Ninjask (Pokémon)

For Pokémon GO information on this species, see the game's section.
0290MS.png #0290: Nincada
Pokémon
#0292: Shedinja 0292MS.png
Ninjask
Ninja Pokémon
テッカニン
Tekkanin
#0291
Ninjask



Images on the Bulbagarden Archives
Type
Bug Flying
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Speed Boost Cacophony
Cacophony
Infiltrator
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
120 (24.9%)
Breeding
Egg Group
Bug
Hatch time
15 cycles
Height
2'07" 0.8 m
Ninjask
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
26.5 lbs. 12.0 kg
Ninjask
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
155
Gen. III-IV
Unknown
IV
160
V+
Leveling rate
Erratic
EV yield
Total: 2
Ninjask
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body13.png
Footprint
F0291.png F000.png
{{{form2}}}
Pokédex color
Yellow
Base friendship
70
External Links

Ninjask (Japanese: テッカニン Tekkanin) is a dual-type Bug/Flying Pokémon introduced in Generation III.

It evolves from Nincada starting at level 20. This evolution can trigger the creation of a second Pokémon, Shedinja, if the player has an empty slot in their party and an extra Poké Ball on hand.

(Specifics may differ in past games. Refer to Game data→Evolution data for these details.)

Biology

Ninjask is a small, cicada-like Pokémon with two pairs of wings. Its body is mostly black with accents of yellow and gray. Most of its head is yellow, but there is a solid band of black between its gleaming red eyes. The band expands into a circular pattern on its forehead, between two pointed crests on the sides of its head. The underside of its head is gray and segmented, making it somewhat resemble a veil. On its back is a patch of black with a stretch of yellow, shaped like an upside-down letter Y. Most of its carapace and abdomen is black, but there is a ring of yellow near the tip. Its gray insectoid arms extend from its chest and usually have their small, yellow claws turned inward. There is a similar pair of back legs. It has large, veined wings with triangular, red tipping.

Ninjask is a very fast Pokémon that is said to be able to evade any attack and was long believed to be invisible due to its high speed. If it is not trained properly, it will refuse to obey its Trainer and cry loudly. Due to this, it is said to put the Trainer's abilities to the test. Hearing its loud cries for too long induces a headache. It lives in tropical and temperate forests, where it congregates around tree sap to feed.

Evolution

Ninjask evolves from Nincada. When Nincada evolves into Ninjask, it can also evolve into Shedinja simultaneously, which appears in an empty Poké Ball.

 
Unevolved
Nincada
 Bug  Ground 

 
First evolution
Ninjask
 Bug  Flying 

 
First evolution
Shedinja
 Bug  Ghost 

In the anime

Main series

 
Ninjask in the anime

Major appearances

Two Ninjask debuted in The Princess and the Togepi and A Togepi Mirage, under the ownership of Colonel Hansen. Along with a Shedinja, they were his main Pokémon.

In From the Cradle to Save, Evian used a Ninjask as his partner-in-training. It was first used to search for Angela's Kecleon after she assigned Ash and his friends to search for it. Later, it was captured by Team Rocket, but was freed by Ash's Grovyle.

In Pace - The Final Frontier!, Brandon used a Ninjask during his battle against Ash at the Battle Pyramid. Ninjask battled Squirtle but was eventually defeated.

In Zoroark: Master of Illusions, Goone used multiple Ninjask for various tasks, such as capturing and transporting Pokémon to attacking larger Pokémon en masse.

In a flashback in Glory Blaze!, Paul was revealed to have caught a Ninjask at some point during his journey. In A Real Rival Rouser!, Paul used Ninjask during his Full Battle against Ash in the Lily of the Valley Conference. Ninjask faced off against Gliscor before Gliscor was recalled and Infernape was sent out in its place. It eventually lost to Infernape.

Minor appearances

In That's Just Swellow, a Trainer's Ninjask competed in the Crossgate PokéRinger.

A Ninjask appeared in the opening sequence of Destiny Deoxys.

A Ninjask appeared in a visualization in Hi Ho Silver Wind!.

In Saved by the Beldum, a Trainer's Ninjask was at the Ever Grande Conference.

