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{{redirect|Relaxed|the Super Contest dress-up style|Visual Competition}} | {{redirect|Relaxed|the Super Contest dress-up style|Visual Competition}} | ||
{{redirect|Calm|the character with the Japanese name Calm|Calem (game)}} | {{redirect|Calm|the character with the Japanese name Calm|Calem (game)}} | ||
'''Natures''' (Japanese: '''せいかく''' ''Personality'') are the Pokémon analogue of personalities. They were introduced in the [[Generation III]] games and remain a game mechanic in [[Generation IV]] and [[Generation | '''Natures''' (Japanese: '''せいかく''' ''Personality'') are the Pokémon analogue of personalities. They were introduced in the [[Generation III]] games and remain a game mechanic in [[Generation IV]], [[Generation V]], and [[Generation VI]]. Every Pokémon in these games has one of these 25 Natures, listed and described in the section below. | ||
A Pokémon's Nature usually affects the growth rate of two of its [[stats]], ultimately increasing one of its stats by 10% and decreasing another by 10%. Natures also determine the Pokémon's favorite flavor and its disliked flavor. Each stat is tagged to a flavor (e.g. Attack-Spicy), and if the Nature boosts the stat, the tagged flavor will be the Pokémon's favorite (i.e. Lonely boosts Attack, hence a Lonely-natured Pokémon's favorite flavor is Spicy). The opposite also holds true (i.e. Bold hinders Attack, so a Bold-natured Pokémon will dislike Spicy food). | A Pokémon's Nature usually affects the growth rate of two of its [[stats]], ultimately increasing one of its stats by 10% and decreasing another by 10%. Natures also determine the Pokémon's favorite flavor and its disliked flavor. Each stat is tagged to a flavor (e.g. Attack-Spicy), and if the Nature boosts the stat, the tagged flavor will be the Pokémon's favorite (i.e. Lonely boosts Attack, hence a Lonely-natured Pokémon's favorite flavor is Spicy). The opposite also holds true (i.e. Bold hinders Attack, so a Bold-natured Pokémon will dislike Spicy food). |
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