Appendix:HeartGold and SoulSilver walkthrough/Section 6: Difference between revisions

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[[Image:Johto Route35 Map.gif|frame|right|Route 35]]
[[Image:Johto Route35 Map.gif|frame|right|Route 35]]


[[Webster (Johto)|The security guard]] in the guardhouse has a favor to ask: take his {{p|Spearow}} and the piece of [[mail]] it's holding to the man by the pond on {{rt|31}}, and the man will reward you with {{TM|44|Rest}}.  Return here and speak to the guard again, and he will give you an {{DL|Vitamin|HP Up}}.
{{jo|Webster|The security guard}} in the guardhouse has a favor to ask: take his {{p|Spearow}} and the piece of [[mail]] it's holding to the man by the pond on {{rt|31|Johto}}, and the man will reward you with {{TM|44|Rest}}.  Return here and speak to the guard again, and he will give you an {{DL|Vitamin|HP Up}}.


{{rt|35}} is a small path leading from [[Goldenrod City]] to the [[National Park]], home of the [[Bug-Catching Contest]].  Wander south through the tall grass to find a {{DL|Status ailment healing item|Parlyz Heal}} in the first grove of trees, and {{TM|66|Payback}} beyond the grove of trees in the southeast.  Head north into the guardhouse.
{{rt|35|Johto}} is a small path leading from [[Goldenrod City]] to the [[National Park]], home of the [[Bug-Catching Contest]].  Wander south through the tall grass to find a {{DL|Status ailment healing item|Parlyz Heal}} in the first grove of trees, and {{TM|66|Payback}} beyond the grove of trees in the southeast.  Head north into the guardhouse.


{| class="expandable" align="center" style="background: #{{soulsilver color light}}; -moz-border-radius: 1em; border: 5px solid #{{heartgold color light}};"
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Exit north from the guardhouse to reach the [[National Park]].  The park is a haven for {{t|Bug}}- and {{type2|Grass}}s.  The park is open every day, but Trainers visiting on Tuesday, Thursday or Saturday may participate in the [[Bug-Catching Contest]].
Exit north from the guardhouse to reach the [[National Park]].  The park is a haven for {{t|Bug}}- and {{type2|Grass}}s.  The park is open every day, but Trainers visiting on Tuesday, Thursday or Saturday may participate in the [[Bug-Catching Contest]].


Entering from the south, walk east and speak to the woman on a bench with her {{p|Persian}}.  She will give you a {{DL|In-battle effect item|Quick Claw}}, a held item that allows slower Pokémon to sometimes attack first.  Near the eastern entrance is a break in the fence; follow the outside of the fence to the right for a {{DL|Held item|Soothe Bell}}, an item that can help promote happiness in your Pokémon. Go left around the main area of the park to find {{TM|28|Dig}}.  Backtrack to the hole in the fence and leave through the east exit to {{rt|36}}.
Entering from the south, walk east and speak to the woman on a bench with her {{p|Persian}}.  She will give you a {{DL|In-battle effect item|Quick Claw}}, a held item that allows slower Pokémon to sometimes attack first.  Near the eastern entrance is a break in the fence; follow the outside of the fence to the right for a {{DL|Held item|Soothe Bell}}, an item that can help promote happiness in your Pokémon. Go left around the main area of the park to find {{TM|28|Dig}}.  Backtrack to the hole in the fence and leave through the east exit to {{rt|36|Johto}}.


{| class="expandable" align="center" style="background: #{{soulsilver color light}}; -moz-border-radius: 1em; border: 5px solid #{{heartgold color light}};"
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{{itlistbod|Full Heal|Near the small fountain by the southern entrance (''Hidden'')|HGSS|display={{DL|Status ailment healing item|Full Heal}}}}
{{itlistbod|Full Heal|Near the small fountain by the southern entrance (''Hidden'')|HGSS|display={{DL|Status ailment healing item|Full Heal}}}}
{{itlistbod|Shiny Stone|Top right, requires Rock Climb|HGSS|display={{DL|Evolutionary stone|Shiny Stone}}}}
{{itlistbod|Shiny Stone|Top right, requires Rock Climb|HGSS|display={{DL|Evolutionary stone|Shiny Stone}}}}
{{itlistbod|Soothe Bell|Above entrance to {{rt|36}}, found by crossing the fence to reach it|HGSS|display={{DL|Held item|Soothe Bell}}}}
{{itlistbod|Soothe Bell|Above entrance to {{rt|36|Johto}}, found by crossing the fence to reach it|HGSS|display={{DL|Held item|Soothe Bell}}}}
{{itlistfoot}}
{{itlistfoot}}
|}
|}
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[[Image:Johto Route36 Map.gif|frame|right|Route 36]]
[[Image:Johto Route36 Map.gif|frame|right|Route 36]]