A Coordinator's Ninjask appeared in Harley Rides Again.

In Following A Maiden's Voyage!, a Ninjask had been caught in the web of an Ariados.

A Ninjask appeared in Arceus and the Jewel of Life.

Multiple Ninjask appeared in Diancie and the Cocoon of Destruction, under the ownership of Riot. Two of them were used to carry Riot when he was about to steal Diancie.

In A Relay in the Sky!, a Trainer's Ninjask participated in the Pokémon Sky Relay. It was in a team also consisting of Vibrava and Shedinja.

A Ninjask appeared in Volcanion and the Mechanical Marvel.

Multiple Ninjask appeared in Lulled to La-La Land!.

A Ninjask appeared in Secrets of the Jungle.

Multiple Ninjask appeared in The Spectral Express!, evolving from a group of Nincada. One of them left behind a Shedinja, which entered one of Goh's empty Poké Balls and became his Pokémon.

A Ninjask appeared in The Road Most Traveled!.

In Must Be Our Heroes and the Witch!, a Ninjask appeared in a fantasy.

A Ninjask appeared in Getting to the Heart of it All!.

A Ninjask appeared in HZ027.

Pokédex entries

Episode Pokémon Source Entry
AG190 Ninjask May's Pokédex Ninjask, the Ninja Pokémon. Ninjask is said to be so fast it's able to evade any attack.
Episode Pokémon Source Entry
DP187 Ninjask Dawn's Pokédex Ninjask, the Ninja Pokémon, and the evolved form of Nincada. Because of its swift flying velocity, it can become impossible to see.
Episode Pokémon Source Entry
JN091 Ninjask Goh's Rotom Phone Ninjask, the Ninja Pokémon. A Bug and Flying type. Ninjask are so fast, they are said to be able to dodge any attack.

Pokémon Generations

In The Cavern, a wild Ninjask flew away from a storm that a Primal Kyogre was creating.

In The Scoop, a Ninjask was working at TV Mauville.

POKÉTOON

Two Ninjask appeared in Help! I've Turned into a Gengar.

In the manga

Movie adaptations

Goone owns a Ninjask in Zoroark: Master of Illusions.

Riot was seen with multiple Ninjask in Diancie and the Cocoon of Destruction.

Pokémon Adventures

In Can I Ninjask You a Question?, when Amber left all his Pokémon behind deep underseas, he borrowed a Nincada from his teammate Shelly. It evolved right away into a Ninjask, causing much trouble for his opponent Wattson. Even after it was defeated, the Shedinja it had left behind upon evolving was able to land a surprise attack that sent him plummeting toward the bottom of the ocean.

The Battle Tower had a Ninjask available to rent, which was stolen by Guile Hideout in The Final Battle VII.

In the TCG

Main article: Ninjask (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation III Hoenn
#043
Kanto
#—
Ruby Ninjask moves around at such a high speed that it cannot be seen, even while its crying can be clearly heard. For that reason, this Pokémon was long believed to be invisible.
Sapphire If Ninjask is not trained properly, it will refuse to obey the Trainer and cry loudly continuously. Because of this quality, this Pokémon is said to be one that puts the Trainer's abilities to the test.
Emerald Because it darts about vigorously at high speed, it is very difficult to see. Hearing its distinctive cries for too long induces a headache.
FireRed This Pokémon is so quick, it is said to be able to avoid any attack. It loves to feed on tree sap.
LeafGreen
Generation IV Sinnoh
#—
Johto
#—
Diamond Because it moves so quickly, it sometimes becomes unseeable. It congregates around tree sap.
Pearl
Platinum
HeartGold Its cry leaves a lasting headache if heard for too long. It moves so quickly that it is almost invisible.
SoulSilver
Generation V Unova
#—
Black Because it moves so quickly, it sometimes becomes unseeable. It congregates around tree sap.
White
Black 2 Because it moves so quickly, it sometimes becomes unseeable. It congregates around tree sap.
White 2
Generation VI Kalos
Central #112
Hoenn
#044
X Its cry leaves a lasting headache if heard for too long. It moves so quickly that it is almost invisible.
Y Because it moves so quickly, it sometimes becomes unseeable. It congregates around tree sap.
Omega Ruby Ninjask moves around at such a high speed that it cannot be seen, even while its crying can be clearly heard. For that reason, this Pokémon was long believed to be invisible.
Alpha Sapphire If Ninjask is not trained properly, it will refuse to obey the Trainer and cry loudly continuously. Because of this quality, this Pokémon is said to be one that puts the Trainer's abilities to the test.
Generation VII Alola
#—
Kanto
#—
This Pokémon has no Pokédex entries in Generation VII.
Generation VIII Galar
#105
Sinnoh
#—
Hisui
#—
This Pokémon has no Pokédex entries in Legends: Arceus.
Sword Its cry leaves a lasting headache if heard for too long. It moves so quickly that it is almost invisible.
Shield This Pokémon is so quick, it is said to be able to avoid any attack. It loves to feed on tree sap.
Brilliant Diamond Because they move so quickly, they sometimes become unseeable. They congregate around tree sap.
Shining Pearl
Generation IX Paldea
#—
Kitakami
#—
Blueberry
#—
This Pokémon has no Pokédex entries in Generation IX.


