This Pokémon deals +10 damage for each opposing Dark-type Pokémon on the field. When this Pokémon is knocked out in battle, it may change its form to Keldeo Resolute Form without moving to the P.C.
Version 5.0.8-6.1.0
Justified せいぎのこころ
This Pokémon deals +10 damage for each opposing Dark-type Pokémon on the field.
Version 3.0.9-5.0.7
Justified せいぎのこころ
This Pokémon's damage is increased by the number of opposing Dark-type Pokémon on the field, plus 10.
Version 2.1.0-3.0.8
Justified せいぎのこころ
This Pokémon's damage is increased by the number of opposing Dark-type Pokémon on the field, plus 10. Damage is decreased by the number of Dark-type Pokémon on its team.
Data Disk
Version 7.0.0
All-Out Pummeling ぜんりょくむそうげきれつけん
96 pt.
142
Attaches a Cracked marker to opposing Pokémon in a straight line directly behind the battle opponent.
Hydro Vortex スーパーアクアトルネード
96 pt.
142
The battle opponent and opposing Pokémon within 2 steps of it become confused.
Water Jump ウォータージャンプ
8 pt.
This Pokémon can move to a point that is 2 steps away. In that case, it gains Wait.
Sacred Sword せいなるつるぎ
36 pt.
71
{{{effect}}}
Hydro Kick* ハイドロキック※
32 pt.
40
*Benches your battle opponent (except when opponent has Fainted). Your battle opponent must then Wait.
Water Jump ウォータージャンプ
8 pt.
This Pokémon can move to a point that is 2 steps away. In that case, it gains Wait.
Miss ミス
12 pt.
{{{effect}}}
Version 6.2.9-6.2.11
Hydro Vortex スーパーアクアトルネード
96 pt.
142
The battle opponent and opposing Pokémon within 2 steps of it become confused.
Water Jump ウォータージャンプ
8 pt.
This Pokémon can move to a point that is 2 steps away. In that case, it gains Wait.
Sacred Sword せいなるつるぎ
36 pt.
71
{{{effect}}}
Hydro Kick* ハイドロキック※
32 pt.
40
*Benches your battle opponent (except when opponent has Fainted). Your battle opponent must then Wait.
Water Jump ウォータージャンプ
8 pt.
This Pokémon can move to a point that is 2 steps away. In that case, it gains Wait.
Miss ミス
12 pt.
{{{effect}}}
Version 6.1.1-6.2.8
Water Jump ウォータージャンプ
8 pt.
This Pokémon can move to a point that is 2 steps away. In that case, it gains Wait.
Sacred Sword せいなるつるぎ
36 pt.
71
{{{effect}}}
Hydro Kick* ハイドロキック※
32 pt.
40
*Benches your battle opponent (except when opponent has Fainted). Your battle opponent must then Wait.
Water Jump ウォータージャンプ
8 pt.
This Pokémon can move to a point that is 2 steps away. In that case, it gains Wait.
Miss ミス
12 pt.
{{{effect}}}
Version 5.0.8-6.1.0
Water Jump ウォータージャンプ
8 pt.
This Pokémon can move to a point that is 2 steps away. In that case, it gains Wait.
Sacred Sword せいなるつるぎ
36 pt.
51
{{{effect}}}
Hydro Kick* ハイドロキック※
32 pt.
40
*Benches your battle opponent (except when opponent has Fainted). Your battle opponent must then Wait.
Water Jump ウォータージャンプ
8 pt.
This Pokémon can move to a point that is 2 steps away. In that case, it gains Wait.
Miss ミス
12 pt.
{{{effect}}}
Version 3.0.9-5.0.7
Dodge かわす
8 pt.
{{{effect}}}
Sacred Sword せいなるつるぎ
36 pt.
51
{{{effect}}}
Hydro Kick* ハイドロキック※
32 pt.
40
*Benches your battle opponent (except when opponent has Fainted). Your battle opponent must then Wait.
Dodge かわす
8 pt.
{{{effect}}}
Miss ミス
12 pt.
{{{effect}}}
Version 2.1.0-3.0.8
Dodge かわす
8 pt.
{{{effect}}}
Sacred Sword せいなるつるぎ
32 pt.
51
{{{effect}}}
Hydro Kick* ハイドロキック※
32 pt.
40
*Benches your battle opponent (except when opponent has Fainted). Your battle opponent must then Wait.
Dodge かわす
8 pt.
{{{effect}}}
Miss ミス
16 pt.
{{{effect}}}
Trivia
The description "Ordinary Form" first appeared on this figure in version 6.0.0.