Skorupi (Pokémon)/Generation IV learnset

← Skorupi Skorupi

By leveling up

Generation IV
Other generations:
V - VI - VII - VIII - IX
 DP   PtHGSS   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
011 011 Bite Dark Physical 06060 100}}100% 25 Tough 3 ♥♥♥
011 011 Poison Sting Poison Physical 01515 100}}100% 35 Smart 2 ♥♥
066 011 Leer Normal Status 0000 100}}100% 30 Cool 2 ♥♥
2323 066 Knock Off Dark Physical 02020 100}}100% 20 Smart 3 ♥♥♥
1212 1212 Pin Missile Bug Physical 01414 085}}85% 20 Cool 2 ♥♥
1717 1717 Acupressure Normal Status 0000 00—}}—% 30 Cool 0  
2828 2323 Scary Face Normal Status 0000 090}}90% 10 Tough 2 ♥♥
3434 2828 Toxic Spikes Poison Status 0000 00—}}—% 20 Smart 2 ♥♥
N/AN/A 3434 Bug Bite Bug Physical 06060 100}}100% 20 Tough 0  
3939 3939 Poison Fang Poison Physical 05050 100}}100% 15 Smart 2 ♥♥
4545 4545 Crunch Dark Physical 08080 100}}100% 15 Tough 2 ♥♥
5050 5050 Cross Poison Poison Physical 07070 100}}100% 20 Cool 3 ♥♥♥
  • Bold indicates a move that gets STAB when used by Skorupi
  • Italic indicates a move that gets STAB only when used by an evolution of Skorupi
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
  TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
  TM10 Hidden Power Normal Special 100% 15 Smart 1
  TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
  TM12 Taunt Dark Status 100% 20 Smart 0  
  TM17 Protect Normal Status —% 10 Cute 0  
  TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
  TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
  TM23 Iron Tail Steel Physical 100 75% 15 Cool 2 ♥♥
  TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
  TM28 Dig Ground Physical 80 100% 10 Smart 1
  TM30 Shadow Ball Ghost Special 80 100% 15 Smart 2 ♥♥
  TM31 Brick Break Fighting Physical 75 100% 15 Cool 3 ♥♥♥
  TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
  TM36 Sludge Bomb Poison Special 90 100% 10 Tough 2 ♥♥
  TM39 Rock Tomb Rock Physical 50 80% 10 Smart 2 ♥♥
  TM40 Aerial Ace Flying Physical 60 —% 20 Cool 2 ♥♥
  TM41 Torment Dark Status 100% 15 Tough 0  
  TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
  TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
  TM44 Rest Psychic Status —% 10 Cute 0  
  TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
  TM46 Thief Dark Physical 40 100% 10 Tough 0  
  TM54 False Swipe Normal Physical 40 100% 40 Cool 0  
  TM56 Fling Dark Physical 100% 10 Tough 1
  TM58 Endure Normal Status —% 10 Tough 2 ♥♥
  TM66 Payback Dark Physical 50 100% 10 Cool 1
  TM70 Flash Normal Status 100% 20 Beauty 2 ♥♥
  TM75 Swords Dance Normal Status —% 30 Beauty 0  
  TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
  TM79 Dark Pulse Dark Special 80 100% 15 Cool 2 ♥♥
  TM81 X-Scissor Bug Physical 80 100% 15 Beauty 2 ♥♥
  TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
  TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
  TM84 Poison Jab Poison Physical 80 100% 20 Smart 2 ♥♥
  TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
  TM90 Substitute Normal Status —% 10 Smart 1
  HM01 Cut Normal Physical 50 95% 30 Cool 3 ♥♥♥
  HM04 Strength Normal Physical 80 100% 15 Tough 3 ♥♥♥
  HM06 Rock Smash Fighting Physical 40 100% 15 Tough 2 ♥♥
  • Bold indicates a move that gets STAB when used by Skorupi
  • Italic indicates a move that gets STAB only when used by an evolution of Skorupi
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Agility Psychic Status —% 30 Cool 2 ♥♥
Confuse Ray Ghost Status 100% 10 Smart 2 ♥♥
Faint Attack Dark Physical 60 —% 20 Smart 2 ♥♥
Night Slash Dark Physical 70 100% 15 Beauty 3 ♥♥♥
Pursuit Dark Physical 40 100% 20 Smart 1
Sand-Attack Ground Status 100% 15 Cute 2 ♥♥
Screech Normal Status 85% 40 Smart 2 ♥♥
Slash Normal Physical 70 100% 20 Cool 3 ♥♥♥
Whirlwind Normal Status 100% 20 Smart 0  
  • Moves marked with an asterisk (*) must be chain bred onto Skorupi in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Skorupi in that game.
  • Bold indicates a move that gets STAB when used by Skorupi
  • Italic indicates a move that gets STAB only when used by an evolution of Skorupi
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Aqua Tail Water Physical 90 90% 10 Cute 3 ♥♥♥
D P Pt HG SS Bug Bite Bug Physical 60 100% 20 Tough 0  
D P Pt HG SS Fury Cutter Bug Physical 10 95% 20 Cool 2 ♥♥
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Knock Off Dark Physical 20 100% 20 Smart 3 ♥♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
  • A black abbreviation in a colored box indicates that Skorupi can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Skorupi cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Skorupi
  • Italic indicates a move that gets STAB only when used by an evolution of Skorupi
  • Click on the generation numbers at the top to see Move Tutor moves from other generations