Qwilfish (Pokémon)/Generation VII learnset

← Qwilfish Qwilfish

By leveling up

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Fell Stinger Bug Physical 05050 100100% 25
011 Hydro Pump Water Special 110110 08080% 5
011 Destiny Bond Ghost Status 0000 00——% 5
011 Water Gun Water Special 04040 100100% 25
011 Spikes Ground Status 0000 00——% 20
011 Tackle Normal Physical 04040 100100% 35
011 Poison Sting Poison Physical 01515 100100% 35
099 Harden Normal Status 0000 00——% 30
099 Minimize Normal Status 0000 00——% 10
1313 Bubble Water Special 04040 100100% 30
1717 Rollout Rock Physical 03030 09090% 20
2121 Toxic Spikes Poison Status 0000 00——% 20
2525 Stockpile Normal Status 0000 00——% 20
2525 Spit Up Normal Special 0000 100100% 10
2929 Revenge Fighting Physical 06060 100100% 10
3333 Brine Water Special 06565 100100% 10
3737 Pin Missile Bug Physical 02525 09595% 20
4141 Take Down Normal Physical 09090 08585% 20
4545 Aqua Tail Water Physical 09090 09090% 10
4949 Poison Jab Poison Physical 08080 100100% 20
5353 Destiny Bond Ghost Status 0000 00——% 5
5757 Hydro Pump Water Special 110110 08080% 5
6060 Fell Stinger Bug Physical 05050 100100% 25
  • Bold indicates a move that gets STAB when used by Qwilfish
  • Italic indicates a move that gets STAB only when used by an evolution of Qwilfish
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM07  TM07 Hail Ice Status 0000 00—}}—% 10
TM09  TM09 Venoshock Poison Special 06565 100}}100% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM12  TM12 Taunt Dark Status 0000 100}}100% 20
TM13  TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14  TM14 Blizzard Ice Special 110110 070}}70% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM30  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM34  TM34 Sludge Wave Poison Special 09595 100}}100% 10
TM36  TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM55  TM55 Scald Water Special 08080 100}}100% 15
TM64  TM64 Explosion Normal Physical 250250 100}}100% 5
TM66  TM66 Payback Dark Physical 05050 100}}100% 10
TM73  TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM74  TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TM84  TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM94  TM94 Surf Water Special 09090 100}}100% 15
TM98  TM98 Waterfall Water Physical 08080 100}}100% 15
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Qwilfish
  • Italic indicates a move that gets STAB only when used by an evolution of Qwilfish
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Acid Spray* Poison Special 40 100% 20
Aqua Jet Water Physical 40 100% 20
Astonish Ghost Physical 30 100% 15
Brine Water Special 65 100% 10
Bubble Beam Water Special 65 100% 20
Flail Normal Physical 100% 15
Haze* Ice Status —% 30
Signal Beam Bug Special 75 100% 15
Supersonic Normal Status 55% 20
Water Pulse Water Special 60 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Qwilfish in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Qwilfish in that game.
  • Bold indicates a move that gets STAB when used by Qwilfish
  • Italic indicates a move that gets STAB only when used by an evolution of Qwilfish
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Aqua Tail Water Physical 90 90% 10
S M US UM Bounce Flying Physical 85 85% 5
S M US UM Icy Wind Ice Special 55 95% 15
S M US UM Liquidation Water Physical 85 100% 10
S M US UM Pain Split Normal Status —% 20
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Signal Beam Bug Special 75 100% 15
S M US UM Snore Normal Special 50 100% 15
S M US UM Throat Chop Dark Physical 80 100% 15
S M US UM Water Pulse Water Special 60 100% 20
  • A black or white abbreviation in a colored box indicates that Qwilfish can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Qwilfish cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Qwilfish
  • Italic indicates a move that gets STAB only when used by an evolution of Qwilfish
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI Captivate Normal Status 0000 100}}100% 20
II III IV V VI Curse Ghost Status 0000 00—}}—% 10
II III IV V VI Defense Curl Normal Status 0000 00—}}—% 40
II III IV V VI Dive Water Physical 08080 100}}100% 10
II III IV V VI Double-Edge Normal Physical 120120 100}}100% 15
II III IV V VI Endure Normal Status 0000 00—}}—% 10
II III IV V VI Headbutt Normal Physical 07070 100}}100% 15
II III IV V VI Mimic Normal Status 0000 00—}}—% 10
II III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
II III IV V VI Secret Power Normal Physical 07070 100}}100% 20
II III IV V VI Self-Destruct Normal Physical 200200 100}}100% 5
II III IV V VI Swift Normal Special 06060 00—}}—% 20
II III IV V VI Swords Dance Normal Status 0000 00—}}—% 20
II III IV V VI Whirlpool Water Special 03535 085}}85% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Qwilfish
  • Italic indicates a move that gets STAB only when used by an evolution of Qwilfish
  • Click on the generation numbers at the top to see transfer-only moves for other generations