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Red's {{p|Pikachu}} is incredibly high-leveled, so its {{type|Electric}} moves can deal some serious damage. But even so, it is still vulnerable to {{type|Ground}} attacks like {{m|Earthquake}}. {{p|Espeon}} can be dangerous for any Pokémon with low {{stat|Special Defense}}, so take it out fast with {{t|Ghost}}- or {{type|Dark}} attacks. {{p|Snorlax}} knows {{m|Rest}} and {{m|Snore}}, so it can both heal itself and attack while asleep; use {{type|Fighting}} moves like {{m|Cross Chop}} to take down his {{type|Normal}} behemoth. {{p|Venusaur}} can't stand extreme {{t|Fire|heat}} or {{t|Ice|cold}}. Look out for its {{m|Sunny Day}}, which lets it use {{m|SolarBeam}} without charging, and fully restore its health with {{m|Synthesis}}. {{p|Charizard}} is vulnerable to water and electricity, and takes massive damage from {{type|Rock}} moves. Lastly, his {{p|Blastoise}} is susceptible to {{t|Grass}}- and Electric-type attacks, but can retaliate with {{m|Blizzard}}. | Red's {{p|Pikachu}} is incredibly high-leveled, so its {{type|Electric}} moves can deal some serious damage. But even so, it is still vulnerable to {{type|Ground}} attacks like {{m|Earthquake}}. {{p|Espeon}} can be dangerous for any Pokémon with low {{stat|Special Defense}}, so take it out fast with {{t|Ghost}}- or {{type|Dark}} attacks. {{p|Snorlax}} knows {{m|Rest}} and {{m|Snore}}, so it can both heal itself and attack while asleep; use {{type|Fighting}} moves like {{m|Cross Chop}} to take down his {{type|Normal}} behemoth. {{p|Venusaur}} can't stand extreme {{t|Fire|heat}} or {{t|Ice|cold}}. Look out for its {{m|Sunny Day}}, which lets it use {{m|SolarBeam}} without charging, and fully restore its health with {{m|Synthesis}}. {{p|Charizard}} is vulnerable to water and electricity, and takes massive damage from {{type|Rock}} moves. Lastly, his {{p|Blastoise}} is susceptible to {{t|Grass}}- and Electric-type attacks, but can retaliate with {{m|Blizzard}}. | ||
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};" | |||
|- align="center" | |||
! Available Pokémon | |||
|- | |||
| | |||
{{catch/header|cave}} | |||
{{Catch/entry2|042|Golbat|no|no|yes|Cave|51|30%|30%|0%|type1=Poison|type2=Flying}} | |||
{{Catch/entry2|042|Golbat|no|no|yes|Cave|49,51,53|0%|0%|45%|type1=Poison|type2=Flying}} | |||
{{Catch/entry2|055|Golduck|no|no|yes|Cave|45|0%|0%|5%|type1=Water}} | |||
{{Catch/entry2|075|Graveler|no|no|yes|Cave|48|all=20%|type1=Rock|type2=Ground}} | |||
{{Catch/entry2|095|Onix|yes|yes|yes|Cave|48|all=30%|type1=Rock|type2=Ground}} | |||
{{Catch/entry2|217|Ursaring|no|no|yes|Cave|50|10%|10%|0%|type1=Normal}} | |||
{{Catch/entry2|246|Larvitar|no|no|yes|Cave|15, 20|9%|9%|0%|type1=Rock|type2=Ground}} | |||
{{Catch/entry2|247|Pupitar|no|no|yes|Cave|20|1%|1%|0%|type1=Rock|type2=Ground}} | |||
{{catch/footer|cave}} | |||
|} | |||
{| align="center" | {| align="center" |
edits