Shigeru Ohmori: Difference between revisions

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[[File:Shigeru Ohmori.png|thumb|Shigeru Ohmori in the gamescom announcement video]]
[[File:Shigeru Ohmori.png|thumb|Ohmori in 2024]]
'''Shigeru Ohmori''' (Japanese: '''大森茂''' ''Ōmori Shigeru'') is a game designer for several Pokémon games, who is currently working at [[Game Freak]]. He is also the Product Development planner who led the team for {{2v2|Diamond|Pearl}}, and one of the designers of the [[Pokéwalker]] system.
'''Shigeru Ohmori''' (Japanese: '''大森茂''' ''Ōmori Shigeru''; born February 29, 1980<ref>[https://twitter.com/Shigeru_Ohmori/status/1233415696635162625 Shigeru Ohmori celebrates his 10th birthday]</ref>) is a game designer and director who has worked at [[Game Freak]] since 2001.<ref>[https://www.pokemon.com/us/play-pokemon/worlds/2015/vips 2015 Pokémon World Championships VIPs, The Pokémon Company]</ref> He is known for planning, designing, and directing several [[Pokémon games]] since {{game|Ruby and Sapphire|s}}, and is one of the designers of the [[Pokéwalker]] system.


He was interviewed for [[Nintendo Power]] in May 2007, where he talked about the new [[List of cross-generational evolution families|cross-generational]] [[evolution]]s and [[Nintendo Wi-Fi Connection#In the games|Wi-Fi features]] available for Diamond and Pearl. Ohmori revealed that he was the one who developed [[the Underground]] feature and also participated in the creation of evolutions for [[Generation IV]], stating that he planned to give new evolutions to old Pokémon that players would not expect.
==Work with Pokémon==
Ohmori was the Product Development planner who led the team for {{2v2|Diamond|Pearl}}. He was interviewed for [[Nintendo Power]] in May 2007, where he talked about the new [[List of cross-generational evolutionary lines|cross-generational Evolutions]] and [[Nintendo Wi-Fi Connection#In the games|Wi-Fi features]] available for Diamond and Pearl. Ohmori revealed that he was the one who developed the [[Underground]] feature and also participated in the creation of Evolutions for [[Generation IV]], stating that he planned to give new Evolutions to old Pokémon that players would not expect.


He also appeared in a [https://www.youtube.com/watch?v=-EPAij3Nugg video message] for {{wp|gamescom}} on August 14, 2014, in which he and [[Junichi Masuda]] talked about the upcoming games [[Pokémon Omega Ruby and Alpha Sapphire]], and announced [[Mega Evolution|Mega]] {{p|Audino}} for said games.
He also appeared in a [https://www.youtube.com/watch?v=-EPAij3Nugg video message] for {{wp|gamescom}} on August 14, 2014, in which he and [[Junichi Masuda]] talked about the upcoming games [[Pokémon Omega Ruby and Alpha Sapphire]], and announced {{me|Audino}} for said games.


On November 27, 2014, Ohmori, together with Masuda, was in {{wp|Milan}} to celebrate the launch of Omega Ruby and Alpha Sapphire. After the presentation, there was a photo and autograph session with fans.
On November 27, 2014, Ohmori, together with Masuda, was in {{wp|Milan}} to celebrate the launch of Omega Ruby and Alpha Sapphire. After the presentation, there was a photo and autograph session with fans.


Shigeru Ohmori was also the director of {{g|Sun and Moon}}, being the first director of a new [[Generation VII|generation]] of games other than [[Satoshi Tajiri]] or Junichi Masuda.  
Shigeru Ohmori was the director of {{g|Sun and Moon}}, being the first director of a new [[Generation VII|generation]] of games other than [[Satoshi Tajiri]] or Junichi Masuda. When interviewed following the release of {{g|Sun and Moon}} in 2017, he revealed that he was the one that came up with Inkay's [[Methods of Evolution|Method of Evolution]] into {{p|Malamar}} for [[Pokémon X and Y]]. He found the idea of a player discovering it by turning their console on accident to be amusing.<ref>[https://youtu.be/vB8EskmscKg?t=283 Junichi Masuda and Shigeru Ohmori Sun and Moon Interview]</ref>


When interviewed following the release of {{g|Sun and Moon}} in 2017, he revealed that he was the one that came up with Inkay's method of [[evolution]] into {{p|Malamar}} for [[Pokémon X and Y]]. He found the idea of a player discovering it by turning their console on accident to be amusing.<ref>[https://youtu.be/vB8EskmscKg?t=283 Junichi Masuda and Shigeru Ohmori Sun and Moon Interview]</ref>
Ohmori has since gone on to become the director of the next few Pokémon main series games, such as {{g|Sword and Shield}} and {{g|Scarlet and Violet}}. For Sword and Shield, Ohmori went to the {{wp|United Kingdom}} — the basis of the games' [[Galar]] region — for media interviews ahead of {{g|Sun and Moon}}'s release, and drew sketches based on places he saw in the UK, which would later serve as concepts for places found in Galar.<ref name=GameInformer/>


