does not [[fainting|faint]], it consumes the Eject Button and is immediately switched out for a Pokémon of its {{pkmn|Trainer}}'s choice. It does not activate if the holder is a [[wild Pokémon]] or its Trainer has no Pokémon to switch in.
If the holder is hit by a [[Damage|damaging]] [[move]] and does not [[fainting|faint]], it consumes the Eject Button and is immediately switched out for a Pokémon of its {{pkmn|Trainer}}'s choice. It does not activate if the holder is a [[wild Pokémon]] or its Trainer has no Pokémon to switch in.


The Eject Button will not activate if a Pokémon's {{m|substitute}} takes the hit instead. If a move is affected by the effect of {{a|Sheer Force}}, that move will not activate the Eject Button. The Eject Button activates after the last strike of a [[multi-strike move]]. If multiple Pokémon, each holding an Eject Button, are hit by a single attack, only the fastest holder's held Eject Button will activate.
The Eject Button will not activate if a Pokémon's {{OBP|substitute|doll}} takes the hit instead. If a move is affected by the effect of {{a|Sheer Force}}, that move will not activate the Eject Button. The Eject Button activates after the last strike of a [[multi-strike move]]. If multiple Pokémon, each holding an Eject Button, are hit by a single attack, only the fastest holder's held Eject Button will activate.


{{a|Suction Cups}}, {{cat|trapping moves}}, {{cat|Trapping Abilities|Abilities}}, and [[Dynamax]] do not prevent a Pokémon being switched out by the Eject Button.
{{a|Suction Cups}}, {{cat|trapping moves}}, {{cat|Trapping Abilities|Abilities}}, and [[Dynamax]] do not prevent a Pokémon being switched out by the Eject Button.