Trainer card (TFG): Difference between revisions
mNo edit summary |
ArcToraphim (talk | contribs) m (→Intro) |
||
Line 1: | Line 1: | ||
[[File:FullHealNextQuest1.jpg|thumb|200px|The trainer card, [[Full Heal (Next Quest 1)|Full Heal]]. ]] | [[File:FullHealNextQuest1.jpg|thumb|200px|The trainer card, [[Full Heal (Next Quest 1)|Full Heal]]. ]] | ||
'''Trainer card''' | A '''Trainer card''' is a card used in [[Pokémon Trading Figure Game]]. They are similar to {{TCG|trainer card}}s from the Pokémon Trading Card Game on a horizontal tilt, while most have the same artwork as their [[Pokémon Trading Card Game|TCG]] counterpart. The Trainer is the main type of "Trainer" card and was introduced at the very start of the game in the {{TFG|Next Quest}}. There is a total of sixteen trainer cards in the [[Pokémon Trading Figure Game|TFG]], eight from {{TFG|Next Quest}}, and eight from {{TFG|Groundbreakers}}. | ||
Different Trainer cards have different effects and, as such, there are many different Trainer cards usable with many different effects. Trainer cards may be designed to help the user or hinder the opponent and are a key inclusion in any game. | Different Trainer cards have different effects and, as such, there are many different Trainer cards usable with many different effects. Trainer cards may be designed to help the user or hinder the opponent and are a key inclusion in any game. |
Revision as of 13:50, 17 August 2011
A Trainer card is a card used in Pokémon Trading Figure Game. They are similar to trainer cards from the Pokémon Trading Card Game on a horizontal tilt, while most have the same artwork as their TCG counterpart. The Trainer is the main type of "Trainer" card and was introduced at the very start of the game in the Next Quest. There is a total of sixteen trainer cards in the TFG, eight from Next Quest, and eight from Groundbreakers.
Different Trainer cards have different effects and, as such, there are many different Trainer cards usable with many different effects. Trainer cards may be designed to help the user or hinder the opponent and are a key inclusion in any game.
Using Trainer Cards
At the beginning of the game, put your 3 Trainer cards face-up in front of you. Before moving one of your Pokémon, you may play a Trainer card.
1. Choose 1 of your face-up Trainer cards
2. Spin your Trainer figure
3. If your Trainer spin is successful, resolve the card.
- If it has a lasting effect on a Pokémon, place the card underneath the figure, until the effect is over. Place the card face down next to your other Trainer cards when the effect ends.
- If it has an effect right away, do what the card says, and then place the card face down next to your other Trainer cards.
4. If your Trainer spin is a miss, it doesn't use up your Trainer card, but your turn is over.
Some Trainer cards let you move a Pokémon after you successfully play the Trainer card. If it does, it will be written on the card. First, do whatever the Trainer card tells you to do, and then you may move a Pokémon.
List of Trainer Cards
No. | Card Name | Rarity |
---|---|---|
1 | Full Heal | |
2 | Long Throw | |
3 | Max Revive | |
4 | Scoop Up | |
5 | Swap Spots | |
6 | Switch | |
7 | X Accuracy | |
8 | X Attack | |
9 | No Wait | ? |
10 | Power Battle | ? |
11 | Special Veil | |
12 | Swap Spots | |
13 | Switch | ? |
14 | X Accuracy | ? |
15 | X Attack | |
16 | X Special |
This Pokémon Trading Figure Game article is part of Project TFG, a Bulbapedia project that aims to write comprehensive articles on all aspects of the Pokémon Trading Figure Game. |