He has since gone on to become the director of the next few Pokémon main series games, such as {{g|Sword and Shield}} and {{g|Scarlet and Violet}}. His role as director for the latter was initially revealed ahead of any official announcement by [[Toby Fox]] on August 11th, 2022, when tweeting about how he composed a battle theme for the [[Terastal phenomenon]] Raid Battles.<ref>[https://twitter.com/tobyfox/status/1557503052487479297 Toby Fox reveals Shigeru Ohmori as Generation IX Director]</ref>
Ohmori's role as director for {{g|Scarlet and Violet}} was initially revealed ahead of any official announcement by [[Toby Fox]] on August 11, 2022, when Fox tweeted about composing a battle theme to be used in [[Tera Raid Battle]]s.<ref>[https://twitter.com/tobyfox/status/1557503052487479297 Toby Fox reveals Shigeru Ohmori as Generation IX Director]</ref> During the Famitsu Dengeki Game Awards 2022 ceremony, Ohmori explained via a written message that the character of [[Arven]], a main character in Pokémon Scarlet and Violet, was based on his personal experience of losing his parents at a young age.<ref>https://www.famitsu.com/news/202303/18296051.html</ref>


==Game credits==
==Game credits==
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* '''{{game|Emerald}}''' (2004) - Game Designer, Map Designer
* '''{{game|Emerald}}''' (2004) - Game Designer, Map Designer
* '''{{wp|Drill Dozer}}''' (2005) - Game Design, Additional Tuning
* '''{{wp|Drill Dozer}}''' (2005) - Game Design, Additional Tuning
* '''[[Pokémon Ranger]]''' (2006) - Game Design Adviser
* '''{{vg|Pokémon Ranger}}''' (2006) - Game Design Adviser
* '''{{game|Diamond and Pearl|s}}''' (2006) - Game Design Leader, Plot Scenario, Map Designer
* '''{{game|Diamond and Pearl|s}}''' (2006) - Game Design Leader, Plot Scenario, Map Designer
* '''{{game|Platinum}}''' (2008) - Game Design, Plot Scenario, Map Design
* '''{{game|Platinum}}''' (2008) - Game Design, Plot Scenario, Map Design
* '''{{game|HeartGold and SoulSilver|s}}''' (2009) - Game Design, Pokéwalker: Game Design
* '''{{game|HeartGold and SoulSilver|s}}''' (2009) - Game Design, Pokéwalker: Game Design
* '''{{game|Black and White|s}}''' (2010) - Game Design of Special Elements (Lead), Map Design, Survey Radar & Tag Mode Design
* '''{{game|Black and White|s}}''' (2010) - Game Design of Special Elements (Lead), Map Design, Survey Radar & Tag Mode Design
* '''{{game|Black and White|s 2|Pokémon Black 2 and White 2}}''' (2012) - Pokémon Black Version and White Version Game Design
* '''{{B2W2}}''' (2012) - Pokémon Black Version and White Version Game Design
* '''{{wp|HarmoKnight}}''' (2012) - Game Design
* '''[[HarmoKnight]]''' (2012) - Game Design
* '''{{g|X and Y}}''' (2013) - Planning Director, Pokémon Design Coordination
* '''{{g|X and Y}}''' (2013) - Planning Director, Pokémon Design Coordination
* '''{{g|Omega Ruby and Alpha Sapphire}}''' (2014) - Director, Concept & Plot
* '''{{g|Omega Ruby and Alpha Sapphire}}''' (2014) - Director, Concept & Plot
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* '''{{g|Sword and Shield}}''' (2019) - Director, Pokémon Sword & Pokémon Shield Concept
* '''{{g|Sword and Shield}}''' (2019) - Director, Pokémon Sword & Pokémon Shield Concept
* '''{{g|Legends: Arceus}}''' (2022) - Producer, Pokémon Creation Group Manager
* '''{{g|Legends: Arceus}}''' (2022) - Producer, Pokémon Creation Group Manager
* '''{{g|Scarlet and Violet}}''' (2022) - Director
* '''{{g|Scarlet and Violet}}''' (2022) - Director, Concept
 