Game locations

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire
Evolve Nincada
Emerald
Evolve Nincada
FireRed LeafGreen
Trade
Colosseum
Trade
XD
Trade
Generation IV
Diamond Pearl
Evolve Nincada
Platinum
Evolve Nincada
HeartGold SoulSilver
Evolve Nincada
Pal Park
Forest
Generation V
Black White
Poké Transfer
Black 2 White 2
Poké Transfer
Generation VI
X Y
Evolve Nincada
Omega Ruby Alpha Sapphire
Evolve Nincada
Generation VII
Sun Moon
Pokémon Bank
Ultra Sun Ultra Moon
Pokémon Bank
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII
Sword Shield
Rolling Fields, Stony Wilderness
Bridge Field, Dappled Grove, Rolling Fields (Max Raid Battle)
Expansion Pass
Max Lair (Dynamax Adventure)
Brilliant Diamond Shining Pearl
Evolve Nincada
Legends: Arceus
Unobtainable
Generation IX
Scarlet Violet
Unobtainable


In side games

This Pokémon was unavailable prior to Generation III.
Generation III
Pinball: R&S
Evolve Nincada
Trozei!
Secret Storage 12, Endless Level 21, Forever Level 21, Mr. Who's Den
MD Red MD Blue
Evolve Nincada
Ranger
Lyra Forest
Generation IV
MD Time MD Darkness
Quicksand Pit (B5F-B10F)
MD Sky
Quicksand Pit (B5F-B10F)
Ranger: SoA
Chroma Road
Generation V
Rumble Blast
Forest: Misty Edgewater (post-ending)
Rumble U
Flower Garden: Guardians of the Flower Patch, Challenge Battle: The Battle for Sky and Land
Generation VI
Battle Trozei
Sky-High Ruins: Stage 5
Rumble World
Gold Plateau: Verdant Grove (All Areas), White Ruins: Everspring Valley (All Areas)
Generation VII
Rumble Rush
Mewtwo Sea, Butterfree Sea, Rayquaza Sea, Mewtwo SeaFinal
Generation VIII
MD DX
Northern Range (1F-7F)
Fainted Pokémon: Buried Relic
Cross-Generation
Shuffle
Expert Stage: Stage EX44
Masters EX
Variety sync pair scout: Noland & Ninjask


Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
61
121 - 168 232 - 326
90
85 - 156 166 - 306
45
45 - 106 85 - 207
50
49 - 112 94 - 218
50
49 - 112 94 - 218
160
148 - 233 292 - 460
Total:
456
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
5/5 ★★★★★
Power
2/3 ★★
Skill
2/3 ★★
Stamina
2/2 ★★
Jump
5/5 ★★★★★
Total
16/18 ★★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Notes:

Learnset

Ninjask is available in Sword and Shield and Brilliant Diamond and Shining Pearl.

