Onix (Pokémon)/Generation VIII learnset

← Onix Onix

Onix is available in Sword and Shield, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

By leveling up

SwShBDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
011 Harden Normal Status 0000 00——% 30
011 Bind Normal Physical 01515 08585% 20
011 Rock Throw Rock Physical 05050 09090% 15
044 Smack Down Rock Physical 05050 100100% 15
088 Rock Polish Rock Status 0000 00——% 20
1212 Dragon Breath Dragon Special 06060 100100% 20
1616 Curse Ghost Status 0000 00——% 10
2020 Rock Slide Rock Physical 07575 09090% 10
2424 Screech Normal Status 0000 08585% 40
2828 Sand Tomb Ground Physical 03535 08585% 15
3232 Stealth Rock Rock Status 0000 00——% 20
3636 Slam Normal Physical 08080 07575% 20
4040 Sandstorm Rock Status 0000 00——% 10
4444 Dig Ground Physical 08080 100100% 10
4848 Iron Tail Steel Physical 100100 07575% 15
5252 Stone Edge Rock Physical 100100 08080% 5
5656 Double-Edge Normal Physical 120120 100100% 15
  • Bold indicates a move that gets STAB when used by Onix
  • Italic indicates a move that gets STAB only when used by an evolution of Onix
  • Click on the generation numbers at the top to see level-up moves from other generations

LA

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
Learn Mastery  Move   Type   Cat.   Power   Accuracy   PP
Base  St.   Ag.  Base  St. 
1 10 Rollout Rock Physical 40 50 30 90% 100% 20
6 15 Tackle Normal Physical 40 50 30 100% 100% 30
11 20 Bulldoze Ground Physical 60 75 45 100% 100% 20
18 28 Rock Slide Rock Physical 75 90 60 90% 100% 10
25 35 Stealth Rock Rock Physical 40 50 30 100% 100% 20
34 45 High Horsepower Ground Physical 85 105 65 95% 100% 10
43 54 Iron Tail Steel Physical 100 120 80 75% 90% 5
  • Bold indicates a move that gets STAB when used by Onix
  • Italic indicates a move that gets STAB only when used by an evolution of Onix
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM15 TM15 Dig Ground Physical 08080 100}}100% 10
TM16 TM16 Screech Normal Status 0000 085}}85% 40
TM20 TM20 Self-Destruct Normal Physical 200200 100}}100% 5
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM22 TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM26 TM26 Scary Face Normal Status 0000 100}}100% 10
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM32 TM32 Sandstorm Rock Status 0000 00—}}—% 10
TM34 TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM48 TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM49 TM49 Sand Tomb Ground Physical 03535 085}}85% 15
TM54 TM54 Rock Blast Rock Physical 02525 090}}90% 10
TM57 TM57 Payback Dark Physical 05050 100}}100% 10
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM81 TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM97 TM97 Brutal Swing Dark Physical 06060 100}}100% 20
TM98 TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TM99 TM99 Breaking Swipe Dragon Physical 06060 100}}100% 15
TR01 TR01 Body Slam Normal Physical 08585 100}}100% 15
TR10 TR10 Earthquake Ground Physical 100100 100}}100% 10
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR31 TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR37 TR37 Taunt Dark Status 0000 100}}100% 20
TR51 TR51 Dragon Dance Dragon Status 0000 00—}}—% 20
TR52 TR52 Gyro Ball Steel Physical 0000 100}}100% 5
TR62 TR62 Dragon Pulse Dragon Special 08585 100}}100% 10
TR67 TR67 Earth Power Ground Special 09090 100}}100% 10
TR70 TR70 Flash Cannon Steel Special 08080 100}}100% 10
TR74 TR74 Iron Head Steel Physical 08080 100}}100% 15
TR75 TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR76 TR76 Stealth Rock Rock Status 0000 00—}}—% 20
TR79 TR79 Heavy Slam Steel Physical 0000 100}}100% 10
TR87 TR87 Drill Run Ground Physical 08080 095}}95% 10
TR94 TR94 High Horsepower Ground Physical 09595 095}}95% 10
TR99 TR99 Body Press Fighting Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Onix
  • Italic indicates a move that gets STAB only when used by an evolution of Onix
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM05 TM05 Roar Normal Status 0000 00—}}—% 20
TM11 TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12 TM12 Taunt Dark Status 0000 100}}100% 20
TM17 TM17 Protect Normal Status 0000 00—}}—% 10
TM23 TM23 Iron Tail Steel Physical 100100 075}}75% 15
TM26 TM26 Earthquake Ground Physical 100100 100}}100% 10
TM28 TM28 Dig Ground Physical 08080 100}}100% 10
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15
TM37 TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM41 TM41 Torment Dark Status 0000 100}}100% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM58 TM58 Endure Normal Status 0000 00—}}—% 10
TM59 TM59 Dragon Pulse Dragon Special 08585 100}}100% 10
TM64 TM64 Explosion Normal Physical 250250 100}}100% 5
TM66 TM66 Payback Dark Physical 05050 100}}100% 10
TM69 TM69 Rock Polish Rock Status 0000 00—}}—% 20
TM71 TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM74 TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TM76 TM76 Stealth Rock Rock Status 0000 00—}}—% 20
TM77 TM77 Psych Up Normal Status 0000 00—}}—% 10
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82 TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TM83 TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10
TM91 TM91 Flash Cannon Steel Special 08080 100}}100% 10
TM96 TM96 Strength Normal Physical 08080 100}}100% 15
TM98 TM98 Rock Smash Fighting Physical 04040 100}}100% 15
XTM100 TM100 Rock Climb Normal Physical 09090 085}}85% 20
  • Bold indicates a move that gets STAB when used by Onix
  • Italic indicates a move that gets STAB only when used by an evolution of Onix
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Block Normal Status —% 5
Defense Curl* Normal Status —% 40
Dragon Tail Dragon Physical 60 90% 10
Flail Normal Physical 100% 15
Head Smash Rock Physical 150 80% 5
Rollout Rock Physical 30 90% 20
Wide Guard Rock Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Onix in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Onix in that game.
  • Bold indicates a move that gets STAB when used by Onix
  • Italic indicates a move that gets STAB only when used by an evolution of Onix
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Block Normal Status —% 5
Defense Curl Normal Status —% 40
Dragon Tail^ Dragon Physical 60 90% 10
Flail Normal Physical 100% 15
Head Smash Rock Physical 150 80% 5
Heavy Slam Steel Physical 100% 10
Rock Blast Rock Physical 25 90% 10
Rollout Rock Physical 30 90% 20
Wide Guard Rock Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Onix in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Onix in that game.
  • Bold indicates a move that gets STAB when used by Onix
  • Italic indicates a move that gets STAB only when used by an evolution of Onix
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

SwShBDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Meteor Beam Rock Special 120 90% 10
Sw Sh EP BD SP Scorching Sands Ground Special 70 100% 10
  • Bold indicates a move that gets STAB when used by Onix
  • Italic indicates a move that gets STAB only when used by an evolution of Onix
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Bulldoze Ground Physical 60 75 45 100% 100% 20
LA Earth Power Ground Special 80 100 60 100% 100% 10
LA Flash Cannon Steel Special 80 100 60 100% 100% 10
LA High Horsepower Ground Physical 85 105 65 95% 100% 10
LA Iron Head Steel Physical 80 100 60 100% 100% 10
LA Iron Tail Steel Physical 100 120 80 75% 90% 5
LA Power Shift Normal Status —% —% 10
LA Rest Psychic Status —% —% 10
LA Rock Slide Rock Physical 75 90 60 90% 100% 10
LA Rock Smash Fighting Physical 40 50 30 100% 100% 20
LA Stealth Rock Rock Physical 40 50 30 100% 100% 20
LA Stone Edge Rock Physical 100 120 80 80% 90% 5
  • Bold indicates a move that gets STAB when used by Onix
  • Italic indicates a move that gets STAB only when used by an evolution of Onix
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
I - II - IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI VII Ancient Power Rock Special 06060 100}}100% 5
I II III IV V VI VII Bide × Normal Physical 0000 00—}}—% 10
I II III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
I II III IV V VI VII Confide Normal Status 0000 00—}}—% 20
I II III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
I II III IV V VI VII Explosion Normal Physical 250250 100}}100% 5
I II III IV V VI VII Fissure Ground Physical 0000 030}}30% 5
I II III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
I II III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
I II III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI VII Mud Sport × Ground Status 0000 00—}}—% 15
I II III IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
I II III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
I II III IV V VI VII Nature Power Normal Status 0000 00—}}—% 20
I II III IV V VI VII Psych Up Normal Status 0000 00—}}—% 10
I II III IV V VI VII Rage × Normal Physical 02020 100}}100% 20
I II III IV V VI VII Return × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Roar Normal Status 0000 00—}}—% 20
I II III IV V VI VII Rock Climb × Normal Physical 09090 085}}85% 20
I II III IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
I II III IV V VI VII Rototiller × Ground Status 0000 00—}}—% 10
I II III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
I II III IV V VI VII Skull Bash Normal Physical 130130 100}}100% 10
I II III IV V VI VII Strength Normal Physical 08080 100}}100% 15
I II III IV V VI VII Swagger Normal Status 0000 085}}85% 15
I II III IV V VI VII Take Down Normal Physical 09090 085}}85% 20
I II III IV V VI VII Torment Dark Status 0000 100}}100% 15
I II III IV V VI VII Toxic Poison Status 0000 090}}90% 10
I II III IV V VI VII Twister Dragon Special 04040 100}}100% 20
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Onix
  • Italic indicates a move that gets STAB only when used by an evolution of Onix
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations