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Melmetal (Pokémon)/Generation VIII learnset
Language
Watch
Edit
← Melmetal
Melmetal is available in
Sword and Shield
.
By
leveling up
Generation VIII
Other generations:
VII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Thunder Punch
Electric
Physical
075
75
100
100%
15
01
1
Thunder Shock
Electric
Special
040
40
100
100%
30
01
1
Harden
Normal
Status
0000
—
00—
—%
30
01
1
Tail Whip
Normal
Status
0000
—
100
100%
30
01
1
Headbutt
Normal
Physical
070
70
100
100%
15
Evo.
Evo.
Thunder Punch
Electric
Physical
075
75
100
100%
15
24
24
Thunder Wave
Electric
Status
0000
—
090
90%
20
32
32
Acid Armor
Poison
Status
0000
—
00—
—%
20
40
40
Flash Cannon
Steel
Special
080
80
100
100%
10
48
48
Mega Punch
Normal
Physical
080
80
085
85%
20
56
56
Protect
Normal
Status
0000
—
00—
—%
10
64
64
Discharge
Electric
Special
080
80
100
100%
15
72
72
Dynamic Punch
Fighting
Physical
100
100
050
50%
5
80
80
Superpower
Fighting
Physical
120
120
100
100%
5
88
88
Double Iron Bash
Steel
Physical
060
60
100
100%
5
96
96
Hyper Beam
Normal
Special
150
150
090
90%
5
Bold
indicates a move that gets
STAB
when used by Melmetal
Italic
indicates a move that gets STAB only when used by an evolution of Melmetal
By
TM
/
TR
Generation VIII
Other generations:
VII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM00
TM00
Mega Punch
Normal
Physical
080
80
085}}
85%
20
TM01
TM01
Mega Kick
Normal
Physical
120
120
075}}
75%
5
TM04
TM04
Ice Punch
Ice
Physical
075
75
100}}
100%
15
TM05
TM05
Thunder Punch
Electric
Physical
075
75
100}}
100%
15
TM08
TM08
Hyper Beam
Normal
Special
150
150
090}}
90%
5
TM09
TM09
Giga Impact
Normal
Physical
150
150
090}}
90%
5
TM11
TM11
Solar Beam
Grass
Special
120
120
100}}
100%
10
TM14
TM14
Thunder Wave
Electric
Status
0000
—
090}}
90%
20
TM20
TM20
Self-Destruct
Normal
Physical
200
200
100}}
100%
5
TM21
TM21
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM22
TM22
Rock Slide
Rock
Physical
075
75
090}}
90%
10
TM24
TM24
Snore
Normal
Special
050
50
100}}
100%
15
TM25
TM25
Protect
Normal
Status
0000
—
00—}}
—%
10
TM39
TM39
Facade
Normal
Physical
070
70
100}}
100%
20
TM43
TM43
Brick Break
Fighting
Physical
075
75
100}}
100%
15
TM48
TM48
Rock Tomb
Rock
Physical
060
60
095}}
95%
15
TM76
TM76
Round
Normal
Special
060
60
100}}
100%
15
TM90
TM90
Electric Terrain
Electric
Status
0000
—
00—}}
—%
10
TM97
TM97
Brutal Swing
Dark
Physical
060
60
100}}
100%
20
TR01
TR01
Body Slam
Normal
Physical
085
85
100}}
100%
15
TR05
TR05
Ice Beam
Ice
Special
090
90
100}}
100%
10
TR08
TR08
Thunderbolt
Electric
Special
090
90
100}}
100%
15
TR09
TR09
Thunder
Electric
Special
110
110
070}}
70%
10
TR10
TR10
Earthquake
Ground
Physical
100
100
100}}
100%
10
TR20
TR20
Substitute
Normal
Status
0000
—
00—}}
—%
10
TR26
TR26
Endure
Normal
Status
0000
—
00—}}
—%
10
TR27
TR27
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TR39
TR39
Superpower
Fighting
Physical
120
120
100}}
100%
5
TR46
TR46
Iron Defense
Steel
Status
0000
—
00—}}
—%
15
TR52
TR52
Gyro Ball
Steel
Physical
0000
—
100}}
100%
5
TR70
TR70
Flash Cannon
Steel
Special
080
80
100}}
100%
10
TR74
TR74
Iron Head
Steel
Physical
080
80
100}}
100%
15
TR79
TR79
Heavy Slam
Steel
Physical
0000
—
100}}
100%
10
TR93
TR93
Darkest Lariat
Dark
Physical
085
85
100}}
100%
10
TR94
TR94
High Horsepower
Ground
Physical
095
95
095}}
95%
10
TR99
TR99
Body Press
Fighting
Physical
080
80
100}}
100%
10
Bold
indicates a move that gets
STAB
when used by Melmetal
Italic
indicates a move that gets STAB only when used by an evolution of Melmetal
By
breeding
Generation VIII
Other generations:
VII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
This Pokémon learns no moves by breeding.
Moves marked with an asterisk (*) must be
chain bred
onto Melmetal in Generation VIII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Melmetal in that game.
Bold
indicates a move that gets
STAB
when used by Melmetal
Italic
indicates a move that gets STAB only when used by an evolution of Melmetal
By
tutoring
Generation VIII
Other generations:
VII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Sw
Sh
EP
BD
SP
Steel Beam
Steel
Special
140
95%
5
Sw
Sh
EP
BD
SP
Steel Roller
Steel
Physical
130
100%
5
Bold
indicates a move that gets
STAB
when used by Melmetal
Italic
indicates a move that gets STAB only when used by an evolution of Melmetal
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
transfer
from another generation
Generation VIII
Other generations:
None
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
VII
Toxic
Poison
Status
0000
—
090}}
90%
10
Transferred Pokémon only retain these moves in
Pokémon Sword and Shield
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Melmetal
Italic
indicates a move that gets STAB only when used by an evolution of Melmetal
×
indicates a move that
cannot be used in Sword and Shield