By leveling up

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Double Team Normal Status 0000 00——% 15
011 Screech Normal Status 0000 08585% 40
011 Fury Cutter Bug Physical 04040 09595% 20
011 Baton Pass Normal Status 0000 00——% 40
011 Aerial Ace Flying Physical 06060 00——% 20
011 Mud-Slap Ground Special 02020 100100% 10
011 Metal Claw Steel Physical 05050 09595% 35
011 Dig Ground Physical 08080 100100% 10
011 Sand Attack Ground Status 0000 100100% 15
011 Scratch Normal Physical 04040 100100% 35
011 Harden Normal Status 0000 00——% 30
011 False Swipe Normal Physical 04040 100100% 40
Evo.Evo. Double Team Normal Status 0000 00——% 15
Evo.Evo. Screech Normal Status 0000 08585% 40
Evo.Evo. Fury Cutter Bug Physical 04040 09595% 20
1515 Agility Psychic Status 0000 00——% 30
2323 Absorb Grass Special 02020 100100% 25
2929 Bug Bite Bug Physical 06060 100100% 20
3636 Fury Swipes Normal Physical 01818 08080% 15
4343 Mind Reader Normal Status 0000 00——% 5
5050 Slash Normal Physical 07070 100100% 20
5757 Swords Dance Normal Status 0000 00——% 20
6464 X-Scissor Bug Physical 08080 100100% 15
  • Bold indicates a move that gets STAB when used by Ninjask
  • Italic indicates a move that gets STAB only when used by an evolution of Ninjask
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08 TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09 TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM11 TM11 Solar Beam Grass Special 120120 100}}100% 10
TM15 TM15 Dig Ground Physical 08080 100}}100% 10
TM16 TM16 Screech Normal Status 0000 085}}85% 40
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM23 TM23 Thief Dark Physical 06060 100}}100% 25
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM28 TM28 Giga Drain Grass Special 07575 100}}100% 10
TM32 TM32 Sandstorm Rock Status 0000 00—}}—% 10
TM34 TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM40 TM40 Swift Normal Special 06060 00—}}—% 20
TM56 TM56 U-turn Bug Physical 07070 100}}100% 20
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM78 TM78 Acrobatics Flying Physical 05555 100}}100% 15
TM94 TM94 False Swipe Normal Physical 04040 100}}100% 40
TM95 TM95 Air Slash Flying Special 07575 095}}95% 15
TR00 TR00 Swords Dance Normal Status 0000 00—}}—% 20
TR12 TR12 Agility Psychic Status 0000 00—}}—% 30
TR18 TR18 Leech Life Bug Physical 08080 100}}100% 10
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR29 TR29 Baton Pass Normal Status 0000 00—}}—% 40
TR33 TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR35 TR35 Uproar Normal Special 09090 100}}100% 10
TR60 TR60 X-Scissor Bug Physical 08080 100}}100% 15
TR61 TR61 Bug Buzz Bug Special 09090 100}}100% 10
  • Bold indicates a move that gets STAB when used by Ninjask
  • Italic indicates a move that gets STAB only when used by an evolution of Ninjask
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM11 TM11 Sunny Day Fire Status 0000 —}}—% 5
TM15 TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17 TM17 Protect Normal Status 0000 —}}—% 10
TM19 TM19 Giga Drain Grass Special 07575 100}}100% 10
TM22 TM22 Solar Beam Grass Special 120120 100}}100% 10
TM28 TM28 Dig Ground Physical 08080 100}}100% 10
TM30 TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 —}}—% 15
TM37 TM37 Sandstorm Rock Status 0000 —}}—% 10
TM40 TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 —}}—% 10
TM46 TM46 Thief Dark Physical 06060 100}}100% 25
TM51 TM51 Roost Flying Status 0000 —}}—% 10
TM54 TM54 False Swipe Normal Physical 04040 100}}100% 40
TM58 TM58 Endure Normal Status 0000 —}}—% 10
TM62 TM62 Bug Buzz Bug Special 09090 100}}100% 10