==Artwork==
===Official artwork===
This is a collection of official Pokémon artwork drawn by Ohmori.
====Pokémon Sword and Shield concept art====
These concept sketches for {{g|Sword and Shield}} were drawn by Ohmori while traveling to the {{wp|United Kingdom}} for media interviews ahead of {{g|Sun and Moon}}'s release.<ref name=GameInformer>Shea, Brian (October 4, 2019). "[https://web.archive.org/web/20240416175406/https://www.gameinformer.com/gallery/2019/10/04/exclusive-pokemon-sword-and-shield-concept-art-gallery Exclusive Pokémon Sword And Shield Concept Art Gallery]." ''Game Informer'' (Archived on April 16, 2024.)</ref>
<gallery>
SwSh Concept Sketch Hometown.jpg|[[Pokémon Sword and Shield|Sword & Shield]] [[Hometown]] concept art
SwSh Concept Sketch Route.jpg|[[Pokémon Sword and Shield|Sword & Shield]] [[Route]] concept art
SwSh Concept Sketch Wild Area.jpg|[[Pokémon Sword and Shield|Sword & Shield]] [[Wild Area]] concept art
Pokémon Center SwSh Concept artwork.jpg|[[Pokémon Sword and Shield|Sword & Shield]] [[Pokémon Center]] concept art
</gallery>
 
===Staff artwork===
This is a collection of unofficial Pokémon artwork drawn by Ohmori.
<gallery>
Staff Art Juliana Shigeru Ohmori 2023-03-23.png|Fan-art sent to congratulate staff on the release of [[Pokémon Scarlet and Violet|Scarlet and Violet]]<ref>https://web.archive.org/web/20230323125846/https://twitter.com/Lewchube/status/1638887612655054848</ref>
</gallery>
 
==References==
<references/>


[[Category:People|Ohmori, Shigeru]]
[[Category:People|Ohmori, Shigeru]]
[[Category:Game cast and crew|Ohmori, Shigeru]]
[[Category:Game staff|Ohmori, Shigeru]]


[[de:Shigeru Ohmori]]
[[de:Shigeru Ohmori]]

Latest revision as of 17:28, 2 August 2024

Shigeru Ohmori (Japanese: 大森茂 Ōmori Shigeru; born February 29, 1980[1]) is a game designer and director who has worked at Game Freak since 2001.[2] He is known for planning, designing, and directing several Pokémon games since Pokémon Ruby and Sapphire, and is one of the designers of the Pokéwalker system.

Ohmori in 2024

Work with Pokémon

Ohmori was the Product Development planner who led the team for Diamond and Pearl. He was interviewed for Nintendo Power in May 2007, where he talked about the new cross-generational Evolutions and Wi-Fi features available for Diamond and Pearl. Ohmori revealed that he was the one who developed the Underground feature and also participated in the creation of Evolutions for Generation IV, stating that he planned to give new Evolutions to old Pokémon that players would not expect.

He also appeared in a video message for gamescom on August 14, 2014, in which he and Junichi Masuda talked about the upcoming games Pokémon Omega Ruby and Alpha Sapphire, and announced Mega Audino for said games.

On November 27, 2014, Ohmori, together with Masuda, was in Milan to celebrate the launch of Omega Ruby and Alpha Sapphire. After the presentation, there was a photo and autograph session with fans.

Shigeru Ohmori was the director of Pokémon Sun and Moon, being the first director of a new generation of games other than Satoshi Tajiri or Junichi Masuda. When interviewed following the release of Pokémon Sun and Moon in 2017, he revealed that he was the one that came up with Inkay's Method of Evolution into Malamar for Pokémon X and Y. He found the idea of a player discovering it by turning their console on accident to be amusing.[3]

Ohmori has since gone on to become the director of the next few Pokémon main series games, such as Pokémon Sword and Shield and Pokémon Scarlet and Violet. For Sword and Shield, Ohmori went to the United Kingdom — the basis of the games' Galar region — for media interviews ahead of Pokémon Sun and Moon's release, and drew sketches based on places he saw in the UK, which would later serve as concepts for places found in Galar.[4]

Ohmori's role as director for Pokémon Scarlet and Violet was initially revealed ahead of any official announcement by Toby Fox on August 11, 2022, when Fox tweeted about composing a battle theme to be used in Tera Raid Battles.[5] During the Famitsu Dengeki Game Awards 2022 ceremony, Ohmori explained via a written message that the character of Arven, a main character in Pokémon Scarlet and Violet, was based on his personal experience of losing his parents at a young age.[6]

Game credits

Artwork

Official artwork

This is a collection of official Pokémon artwork drawn by Ohmori.

Pokémon Sword and Shield concept art

These concept sketches for Pokémon Sword and Shield were drawn by Ohmori while traveling to the United Kingdom for media interviews ahead of Pokémon Sun and Moon's release.[4]

Staff artwork

This is a collection of unofficial Pokémon artwork drawn by Ohmori.

References