Detect (move): Difference between revisions

→‎Effect: missed priority...
(→‎Effect: Generally, not having to go to another page is best. And we've offloaded a bunch of wordy/lengthy bits now)
(→‎Effect: missed priority...)
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Detect protects the user from all effects of moves that target it during the turn it is used, including damage. This does not include damage at the end of a turn such as from [[weather]] or a [[status condition]].
Detect protects the user from all effects of moves that target it during the turn it is used, including damage. This does not include damage at the end of a turn such as from [[weather]] or a [[status condition]].


If the user [[priority|goes last]] in the turn, the move will fail. The chance that Detect will succeed also drops each time the user successfully and consecutively uses {{m|Endure}}, any [[protection]] move that [[Protection#Moves that protect only the user|only affects the user]], {{m|Quick Guard}}, or {{m|Wide Guard}}.
Detect is an increased [[priority]] move that will go before most attacks in a turn. If the user goes last in the turn, the move will fail. The chance that Detect will succeed also drops each time the user successfully and consecutively uses {{m|Endure}}, any [[protection]] move that [[Protection#Moves that protect only the user|only affects the user]], {{m|Quick Guard}}, or {{m|Wide Guard}}.
{| class="roundy" style="margin:auto; background: #{{normal color}}; text-align: center"
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| {{yes}} || {{yes}} || {{yes}} || {{yes}}
| {{yes}} || {{yes}} || {{yes}} || {{yes}}
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! rowspan="2" style="background: #{{normal color light}}" | [[Priority]]
| +3 || {{yes}} || {{yes}} || {{yes}}
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| +4 || || ||
| {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}}
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