TM68 TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM70 TM70 Flash Normal Status 0000 100}}100% 20
TM75 TM75 Swords Dance Normal Status 0000 —}}—% 20
TM81 TM81 X-Scissor Bug Physical 08080 100}}100% 15
TM82 TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM89 TM89 U-turn Bug Physical 07070 100}}100% 20
TM90 TM90 Substitute Normal Status 0000 —}}—% 10
TM93 TM93 Cut Normal Physical 05050 095}}95% 30
TM97 TM97 Defog Flying Status 0000 —}}—% 15
  • Bold indicates a move that gets STAB when used by Ninjask
  • Italic indicates a move that gets STAB only when used by an evolution of Ninjask
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Bug Bite Bug Physical 60 100% 20
Final Gambit Fighting Special 100% 5
Flail Normal Physical 100% 15
Gust Flying Special 40 100% 35
Night Slash Dark Physical 70 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Ninjask in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Ninjask in that game.
  • Bold indicates a move that gets STAB when used by Ninjask
  • Italic indicates a move that gets STAB only when used by an evolution of Ninjask
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Bug Bite Bug Physical 60 100% 20
Final Gambit^ Fighting Special 100% 5
Flail* Normal Physical 100% 15
Gust Flying Special 40 100% 35
Night Slash Dark Physical 70 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Ninjask in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Ninjask in that game.
  • Bold indicates a move that gets STAB when used by Ninjask
  • Italic indicates a move that gets STAB only when used by an evolution of Ninjask
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Dual Wingbeat Flying Physical 40 90% 10
Sw Sh EP BD SP Skitter Smack Bug Physical 70 90% 10
  • Bold indicates a move that gets STAB when used by Ninjask
  • Italic indicates a move that gets STAB only when used by an evolution of Ninjask
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Ninjask
  • Italic indicates a move that gets STAB only when used by an evolution of Ninjask
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV V VI VII Air Cutter Flying Special 06060 095}}95% 25
III IV V VI VII Attract Normal Status 0000 100}}100% 15
III IV V VI VII Bide × Normal Physical 0000 00—}}—% 10
III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
III IV V VI VII Confide Normal Status 0000 00—}}—% 20
III IV V VI VII Cut Normal Physical 05050 095}}95% 30
III IV V VI VII Defog Flying Status 0000 00—}}—% 15
III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
III IV V VI VII Feint Attack × Dark Physical 06060 00—}}—% 20
III IV V VI VII Flash × Normal Status 0000 100}}100% 20
III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
III IV V VI VII Hone Claws Dark Status 0000 00—}}—% 15
III IV V VI VII Laser Focus Normal Status 0000 00—}}—% 30
III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
III IV V VI VII Ominous Wind × Ghost Special 06060 100}}100% 5
III IV V VI VII Return × Normal Physical 0000 100}}100% 20
III IV V VI VII Roost Flying Status 0000 00—}}—% 10
III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
III IV V VI VII Silver Wind × Bug Special 06060 100}}100% 5
III IV V VI VII Spite Ghost Status 0000 100}}100% 10
III IV V VI VII String Shot Bug Status 0000 095}}95% 40
III IV V VI VII Struggle Bug Bug Special 05050 100}}100% 20
III IV V VI VII Swagger Normal Status 0000 085}}85% 15
III IV V VI VII Toxic Poison Status 0000 090}}90% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Ninjask
  • Italic indicates a move that gets STAB only when used by an evolution of Ninjask
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations

TCG-only moves

Move Card
Supersonic Ninjask (EX Dragon 38)

Side game data

Pokémon Pinball RS
 
Acquisition: Evolve
Pokémon Trozei!
 
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: Evolve
Friend Area: Secretive Forest
Phrases
51%-100% HP Can you keep up with my speed?
26%-50% HP I don't like this at all. My remaining HP shouldn't be only half.
1%-25% HP I feel faint... I can't hit the speeds I want...
Level up I've got my level! I can strike even faster now!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: 0.5%
IQ group: D
Pokémon Super Mystery Dungeon
 

Body size: Standard (1 tile)
How to Recruit: Explore the last floor of a dungeon
Connected to: Nincada, Shedinja, Lucario
Connection Orb Set: 23

Phrases
Normal Here comes Ninjask, the swift ninja! Can you follow my moves?
Low HP (< 50%) They could read my moves?!
Pokémon Ranger
Group:
Bug
Poké Assist:  
Flying
Field move: None
Loops: 1 Min. exp.: 60 Max. exp.: 74
Browser entry R-032
Ninjask darts around at dazzling speed while furiously flapping its wings.
Pokémon Ranger: Shadows of Almia
Group:
Bug
Poké Assist:  
Bug
Field move:  
(Cut ×2)
Browser entry R-180
It flies around at blinding speed.
Pokémon Rumble Blast
Attack ●●●●
Defense ●●
Speed ●●●●●
Pokémon Rumble Rush
  Walking Speed: 1.67 seconds Base HP: 51
Base Attack: 77 Base Defense: 47 Base Speed: 80
Pokémon Battle Trozei
Bug
Attack Power: ★★★★★

 

Pokémon Shuffle
 
Bug
  Attack Power: 60 - 120   10

#634
 

Paralysis Combo
Increases damage done by combos if the foe is paralyzed.


Pokémon GO
  Base HP: 156 Base Attack: 199 Base Defense: 112
Egg Distance: N/A Buddy Distance: 5 km Evolution Requirement: N/A
Fast Attacks: Fury Cutter, Metal Claw
Charged Attacks: Shadow Ball, Bug Buzz, Aerial Ace

Evolution data

Ninjask evolves from Nincada starting at level 20. This evolution can trigger the creation of a second Pokémon, Shedinja, if the player has an empty slot in their party and an extra Poké Ball on hand. Note that the Poké Ball has to be a regular Poké Ball. In Generation III, an extra Poké Ball is not necessary to obtain Shedinja.

In Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness, Shedinja will not be mentioned when evolving Nincada, but will subsequently appear in Chimecho's Assembly.

 
Unevolved
Nincada
 Bug  Ground 
 
Level 20
 
First evolution
Ninjask
 Bug  Flying 
If...
 
Poké Ball in bag*
Space in party
 
Castoff evolution
Shedinja
 Bug  Ghost 


Sprites

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Front Back Front Back
Generation VIII
Sword Shield
This Pokémon is unavailable in Generation IX.
Cross-Generation
HOME
   
  For other sprites and images, please see Ninjask images on the Bulbagarden Archives.


Trivia

  • Ninjask has the highest base Speed stat of all Bug-type and Flying-type Pokémon, as well as all non-Legendary and non-Mythical Pokémon.
  • Ninjask is the only Pokémon with a base stat total of 456.
  • Ninjask shares its category with Greninja. They are both known as the Ninja Pokémon.
  • Together with Magikarp, Rattata, Pichu, Goldeen, and Seedot, Ninjask is the easiest Pokémon to catch in Pokémon Ranger, with only one loop necessary.
    • Additionally, Ninjask is the only evolved Pokémon to hold this distinction.

Origin

Ninjask appears to be based on an adult cicada, with its colors resembling a bush cicada. As its species name implies, it may also be based on a ninja due to its name, quick movement, and natural ability to learn Double Team by leveling up (a common ninja technique in Japanese media) and various cutting attacks. This combination may be further inspired by stories of ninjas using cicadas to mask their own sounds, or a reference to the utsusemi no jutsu (cicada skin technique), a technique using decoys to misdirect opponents.

Name origin

Ninjask may be a combination of ninja and mask.

Tekkanin may be a combination of 鉄仮面 Tekkamen (Man in the Iron Mask) and 忍者 ninja. It may also involve 鉄火 tekka (gunfire).

In other languages

Language Title Meaning
  Japanese テッカニン Tekkanin From 鉄火 tekka, 忍者 ninja, and possibly 鉄仮面 Tekkamen
  French Ninjask Same as English name
  Spanish Ninjask Same as English name
  German Ninjask Same as English name
  Italian Ninjask Same as English name
  Korean 아이스크 Aisukeu From iron and mask
  Mandarin Chinese 鐵面忍者 / 铁面忍者 Tiěmiànrěnzhě From 鐵面 / 铁面 tiěmiàn and 忍者 rěnzhě
  Cantonese Chinese 鐵面忍者 Titmihnyánjé From 鐵面 titmihn and 忍者 yánjé


External links


  #0290: Nincada
Pokémon
#0292: Shedinja  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.