Submission (move)

Revision as of 15:32, 24 September 2007 by Seelentau (talk | contribs) (sry ^^')
Submission
じごくぐるま Hell Vehicle
[[File:|center]]
Type  Fighting
Category  Physical
PP  25 (max. 40)
Power  80
Accuracy  80%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cool
Appeal  6 ♥♥♥♥♥♥
Jam  0  
After this move, the user is more easily startled.
Condition  Cool
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Cool
Appeal  0  
Jamming  0  

Submission (Japanese: じごくぐるま Hell Vehicle) is a mostly accurate damage-dealing Fighting-type move introduced in Generation I.

Effect

Generation I

Submission does damage, and the user receives recoil damage equal to 25% of the damage done to the opponent.

If the user of Submission attacks first and faints itself due to recoil damage, the opponent will not attack or be subjected to recurrent damage during that round. However, the user will still be subject to recurrent damage.

Self-inflicted recoil damage from Submission from the previous turn can be countered if the opponent does not make a move on the following turn. If Submission breaks a substitute, the user will take no recoil damage.

In Stadium, no recoil damage is taken if Submission knocks out an opponent.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

Spanish: Sumisión, French: Sacrifice, German: Überroller.

Template:Project MoveDex notice

Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405