Spikes (move)

Revision as of 17:29, 21 April 2007 by BulbaBot (talk | contribs)
Spikes
まきびし Caltrop
[[File:|center]]
Type  Ground
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Smart
Appeal  2 ♥♥
Jam  0  
???
Condition  Smart
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.
Condition  Smart
Appeal  0  
Jamming  0  

Spikes is a non-damaging Ground-type move introduced in Generation II. It can be increased twice by using Spikes again (up to two times) after the intial Spikes was used. The damage inflicted by switching out will not occur on Flying types.

Learnset

Generation III

By leveling up

By breeding

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