Vise Grip (move)

Revision as of 14:09, 21 March 2011 by Dennou Zenshi (talk | contribs)
ViceGrip
はさむ Clamp
[[File:|center]]
Type  Normal
Category  Physical
PP  30 (max. 48)
Power  55
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone but the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  4 ♥♥♥♥
Jam  0  
A highly appealing move.
Condition  Tough
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Tough
Appeal  0  
Jamming  0  

ViceGrip (Japanese: はさむ Clamp) is a damage-dealing Template:Type2 move introduced in Generation I.

Effect

ViceGrip inflicts damage and has no secondary effect.

Learnset

Generation I

By leveling up

#   Pokémon Type Level
0098   Krabby
Water 20
0099   Kingler
Water --, 20
0127   Pinsir
Bug --
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation II

By leveling up

#   Pokémon Type Level
0098   Krabby
Water 12
0099   Kingler
Water --, 12
0127   Pinsir
Bug --
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation III

By leveling up

#   Pokémon Type Level
0098   Krabby
Water 12
0099   Kingler
Water --, 12
0127   Pinsir
Bug --
0303   Mawile
Steel 21
0341   Corphish
Water 10
0342   Crawdaunt
Water Dark --, 10
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation IV

By leveling up

#   Pokémon Type Level
0098   Krabby
Water 5
0099   Kingler
Water --, 5
0127   Pinsir
Bug --
0303   Mawile
Steel 21
0341   Corphish
Water 10
0342   Crawdaunt
Water Dark --, 10
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation V

By leveling up

#   Pokémon Type Level
0098   Krabby
Water 5
0099   Kingler
Water --, 5
0127   Pinsir
Bug --
0303   Mawile
Steel 21
0341   Corphish
Water 10
0342   Crawdaunt
Water Dark --, 10
0599   Klink
Steel --
0600   Klang
Steel --
0601   Klinklang
Steel --
0632   Durant
Bug Steel --
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

  The picture used in this section is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: The Krabby picture is a grainy jpg.
Huge, impressive pincers grip and squeeze the foe.
Pokémon Method
User First Used In Notes
  Krabby pinches the opponent with one or both of its claws.
Ash's Krabby Mystery at the Lighthouse Debut
A wild Krabby Island of the Giant Pokémon None
A wild Krabby The Evolution Solution None
  Kingler pinches the opponent with one or both of its claws.
Ash's Kingler Round One - Begin! None
  Corphish pinches the opponent with one or both of its claws.
A wild Corphish Which Wurmple's Which? None
Ash's Corphish Seeing is Believing! None
  Crawdaunt slams one of its claws into the opponent.
Mr. Saridakis's Crawdaunt On Olden Pond None
  Pinsir grabs the opponent with the horns on its head.
Howie's Pinsir The Ole' Berate and Switch! None


In the manga

Pokémon Adventures


Trivia

  • Though the English translation of the games normally uses American English spelling, ViceGrip uses the Commonwealth English spelling of the word which is rendered in American English as "vise".
  • ViceGrip's Japanese name is the same as the English name of Clamp.

In other languages

  • Dutch: Handgreep
  • Finnish: Kuristusote
  • French: Force Poigne
  • German: Klammer
  • Greek: Λαβή Σφιγκτήρας
  • Hindi: दमदार शिकंजा Damdaar Shikanja
  • Italian: Presa
  • Korean: 찝기 Jjipgi
  • Serbian: Stega
  • Spanish: Agarre


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.