Card Pop!

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: Multiple
  • Does Card Pop! work between different languages? (including between the English-Spanish-Italian and the English-German-French cartridges)
  • Is Card Pop! usable if any of the players is playing the Japanese version of the first game on the original Game Boy, the Game Boy Advance, SNES's Super Game Boy or Super Game Boy 2, Nintendo 64's Pokémon Stadium series at the Game Boy Tower, or GameCube's Game Boy Player? (since the Game Boy Color infrared port is not required)
  • Are all cards available via Card Pop! or only some cards? (which cards exactly are available?)
  • How is it determined which card is given?
  • Is the player name used as the ID? For instance, is the player unable to use Card Pop! with two players with the same name or ID?

Card Pop! (Japanese: カードポン! Card Pon!) is a multiplayer feature in the video games Pokémon Trading Card Game and Pokémon Trading Card Game 2: The Invasion of Team GR!. This can be used to briefly connect two games through infrared, causing each game to receive a random card.

The Card Pop! screen


Printed circuit board from the Japanese cartridge of Pokémon Trading Card Game

In the Japanese version of the first game, the Card Pop! feature uses the built-in infrared receiver and transmitter included in the cartridge itself (the black and purple components, respectively, towards the top left and top right of the printed circuit board).

In the American and European versions of this game, as well as in the second game (only released in Japan), the infrared communications port of the Game Boy Color is used instead for this feature.


When two games are connected via infrared, each player will receive a random card. A player cannot Card Pop! with the same partner save file again until both players have used the feature with fifteen others, causing their partner's ID is overwritten in both save files. If the save file is deleted, all Card Pop! data is deleted, so whether a new save file can Card Pop! with another game's save file is unaffected by the players the previous save file performed Card Pop! with.

Card Pop! is the only way to obtain certain Phantom Cards (Mew in Pokémon Trading Card Game; Lugia and Here Comes Team Rocket! in Pokémon Card GB2). While Venusaur is intended to be obtainable as well, a programming error makes it unobtainable.

Like all multiplayer features, Card Pop! is disabled in the Nintendo 3DS Virtual Console release of Pokémon Trading Card Game.


Card Pop! cannot be performed between Pokémon Trading Card Game and Pokémon Trading Card Game 2: The Invasion of Team GR!. Attempting to do so can result in glitches such as a game freeze or a loss of save data in Pokémon Trading Card Game.


  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Please add images of the Card Pop! screens: "Received <card> through Card Pop!", "You cannot Card Pop! with a friend you previously Popped! with.", "The Pop! wasn't successful. Please try again.", "Card Pop! cannot be played with the Game Boy. Please use a Game Boy Color."

In other languages

Language Title
  French Card Pop!
  German Card Pop!
  Italian Card Pop!
  Spanish ¡Card Pop!

  This article is part of both Project Sidegames and Project TCG, Bulbapedia projects that, together, aim to write comprehensive articles on the Pokémon Sidegames and TCG, respectively.