Box trick: Difference between revisions

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In Generation {{gen|III}} and {{gen|IV}}, level 100 Pokémon cannot gain effort values through battle, because in these games effort values are only awarded in battle if the Pokémon gains [[experience]]. However, this trick is still useful for level 100 Pokémon if their effort values are modified by [[vitamin]]s or {{cat|Friendship-raising Berries|stat-reducing Berries}}.
In Generation {{gen|III}} and {{gen|IV}}, level 100 Pokémon cannot gain effort values through battle, because in these games effort values are only awarded in battle if the Pokémon gains [[experience]]. However, this trick is still useful for level 100 Pokémon if their effort values are modified by [[vitamin]]s or {{cat|Friendship-raising Berries|stat-reducing Berries}}.


From [[Generation V]] onward, the trick is obsolete. In these games, effort values are immediately applied to stats as soon as they are modified.
From [[Generation V]] onward, the trick is obsolete. In these games, effort values are immediately applied to stats as soon as a Pokémon's effort values are modified.


==See also==
==See also==

Revision as of 15:26, 6 May 2017

The box trick is a method in the core series Pokémon games that allows a Pokémon to change its stats due to effort values without leveling up. It works in all generations until Generation V.

Usually, a Pokémon's stats are calculated upon leveling up; however, Pokémon stored in the PC have only the numbers used in the calculations stored (namely the EVs, IVs and base stats), so depositing and withdrawing a Pokémon from the PC will cause its stats to be recalculated.

In Generation I and II, this method can be used to EV train level 100 Pokémon.

In Generation III and IV, level 100 Pokémon cannot gain effort values through battle, because in these games effort values are only awarded in battle if the Pokémon gains experience. However, this trick is still useful for level 100 Pokémon if their effort values are modified by vitamins or stat-reducing Berries.

From Generation V onward, the trick is obsolete. In these games, effort values are immediately applied to stats as soon as a Pokémon's effort values are modified.

See also

Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.