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(Mystery Dungeon does not appear to support it. Other games are going to need to be checked individually.) |
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'''Soft resetting''' (often shortened as SRing) is a feature found in the [[core series]] Pokémon games | '''Soft resetting''' (often shortened as SRing) is a feature found in the [[core series]] Pokémon games, as well as several other Pokémon games. It involves holding certain buttons on the game system at the same time, which causes the game to return to the startup screen. A "soft reset" contrasts to a "hard reset", which is restarting the game by rebooting the system itself. | ||
A soft reset can be performed at any time during gameplay, except while the game is [[save|saving]]. | |||
==Purpose== | |||
This practice is widely considered useful, as rebooting the game will affect the values generated by the [[Pseudorandom number generation in Pokémon|pseudorandom number generator]]. Commonly, it is used to attempt to generate an in-game event Pokémon that is {{Shiny}}, or has particular {{IV}}s or [[Nature]]. Soft resetting is faster than hard resetting because only the game and not the system needs to reboot, so if often used due to the already time-consuming nature of attempting to generate a Pokémon with these specific qualities. | |||
Soft resetting specifically for a [[Shiny Pokémon]] is often called Shiny resetting. | |||
==Games== | |||
{{incomplete|section}} | |||
Soft resetting exists in all core series Pokémon games, as well as the following other games: | |||
*{{ga|Pokémon Trading Card Game}} | |||
*[[Pokémon Puzzle Challenge]] | |||
*[[Pokémon XD: Gale of Darkness]] | |||
*[[Learn with Pokémon: Typing Adventure]] | |||
Additionally, all games released on [[Wii]] or [[Wii U]] have a reset function built into the system firmware. Likewise, all [[Virtual Console]] titles have a reset function accessible from the Virtual Console menu (in addition to any built-in soft reset methods they may already have). | |||
==Button combinations== | ==Button combinations== |