Submission (move)

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Submission
じごくぐるま Hell Wheel
Type  Fighting
Category  Physical
PP  20 (max. 32)
Power  80
Accuracy  80%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Cool
Appeal  6 ♥♥♥♥♥♥
Jam  0  
After this move, the user is more easily startled.
Condition  Cool
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Cool
Appeal  6 ♥♥♥♥♥♥
Jamming  0  
A very appealing move, but after using this move, the user is more easily startled.

Submission (Japanese: じごくぐるま Hell Wheel) is a damage-dealing Fighting-type move introduced in Generation I. It was TM17 in Generation I.

Effect

Generation I

Submission does damage, and the user receives recoil damage equal to 25% of the damage done to the target.

If the user of Submission attacks first and faints due to recoil damage, the target will not attack or be subjected to recurrent damage during that round. However, the user will still be subject to recurrent damage even if the target faints. Self-inflicted recoil damage from Submission from the previous turn can be countered if the target does not make a move on the following turn. If Submission breaks a substitute, the user will take no recoil damage.

In Stadium, no recoil damage is taken if Submission knocks out a target.

Generation II

The user will take recoil damage even if Submission breaks a substitute.

Generation VI

Submission's PP changed from 25 to 20.

Description

Games Description
Stad The strongest Fighting attack. One quarter of the damage it inflicts comes back to hurt the attacker.
Stad2 Strongest Fighting attack. One quarter of the damage also hurts the attacker.
GSC An attack that also hurts the user.
RSEColoXD A reckless body slam that also hurts the user.
FRLG A reckless, full-body throw attack that also hurts the user a little.
DPPtHGSS The user grabs the foe and recklessly dives for the ground. It also hurts the user slightly.
BWB2W2 The user grabs the target and recklessly dives for the ground. It also hurts the user slightly.
XYORAS
SM
The user grabs the target and recklessly dives for the ground. This also damages the user a little.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0062    
 
Water 1 Water 1 1, 35 1, 35 1 1 1 1, Evo.
0066     Human-Like Human-Like 46 49 37 31 34 34XY
33ORAS
33
0067     Human-Like Human-Like 52 61 41 32 36 36XY
37ORAS
37
0068     Human-Like Human-Like 52 61 41 32 36 36XY
37ORAS
37
0127     Bug Bug 37 43 42 42BW
26B2W2
26XY
29ORAS
33
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0155     Field Field C
0390     Field Human-Like
0529     Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Types Egg Groups Machine
I
TM17
II
--
III
--
IV
--
V
--
VI
--
VII
--
VIII
--
IX
--
0004     Monster Dragon
0005     Monster Dragon
0006    
 
Monster Dragon
0007     Monster Water 1
0008     Monster Water 1
0009     Monster Water 1
0025     Field Fairy
0026     Field Fairy
0027     Field Field
0028     Field Field
0031    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0034    
 
Monster Field
0035     Fairy Fairy
0036     Fairy Fairy
0039     Fairy Fairy
0040     Fairy Fairy
0054     Water 1 Field
0055     Water 1 Field
0056     Field Field
0057     Field Field
0061     Water 1 Water 1
0062    
 
Water 1 Water 1
0063     Human-Like Human-Like
0064     Human-Like Human-Like
0065     Human-Like Human-Like
0066     Human-Like Human-Like
0067     Human-Like Human-Like
0068     Human-Like Human-Like
0074    
 
Mineral Mineral
0075    
 
Mineral Mineral
0076    
 
Mineral Mineral
0080    
 
Monster Water 1
0094    
 
Amorphous Amorphous
0096     Human-Like Human-Like
0097     Human-Like Human-Like
0104     Monster Monster
0105     Monster Monster
0106     Human-Like Human-Like
0107     Human-Like Human-Like
0108     Monster Monster
0112    
 
Monster Field
0113     Fairy Fairy
0115     Monster Monster
0122     Human-Like Human-Like
0124    
 
Human-Like Human-Like
0125     Human-Like Human-Like
0126     Human-Like Human-Like
0127     Bug Bug
0139    
 
Water 1 Water 3
0141    
 
Water 1 Water 3
0143     Monster Monster
0150     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0151     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0158     Monster Water 1 Pokémon Center Mystery Egg #3
New York City Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon GO

Template:GoSpecialAttack

Description

Games Description
MDRB Inflicts damage on the target. However, it also damages the user.


In the anime

 
Poliwrath
 
Machoke
 
Nidoking and Nidoqueen
 
Charizard
The user grabs the foe and recklessly dives for the ground.
Pokémon Method
User First Used In Notes
  Charizard grabs the opponent, flies up and spins around in circles.
Ash's Charizard Volcanic Panic Debut
  Poliwrath rolls towards the opponent at full speed and hits them, or Poliwrath grabs the opponent's legs and rolls around, holding onto the opponent.
Andreas's Poliwrath Hook, Line, and Stinker None
Delaney's Poliwrath Outrageous Fortunes None
  Machoke flips, grabs the opponent with its legs, and rolls around, holding them in a full-body hold. It then throws the opponent.
Chuck's Machoke Machoke, Machoke Man! None
  Nidoking rolls towards the opponent at full speed and hits it hard.
Oscar's Nidoking The Bicker the Better Nidoking cannot legally know Submission in Generation III
  Nidoqueen rolls towards the opponent at full speed and hits it hard.
Andi's Nidoqueen The Bicker the Better Nidoqueen cannot legally know Submission in Generation III


In the manga

In the How I Became a Pokémon Card manga


In the Pokémon Adventures manga


In other generations

Trivia

  • The move's Japanese name, じごくぐるま Hell Wheel, is a reference to a lucha libre move by the same name; this matches the move's appearance in the anime.
  • This move's English name comes from the professional wrestling term submission, which is executed as a variety of MMA or jujutsu-inspired holds such as an armlock, leglock or chokehold, in the hopes the opponent will either give up or be incapacitated to the point that they can no longer fight. This does not match the move's appearance in the anime.
  • Submission has the lowest base power of all recoil moves (besides Struggle), as well as the highest number of PP.
  • Submission's description in Pokémon Stadium and Stadium 2 states it is the strongest Fighting-type attack, despite there being one and three, respectively, moves stronger at the release time of each of these games.

In other languages

Language Title
Chinese Cantonese 地獄翻滾 Deihyuhk Fāangwán *
地獄式滾動 Deihyuhk Sīk Fāangwán
Mandarin 地獄翻滾 / 地狱翻滚 Dìyù Fāngǔn *
地獄滾動 Dìyù Gǔndòng
  Danish Underkastelse
  Dutch Onderwerping
  Finnish Alistus (EP168*)
Pakotus (AG072)
  French Sacrifice
  German Überroller
  Greek Υποταγή
  Italian Sottomissione
  Korean 지옥의바퀴 Jiok-yi Bakwi
  Brazilian Portuguese Submissão
  Serbian Podčinjenje
  Spanish Sumisión
  Turkish Takla Atma
  Vietnamese Vòng Xoay Tử Thần


Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.