Strength (move): Difference between revisions

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In several games, there are puzzles that require boulders to be moved around in a certain way with Strength. Some boulders may be blocking the player's path through the current area, or at least be preventing the player from obtaining an [[item]]. In some cases, a boulder can be placed on a button found on the floor, which causes an obstacle to be removed somewhere. In some places (such as the [[Seafoam Islands]], [[Ice Path]] and [[Blackthorn Gym]]), a boulder can be pushed onto a hole so it is dropped to the floor below.
In several games, there are puzzles that require boulders to be moved around in a certain way with Strength. Some boulders may be blocking the player's path through the current area, or at least be preventing the player from obtaining an [[item]]. In some cases, a boulder can be placed on a button found on the floor, which causes an obstacle to be removed somewhere. In some places (such as the [[Seafoam Islands]], [[Ice Path]] and [[Blackthorn Gym]]), a boulder can be pushed onto a hole so it is dropped to the floor below.


If the player leaves the current area, the boulders will resume their original positions and the puzzle will need to be solved again if the player wishes to go back through the area. However, the boulders dropped from holes into the floors below will not return to their previous floors.
If the player leaves the current area, including by simply moving away from a boulder until it is out of view, boulders in the area will resume their original positions and the puzzle will need to be solved again if the player wishes to go back through the area. However, the boulders dropped from holes into the floors below will not return to their previous floors.  


If the player moves a boulder the wrong way, their progress can be prevented until the puzzle is reset. For instance, if the player moves the boulder to a corner where it cannot be moved anymore, the player will need to reset the puzzle if they want to try moving the boulder somewhere else.
If the player moves a boulder the wrong way, their progress can be prevented until the puzzle is reset. For instance, if the player moves the boulder to a corner where it cannot be moved anymore, the player will need to reset the puzzle if they want to try moving the boulder somewhere else.  


Strength will be automatically deactivated if the player leaves the current area (such as by going through a door). If the player is in a cave, going through stairs counts as leaving the current area, so the player may be required to use Strength several times in the same cave in order to move boulders in different floors.
Strength will be automatically deactivated if the player leaves the current area (such as by going through a door). If the player is in a cave, going through stairs counts as leaving the current area, so the player may be required to use Strength several times in the same cave in order to move boulders in different floors.
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