Card Pop!: Difference between revisions

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When two games are connected via infrared, each player will receive a random card. A player cannot Card Pop! with the same partner save file again until both players have used the feature with fifteen others, causing their partner's ID is overwritten in both save files. If the save file is deleted, all Card Pop! data is deleted, so whether a new save file can Card Pop! with another game's save file is unaffected by the players the previous save file performed Card Pop! with.
When two games are connected via infrared, each player will receive a random card. A player cannot Card Pop! with the same partner save file again until both players have used the feature with fifteen others, causing their partner's ID is overwritten in both save files. If the save file is deleted, all Card Pop! data is deleted, so whether a new save file can Card Pop! with another game's save file is unaffected by the players the previous save file performed Card Pop! with.


Card Pop! is the only way to obtain the two [[Phantom Cards]] ({{TCG ID|GB|Mew|1}} and {{TCG ID|Wizards Promo|Venusaur|13}} in Pokémon Trading Card Game; {{OBP|Lugia|GB2 promo}} and {{TCG ID|Team Rocket|Here Comes Team Rocket!|15}} in Pokémon Card GB2).
Card Pop! is the only way to obtain the two [[Phantom Cards]] ({{TCG ID|Promotional Card|Mew|PXX}} and {{TCG ID|Wizards Promo|Venusaur|13}} in Pokémon Trading Card Game; {{OBP|Lugia|GB2 promo}} and {{TCG ID|Team Rocket|Here Comes Team Rocket!|15}} in Pokémon Card GB2).


Like all multiplayer features, Card Pop! is disabled in the [[Nintendo 3DS]] [[Virtual Console]] release of Pokémon Trading Card Game.
Like all multiplayer features, Card Pop! is disabled in the [[Nintendo 3DS]] [[Virtual Console]] release of Pokémon Trading Card Game.