Pursuit (move)

Pursuit
おいうち Pursuing Attack
Pursuit VII.png
[[File:|300px|center]]
Type  Dark
Category  Physical
PP  20 (max. 32)
Power  40
Accuracy  100%
Priority  0
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Smart
Appeal  2 ♥♥
Jam  1
Badly startles all Pokémon that made good appeals.
Condition  Smart
Appeal  1
Earn +3 if two Pokémon raise the Voltage in a row.
Condition  Clever
Appeal  2 ♥♥
Jamming  1
Badly startles Pokémon that used a move of the same type.

Pursuit (Japanese: おいうち Pursuing Attack) is a damage-dealing Dark-type move introduced in Generation II.

Effect

Generation II

Pursuit inflicts damage with a power of 40. If the target Pokémon is switched out on the turn Pursuit is used, Pursuit's power doubles, and it will immediately be used before it is switched out (including an accuracy check). This does not apply if used on an ally switching out, on a fleeing Pokémon, on a Pokémon using Teleport or Baton Pass, or on a Pokémon being forced to switch out.

Generation III

If the target is switched out, Pursuit will no longer perform an accuracy check (but always hit the target with double power before it is switched out).

Pursuit is no longer affected by King's Rock.

Generation IV

Pursuit will now hit any adjacent opponent that attempts to switch out (but not more than one per turn), regardless of who it originally targeted. This effect bypasses redirection effects such as Follow Me.

If the target is using U-turn, Pursuit's special effect will activate only if the user of Pursuit would usually act later than the target (its power will only be doubled in that case).

In the Japanese version of Pokémon Diamond and Pearl, when a Pokémon holding a Choice item uses Pursuit and the opponent Pokémon switches out, the Pokémon holding the item is allowed to change its move on the next turn. This glitch was fixed in localized versions and Platinum.

In Pokémon Platinum, and HeartGold and SoulSilver, this move can trigger the acid rain glitch by knocking out a target that was about to switch while Trick Room, Gravity, Uproar, or any type of weather other than rain is active.

Generation V to VII

If the target is using Volt Switch or Parting Shot, Pursuit's special effect will activate only if the user of Pursuit would usually act later than the target (its power will only be doubled in that case).

Pursuit is now affected by King's Rock.

Generation VIII onwards

Pursuit cannot be selected in a battle.

Description

Games Description
Stad2 A Dark-type attack. It inflicts major damage if the target switches out in the same turn.
GSC Heavily strikes switching Pokémon.
RSE Inflicts bad damage if used on a foe switching out.
FRLG An attack move that works especially well on a foe that is switching out.
Colo.XD Inflicts bad damage if used on a target switching out.
DPPtHGSSPBR An attack move that inflicts double damage if used on a foe that is switching out of battle.
BWB2W2
XYORAS
An attack move that inflicts double damage if used on a target that is switching out of battle.
SMUSUMPE The power of this attack move is doubled if it's used on a target that's switching out of battle.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0015    
 
Bug Bug 30 30 22 22 22 17
0019     Field Field 27 27 13 13 13 13
0019  
Rattata
Alolan Form
 
 
Field Field 13
0020     Field Field 30 30 13 13 13 13
0020  
Raticate
Alolan Form
 
 
Field Field 13
0021    
 
Flying Flying 25 19 13 13 13 8
0022    
 
Flying Flying 26 26 13 13 13 1, 8
0056     Field Field 12
0057     Field Field 12
0084    
 
Flying Flying 9 9 19 19 19XY
17ORAS
15
0085    
 
Flying Flying 1, 9 1, 9 19 19 19XY
17ORAS
15
0107     Human-Like Human-Like 13 13 11 11 11 1, 11
0123    
 
Bug Bug 12 11 9 9 9 9
0128     Field Field 26 26RSE
19FRLG
15 15 15 15
0193    
 
Bug Bug 30 30 30 30
0197     Field Field 16 16 15 15BW
9B2W2
9 1, Evo.
0198    
 
Flying Flying 11 14 5 5 5 5
0206     Field Field 26 24RSE
31FRLG
25 24BW
10B2W2
10 8
0212    
 
Bug Bug 12 11 9 9 9 9
0237     Human-Like Human-Like 13 13 10 10 10 1, 10
0252     Monster Dragon 16 16 16 16XY
17ORAS
17
0253     Monster Dragon 17 17 17 17XY
18ORAS
18
0254     Monster Dragon 17 17 17 17XY
18ORAS
18
0278    
 
Water 1 Flying 43 34 34BW
30B2W2
30XY
26ORAS
26
0335     Field Field 25 22 22BW
12B2W2
12 12
0355     Amorphous Amorphous 27 25 25 25XY
22ORAS
22
0356     Amorphous Amorphous 27 25 25 25XY
22ORAS
22
0359     Field Field 20 20BW
12B2W2
12XY
10ORAS
10
0375    
 
Mineral Mineral 32 28 28BW
23B2W2
23 23
0376    
 
Mineral Mineral 32 28 28BW
23B2W2
23 23
0386  
Deoxys
Normal Forme
  No Eggs Discovered No Eggs Discovered 20 33 33 33XY
25ORAS
25
0386  
Deoxys
Attack Forme
  No Eggs Discovered No Eggs Discovered 20 33 33 33XY
25ORAS
25
0386  
Deoxys
Speed Forme
  No Eggs Discovered No Eggs Discovered 20 33 33 33XY
25ORAS
25
0408     Monster Monster 10 10 10 10
0409     Monster Monster 10 10 10 1, 10
0416    
 
Bug Bug 15 15BW
9B2W2
9 9
0418     Water 1 Field 10 10BW
18B2W2
18 18
0419     Water 1 Field 10 10BW
18B2W2
18 18
0430    
 
Flying Flying 1 1 1 1
0442    
 
Amorphous Amorphous 1 1 1 1
0451    
 
Bug Water 3 16B2W2 16 16
0452    
 
Bug Water 3 16B2W2 16 16
0453    
 
Human-Like Human-Like 15 15 15 15
0454    
 
Human-Like Human-Like 15 15 15 15
0469    
 
Bug Bug 30 30 30 30
0477     Amorphous Amorphous 25 25 25XY
22ORAS
22
0491     No Eggs Discovered No Eggs Discovered 29DP
0509     Field Field 15 15 15
0510     Field Field 15 15 15
0522     Field Field 22 22 22
0523     Field Field 22 22 22
0543    
 
Bug Bug 12 12 12
0544    
 
Bug Bug 12 12 12
0545    
 
Bug Bug 12 12 12
0570     Field Field 5 5 5
0571     Field Field 1, 5 1, 5 1, 5
0587    
 
Field Field 16 16 16
0626     Field Field 1 1 1
0679    
 
Mineral Mineral 13 13
0680    
 
Mineral Mineral 13 13
0681    
 
Mineral Mineral 1 1
0734     Field Field 7
0735     Field Field 1, 7
0739     Water 3 Water 3 13
0740    
 
Water 3 Water 3 1, 13
0772     No Eggs Discovered No Eggs Discovered 10
0773  
Silvally
All forms
  No Eggs Discovered No Eggs Discovered 10
0802    
 
No Eggs Discovered No Eggs Discovered 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0016    
 
Flying Flying
0023     Field Dragon
0029     Monster Field
0041    
 
Flying Flying
0046    
 
Bug Grass
0050     Field Field
0050  
Diglett
Alolan Form
 
 
Field Field
0088  
Grimer
Alolan Form
 
 
Amorphous Amorphous
0111    
 
Monster Field
0142    
 
Flying Flying
0143     Monster Monster
0161     Field Field
0167    
 
Bug Bug
0190     Field Field
0193    
 
Bug Bug
0214    
 
Bug Bug
0215    
 
Field Field
0227    
 
Flying Flying
0228    
 
Field Field
0236     Human-Like Human-Like
0246    
 
Monster Monster
0263     Field Field
0276    
 
Flying Flying
0287     Field Field
0333    
 
Flying Dragon
0353     Amorphous Amorphous
0396    
 
Flying Flying
0434    
 
Field Field
0446     Monster Monster
0451    
 
Bug Water 3
0495     Field Grass
0504     Field Field
0506     Field Field
0551    
 
Field Field
0588     Bug Bug
0595    
 
Bug Bug
0616     Bug Bug
0621     Dragon Monster
0624    
 
Human-Like Human-Like
0631     Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0596    
 
Bug Bug Dream World - Spooky Manor
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0239     No Eggs Discovered No Eggs Discovered New York Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In the Rescue Team, Explorers and Adventure Squad series, Pursuit is a non-damaging move which gives the user the Counter status condition. With this status condition, the user will reflect any damage taken from physical moves (including the regular A button attack) back to any adjacent opponents equal to the damage received. Oddly in Explorers of Time and Darkness, though moves are assigned as Physical or Special in game, the Counter status will return damage from damaging moves from types previously assigned as physical prior to the Physical/Special split. The status lasts for 7-12 turns.

From Gates to Infinity onward, Pursuit deals damage, inflicting 50% extra damage when used on a target afflicted with a bad status condition.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 17 - —% - User User Yes
MDTDS - - 17 - —% - User User Yes
BSL - - 17 - —% - User User Yes
MDGtI 5 99 17 99 95% 99% Front Enemy No
SMD 5 99 17 99 95% 99% Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

  Pursuit
Attack power 14.17646
Charge time 0.62 seconds
Range type Arc (melee)
Number of hits 2
Number of projectiles 1
Critical hit rate 1.5%
Additional effect None

Pokémon UNITE

In Pokémon UNITE, Pursuit is Absol's first move. It is obtained by reaching level 5 and upgrading Feint into it instead of Night Slash. The user ashes in an arc, damaging and slowing the first Pokémon hit. If the user hits, it can be activated again for a brief period of time – allowing the user to dash, dealing damage to all Pokémon hit. At level 11, the move heals the user heals on hit, and if the damage is a critical hit, the heal doubles.

Description

Games Description
MDRB The user gains the Counter status. Any damage from Physical Attack moves or a regular attack is partially returned.
MDTD Gives the user the Counter status. It returns damage from certain types of moves or a regular attack back to the attacking enemy.
MDS Gives the user the Counter status. It returns damage from Physical Attack moves back to the attacking enemy.
BSL じぶんを カウンターじょうたいにかえる てきからうけた ぶつりこうげきの わざや こうげきのダメージを あいてにかえす
MDGtI It damages an enemy. The damage it causes goes up if the enemy has a bad status condition.
SMD It damages an enemy. The damage goes up if the enemy has a bad status condition.
MDRTDX It damages an enemy. The damage goes up if the enemy has a bad status.


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • Although Pursuit is the only move that can be performed before switching, its priority is still 0.
  • In Pokémon Mystery Dungeon Red and Blue, Pursuit's effect is similar to Counter.

In other languages

Language Title
Chinese Cantonese 追打 Jēuidá
Mandarin 追打 Zhuīdǎ
  French Poursuite
  German Verfolgung
  Greek Καταδίωξη
  Italian Inseguimento
  Korean 따라가때리기 Ttaragattaerigi
  Portuguese Perseguição
  Serbian Gonjenje
  Spanish Persecución
  Vietnamese Đuổi Đánh


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.