Leaving from the [[National Park]]'s east exit, check the Apricorn tree nearby to find a blue Apricorn.  Battle past the two Trainers and you will come to a 3-way intersection, with the odd tree blocking the narrow trail.  Try watering it with the {{DL|List of key items in Generation IV|SquirtBottle}}, and it attacks!  It turns out to be a {{p|Sudowoodo}}, a Pokémon that has more in common with a rock than a tree, which explains why it avoids water.  After battling it, the woman nearby will give you the {{DL|List of key items in Generation IV|Berry Pots}}, which lets you grow Berries as you travel, as well as three Oran Berries and three Pecha Berries.  Now head north to reach {{rt|37}}.
Leaving from the [[National Park]]'s east exit, check the Apricorn tree nearby to find a blue Apricorn.  Battle past the two Trainers and you will come to a 3-way intersection, with the odd tree blocking the narrow trail.  Try watering it with the {{DL|List of key items in Generation IV|SquirtBottle}}, and it attacks!  It turns out to be a {{p|Sudowoodo}}, a Pokémon that has more in common with a rock than a tree, which explains why it avoids water.  After battling it, the woman nearby will give you the {{DL|List of key items in Generation IV|Berry Pots}}, which lets you grow Berries as you travel, as well as three Oran Berries and three Pecha Berries.  Now head north to reach {{rt|37|Johto}}.


{| class="expandable" align="center" style="background: #{{soulsilver color light}}; -moz-border-radius: 1em; border: 5px solid #{{heartgold color light}};"
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[[Image:Johto Route37 Map.gif|frame|right|Route 37]]
[[Image:Johto Route37 Map.gif|frame|right|Route 37]]


{{rt|37}} is the smallest route in all of [[Johto]], but that doesn't mean that there's nothing of interest here!
{{rt|37|Johto}} is the smallest route in all of [[Johto]], but that doesn't mean that there's nothing of interest here!
Besides a few Trainers, this route is also home to a trio of Apricorn trees.  The secluded grove produces red, blue, and black Apricorns, which Kurt can use to create a Level Ball, Lure Ball, and Heavy Ball, respectively. <br><br>
Besides a few Trainers, this route is also home to a trio of Apricorn trees.  The secluded grove produces red, blue, and black Apricorns, which Kurt can use to create a Level Ball, Lure Ball, and Heavy Ball, respectively. <br><br>
Continue north to [[Ecruteak City]].
Continue north to [[Ecruteak City]].

Revision as of 21:42, 10 August 2010

This is the Bulbapedia walkthrough for Pokémon HeartGold and SoulSilver Versions. This walkthrough follows the remade Nintendo DS versions, not Pokémon Gold and Silver.
The guide for those can be found here.

Route 35

The security guard in the guardhouse has a favor to ask: take his Spearow and the piece of mail it's holding to the man by the pond on Route 31, and the man will reward you with TM44 (Rest). Return here and speak to the guard again, and he will give you an HP Up.

Route 35 is a small path leading from Goldenrod City to the National Park, home of the Bug-Catching Contest. Wander south through the tall grass to find a Parlyz Heal in the first grove of trees, and TM66 (Payback) beyond the grove of trees in the southeast. Head north into the guardhouse.


National Park

Exit north from the guardhouse to reach the National Park. The park is a haven for Bug- and Template:Type2s. The park is open every day, but Trainers visiting on Tuesday, Thursday or Saturday may participate in the Bug-Catching Contest.

Entering from the south, walk east and speak to the woman on a bench with her Persian. She will give you a Quick Claw, a held item that allows slower Pokémon to sometimes attack first. Near the eastern entrance is a break in the fence; follow the outside of the fence to the right for a Soothe Bell, an item that can help promote happiness in your Pokémon. Go left around the main area of the park to find TM28 (Dig). Backtrack to the hole in the fence and leave through the east exit to Route 36.


