Shoal Cave: Difference between revisions

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Shoal Cave is a cave north of Mossdeep City. This cave was carved into the side of a rocky mountain rising from the ocean. At predetermined times of the day, every six hours, the tides rise or fall. During high tide, the cave floods, allowing the {{player}} to use {{m|Surf}} to access levels of terrain otherwise out of reach on foot. Conversely during low tide, the receding waters allow the player to descend to levels that would otherwise be underwater, most notably the ice floor at the lowest level in the cave. This icy room contains the {{DL|Type-enhancing item|Never-Melt Ice}}, and can only be accessed if the player has {{m|Strength}}. Near the entrance to the icy area is a {{tc|Black Belt}} who gives away a {{DL|In-battle effect item|Focus Band}}.
Shoal Cave is a cave north of Mossdeep City. This cave was carved into the side of a rocky mountain rising from the ocean. At predetermined times of the day, every six hours, the tides rise or fall. During high tide, the cave floods, allowing the {{player}} to use {{m|Surf}} to access levels of terrain otherwise out of reach on foot. Conversely during low tide, the receding waters allow the player to descend to levels that would otherwise be underwater, most notably the ice floor at the lowest level in the cave. This icy room contains the {{DL|Type-enhancing item|Never-Melt Ice}}, and can only be accessed if the player has {{m|Strength}}. Near the entrance to the icy area is a {{tc|Black Belt}} who gives away a {{DL|In-battle effect item|Focus Band}}.


In Omega Ruby and Alpha Sapphire only, the [[Ice Rock]] is located in the icy room.  
In Omega Ruby and Alpha Sapphire only, the [[Ice Rock]] is located in the icy room, which allows {{p|Eevee}} to [[evolution|evolve]] into {{p|Glaceon}}.  


===Tides===
===Tides===
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