42,671
edits
(→Moves) |
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==Moves== | ==Moves== | ||
{{movelist/contest-header|Tough}} | |||
{{movelist/contest-move|I|Acid Armor|Poison|Status|3}} | |||
{{movelist/contest-effect|III|1|0|desc=Ups the user's condition. Helps prevent nervousness.}} | |||
{{movelist/contest-effect|IV|0|N/A|desc=Earn double the score in the next turn.}} | |||
{{movelist/contest-effect|VI|1|0|desc=Prevents the user from being startled until the turn ends.}} | |||
{{movelist/contest-move|I|Ancient Power|Rock|Special|3}} | |||
{{movelist/contest-effect|III|1|0|desc=Ups the user's condition. Helps prevent nervousness.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} | |||
{{movelist/contest-effect|VI|1|0|desc=Gets the Pokémon pumped up. Helps prevent nervousness, too.}} | |||
{{movelist/contest-move|III|Arm Thrust|Fighting|Physical|3}} | |||
{{movelist/contest-effect|III|2|1|desc=Startles the Pokémon that has the judge's attention.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Allows performance of the same move twice in a row.}} | |||
{{movelist/contest-effect|VI|1|0|desc=Effectiveness varies depending on when it is used.}} | |||
{{movelist/contest-move|IV|Acupressure|Normal|Status}} <!--Previously a Cool move--> | |||
{{movelist/contest | |||
==In other languages== | ==In other languages== |