Bug-Catching Contest

The contest is free to enter, and the objective is to catch the one best Template:Type2 Pokémon you can find. To do this, Trainers are given 20 Sport Balls, which are similar to Safari Balls, and allowed to use their lead Pokémon to help out. The rest of a Trainer's Pokémon, and any items they may have, remain with the contest officials until the competition is over. Any Pokémon caught during the contest will be recorded by the Pokédex, though only one can be judged in the contest. The competition ends when all the Sport Balls are used, the Trainer blacks out, the Trainer leaves the park, or 20 minutes have passed. After that, the judging will occur, where Trainers are scored on their skills of capturing rare and exclusive Pokémon. The two primary factors that determine the score in the contest are the sum of the Pokémon's stats, which can be estimated by its rarity and its level, and the amount of damage it sustained in the capture attempt. The higher the Pokémon's remaining hit points at time of capture, the higher the score. The Bug-type that was judged may be kept after the competition.

Other Template:Type2s that are not native to Johto or Kanto can also appear after the player has obtained the National Dex.


Prizes
1st Place Fire StoneWater StoneThunderStoneMoon Stone
Sun StoneShiny StoneDusk StoneOval Stone
random Evolutionary Stone
2nd Place Bag Everstone Sprite.png
Everstone
3rd Place Bag Sitrus Berry Sprite.png
Sitrus Berry
Consolation
Prize
Bag Shed Shell Sprite.png
Shed Shell

Pokéathlon Dome

File:Pokéthlon Dome.png
The Pokéathlon Dome, west of the National Park

The guardhouse's northwestern exit leads to a short path where you'll meet Magnus, an older man with a Poliwrath. He'll bring you to a new area called the Pokéathlon Dome, which is where you can partake in the Pokéathlon, a sports event that replaces Contests. There are five courses: Stamina, Power, Skill, Speed, and Jump, which correspond a Pokémon's five performance stats. In each course, three of your Pokémon will participate in three mini-games; each event will test two of your Pokémon's stats. There are a total of ten games in all that are divided throughout the courses. Like the Contests from previous games, all Pokémon are permitted to enter the games. A Pokémon's different formes will have different max stats, so make sure you pick the right forme for the right course.

When you go to register for a course the first time around, Whitney will appear, and will give Ethan/Lyra a jersey that they can dress into for competing in the courses. Unlike the contests, to update your Trainer card, instead of coming in first for all the courses, a certain record must be beaten for each game and by doing so a crown symbol by the records. There is also a linked Pokéathlon for multiple players.

Outside of the building, many Trainers can be seen with their Pokémon, practicing for the Pokéathlon's various competitions. A woman on the far west side of the area will give away an Apriblender to those who have an Apricorn Box, while a man at a booth west of the building will sell Aprijuice, a type of drink that boosts one of the five performance stats.

The Aprijuice Stand

The Aprijuice Stand sells a variety of different pre-made Aprijuice which change on a daily basis. By default there are five different drinks that are sold from the three machines lined up at the Aprijuice Shop, each reflecting one Pokéathlon performance stat.

Salon Shop

The Salon Shop, located at the far right counter, allows for the points earned from competing in the different venues to be traded in for various items, with each item only available for purchase once per day. The item listing changes on a day-to-day basis. It is notable that several of these items are involved with evolution, such as the Evolutionary stones. Once the National Dex is obtained, the amount of prizes of prizes are increased, with either new items, or older items that can now be bought on other days.

Route 36

Leaving from the National Park's east exit, check the Apricorn tree nearby to find a blue Apricorn. Battle past the two Trainers and you will come to a 3-way intersection, with the odd tree blocking the narrow trail. Try watering it with the SquirtBottle, and it attacks! It turns out to be a Sudowoodo, a Pokémon that has more in common with a rock than a tree, which explains why it avoids water. After battling it, the woman nearby will give you the Berry Pots, which lets you grow Berries as you travel, as well as three Oran Berries and three Pecha Berries. Now head north to reach Route 37.

Route 37

Route 37 is the smallest route in all of Johto, but that doesn't mean that there's nothing of interest here! Besides a few Trainers, this route is also home to a trio of Apricorn trees. The secluded grove produces red, blue, and black Apricorns, which Kurt can use to create a Level Ball, Lure Ball, and Heavy Ball, respectively.

Continue north to Ecruteak City.


← Part 5 Goldenrod City, Goldenrod Gym
HeartGold and SoulSilver
walkthrough
Ecruteak City, Burned Tower, Bell Tower, Ecruteak Gym, Route 38, Route 39 Part 7 →


Project Walkthroughs logo.png This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.