Snorunt (Pokémon)/Generation VIII learnset

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Snorunt is available in Sword and Shield, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

By leveling up

SwShBDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Powder Snow Ice Special 04040 100100% 25
011 Astonish Ghost Physical 03030 100100% 15
055 Leer Normal Status 0000 100100% 30
1010 Double Team Normal Status 0000 00——% 15
1515 Ice Shard Ice Physical 04040 100100% 30
2020 Protect Normal Status 0000 00——% 10
2525 Icy Wind Ice Special 05555 09595% 15
3030 Frost Breath Ice Special 06060 09090% 10
3535 Bite Dark Physical 06060 100100% 25
4040 Ice Fang Ice Physical 06565 09595% 15
4545 Hail Ice Status 0000 00——% 10
5050 Headbutt Normal Physical 07070 100100% 15
5555 Crunch Dark Physical 08080 100100% 15
6060 Blizzard Ice Special 110110 07070% 5
  • Bold indicates a move that gets STAB when used by Snorunt
  • Italic indicates a move that gets STAB only when used by an evolution of Snorunt
  • Click on the generation numbers at the top to see level-up moves from other generations

LA

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
Learn Mastery  Move   Type   Cat.   Power   Accuracy   PP
Base  St.   Ag.  Base  St. 
1 10 Powder Snow Ice Special 40 50 30 100% 100% 25
6 15 Ice Shard Ice Physical 40 50 30 100% 100% 20
11 20 Bite Dark Physical 60 75 45 100% 100% 20
18 28 Ice Fang Ice Physical 65 80 50 95% 100% 15
25 35 Crunch Dark Physical 80 100 60 100% 100% 10
34 45 Icicle Crash Ice Physical 80 100 60 90% 100% 10
43 54 Blizzard Ice Special 100 120 80 75% 90% 5
  • Bold indicates a move that gets STAB when used by Snorunt
  • Italic indicates a move that gets STAB only when used by an evolution of Snorunt
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM17 TM17 Light Screen Psychic Status 0000 00—}}—% 30
TM19 TM19 Safeguard Normal Status 0000 00—}}—% 25
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM27 TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM33 TM33 Rain Dance Water Status 0000 00—}}—% 5
TM35 TM35 Hail Ice Status 0000 00—}}—% 10
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM46 TM46 Weather Ball Normal Special 05050 100}}100% 10
TM47 TM47 Fake Tears Dark Status 0000 100}}100% 20
TM64 TM64 Avalanche Ice Physical 06060 100}}100% 10
TM67 TM67 Ice Fang Ice Physical 06565 095}}95% 15
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM77 TM77 Hex Ghost Special 06565 100}}100% 10
TR01 TR01 Body Slam Normal Physical 08585 100}}100% 15
TR05 TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06 TR06 Blizzard Ice Special 110110 070}}70% 5
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR23 TR23 Spikes Ground Status 0000 00—}}—% 20
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR32 TR32 Crunch Dark Physical 08080 100}}100% 15
TR33 TR33 Shadow Ball Ghost Special 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Snorunt
  • Italic indicates a move that gets STAB only when used by an evolution of Snorunt
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03 TM03 Water Pulse Water Special 06060 100}}100% 20
TM07 TM07 Hail Ice Status 0000 00—}}—% 10
TM13 TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14 TM14 Blizzard Ice Special 110110 070}}70% 5
TM16 TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17 TM17 Protect Normal Status 0000 00—}}—% 10
TM18 TM18 Rain Dance Water Status 0000 00—}}—% 5
TM20 TM20 Safeguard Normal Status 0000 00—}}—% 25
TM30 TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM58 TM58 Endure Normal Status 0000 00—}}—% 10
TM70 TM70 Flash Normal Status 0000 100}}100% 20
TM72 TM72 Avalanche Ice Physical 06060 100}}100% 10
TM82 TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10
  • Bold indicates a move that gets STAB when used by Snorunt
  • Italic indicates a move that gets STAB only when used by an evolution of Snorunt
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Block Normal Status —% 5
Disable Normal Status 100% 20
Icicle Crash Ice Physical 85 90% 10
Rollout Rock Physical 30 90% 20
Switcheroo Dark Status 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Snorunt in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Snorunt in that game.
  • Bold indicates a move that gets STAB when used by Snorunt
  • Italic indicates a move that gets STAB only when used by an evolution of Snorunt
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Block Normal Status —% 5
Disable Normal Status 100% 20
Fake Tears Dark Status 100% 20
Hex Ghost Special 65 100% 10
Icicle Crash^ Ice Physical 85 90% 10
Rollout Rock Physical 30 90% 20
Spikes* Ground Status —% 20
Switcheroo Dark Status 100% 10
Weather Ball Normal Special 50 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Snorunt in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Snorunt in that game.
  • Bold indicates a move that gets STAB when used by Snorunt
  • Italic indicates a move that gets STAB only when used by an evolution of Snorunt
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

SwShBDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • Bold indicates a move that gets STAB when used by Snorunt
  • Italic indicates a move that gets STAB only when used by an evolution of Snorunt
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Ice Beam Ice Special 80 100 60 100% 100% 10
LA Ice Fang Ice Physical 65 80 50 95% 100% 15
LA Icy Wind Ice Special 60 75 45 95% 100% 20
LA Rest Psychic Status —% —% 10
LA Shadow Ball Ghost Special 80 100 60 100% 100% 10
LA Spikes Ground Physical 40 50 30 100% 100% 20
LA Water Pulse Water Special 60 75 45 —% —% 20
  • Bold indicates a move that gets STAB when used by Snorunt
  • Italic indicates a move that gets STAB only when used by an evolution of Snorunt
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV V VI VII Bide × Normal Physical 0000 00—}}—% 10
III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
III IV V VI VII Confide Normal Status 0000 00—}}—% 20
III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
III IV V VI VII Flash × Normal Status 0000 100}}100% 20
III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
III IV V VI VII Return × Normal Physical 0000 100}}100% 20
III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
III IV V VI VII Sing Normal Status 0000 055}}55% 15
III IV V VI VII Spite Ghost Status 0000 100}}100% 10
III IV V VI VII Swagger Normal Status 0000 085}}85% 15
III IV V VI VII Toxic Poison Status 0000 090}}90% 10
III IV V VI VII Water Pulse Water Special 06060 100}}100% 20
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Snorunt
  • Italic indicates a move that gets STAB only when used by an evolution of Snorunt
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations