Currency (Shuffle): Difference between revisions

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Text replacement - "List of items (Shuffle)" to "List of items in Pokémon Shuffle"
(coin counter trivia)
m (Text replacement - "List of items (Shuffle)" to "List of items in Pokémon Shuffle")
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* [[File:Heart Shuffle.png|20px|link=]] Hearts are used to play most [[Stage (Shuffle)|stages]].  
* [[File:Heart Shuffle.png|20px|link=]] Hearts are used to play most [[Stage (Shuffle)|stages]].  
* [[File:Coin Shuffle.png|20px|link=]] Coins are used to buy items in the game's standard shop, and to play certain [[special stage]]s.
* [[File:Coin Shuffle.png|20px|link=]] Coins are used to buy items in the game's standard shop, and to play certain [[special stage]]s.
* [[File:Jewel Shuffle.png|20px|link=]] Jewels are the only thing the player can directly spend money to buy in Pokémon Shuffle, and can be spent on immediate-use items in the game's [[List of items (Shuffle)#Special Shop|Special Shop]], or can be exchanged for Hearts or Coins.
* [[File:Jewel Shuffle.png|20px|link=]] Jewels are the only thing the player can directly spend money to buy in Pokémon Shuffle, and can be spent on immediate-use items in the game's [[List of items in Pokémon Shuffle#Special Shop|Special Shop]], or can be exchanged for Hearts or Coins.


==Hearts==
==Hearts==
[[File:Heart Shuffle.png|thumb|100px]]
[[File:Heart Shuffle.png|thumb|100px]]
The player has a default capacity of 5 regenerable Hearts. These Hearts replenish at a rate of 1 Heart every 30 minutes, which counts down on a timer on the left of the player's Heart stock interface. Hearts can only regenerate if the player has less than the maximum number of regenerable Hearts.
The player has a default capacity of 5 regenerable Hearts. These Hearts replenish at a rate of 1 Heart every 30 minutes, which counts down on a timer on the left of the player's Heart stock interface. Hearts can only regenerate if the player has less than the maximum number of regenerable Hearts.
* This regenerable maximum can be raised above 5 through the effect of the monthly [[File:Jewel Shuffle.png|20px|link=]] Jewel-purchasing bonus, or by buying the item [[File:1 Heart Recovered.png|20px|link=]] 1 Heart Recovered / 15 min. & Heart +6 from the {{DL|List of items (Shuffle)|Special Shop}}. If an increased maximum effect wears off, the player will still retain any regenerated Hearts they may have that are above the new, lower maximum.
* This regenerable maximum can be raised above 5 through the effect of the monthly [[File:Jewel Shuffle.png|20px|link=]] Jewel-purchasing bonus, or by buying the item [[File:1 Heart Recovered.png|20px|link=]] 1 Heart Recovered / 15 min. & Heart +6 from the {{DL|List of items in Pokémon Shuffle|Special Shop}}. If an increased maximum effect wears off, the player will still retain any regenerated Hearts they may have that are above the new, lower maximum.


The player can also obtain extra Hearts beyond their regenerable capacity. These extra Hearts are tracked separately from the regenerable Hearts; in the stock interface, the amount closest to the Heart icon is the regenerable Hearts, while the amount to the right of that is the extra Hearts.
The player can also obtain extra Hearts beyond their regenerable capacity. These extra Hearts are tracked separately from the regenerable Hearts; in the stock interface, the amount closest to the Heart icon is the regenerable Hearts, while the amount to the right of that is the extra Hearts.
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===Using===
===Using===
Coins can be spent on in-game [[List of items (Shuffle)#Stage-use items|stage-use items]] just before starting a stage. They can also be spent on Great Balls if a Poké Ball fails to catch a Pokémon.  
Coins can be spent on in-game [[List of items in Pokémon Shuffle#Stage-use items|stage-use items]] just before starting a stage. They can also be spent on Great Balls if a Poké Ball fails to catch a Pokémon.  


Coins are also required to play certain [[special stage]]s.
Coins are also required to play certain [[special stage]]s.
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;Within stages:
;Within stages:
* Before starting a stage, [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1 can be spent on an "item bundle", which contains all of the [[List of items (Shuffle)#Stage-use items|stage-use items]] available for that stage.
* Before starting a stage, [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1 can be spent on an "item bundle", which contains all of the [[List of items in Pokémon Shuffle#Stage-use items|stage-use items]] available for that stage.
* Upon running out of turns or time during a stage, [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1 can be spent to gain 5 additional moves or 15 seconds. (This bonus is counted towards the move/time bonus when attempting to {{DL|Pokémon Shuffle|Catching Pokémon|catch}} the Pokémon.)
* Upon running out of turns or time during a stage, [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1 can be spent to gain 5 additional moves or 15 seconds. (This bonus is counted towards the move/time bonus when attempting to {{DL|Pokémon Shuffle|Catching Pokémon|catch}} the Pokémon.)
* If the player throws a Poké Ball and it fails, but they do not have enough [[File:Coin Shuffle.png|20px|link=]] Coins to purchase a Great Ball, there is an option to spend [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1 in that moment. This grants [[File:Coin Shuffle.png|20px|link=]] Coins ×3,000 (3DS) / ×4,000 (Mobile), with 2,500 (3DS) / 3,500 (Mobile) of that immediately spent on the Great Ball.
* If the player throws a Poké Ball and it fails, but they do not have enough [[File:Coin Shuffle.png|20px|link=]] Coins to purchase a Great Ball, there is an option to spend [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1 in that moment. This grants [[File:Coin Shuffle.png|20px|link=]] Coins ×3,000 (3DS) / ×4,000 (Mobile), with 2,500 (3DS) / 3,500 (Mobile) of that immediately spent on the Great Ball.
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;Exchanging for temporary effects  
;Exchanging for temporary effects  
:''Main article: [[List of items (Shuffle)#Special Shop|List of items (Shuffle) → Special Shop]]''
:''Main article: [[List of items in Pokémon Shuffle#Special Shop|List of items in Pokémon Shuffle → Special Shop]]''
* Jewels can be spent in the Special Shop to enable limited-time effects, such as temporarily-infinite [[File:Heart Shuffle.png|20px|link=]] Hearts or increased drop rates for items. Each effect in the Special Shop has a limited amount of purchases, with these caps resetting each week at 6:00 AM UTC on Tuesdays.
* Jewels can be spent in the Special Shop to enable limited-time effects, such as temporarily-infinite [[File:Heart Shuffle.png|20px|link=]] Hearts or increased drop rates for items. Each effect in the Special Shop has a limited amount of purchases, with these caps resetting each week at 6:00 AM UTC on Tuesdays.